79 lines
4.5 KiB
C++
79 lines
4.5 KiB
C++
/****************************************************************************
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* *
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* Project64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#include "stdafx.h"
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#include "DebugSettings.h"
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int CDebugSettings::m_RefCount = 0;
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bool CDebugSettings::m_Registered = false;
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bool CDebugSettings::m_HaveDebugger = false;
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bool CDebugSettings::m_Debugging = false;
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bool CDebugSettings::m_Stepping = false;
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bool CDebugSettings::m_SkipOp = false;
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bool CDebugSettings::m_WaitingForStep = false;
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bool CDebugSettings::m_bRecordRecompilerAsm = false;
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bool CDebugSettings::m_bShowTLBMisses = false;
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bool CDebugSettings::m_bShowDivByZero = false;
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bool CDebugSettings::m_RecordExecutionTimes = false;
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bool CDebugSettings::m_HaveExecutionBP = false;
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CDebugSettings::CDebugSettings()
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{
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m_RefCount += 1;
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if (!m_Registered && g_Settings)
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{
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m_Registered = true;
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g_Settings->RegisterChangeCB(Debugger_Enabled, this, (CSettings::SettingChangedFunc)StaticRefreshSettings);
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g_Settings->RegisterChangeCB(Debugger_RecordRecompilerAsm, this, (CSettings::SettingChangedFunc)StaticRefreshSettings);
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g_Settings->RegisterChangeCB(Debugger_ShowTLBMisses, this, (CSettings::SettingChangedFunc)StaticRefreshSettings);
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g_Settings->RegisterChangeCB(Debugger_ShowDivByZero, this, (CSettings::SettingChangedFunc)StaticRefreshSettings);
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g_Settings->RegisterChangeCB(Debugger_RecordExecutionTimes, this, (CSettings::SettingChangedFunc)StaticRefreshSettings);
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g_Settings->RegisterChangeCB(Debugger_SteppingOps, this, (CSettings::SettingChangedFunc)StaticRefreshSettings);
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g_Settings->RegisterChangeCB(Debugger_SkipOp, this, (CSettings::SettingChangedFunc)StaticRefreshSettings);
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g_Settings->RegisterChangeCB(Debugger_HaveExecutionBP, this, (CSettings::SettingChangedFunc)StaticRefreshSettings);
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g_Settings->RegisterChangeCB(Debugger_WaitingForStep, this, (CSettings::SettingChangedFunc)StaticRefreshSettings);
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RefreshSettings();
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}
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}
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CDebugSettings::~CDebugSettings()
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{
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m_RefCount -= 1;
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if (m_RefCount == 0 && g_Settings)
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{
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g_Settings->UnregisterChangeCB(Debugger_Enabled, this, (CSettings::SettingChangedFunc)StaticRefreshSettings);
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g_Settings->UnregisterChangeCB(Debugger_RecordRecompilerAsm, this, (CSettings::SettingChangedFunc)StaticRefreshSettings);
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g_Settings->UnregisterChangeCB(Debugger_ShowTLBMisses, this, (CSettings::SettingChangedFunc)StaticRefreshSettings);
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g_Settings->UnregisterChangeCB(Debugger_ShowDivByZero, this, (CSettings::SettingChangedFunc)StaticRefreshSettings);
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g_Settings->UnregisterChangeCB(Debugger_RecordExecutionTimes, this, (CSettings::SettingChangedFunc)StaticRefreshSettings);
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g_Settings->UnregisterChangeCB(Debugger_SteppingOps, this, (CSettings::SettingChangedFunc)StaticRefreshSettings);
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g_Settings->UnregisterChangeCB(Debugger_SkipOp, this, (CSettings::SettingChangedFunc)StaticRefreshSettings);
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g_Settings->UnregisterChangeCB(Debugger_HaveExecutionBP, this, (CSettings::SettingChangedFunc)StaticRefreshSettings);
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g_Settings->UnregisterChangeCB(Debugger_WaitingForStep, this, (CSettings::SettingChangedFunc)StaticRefreshSettings);
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}
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}
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void CDebugSettings::RefreshSettings()
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{
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m_HaveDebugger = g_Settings->LoadBool(Debugger_Enabled);
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m_bRecordRecompilerAsm = m_HaveDebugger && g_Settings->LoadBool(Debugger_RecordRecompilerAsm);
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m_bShowTLBMisses = m_HaveDebugger && g_Settings->LoadBool(Debugger_ShowTLBMisses);
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m_bShowDivByZero = m_HaveDebugger && g_Settings->LoadBool(Debugger_ShowDivByZero);
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m_RecordExecutionTimes = g_Settings->LoadBool(Debugger_RecordExecutionTimes);
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m_Stepping = g_Settings->LoadBool(Debugger_SteppingOps);
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m_SkipOp = g_Settings->LoadBool(Debugger_SkipOp);
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m_WaitingForStep = g_Settings->LoadBool(Debugger_WaitingForStep);
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m_HaveExecutionBP = g_Settings->LoadBool(Debugger_HaveExecutionBP);
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m_Debugging = m_HaveDebugger && (m_HaveExecutionBP || m_WaitingForStep);
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} |