project64/Source/RSP/breakpoint.h

50 lines
1.5 KiB
C

/*
* RSP Compiler plug in for Project64 (A Nintendo 64 emulator).
*
* (c) Copyright 2001 jabo (jabo@emulation64.com) and
* zilmar (zilmar@emulation64.com)
*
* pj64 homepage: www.pj64.net
*
* Permission to use, copy, modify and distribute Project64 in both binary and
* source form, for non-commercial purposes, is hereby granted without fee,
* providing that this license information and copyright notice appear with
* all copies and any derived work.
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event shall the authors be held liable for any damages
* arising from the use of this software.
*
* Project64 is freeware for PERSONAL USE only. Commercial users should
* seek permission of the copyright holders first. Commercial use includes
* charging money for Project64 or software derived from Project64.
*
* The copyright holders request that bug fixes and improvements to the code
* should be forwarded to them so if they want them.
*
*/
#include "Rsp.h"
#define MaxBPoints 0x30
typedef struct {
unsigned int Location;
} BPOINT;
BPOINT BPoint[MaxBPoints];
int NoOfBpoints;
void Add_BPoint ( void );
void CreateBPPanel ( void * hDlg, rectangle rcBox );
void HideBPPanel ( void );
void PaintBPPanel ( window_paint ps );
void ShowBPPanel ( void );
void RefreshBpoints ( void * hList );
void RemoveBpoint ( void * hList, int index );
void RemoveAllBpoint ( void );
int AddRSP_BPoint ( DWORD Location, int Confirm );
int CheckForRSPBPoint ( DWORD Location );
void RemoveRSPBreakPoint (DWORD Location);