39 lines
1.4 KiB
C++
39 lines
1.4 KiB
C++
/****************************************************************************
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* *
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* Project 64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#pragma once
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class CAudio
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{
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enum {
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ai_full = 0x80000000,
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ai_busy = 0x40000000,
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};
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public:
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CAudio (void);
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~CAudio (void);
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DWORD GetLength ( void );
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DWORD GetStatus ( void );
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void LenChanged ( void );
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void InterruptTimerDone( void );
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void BusyTimerDone ( void );
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void Reset ( void );
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void SetViIntr ( DWORD VI_INTR_TIME );
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void SetFrequency ( DWORD Dacrate, DWORD System );
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private:
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DWORD m_SecondBuff;
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DWORD m_Status;
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DWORD m_BytesPerSecond;
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int m_CountsPerByte;
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int m_FramesPerSecond;
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};
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