65 lines
3.2 KiB
C++
65 lines
3.2 KiB
C++
/****************************************************************************
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* *
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* Project 64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#pragma once
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#include <N64 System/N64 Types.h>
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class CGameSettings
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{
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public:
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void RefreshGameSettings ( void );
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inline static bool bRomInMemory ( void ) { return m_bRomInMemory; }
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inline static bool bRegCaching ( void ) { return m_RegCaching; }
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inline static bool bLinkBlocks ( void ) { return m_bLinkBlocks; }
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inline static FUNC_LOOKUP_METHOD LookUpMode ( void ) { return (FUNC_LOOKUP_METHOD)m_LookUpMode; }
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static inline bool bUseTlb ( void ) { return m_bUseTlb; }
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inline static DWORD CountPerOp ( void ) { return m_CountPerOp; }
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inline static DWORD ViRefreshRate ( void ) { return m_ViRefreshRate; }
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inline static DWORD AiCountPerBytes ( void ) { return m_AiCountPerBytes; }
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inline static bool bDelayDP ( void ) { return m_DelayDP; }
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inline static bool bDelaySI ( void ) { return m_DelaySI; }
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inline static DWORD RdramSize ( void ) { return m_RdramSize; }
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inline static bool bFixedAudio ( void ) { return m_bFixedAudio; }
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inline static bool bSyncToAudio ( void ) { return m_bSyncToAudio; }
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inline static bool bFastSP ( void ) { return m_bFastSP; }
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inline static bool b32BitCore ( void ) { return m_b32Bit; }
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inline static bool RspAudioSignal ( void ) { return m_RspAudioSignal; }
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static inline bool bSMM_StoreInstruc ( void ) { return m_bSMM_StoreInstruc; }
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static inline bool bSMM_Protect ( void ) { return m_bSMM_Protect; }
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static inline bool bSMM_ValidFunc ( void ) { return m_bSMM_ValidFunc; }
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static inline bool bSMM_PIDMA ( void ) { return m_bSMM_PIDMA; }
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static inline bool bSMM_TLB ( void ) { return m_bSMM_TLB; }
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private:
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//Settings that can be changed on the fly
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static bool m_bRomInMemory;
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static bool m_RegCaching;
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static bool m_bLinkBlocks;
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static DWORD m_LookUpMode; //FUNC_LOOKUP_METHOD
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static bool m_bUseTlb;
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static DWORD m_CountPerOp;
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static DWORD m_ViRefreshRate;
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static DWORD m_AiCountPerBytes;
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static bool m_DelayDP;
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static bool m_DelaySI;
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static DWORD m_RdramSize;
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static bool m_bFixedAudio;
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static bool m_bSyncToAudio;
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static bool m_bFastSP;
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static bool m_b32Bit;
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static bool m_RspAudioSignal;
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static bool m_bSMM_StoreInstruc;
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static bool m_bSMM_Protect;
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static bool m_bSMM_ValidFunc;
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static bool m_bSMM_PIDMA;
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static bool m_bSMM_TLB;
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}; |