82 lines
3.1 KiB
C++
82 lines
3.1 KiB
C++
/****************************************************************************
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* *
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* Project 64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#pragma once
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#include "Support.h"
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#include <string> //needed for stl string (std::string)
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#include <float.h>
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#include <math.h>
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#include "User Interface.h"
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#include "N64 System/Types.h"
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class CNotification;
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#include "N64 System/Profiling Class.h"
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//General Mips Information
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#include "N64 System/N64 Rom Class.h"
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#include "N64 System/Rom Information Class.h"
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#include "N64 System/Speed Limitor Class.h"
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#include "N64 System/Mips/OpCode.h"
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#include "N64 System/Recompiler/X86ops.h"
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#include "N64 System/Mips/Mempak.h"
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#include "N64 System/Mips/Rumblepak.h"
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#include "N64 System/Mips/FlashRam.h"
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#include "N64 System/Mips/Sram.h"
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#include "N64 System/Mips/Eeprom.h"
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#include "N64 System/Mips/Dma.h"
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#include "N64 System/Mips/Pif Ram.h"
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#include "N64 System/Mips/Register Class.h"
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#include "N64 System/Mips/TranslateVaddr.h"
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#include "N64 System/Mips/TLB Class.h"
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#include "N64 System/Mips/Memory Labels Class.h"
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#include "N64 System/Mips/Memory Class.h"
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#include "N64 System/Mips/Audio.h"
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#include "N64 System/Mips/System Timing.h"
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#include "N64 System/Mips/System Events.h"
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//C Core - to be upgrdaded and removed
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#include "N64 System/C Core/r4300i Commands.h"
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#include "N64 System/C Core/Logging.h"
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//Interpter
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#include "N64 System/Interpreter/Interpreter Ops.h"
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#include "N64 System/Interpreter/Interpreter Ops 32.h"
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#include "N64 System/Interpreter/Interpreter CPU.h"
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//Recompiler
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#include "N64 System/Recompiler/Recompiler Memory.h"
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#include "N64 System/Recompiler/Reg Info.h"
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#include "N64 System/Recompiler/Loop Analysis.h"
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#include "N64 System/Recompiler/Recompiler Ops.h"
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#include "N64 System/Mips/Memory Virtual Mem.h" //needs to inherit Recompiler ops
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#include "N64 System/Recompiler/Exit Info.h"
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#include "N64 System/Recompiler/Jump Info.h"
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#include "N64 System/Recompiler/Code Section.h"
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#include "N64 System/Recompiler/Code Block.h"
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#include "N64 System/Recompiler/Section Info.h"
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#include "N64 System/Recompiler/Function Info.h"
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#include "N64 System/Recompiler/Function Map Class.h"
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#include "N64 System/Recompiler/Delay Slot Map Class.h"
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#include "N64 System/Recompiler/Recompiler Class.h"
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#include "N64 System/Recompiler/x86CodeLog.h"
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//cheats
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#include "N64 System/Cheat Class.h"
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//Debugger
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#include "N64 System/Debugger/Debugger.h"
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//Main Files
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#include "N64 System/N64 Class.h"
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#include "N64 System/System Globals.h"
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