182 lines
5.5 KiB
C++
182 lines
5.5 KiB
C++
#include <windows.h>
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#include <fstream>
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#include <map>
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#include "ScriptTypes.h"
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#include "debugger.h"
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#pragma once
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#define SCRIPTSYS_SCRIPTS_DIR "Scripts\\"
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#define SCRIPTSYS_MODULES_DIR "Scripts\\modules\\"
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class CScriptSystem
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{
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typedef std::map<JSInstanceName, CScriptInstance*> JSInstanceMap;
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typedef std::vector<JSAppCallback> JSAppCallbackList;
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typedef std::map<JSInstanceName, JSInstanceStatus> JSInstanceStatusMap;
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typedef std::vector<JSSysCommand> JSSysCommandQueue;
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enum { JS_CPU_CB_RANGE_CACHE_SIZE = 256 };
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struct JSCpuCbListInfo
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{
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size_t numCallbacks;
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uint32_t minAddrStart;
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uint32_t maxAddrEnd;
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size_t numRangeCacheEntries;
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bool bRangeCacheExceeded;
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struct {
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uint32_t addrStart;
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uint32_t addrEnd;
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} rangeCache[JS_CPU_CB_RANGE_CACHE_SIZE];
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};
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HANDLE m_hThread;
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CriticalSection m_CmdQueueCS;
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JSSysCommandQueue m_CmdQueue;
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HANDLE m_hCmdEvent;
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std::set<JSInstanceName> m_StopsIssued;
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CriticalSection m_InstancesCS;
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JSInstanceMap m_Instances;
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JSAppCallbackList m_AppCallbackHooks[JS_NUM_APP_HOOKS];
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JSAppCallbackID m_NextAppCallbackId;
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volatile size_t m_AppCallbackCount;
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volatile JSCpuCbListInfo m_CpuExecCbInfo;
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volatile JSCpuCbListInfo m_CpuReadCbInfo;
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volatile JSCpuCbListInfo m_CpuWriteCbInfo;
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CriticalSection m_UIStateCS;
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JSInstanceStatusMap m_UIInstanceStatus;
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stdstr m_UILog;
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CDebuggerUI* m_Debugger;
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std::set<std::string> m_AutorunList;
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stdstr m_InstallDirFullPath;
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stdstr m_ScriptsDirFullPath;
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stdstr m_ModulesDirFullPath;
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public:
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CScriptSystem(CDebuggerUI* debugger);
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~CScriptSystem();
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CDebuggerUI* Debugger();
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void StartScript(const char* instanceName, const char* path);
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void StopScript(const char* instanceName);
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void Input(const char* instanceName, const char* code);
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stdstr InstallDirPath();
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stdstr ScriptsDirPath();
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stdstr ModulesDirPath();
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JSInstanceStatus GetStatus(const char* instanceName);
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void NotifyStatus(const char* instanceName, JSInstanceStatus status);
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void ConsoleLog(const char* format, ...);
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void ConsolePrint(const char* format, ...);
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void ConsoleClear();
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stdstr GetConsoleBuffer();
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void PostCMethodCall(const char* instanceName, void* dukThisHeapPtr, duk_c_function func,
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JSDukArgSetupFunc argSetupFunc = nullptr,
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void* argSetupParam = nullptr,
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size_t argSetupParamSize = 0);
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bool HaveAppCallbacks(JSAppHookID hookId);
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// Note: Unguarded for speed, shouldn't matter
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inline bool HaveAppCallbacks() { return m_AppCallbackCount != 0; }
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inline bool HaveCpuExecCallbacks(uint32_t address)
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{
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return HaveCpuCallbacks(m_CpuExecCbInfo, m_AppCallbackHooks[JS_HOOK_CPU_EXEC], address);
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}
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inline bool HaveCpuReadCallbacks(uint32_t address)
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{
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return HaveCpuCallbacks(m_CpuReadCbInfo, m_AppCallbackHooks[JS_HOOK_CPU_READ], address);
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}
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inline bool HaveCpuWriteCallbacks(uint32_t address)
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{
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return HaveCpuCallbacks(m_CpuWriteCbInfo, m_AppCallbackHooks[JS_HOOK_CPU_WRITE], address);
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}
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static void UpdateCpuCbListInfo(volatile JSCpuCbListInfo& info, JSAppCallbackList& callbacks);
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void DoMouseEvent(JSAppHookID hookId, int x, int y, DWORD uMsg = (DWORD)-1);
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void InvokeAppCallbacks(JSAppHookID hookId, void* env = nullptr);
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void ExecAutorunList();
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std::set<std::string>& AutorunList();
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void LoadAutorunList();
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void SaveAutorunList();
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JSAppCallbackID RawAddAppCallback(JSAppHookID hookId, JSAppCallback& callback);
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void RawRemoveAppCallback(JSAppHookID hookId, JSAppCallbackID callbackId);
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private:
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inline bool HaveCpuCallbacks(volatile JSCpuCbListInfo& info, JSAppCallbackList& callbacks, uint32_t address)
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{
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if (info.numCallbacks == 0 || address < info.minAddrStart || address > info.maxAddrEnd)
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{
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return false;
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}
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if (!info.bRangeCacheExceeded)
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{
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for (size_t i = 0; i < info.numRangeCacheEntries; i++)
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{
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if (address >= info.rangeCache[i].addrStart &&
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address <= info.rangeCache[i].addrEnd)
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{
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return true;
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}
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}
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return false;
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}
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CGuard guard(m_InstancesCS);
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for (JSAppCallback& callback : callbacks)
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{
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if (address >= callback.m_Params.addrStart &&
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address <= callback.m_Params.addrEnd)
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{
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return true;
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}
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}
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return false;
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}
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void InitDirectories();
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void PostCommand(JSSysCommandID id, stdstr paramA = "", stdstr paramB = "", void* paramC = nullptr);
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static DWORD WINAPI ThreadProc(void* _this);
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void ThreadProc();
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bool ProcessCommand(JSSysCommand& cmd);
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bool ProcessCommandQueue(std::vector<JSSysCommand>& queue);
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void PullCommands(JSSysCommandID id, std::vector<JSSysCommand>& out);
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void OnStartScript(const char* name, const char* path);
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void OnStopScript(const char* name);
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void OnInput(const char* name, const char* code);
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void OnCMethodCall(const char* name, JSSysCMethodCall* methodCall);
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void OnSweep(bool bIfDone);
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bool RawRemoveInstance(const char* key);
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void RefreshCallbackMaps();
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static stdstr FixStringReturns(const char* str);
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};
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