project64/Source/Project64/N64 System/Debugger/Debugger UI.h

48 lines
926 B
C

////#define _WIN32_WINNT 0x0500
//#include <atlbase.h>
//#include <wtl/atlapp.h>
////#include <atlbase.h>
////#include <atlapp.h>
//class CPj64Module :
// public CAppModule
//{
//public:
// CPj64Module(void)
// {
// Init(NULL, GetModuleHandle(NULL));
// }
// virtual ~CPj64Module(void)
// {
// Term();
// }
//};
//
//
//extern CPj64Module _Module;
//
//#define _WTL_NO_CSTRING
//
//#include <atlwin.h>
//#include <wtl/atlmisc.h>
//#include <wtl/atlcrack.h>
//
//#include <wtl/atlframe.h>
//#include <wtl/atlctrls.h>
//#include <wtl/atldlgs.h>
//
//#include "../../Support.h"
//#include "Control/numberctrl.h"
//#include "Control/ClistCtrl/ListCtrl.h"
#include "../../WTL App.h"
#include "../../N64 System.h"
#include "Debug Dialog.h"
#include "Debugger - Memory Search.h"
#include "Debugger - View Memory.h"
#include "Debugger - Memory Dump.h"
#include "Debugger - TLB.h"