project64/Source/Common/CriticalSection.h

76 lines
1.3 KiB
C++

#pragma once
class CriticalSection
{
public:
CriticalSection();
~CriticalSection(void);
void enter(void);
void leave(void);
private:
CriticalSection(const CriticalSection &);
CriticalSection & operator=(const CriticalSection &);
void * m_cs;
};
class CGuard
{
public:
CGuard(CriticalSection & sectionName) :
m_cs(sectionName)
{
m_cs.enter();
}
~CGuard()
{
m_cs.leave();
}
private:
CriticalSection & m_cs;
CGuard(const CGuard & copy);
CGuard & operator=(const CGuard & rhs);
};
class CUniqueLock
{
public:
CUniqueLock(CriticalSection & sectionName) :
m_cs(sectionName), m_locked(true)
{
m_cs.enter();
}
~CUniqueLock()
{
if (m_locked)
m_cs.leave();
}
inline void lock()
{
if (!m_locked)
{
m_cs.enter();
m_locked = true;
}
}
inline void unlock()
{
if (m_locked)
{
m_cs.leave();
m_locked = false;
}
}
private:
CriticalSection & m_cs;
bool m_locked;
CUniqueLock(const CUniqueLock & copy);
CUniqueLock & operator=(const CUniqueLock & rhs);
};