45 lines
1.8 KiB
C++
45 lines
1.8 KiB
C++
/****************************************************************************
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* *
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* Project 64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#include "stdafx.h"
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int CRecompilerSettings::m_RefCount = 0;
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bool CRecompilerSettings::m_bShowRecompMemSize;
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bool CRecompilerSettings::m_bProfiling;
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CRecompilerSettings::CRecompilerSettings()
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{
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m_RefCount += 1;
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if (m_RefCount == 1)
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{
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g_Settings->RegisterChangeCB(Debugger_ShowRecompMemSize,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
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g_Settings->RegisterChangeCB(Debugger_ProfileCode,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
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RefreshSettings();
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}
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}
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CRecompilerSettings::~CRecompilerSettings()
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{
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m_RefCount -= 1;
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if (m_RefCount == 0)
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{
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g_Settings->UnregisterChangeCB(Debugger_ShowRecompMemSize,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
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g_Settings->UnregisterChangeCB(Debugger_ProfileCode,this,(CSettings::SettingChangedFunc)StaticRefreshSettings);
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}
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}
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void CRecompilerSettings::RefreshSettings()
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{
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m_bShowRecompMemSize = g_Settings->LoadBool(Debugger_ShowRecompMemSize);
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m_bProfiling = g_Settings->LoadBool(Debugger_ProfileCode);
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}
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