77 lines
3.0 KiB
C++
77 lines
3.0 KiB
C++
/****************************************************************************
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* *
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* Project64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#pragma once
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#include "PluginBase.h"
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class CRSP_Plugin : public CPlugin
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{
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typedef struct {
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/* Menu */
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/* Items should have an ID between 5001 and 5100 */
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void * hRSPMenu;
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void(__cdecl *ProcessMenuItem) (int32_t ID);
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/* Break Points */
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int32_t UseBPoints;
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char BPPanelName[20];
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void(__cdecl *Add_BPoint) (void);
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void(__cdecl *CreateBPPanel) (void);
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void(__cdecl *HideBPPanel) (void);
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void(__cdecl *PaintBPPanel) (void);
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void(__cdecl *ShowBPPanel) (void);
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void(__cdecl *RefreshBpoints) (void * hList);
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void(__cdecl *RemoveBpoint) (void * hList, int32_t index);
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void(__cdecl *RemoveAllBpoint) (void);
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/* RSP command Window */
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void(__cdecl *Enter_RSP_Commands_Window) (void);
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} RSPDEBUG_INFO;
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typedef struct {
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void(__cdecl *UpdateBreakPoints)(void);
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void(__cdecl *UpdateMemory)(void);
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void(__cdecl *UpdateR4300iRegisters)(void);
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void(__cdecl *Enter_BPoint_Window)(void);
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void(__cdecl *Enter_R4300i_Commands_Window)(void);
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void(__cdecl *Enter_R4300i_Register_Window)(void);
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void(__cdecl *Enter_RSP_Commands_Window) (void);
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void(__cdecl *Enter_Memory_Window)(void);
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} DEBUG_INFO;
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public:
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CRSP_Plugin(void);
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~CRSP_Plugin();
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bool Initiate(CPlugins * Plugins, CN64System * System);
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uint32_t(__cdecl *DoRspCycles) (uint32_t);
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void(__cdecl *EnableDebugging)(int32_t Enable);
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void * GetDebugMenu(void) { return m_RSPDebug.hRSPMenu; }
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void ProcessMenuItem(int32_t id);
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private:
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CRSP_Plugin(const CRSP_Plugin&); // Disable copy constructor
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CRSP_Plugin& operator=(const CRSP_Plugin&); // Disable assignment
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PLUGIN_TYPE type() { return PLUGIN_TYPE_RSP; }
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virtual int32_t GetDefaultSettingStartRange() const { return FirstRSPDefaultSet; }
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virtual int32_t GetSettingStartRange() const { return FirstRSPSettings; }
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bool LoadFunctions(void);
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void UnloadPluginDetails(void);
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RSPDEBUG_INFO m_RSPDebug;
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uint32_t m_CycleCount;
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void(__cdecl *GetDebugInfo) (RSPDEBUG_INFO * GFXDebugInfo);
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void(__cdecl *InitiateDebugger) (DEBUG_INFO DebugInfo);
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};
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