244 lines
8.0 KiB
C++
244 lines
8.0 KiB
C++
/****************************************************************************
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* *
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* Project64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#include "stdafx.h"
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#include "FlashRam.h"
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#include <Project64-core/N64System/SystemGlobals.h>
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#include <Project64-core/N64System/Mips/MemoryClass.h>
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#include <Common/path.h>
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#include <Windows.h>
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CFlashram::CFlashram(bool ReadOnly) :
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m_FlashRamPointer(NULL),
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m_FlashFlag(FLASHRAM_MODE_NOPES),
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m_FlashStatus(0),
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m_FlashRAM_Offset(0),
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m_ReadOnly(ReadOnly),
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m_hFile(NULL)
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{
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}
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CFlashram::~CFlashram()
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{
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if (m_hFile)
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{
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CloseHandle(m_hFile);
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m_hFile = NULL;
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}
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}
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void CFlashram::DmaFromFlashram(uint8_t * dest, int StartOffset, int len)
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{
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uint8_t FlipBuffer[0x10000];
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uint32_t count;
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switch (m_FlashFlag)
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{
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case FLASHRAM_MODE_READ:
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if (m_hFile == NULL)
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{
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if (!LoadFlashram())
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{
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return;
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}
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}
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if (len > 0x10000)
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{
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if (bHaveDebugger())
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{
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g_Notify->DisplayError(stdstr_f(__FUNCTION__ ": DmaFromFlashram FlipBuffer to small (len: %d)", len).ToUTF16().c_str());
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}
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len = 0x10000;
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}
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if ((len & 3) != 0)
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{
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if (bHaveDebugger())
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{
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g_Notify->DisplayError(__FUNCTIONW__ L": Unaligned flash ram read ???");
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}
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return;
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}
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memset(FlipBuffer, 0, sizeof(FlipBuffer));
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StartOffset = StartOffset << 1;
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SetFilePointer(m_hFile, StartOffset, NULL, FILE_BEGIN);
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DWORD dwRead;
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ReadFile(m_hFile, FlipBuffer, len, &dwRead, NULL);
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for (count = dwRead; (int)count < len; count++)
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{
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FlipBuffer[count] = 0xFF;
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}
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for (count = 0; (int)count < len; count += 4)
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{
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register uint32_t eax;
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eax = *(uint32_t *)&FlipBuffer[count];
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// eax = swap32by8(eax); // ; bswap eax
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*(uint32_t *)(dest + count) = eax;
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}
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break;
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case FLASHRAM_MODE_STATUS:
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if (StartOffset != 0 && len != 8)
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{
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if (bHaveDebugger())
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{
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g_Notify->DisplayError(stdstr_f(__FUNCTION__ ": Reading m_FlashStatus not being handled correctly\nStart: %X len: %X", StartOffset, len).ToUTF16().c_str());
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}
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}
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*((uint32_t *)(dest)) = (uint32_t)((m_FlashStatus >> 32) & 0xFFFFFFFF);
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*((uint32_t *)(dest)+1) = (uint32_t)(m_FlashStatus & 0xFFFFFFFF);
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break;
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default:
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if (bHaveDebugger())
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{
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g_Notify->DisplayError(stdstr_f(__FUNCTION__": Start: %X, Offset: %X len: %X", dest - g_MMU->Rdram(), StartOffset, len).ToUTF16().c_str());
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}
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}
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}
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void CFlashram::DmaToFlashram(uint8_t * Source, int StartOffset, int len)
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{
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switch (m_FlashFlag)
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{
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case FLASHRAM_MODE_WRITE:
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m_FlashRamPointer = Source;
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break;
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default:
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if (bHaveDebugger())
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{
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g_Notify->DisplayError(stdstr_f(__FUNCTION__ ": Start: %X, Offset: %X len: %X", Source - g_MMU->Rdram(), StartOffset, len).ToUTF16().c_str());
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}
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}
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}
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uint32_t CFlashram::ReadFromFlashStatus(uint32_t PAddr)
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{
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switch (PAddr)
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{
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case 0x08000000: return (uint32_t)(m_FlashStatus >> 32);
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default:
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if (bHaveDebugger())
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{
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g_Notify->DisplayError(stdstr_f(__FUNCTION__ ": PAddr (%X)", PAddr).ToUTF16().c_str());
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}
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break;
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}
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return (uint32_t)(m_FlashStatus >> 32);
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}
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bool CFlashram::LoadFlashram()
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{
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CPath FileName;
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FileName.SetDriveDirectory(g_Settings->LoadStringVal(Directory_NativeSave).c_str());
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FileName.SetName(g_Settings->LoadStringVal(Game_GameName).c_str());
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FileName.SetExtension("fla");
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if (!FileName.DirectoryExists())
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{
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FileName.DirectoryCreate();
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}
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m_hFile = CreateFile(FileName, m_ReadOnly ? GENERIC_READ : GENERIC_WRITE | GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, OPEN_ALWAYS,
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FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS, NULL);
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if (m_hFile == INVALID_HANDLE_VALUE)
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{
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WriteTrace(TraceN64System, TraceError, "Failed to open (%s), ReadOnly = %d, LastError = %X", (LPCTSTR)FileName, m_ReadOnly, GetLastError());
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g_Notify->DisplayError(GS(MSG_FAIL_OPEN_FLASH));
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return false;
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}
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SetFilePointer(m_hFile, 0, NULL, FILE_BEGIN);
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return true;
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}
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void CFlashram::WriteToFlashCommand(uint32_t FlashRAM_Command)
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{
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uint8_t EmptyBlock[128];
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DWORD dwWritten;
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switch (FlashRAM_Command & 0xFF000000)
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{
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case 0xD2000000:
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switch (m_FlashFlag)
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{
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case FLASHRAM_MODE_NOPES: break;
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case FLASHRAM_MODE_READ: break;
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case FLASHRAM_MODE_STATUS: break;
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case FLASHRAM_MODE_ERASE:
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memset(EmptyBlock, 0xFF, sizeof(EmptyBlock));
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if (m_hFile == NULL) {
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if (!LoadFlashram())
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{
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return;
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}
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}
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SetFilePointer(m_hFile, m_FlashRAM_Offset, NULL, FILE_BEGIN);
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WriteFile(m_hFile, EmptyBlock, 128, &dwWritten, NULL);
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break;
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case FLASHRAM_MODE_WRITE:
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if (m_hFile == NULL) {
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if (!LoadFlashram())
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{
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return;
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}
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}
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{
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uint8_t FlipBuffer[128];
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register size_t edx;
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uint8_t * FlashRamPointer = m_FlashRamPointer;
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memset(FlipBuffer, 0, sizeof(FlipBuffer));
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for (edx = 0; edx < 128; edx += 4)
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{
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register uint32_t eax;
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eax = *(unsigned __int32 *)&FlashRamPointer[edx];
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// eax = swap32by8(eax); // ; bswap eax
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*(unsigned __int32 *)(FlipBuffer + edx) = eax;
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}
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SetFilePointer(m_hFile, m_FlashRAM_Offset, NULL, FILE_BEGIN);
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WriteFile(m_hFile, FlipBuffer, 128, &dwWritten, NULL);
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}
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break;
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default:
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g_Notify->DisplayError(stdstr_f("Writing %X to flash ram command register\nm_FlashFlag: %d", FlashRAM_Command, m_FlashFlag).ToUTF16().c_str());
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}
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m_FlashFlag = FLASHRAM_MODE_NOPES;
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break;
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case 0xE1000000:
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m_FlashFlag = FLASHRAM_MODE_STATUS;
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m_FlashStatus = 0x1111800100C2001E;
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break;
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case 0xF0000000:
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m_FlashFlag = FLASHRAM_MODE_READ;
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m_FlashStatus = 0x11118004F0000000;
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break;
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case 0x4B000000:
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m_FlashRAM_Offset = (FlashRAM_Command & 0xffff) * 128;
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break;
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case 0x78000000:
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m_FlashFlag = FLASHRAM_MODE_ERASE;
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m_FlashStatus = 0x1111800800C2001E;
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break;
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case 0xB4000000:
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m_FlashFlag = FLASHRAM_MODE_WRITE; //????
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break;
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case 0xA5000000:
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m_FlashRAM_Offset = (FlashRAM_Command & 0xffff) * 128;
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m_FlashStatus = 0x1111800400C2001E;
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break;
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default:
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if (bHaveDebugger())
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{
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g_Notify->DisplayError(stdstr_f("Writing %X to flash ram command register", FlashRAM_Command).ToUTF16().c_str());
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}
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}
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} |