60 lines
2.5 KiB
C++
60 lines
2.5 KiB
C++
/****************************************************************************
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* *
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* Project64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#pragma once
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#include <Project64-core/N64System/N64Types.h>
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class CDebugSettings
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{
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public:
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CDebugSettings();
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virtual ~CDebugSettings();
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static inline bool HaveDebugger(void) { return m_HaveDebugger; }
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static inline bool isDebugging(void) { return m_Debugging; }
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static inline bool isStepping(void) { return m_Stepping; }
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static inline bool SkipOp(void) { return m_SkipOp; }
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static inline bool WaitingForStep(void) { return m_WaitingForStep; }
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static inline bool bRecordRecompilerAsm(void) { return m_bRecordRecompilerAsm; }
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static inline bool bShowTLBMisses(void) { return m_bShowTLBMisses; }
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static inline bool bShowDivByZero(void) { return m_bShowDivByZero; }
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static inline bool bRecordExecutionTimes(void) { return m_RecordExecutionTimes; }
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static inline bool HaveExecutionBP(void) { return m_HaveExecutionBP; }
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static inline bool HaveWriteBP(void) { return m_HaveWriteBP; }
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static inline bool HaveReadBP(void) { return m_HaveReadBP; }
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static inline bool bShowPifRamErrors(void) { return m_bShowPifRamErrors; }
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private:
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static void StaticRefreshSettings(CDebugSettings * _this)
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{
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_this->RefreshSettings();
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}
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void RefreshSettings(void);
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static bool m_HaveDebugger;
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static bool m_Debugging;
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static bool m_Stepping;
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static bool m_SkipOp;
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static bool m_WaitingForStep;
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static bool m_bRecordRecompilerAsm;
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static bool m_bShowTLBMisses;
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static bool m_bShowDivByZero;
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static bool m_RecordExecutionTimes;
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static bool m_HaveExecutionBP;
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static bool m_HaveWriteBP;
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static bool m_HaveReadBP;
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static bool m_bShowPifRamErrors;
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static int32_t m_RefCount;
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static bool m_Registered;
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};
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