project64/Source/Project64/UserInterface/Debugger/ScriptSystem.h

182 lines
5.5 KiB
C++

#include <windows.h>
#include <fstream>
#include <map>
#include "ScriptTypes.h"
#include "debugger.h"
#pragma once
#define SCRIPTSYS_SCRIPTS_DIR "Scripts\\"
#define SCRIPTSYS_MODULES_DIR "Scripts\\modules\\"
class CScriptSystem
{
typedef std::map<JSInstanceName, CScriptInstance*> JSInstanceMap;
typedef std::vector<JSAppCallback> JSAppCallbackList;
typedef std::map<JSInstanceName, JSInstanceStatus> JSInstanceStatusMap;
typedef std::vector<JSSysCommand> JSSysCommandQueue;
enum { JS_CPU_CB_RANGE_CACHE_SIZE = 256 };
struct JSCpuCbListInfo
{
size_t numCallbacks;
uint32_t minAddrStart;
uint32_t maxAddrEnd;
size_t numRangeCacheEntries;
bool bRangeCacheExceeded;
struct {
uint32_t addrStart;
uint32_t addrEnd;
} rangeCache[JS_CPU_CB_RANGE_CACHE_SIZE];
};
HANDLE m_hThread;
CriticalSection m_CmdQueueCS;
JSSysCommandQueue m_CmdQueue;
HANDLE m_hCmdEvent;
std::set<JSInstanceName> m_StopsIssued;
CriticalSection m_InstancesCS;
JSInstanceMap m_Instances;
JSAppCallbackList m_AppCallbackHooks[JS_NUM_APP_HOOKS];
JSAppCallbackID m_NextAppCallbackId;
volatile size_t m_AppCallbackCount;
volatile JSCpuCbListInfo m_CpuExecCbInfo;
volatile JSCpuCbListInfo m_CpuReadCbInfo;
volatile JSCpuCbListInfo m_CpuWriteCbInfo;
CriticalSection m_UIStateCS;
JSInstanceStatusMap m_UIInstanceStatus;
stdstr m_UILog;
CDebuggerUI* m_Debugger;
std::set<std::string> m_AutorunList;
stdstr m_InstallDirFullPath;
stdstr m_ScriptsDirFullPath;
stdstr m_ModulesDirFullPath;
public:
CScriptSystem(CDebuggerUI* debugger);
~CScriptSystem();
CDebuggerUI* Debugger();
void StartScript(const char* instanceName, const char* path);
void StopScript(const char* instanceName);
void Input(const char* instanceName, const char* code);
stdstr InstallDirPath();
stdstr ScriptsDirPath();
stdstr ModulesDirPath();
JSInstanceStatus GetStatus(const char* instanceName);
void NotifyStatus(const char* instanceName, JSInstanceStatus status);
void ConsoleLog(const char* format, ...);
void ConsolePrint(const char* format, ...);
void ConsoleClear();
stdstr GetConsoleBuffer();
void PostCMethodCall(const char* instanceName, void* dukThisHeapPtr, duk_c_function func,
JSDukArgSetupFunc argSetupFunc = nullptr,
void* argSetupParam = nullptr,
size_t argSetupParamSize = 0);
bool HaveAppCallbacks(JSAppHookID hookId);
// Note: Unguarded for speed, shouldn't matter
inline bool HaveAppCallbacks() { return m_AppCallbackCount != 0; }
inline bool HaveCpuExecCallbacks(uint32_t address)
{
return HaveCpuCallbacks(m_CpuExecCbInfo, m_AppCallbackHooks[JS_HOOK_CPU_EXEC], address);
}
inline bool HaveCpuReadCallbacks(uint32_t address)
{
return HaveCpuCallbacks(m_CpuReadCbInfo, m_AppCallbackHooks[JS_HOOK_CPU_READ], address);
}
inline bool HaveCpuWriteCallbacks(uint32_t address)
{
return HaveCpuCallbacks(m_CpuWriteCbInfo, m_AppCallbackHooks[JS_HOOK_CPU_WRITE], address);
}
static void UpdateCpuCbListInfo(volatile JSCpuCbListInfo& info, JSAppCallbackList& callbacks);
void DoMouseEvent(JSAppHookID hookId, int x, int y, DWORD uMsg = (DWORD)-1);
void InvokeAppCallbacks(JSAppHookID hookId, void* env = nullptr);
void ExecAutorunList();
std::set<std::string>& AutorunList();
void LoadAutorunList();
void SaveAutorunList();
JSAppCallbackID RawAddAppCallback(JSAppHookID hookId, JSAppCallback& callback);
void RawRemoveAppCallback(JSAppHookID hookId, JSAppCallbackID callbackId);
private:
inline bool HaveCpuCallbacks(volatile JSCpuCbListInfo& info, JSAppCallbackList& callbacks, uint32_t address)
{
if (info.numCallbacks == 0 || address < info.minAddrStart || address > info.maxAddrEnd)
{
return false;
}
if (!info.bRangeCacheExceeded)
{
for (size_t i = 0; i < info.numRangeCacheEntries; i++)
{
if (address >= info.rangeCache[i].addrStart &&
address <= info.rangeCache[i].addrEnd)
{
return true;
}
}
return false;
}
CGuard guard(m_InstancesCS);
for (JSAppCallback& callback : callbacks)
{
if (address >= callback.m_Params.addrStart &&
address <= callback.m_Params.addrEnd)
{
return true;
}
}
return false;
}
void InitDirectories();
void PostCommand(JSSysCommandID id, stdstr paramA = "", stdstr paramB = "", void* paramC = nullptr);
static DWORD WINAPI ThreadProc(void* _this);
void ThreadProc();
bool ProcessCommand(JSSysCommand& cmd);
bool ProcessCommandQueue(std::vector<JSSysCommand>& queue);
void PullCommands(JSSysCommandID id, std::vector<JSSysCommand>& out);
void OnStartScript(const char* name, const char* path);
void OnStopScript(const char* name);
void OnInput(const char* name, const char* code);
void OnCMethodCall(const char* name, JSSysCMethodCall* methodCall);
void OnSweep(bool bIfDone);
bool RawRemoveInstance(const char* key);
void RefreshCallbackMaps();
static stdstr FixStringReturns(const char* str);
};