45 lines
1.5 KiB
C++
45 lines
1.5 KiB
C++
#pragma once
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#include "ControllerSpec1.1.h"
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#include "DirectInput.h"
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#include "N64Controller.h"
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#include <Common\CriticalSection.h>
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#include <memory>
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class CProject64Input
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{
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public:
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CProject64Input(HINSTANCE hinst);
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~CProject64Input();
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void DevicesChanged(void);
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void InitiateControllers(CONTROL_INFO * ControlInfo);
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void GetKeys(int32_t Control, BUTTONS * Keys);
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void StartScanDevices(int32_t DisplayCtrlId);
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void EndScanDevices(void);
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CDirectInput::ScanResult ScanDevices(BUTTON & Button);
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std::wstring ButtonAssignment(BUTTON & Button);
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bool SaveController(uint32_t ControlIndex);
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bool ResetController(uint32_t ControlIndex);
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inline HINSTANCE hInst(void) const { return m_hinst; }
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inline bool IsScanning(void) const { return m_Scanning; }
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inline int32_t DisplayCtrlId(void) const { return m_DisplayCtrlId; }
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inline N64CONTROLLER & Controllers(int32_t Controller) { return m_Controllers[Controller]; }
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inline CONTROL & ControlInfo(int32_t Controller) { return m_ControlInfo.Controls[Controller]; }
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private:
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CProject64Input();
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CProject64Input(const CProject64Input&);
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CProject64Input& operator=(const CProject64Input&);
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CriticalSection m_CS;
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CONTROL_INFO m_ControlInfo;
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N64CONTROLLER m_Controllers[4];
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std::unique_ptr<CDirectInput> m_DirectInput;
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HINSTANCE m_hinst;
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bool m_Scanning;
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int32_t m_DisplayCtrlId;
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int32_t m_iFirstController;
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};
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extern CProject64Input * g_InputPlugin; |