63 lines
1.8 KiB
C++
63 lines
1.8 KiB
C++
#include "ScriptTypes.h"
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#include "ScriptSystem.h"
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#include "ScriptWorker.h"
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#pragma once
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class CScriptInstance
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{
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private:
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JSInstanceName m_InstanceName;
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CScriptSystem* m_System;
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duk_context* m_Ctx;
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size_t m_RefCount;
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uint64_t m_ExecTimeout;
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uint64_t m_ExecStartTime;
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std::ifstream m_SourceFile;
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char* m_SourceCode;
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JSAppCallbackID m_CurExecCallbackId;
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std::vector<CScriptWorker*> m_Workers;
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bool m_bStopping;
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public:
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CScriptInstance(CScriptSystem* sys, const char* name);
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~CScriptInstance();
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JSInstanceName& Name();
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CScriptSystem* System();
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CDebuggerUI* Debugger();
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JSAppCallbackID CallbackId();
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bool Run(const char* path);
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void SetExecTimeout(uint64_t timeout);
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bool IsTimedOut();
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size_t GetRefCount();
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void IncRefCount();
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void DecRefCount();
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void SetStopping(bool bStopping);
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bool IsStopping();
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bool RegisterWorker(CScriptWorker* worker);
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void UnregisterWorker(CScriptWorker* worker);
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void StopRegisteredWorkers();
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void RawInvokeAppCallback(JSAppCallback& cb, void *_hookEnv);
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void RawConsoleInput(const char* code);
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void RawCall(void* dukFuncHeapPtr, JSDukArgSetupFunc argSetupFunc, void* param = nullptr);
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void RawCMethodCall(void* dukThisHeapPtr, duk_c_function func,
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JSDukArgSetupFunc argSetupFunc = nullptr,
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void* argSetupParam = nullptr);
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void PostCMethodCall(void* dukThisHeapPtr, duk_c_function func,
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JSDukArgSetupFunc argSetupFunc = nullptr,
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void* argSetupParam = nullptr, size_t argSetupParamSize = 0);
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private:
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static uint64_t Timestamp();
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void Cleanup();
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};
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