39 lines
1.4 KiB
C++
39 lines
1.4 KiB
C++
/****************************************************************************
|
|
* *
|
|
* Project64 - A Nintendo 64 emulator. *
|
|
* http://www.pj64-emu.com/ *
|
|
* Copyright (C) 2012 Project64. All rights reserved. *
|
|
* *
|
|
* License: *
|
|
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
|
|
* *
|
|
****************************************************************************/
|
|
#pragma once
|
|
|
|
#include <Project64-core/N64System/N64Types.h>
|
|
|
|
class CRecompilerSettings
|
|
{
|
|
public:
|
|
CRecompilerSettings();
|
|
virtual ~CRecompilerSettings();
|
|
|
|
static bool bShowRecompMemSize(void) { return m_bShowRecompMemSize; }
|
|
|
|
static bool bProfiling(void) { return m_bProfiling; }
|
|
|
|
private:
|
|
static void StaticRefreshSettings(CRecompilerSettings * _this)
|
|
{
|
|
_this->RefreshSettings();
|
|
}
|
|
|
|
void RefreshSettings(void);
|
|
|
|
//Settings that can be changed on the fly
|
|
static bool m_bShowRecompMemSize;
|
|
static bool m_bProfiling;
|
|
|
|
static int32_t m_RefCount;
|
|
};
|