project64/Source/Project64/N64 System/Mips/Audio.h

32 lines
744 B
C++

class CAudio
{
public:
CAudio (void);
~CAudio (void);
DWORD GetLength ( void );
DWORD GetStatus ( void );
void LenChanged ( void );
void TimerDone ( void );
void Reset ( void );
void SetViIntr ( DWORD VI_INTR_TIME );
void SetFrequency ( DWORD Dacrate, DWORD System );
/* void AiCallBack ( void );
void UpdateAudioTimer ( DWORD CountsPerFrame );
*/
private:
DWORD m_CurrentLength;
DWORD m_SecondBuff;
DWORD m_Status;
DWORD m_BytesPerSecond;
int m_CountsPerByte;
int m_FramesPerSecond;
/* float m_VSyncTiming;
double m_FramesPerSecond;
DWORD m_Length;
DWORD m_CurrentCount;
DWORD m_IntScheduled;*/
};