project64/Source
LegendOfDragoon 9dda9171d0 Fix LoadState audio issue with Fixed Audio Timing
When Fixed Audio Timing was enabled and AI count per byte = 0, the
frequency was not being properly set, after loading a save state.
2015-07-06 21:05:12 -07:00
..
3rd Party [zlib] fixed warning C4244: conversion, possible loss of data 2015-05-24 14:54:56 -04:00
Common [Project64] Get the code to compile in 64bit 2015-05-15 08:38:52 +10:00
Glide64 Merge pull request #506 from cxd4/kkkkkkkkkkkk 2015-06-19 16:01:02 +10:00
GlideHQ Clean up some of the 64bit projects 2015-05-22 06:07:24 +10:00
Glitch64 Clean up some of the 64bit projects 2015-05-22 06:07:24 +10:00
Installer Make PropertySheets imports non-conditional 2015-04-15 16:16:37 -07:00
Project64 Fix LoadState audio issue with Fixed Audio Timing 2015-07-06 21:05:12 -07:00
RSP newline fixes -- These were my (or Notepad++'s?) fault somehow. 2015-06-23 18:35:21 -04:00
Settings [64bit] Get nrage and rsp compiling as 64bit 2015-05-16 10:55:23 +10:00
SortRdb #pull request 42 2015-02-01 06:27:27 +11:00
nragev20 Clean up some of the 64bit projects 2015-05-22 06:07:24 +10:00