73 lines
1.5 KiB
C++
73 lines
1.5 KiB
C++
#include "..\..\N64 System.h"
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CDelaySlotFunctionMap::CDelaySlotFunctionMap()
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{
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}
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CDelaySlotFunctionMap::~CDelaySlotFunctionMap()
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{
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Reset();
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}
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FUNCTION_INFO * CDelaySlotFunctionMap::AddFunctionInfo ( DWORD vAddr, DWORD pAddr )
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{
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if (FunctionMap.find(vAddr) != FunctionMap.end())
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{
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Notify().BreakPoint(__FILE__,__LINE__);
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}
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FUNCTION_INFO * info = new FUNCTION_INFO(vAddr,pAddr);
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FunctionMap.insert(FUNCTION_MAP::value_type(vAddr,info));
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return info;
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Notify().BreakPoint(__FILE__,__LINE__);
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return NULL;
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}
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FUNCTION_INFO * CDelaySlotFunctionMap::FindFunction ( DWORD vAddr, int Length )
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{
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DWORD Start = ((vAddr + 0xFFF) >> 0xC);
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DWORD End = ((vAddr + Length) >> 0xC);
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for (DWORD i = Start; i < End; i++)
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{
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FUNCTION_INFO * info = FindFunction(i << 0xC);
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if (info)
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{
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return info;
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}
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}
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return NULL;
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}
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FUNCTION_INFO * CDelaySlotFunctionMap::FindFunction ( DWORD vAddr ) const
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{
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FUNCTION_MAP::const_iterator iter = FunctionMap.find(vAddr);
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if (iter == FunctionMap.end())
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{
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return NULL;
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}
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return iter->second;
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}
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void CDelaySlotFunctionMap::Remove ( FUNCTION_INFO * info )
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{
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FUNCTION_MAP::iterator iter = FunctionMap.find(info->VStartPC());
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if (iter != FunctionMap.end())
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{
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delete iter->second;
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FunctionMap.erase(iter);
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}
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}
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void CDelaySlotFunctionMap::Reset ( void )
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{
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for (FUNCTION_MAP::iterator iter = FunctionMap.begin(); iter != FunctionMap.end(); iter++)
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{
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delete iter->second;
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}
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FunctionMap.clear();
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}
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