211 lines
12 KiB
XML
211 lines
12 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<!-- Something happening (typically use '-ing' and '…') -->
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<string name="toast_canceling">Cancelando…</string>
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<string name="toast_pleaseWait">Espere un momento…</string>
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<!-- Input Mapping -->
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<string name="inputMapActivity_popupMessage">Pulsar botón, tecla, o mapear para joystick…\n\nBotón Actual:\n%1$s</string>
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<string name="inputMapActivity_popupUnmap">Desmapear</string>
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<string name="inputMapActivity_btnA">A</string>
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<string name="inputMapActivity_btnB">B</string>
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<string name="inputMapActivity_btnC">C</string>
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<string name="inputMapActivity_btnL">L</string>
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<string name="inputMapActivity_btnR">R</string>
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<string name="inputMapActivity_btnZ">Z</string>
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<string name="inputMapActivity_btnS">S</string>
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<string name="inputMapActivity_btnCR">C-amarillo →</string>
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<string name="inputMapActivity_btnCL">C-amarillo ←</string>
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<string name="inputMapActivity_btnCD">C-amarillo ↓</string>
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<string name="inputMapActivity_btnCU">C-amarillo ↑</string>
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<string name="inputMapActivity_btnDR">D-cruz →</string>
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<string name="inputMapActivity_btnDL">D-cruz ←</string>
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<string name="inputMapActivity_btnDD">D-cruz ↓</string>
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<string name="inputMapActivity_btnDU">D-cruz ↑</string>
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<string name="inputMapActivity_btnAR">Análogo →</string>
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<string name="inputMapActivity_btnAL">Análogo ←</string>
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<string name="inputMapActivity_btnAD">Análogo ↓</string>
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<string name="inputMapActivity_btnAU">Análogo ↑</string>
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<!-- Settings -->
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<string name="Hardware">Hardware</string>
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<string name="Other">Otros</string>
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<string name="touch_screen_summary">Ajustes de mando en pantalla</string>
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<string name="touch_screen_title">Pantalla táctil</string>
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<string name="input_screen_summary">Ajustes de mando</string>
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<string name="input_screen_title">Entrada</string>
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<string name="video_screen_summary">Ajustes de gráficos</string>
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<string name="video_screen_title">Video</string>
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<string name="audio_screen_summary">Ajustes de audio</string>
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<string name="audio_screen_title">Audio</string>
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<string name="game_list_summary">Ajustes de lista de juegos</string>
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<string name="game_list_title">Lista de juegos</string>
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<string name="advanced_screen_summary">avanzado/opciones de depuración</string>
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<string name="advanced_screen_title">Avanzado</string>
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<string name="reset_summary"> Restablecer valores predeterminados</string>
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<string name="reset_title">Reiniciar</string>
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<string name="settings_title">Ajustes</string>
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<string name="preferences">preferencias</string>
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<string name="displayFps_title">Cuadros por segundo (FPS)</string>
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<string name="displayFps_summary">Mostrar FPS en la pantalla</string>
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<string name="audioEnabled_title">Habilitar Audio</string>
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<string name="audioEnabled_summary">Habilitar/deshabilitar salida de audio</string>
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<string name="advancedSettings_title">Ocultar ajustes avanzados</string>
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<string name="advancedSettings_summary">Remover ajustes complejos que la mayoría de los usuarios no necesitan</string>
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<string name="debuggerEnabled_title">Habilitar depurador</string>
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<string name="debuggerEnabled_summary">habilitar/deshabilitar opciones adicionales para depurar el funcionamiento de los juegos</string>
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<string name="BlockLinking_title">Enlance avanzado de bloques</string>
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<string name="BlockLinking_summary">Precompilar bloques contiguamente</string>
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<string name="RecordRecompilerAsm_title">Grabar Asm del recompilador</string>
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<string name="RecordRecompilerAsm_summary">crear bitácora del Asm generado</string>
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<string name="logging">Bitácoras</string>
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<string name="project64core">Project64 Core</string>
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<string name="AudioPlugin">Audio Plugin</string>
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<string name="VideoPlugin">Video Plugin</string>
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<string name="logging_project64core">Bitácora - Project64 Core</string>
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<string name="logging_Audio">Bitácora - Audio</string>
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<string name="logging_Video">Bitácora - Video</string>
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<string name="TraceError">Error</string>
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<string name="TraceWarning">Advertencia</string>
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<string name="TraceNotice">Aviso</string>
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<string name="TraceInfo">Info</string>
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<string name="TraceDebug">Depurar</string>
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<string name="TraceVerbose">Detallado</string>
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<string name="TraceMD5">MD5</string>
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<string name="TraceThread">Hilo</string>
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<string name="TracePath">Path</string>
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<string name="TraceSettings">Ajustes</string>
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<string name="TraceUnknown">Desconocido</string>
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<string name="TraceAppInit">App Init</string>
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<string name="TraceAppCleanup">Limpieza</string>
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<string name="TraceN64System">N64 System</string>
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<string name="TracePlugins">Plugins</string>
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<string name="TraceGFXPlugin">GFX Plugin</string>
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<string name="TraceAudioPlugin">Audio Plugin</string>
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<string name="TraceControllerPlugin">Plugin del mando</string>
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<string name="TraceRSPPlugin">Plugin de RSP</string>
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<string name="TraceRSP">RSP</string>
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<string name="TraceAudio">Audio</string>
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<string name="TraceRegisterCache">Registros de Caché</string>
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<string name="TraceRecompiler">Recompilador</string>
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<string name="TraceTLB">TLB</string>
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<string name="TraceProtectedMem">Memoria protegida</string>
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<string name="TraceUserInterface">Interfaz de usuario</string>
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<string name="TraceRomList">Lista de ROMs</string>
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<string name="TraceExceptionHandler">Manejador de excepciones</string>
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<string name="TraceVideoMD5">MD5</string>
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<string name="TraceVideoPath">Path</string>
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<string name="TraceVideoSettings">Ajustes</string>
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<string name="TraceVideoUnknown">Desconocido</string>
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<string name="TraceVideoGlide64">Glide64</string>
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<string name="TraceVideoInterface">Interfaz</string>
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<string name="TraceVideoResolution">Resolución</string>
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<string name="TraceVideoGlitch">Glitch</string>
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<string name="TraceVideoTLUT">TLUT</string>
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<string name="TraceVideoPNG">PNG</string>
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<string name="TraceVideoOGLWrapper">OGL Wrapper</string>
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<string name="TraceVideoRDP">RDP</string>
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<string name="TraceAudioInitShutdown">Arranque/Apagado</string>
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<string name="TraceAudioAudioInterface">Interfaz</string>
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<string name="CpuType">Tipo de núcleo del CPU</string>
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<string name="Interpreter">Interpreter</string>
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<string name="Recompiler">Recompiler</string>
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<string name="SyncCores">Synchronize Cores</string>
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<string name="Advanced">Avanzado</string>
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<string name="CpuUsage_title">Uso de CPU</string>
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<string name="CpuUsage_summary">Mostrar el uso de CPU por componente</string>
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<string name="LimitFPS_summary">Limitar la velocidad de ejecución</string>
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<string name="LimitFPS_title">Limitar FPS</string>
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<string name="screenResolution_title">Resolución de trazo</string>
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<string name="screenResolution_summary">¿¿debería mostrar valor???</string>
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<string name="AspectRatio_title">Relación de aspecto</string>
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<string name="AspectRatio_summary">Selecionar relación de aspecto</string>
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<string name="AspectRatio_4x3">4:3 (predeterminado)</string>
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<string name="AspectRatio_16x9">Forzar 16:9</string>
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<string name="AspectRatio_Stretch">Estirar</string>
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<string name="AspectRatio_Original">Original</string>
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<string name="DisplaySpeed_title">Mostrar velocidad</string>
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<string name="DisplaySpeed_summary">Mostrar velocidad de emulación</string>
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<string name="DisplaySpeedDisplay">Mostrar velocidad en pantalla</string>
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<string name="DListPerSecond">Mostrar listas por segundo</string>
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<string name="PercentageOfSpeed">Porcentaje de la velocidad máxima</string>
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<string name="VerticalInterruptsPerSecond">Interrupciones verticales por segundo</string>
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<string name="RecordExecutionTimes_title">Registrar tiempos de ejecución</string>
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<string name="RecordExecutionTimes_summary">Registrar tiempo de ejecución de cada bloque</string>
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<string name="DebugLanguage_title">Lenguaje de depuración</string>
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<string name="DebugLanguage_summary">Mostrar identificador numérico para el texto traducido</string>
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<string name="touchscreenScale_title">Escala del botón</string>
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<string name="touchscreenLayout_title">Acomodo de la pantalla táctil</string>
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<string name="gamepad_summary">Configurar mando utilizado</string>
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<string name="gamepad_title">Ajustes de mando</string>
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<string name="settings_reset_title">Reestablecer Ajustes</string>
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<string name="settings_reset_message">¿Restablecer todos los ajustes a sus valores predeterminados?</string>
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<string name="MaxRomsRemembered_title">Máximo # de juegos recordados</string>
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<string-array name="DisplaySpeed_list">
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<item>@string/DListPerSecond</item>
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<item>@string/PercentageOfSpeed</item>
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<item>@string/VerticalInterruptsPerSecond</item>
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</string-array>
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<string-array name="DisplaySpeed_values" translatable="false">
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<item>1</item>
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<item>2</item>
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<item>0</item>
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</string-array>
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<string-array name="AspectRatio_list">
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<item>@string/AspectRatio_4x3</item>
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<item>@string/AspectRatio_16x9</item>
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<item>@string/AspectRatio_Stretch</item>
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<item>@string/AspectRatio_Original</item>
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</string-array>
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<string-array name="AspectRatio_values" translatable="false">
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<item>0</item>
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<item>1</item>
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<item>2</item>
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<item>3</item>
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</string-array>
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<string-array name="cpu_core_list">
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<item>@string/Interpreter</item>
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<item>@string/Recompiler</item>
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<item>@string/SyncCores</item>
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</string-array>
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<string-array name="cpu_core_values" translatable="false">
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<item>1</item>
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<item>2</item>
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<item>3</item>
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</string-array>
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<string-array name="trace_severity_list">
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<item>@string/TraceError</item>
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<item>@string/TraceWarning</item>
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<item>@string/TraceNotice</item>
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<item>@string/TraceInfo</item>
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<item>@string/TraceDebug</item>
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<item>@string/TraceVerbose</item>
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</string-array>
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<!-- Confirmation Dialogs -->
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<string name="confirmResetGame_title">¿Reiniciar el juego?</string>
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<string name="confirmResetGame_message">El juego volverá a su estado inicial, todo progreso realizado se perderá.</string>
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<!-- Asset Extractor -->
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<string name="assetExtractor_startingUp">Iniciando …</string>
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<string name="assetExtractor_version">versión</string>
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<string name="assetExtractor_progress">%1$.0f%% finalizado: extrayendo - %2$s</string>
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<string name="assetExtractor_finished">Finalizado</string>
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<string name="assetExtractor_error">Error</string>
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<string name="assetExtractor_failed">Error extrayendo datos de aplicación.\nPor favor desconecte el cable USB, reinicie el dispositivo y reiniciar aplicación.\nPara obtener ayuda, visite %1$s.</string>
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<string name="assetExtractor_failed_permissions">Esta aplicación no puede continuar sin estos permisos</string>
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<string name="assetExtractor_permissions_title">Permisos</string>
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<string name="assetExtractor_permissions_rationale">Project64 necesita poder: \nLeer tu almacenamiento para leer los archivos del juego, guardar estados y ajustes.\nEscribir en el almacenamiento para guardar ajustes datos.</string>
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<!-- Review -->
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<string name="review_title">Por favor, valore Project64 con 5 estrellas</string>
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<string name="review_decription">Por favor, valore Project64 con 5 estrellas si lo ha disfrutado. Su apoyo y comentarios ayudan a mejorar Project64.</string>
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<string name="review_cancel">No Calificar</string>
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<string name="review_ok">Calificar con 5 Estrellas</string>
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<!-- Game Directory Dialog -->
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<string name="scanning_title">Escaneado…</string>
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</resources>
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