43 lines
1.5 KiB
C++
43 lines
1.5 KiB
C++
/****************************************************************************
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* *
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* Project 64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#pragma once
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class CFlashram :
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private CDebugSettings
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{
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enum Modes {
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FLASHRAM_MODE_NOPES = 0,
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FLASHRAM_MODE_ERASE = 1,
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FLASHRAM_MODE_WRITE = 2,
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FLASHRAM_MODE_READ = 3,
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FLASHRAM_MODE_STATUS = 4,
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};
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public:
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CFlashram ( bool ReadOnly );
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~CFlashram ( void );
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void DmaFromFlashram ( BYTE * dest, int StartOffset, int len );
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void DmaToFlashram ( BYTE * Source, int StartOffset, int len );
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DWORD ReadFromFlashStatus ( DWORD PAddr );
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void WriteToFlashCommand ( DWORD Value );
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private:
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bool LoadFlashram ( void );
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BYTE * m_FlashRamPointer;
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Modes m_FlashFlag;
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QWORD m_FlashStatus;
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DWORD m_FlashRAM_Offset;
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bool m_ReadOnly;
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HANDLE m_hFile;
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};
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