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inc
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[Glide64] [Glitch64] fixed non-WIN32 regressions from 52aea87
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2016-03-27 12:51:14 -04:00 |
Glitch64.vcproj
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[Project64] Remove spaces from filename
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2015-12-04 17:49:31 +11:00 |
Glitch64.vcxproj
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Merge pull request #1024 from JunielKatarn/fix_glitch64_x64
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2016-03-14 13:57:55 +11:00 |
Glitch64.vcxproj.filters
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[Glide64] Fix up to work on android
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2016-03-11 05:29:41 +11:00 |
OGLEScombiner.cpp
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[Glide64] enable rotate setting on all systems
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2017-01-04 17:26:25 +11:00 |
OGLESgeometry.cpp
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[Glide64] enable rotate setting on all systems
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2017-01-04 17:26:25 +11:00 |
OGLESglitchmain.cpp
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[Glide64] Remove grSstSelect
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2017-01-24 07:22:44 +11:00 |
OGLEStextures.cpp
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[Glide64] Fix up to work on android
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2016-03-11 05:29:41 +11:00 |
OGLESwrappers.cpp
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[Glide64] Clean up code related to shader programs
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2016-12-20 18:19:21 +11:00 |
OGLESwrappers.h
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[Glide64] Fix up to work on android
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2016-03-11 05:29:41 +11:00 |
OGLcombiner.cpp
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[Glide64] Change display_warning to WriteTrace
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2016-02-14 19:59:33 +11:00 |
OGLgeometry.cpp
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[Glide64] More cleanup of global names
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2017-01-03 09:01:39 +11:00 |
OGLglitchmain.cpp
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[Glide64] Remove grSstSelect
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2017-01-24 07:22:44 +11:00 |
OGLtextures.cpp
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Any non-GLES platform will need these defined.
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2016-03-25 22:16:58 -04:00 |
glitchmain.h
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[Glide64] Start to clean up OGLEScombiner.cpp
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2016-12-28 11:25:18 +11:00 |
opengl.h
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Don't use _WIN32 to detect non-Android platforms.
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2016-03-25 21:20:06 -04:00 |