82 lines
2.7 KiB
Batchfile
82 lines
2.7 KiB
Batchfile
@ECHO OFF
|
|
TITLE MinGW Compiler Suite Invocation
|
|
|
|
set src=%CD%\..\..\Glide64
|
|
set obj=%CD%\Glide64
|
|
|
|
if not exist %obj% (
|
|
mkdir %obj%
|
|
)
|
|
|
|
set MinGW=C:\MinGW
|
|
REM set MinGW=C:\msys64\mingw64\x86_64-w64-mingw32\..
|
|
|
|
set FLAGS_x86=^
|
|
-I"%src%\.."^
|
|
-I"%src%\..\3rd Party\wx\include"^
|
|
-I"%src%\..\3rd Party\wx\lib\vc_lib\msw"^
|
|
-I"%src%\..\Glitch64\inc"^
|
|
-S^
|
|
-masm=intel^
|
|
-march=native^
|
|
-Os
|
|
|
|
set C_FLAGS=%FLAGS_x86%
|
|
|
|
cd %MinGW%\bin
|
|
set CC=%MinGW%\bin\g++.exe
|
|
set AS=%MinGW%\bin\as.exe
|
|
|
|
ECHO Compiling Glide64 plugin sources...
|
|
%CC% -o %obj%\Main.asm %src%\Main.cpp %C_FLAGS%
|
|
%CC% -o %obj%\FBtoScreen.asm %src%\FBtoScreen.cpp %C_FLAGS%
|
|
%CC% -o %obj%\rdp.asm %src%\rdp.cpp %C_FLAGS%
|
|
%CC% -o %obj%\Keys.asm %src%\Keys.cpp %C_FLAGS%
|
|
%CC% -o %obj%\Config.asm %src%\Config.cpp %C_FLAGS%
|
|
%CC% -o %obj%\CRC.asm %src%\CRC.cpp %C_FLAGS%
|
|
%CC% -o %obj%\Debugger.asm %src%\Debugger.cpp %C_FLAGS%
|
|
%CC% -o %obj%\Util.asm %src%\Util.cpp %C_FLAGS%
|
|
%CC% -o %obj%\TexCache.asm %src%\TexCache.cpp %C_FLAGS%
|
|
%CC% -o %obj%\3dmath.asm %src%\3dmath.cpp %C_FLAGS%
|
|
%CC% -o %obj%\Combine.asm %src%\Combine.cpp %C_FLAGS%
|
|
%CC% -o %obj%\DepthBufferRender.asm %src%\DepthBufferRender.cpp %C_FLAGS%
|
|
%CC% -o %obj%\Ext_TxFilter.asm %src%\Ext_TxFilter.cpp %C_FLAGS%
|
|
%CC% -o %obj%\TexBuffer.asm %src%\TexBuffer.cpp %C_FLAGS%
|
|
|
|
ECHO Assembling Glide64 sources...
|
|
%AS% -o %obj%\Main.o %obj%\Main.asm
|
|
%AS% -o %obj%\FBtoScreen.o %obj%\FBtoScreen.asm
|
|
%AS% -o %obj%\rdp.o %obj%\rdp.asm
|
|
%AS% -o %obj%\Keys.o %obj%\Keys.asm
|
|
%AS% -o %obj%\Config.o %obj%\Config.asm
|
|
%AS% -o %obj%\CRC.o %obj%\CRC.asm
|
|
%AS% -o %obj%\Debugger.o %obj%\Debugger.asm
|
|
%AS% -o %obj%\Util.o %obj%\Util.asm
|
|
%AS% -o %obj%\TexCache.o %obj%\TexCache.asm
|
|
%AS% -o %obj%\3dmath.o %obj%\3dmath.asm
|
|
%AS% -o %obj%\Combine.o %obj%\Combine.asm
|
|
%AS% -o %obj%\DepthBufferRender.o %obj%\DepthBufferRender.asm
|
|
%AS% -o %obj%\Ext_TxFilter.o %obj%\Ext_TxFilter.asm
|
|
%AS% -o %obj%\TexBuffer.o %obj%\TexBuffer.asm
|
|
ECHO.
|
|
|
|
set OBJ_LIST=^
|
|
%obj%\TexBuffer.o^
|
|
%obj%\Ext_TxFilter.o^
|
|
%obj%\DepthBufferRender.o^
|
|
%obj%\Combine.o^
|
|
%obj%\3dmath.o^
|
|
%obj%\TexCache.o^
|
|
%obj%\Util.o^
|
|
%obj%\Debugger.o^
|
|
%obj%\CRC.o^
|
|
%obj%\Config.o^
|
|
%obj%\Keys.o^
|
|
%obj%\rdp.o^
|
|
%obj%\FBtoScreen.o^
|
|
%obj%\Main.o
|
|
|
|
ECHO Linking PJGlide64 objects...
|
|
%MinGW%\bin\g++.exe -o %obj%\PJ64Glide64.dll %OBJ_LIST% -shared -shared-libgcc
|
|
PAUSE
|