project64/Source/Project64-core/Settings/DebugSettings.cpp

79 lines
4.5 KiB
C++

/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include "stdafx.h"
#include "DebugSettings.h"
int CDebugSettings::m_RefCount = 0;
bool CDebugSettings::m_Registered = false;
bool CDebugSettings::m_HaveDebugger = false;
bool CDebugSettings::m_Debugging = false;
bool CDebugSettings::m_Stepping = false;
bool CDebugSettings::m_SkipOp = false;
bool CDebugSettings::m_WaitingForStep = false;
bool CDebugSettings::m_bRecordRecompilerAsm = false;
bool CDebugSettings::m_bShowTLBMisses = false;
bool CDebugSettings::m_bShowDivByZero = false;
bool CDebugSettings::m_RecordExecutionTimes = false;
bool CDebugSettings::m_HaveExecutionBP = false;
CDebugSettings::CDebugSettings()
{
m_RefCount += 1;
if (!m_Registered && g_Settings)
{
m_Registered = true;
g_Settings->RegisterChangeCB(Debugger_Enabled, this, (CSettings::SettingChangedFunc)StaticRefreshSettings);
g_Settings->RegisterChangeCB(Debugger_RecordRecompilerAsm, this, (CSettings::SettingChangedFunc)StaticRefreshSettings);
g_Settings->RegisterChangeCB(Debugger_ShowTLBMisses, this, (CSettings::SettingChangedFunc)StaticRefreshSettings);
g_Settings->RegisterChangeCB(Debugger_ShowDivByZero, this, (CSettings::SettingChangedFunc)StaticRefreshSettings);
g_Settings->RegisterChangeCB(Debugger_RecordExecutionTimes, this, (CSettings::SettingChangedFunc)StaticRefreshSettings);
g_Settings->RegisterChangeCB(Debugger_SteppingOps, this, (CSettings::SettingChangedFunc)StaticRefreshSettings);
g_Settings->RegisterChangeCB(Debugger_SkipOp, this, (CSettings::SettingChangedFunc)StaticRefreshSettings);
g_Settings->RegisterChangeCB(Debugger_HaveExecutionBP, this, (CSettings::SettingChangedFunc)StaticRefreshSettings);
g_Settings->RegisterChangeCB(Debugger_WaitingForStep, this, (CSettings::SettingChangedFunc)StaticRefreshSettings);
RefreshSettings();
}
}
CDebugSettings::~CDebugSettings()
{
m_RefCount -= 1;
if (m_RefCount == 0 && g_Settings)
{
g_Settings->UnregisterChangeCB(Debugger_Enabled, this, (CSettings::SettingChangedFunc)StaticRefreshSettings);
g_Settings->UnregisterChangeCB(Debugger_RecordRecompilerAsm, this, (CSettings::SettingChangedFunc)StaticRefreshSettings);
g_Settings->UnregisterChangeCB(Debugger_ShowTLBMisses, this, (CSettings::SettingChangedFunc)StaticRefreshSettings);
g_Settings->UnregisterChangeCB(Debugger_ShowDivByZero, this, (CSettings::SettingChangedFunc)StaticRefreshSettings);
g_Settings->UnregisterChangeCB(Debugger_RecordExecutionTimes, this, (CSettings::SettingChangedFunc)StaticRefreshSettings);
g_Settings->UnregisterChangeCB(Debugger_SteppingOps, this, (CSettings::SettingChangedFunc)StaticRefreshSettings);
g_Settings->UnregisterChangeCB(Debugger_SkipOp, this, (CSettings::SettingChangedFunc)StaticRefreshSettings);
g_Settings->UnregisterChangeCB(Debugger_HaveExecutionBP, this, (CSettings::SettingChangedFunc)StaticRefreshSettings);
g_Settings->UnregisterChangeCB(Debugger_WaitingForStep, this, (CSettings::SettingChangedFunc)StaticRefreshSettings);
}
}
void CDebugSettings::RefreshSettings()
{
m_HaveDebugger = g_Settings->LoadBool(Debugger_Enabled);
m_bRecordRecompilerAsm = m_HaveDebugger && g_Settings->LoadBool(Debugger_RecordRecompilerAsm);
m_bShowTLBMisses = m_HaveDebugger && g_Settings->LoadBool(Debugger_ShowTLBMisses);
m_bShowDivByZero = m_HaveDebugger && g_Settings->LoadBool(Debugger_ShowDivByZero);
m_RecordExecutionTimes = g_Settings->LoadBool(Debugger_RecordExecutionTimes);
m_Stepping = g_Settings->LoadBool(Debugger_SteppingOps);
m_SkipOp = g_Settings->LoadBool(Debugger_SkipOp);
m_WaitingForStep = g_Settings->LoadBool(Debugger_WaitingForStep);
m_HaveExecutionBP = g_Settings->LoadBool(Debugger_HaveExecutionBP);
m_Debugging = m_HaveDebugger && (m_HaveExecutionBP || m_WaitingForStep);
}