24 lines
429 B
C++
24 lines
429 B
C++
#include <N64 System/N64 Types.h>
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class CGameSettings
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{
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public:
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CGameSettings();
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virtual ~CGameSettings();
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static inline bool bUseTlb ( void ) { return m_bUseTlb; }
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private:
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static void StaticRefreshSettings (CGameSettings * _this)
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{
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_this->RefreshSettings();
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}
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void RefreshSettings ( void );
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//Settings that can be changed on the fly
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static bool m_bUseTlb;
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static int m_RefCount;
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}; |