344 lines
9.8 KiB
C++
344 lines
9.8 KiB
C++
#include "stdafx.h"
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#include "SettingsPage-Game-Plugin.h"
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#include "SettingsPage.h"
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CGamePluginPage::CGamePluginPage(HWND hParent, const RECT & rcDispay)
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{
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if (!Create(hParent, rcDispay))
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{
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return;
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}
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// Set the text for all GUI items
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SetDlgItemText(RSP_ABOUT, wGS(PLUG_ABOUT).c_str());
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SetDlgItemText(GFX_ABOUT, wGS(PLUG_ABOUT).c_str());
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SetDlgItemText(AUDIO_ABOUT, wGS(PLUG_ABOUT).c_str());
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SetDlgItemText(CONT_ABOUT, wGS(PLUG_ABOUT).c_str());
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SetDlgItemText(IDC_RSP_NAME, wGS(PLUG_RSP).c_str());
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SetDlgItemText(IDC_GFX_NAME, wGS(PLUG_GFX).c_str());
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SetDlgItemText(IDC_AUDIO_NAME, wGS(PLUG_AUDIO).c_str());
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SetDlgItemText(IDC_CONT_NAME, wGS(PLUG_CTRL).c_str());
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SetDlgItemText(IDC_HLE_GFX, wGS(PLUG_HLE_GFX).c_str());
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SetDlgItemText(IDC_HLE_AUDIO, wGS(PLUG_HLE_AUDIO).c_str());
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m_GfxGroup.Attach(GetDlgItem(IDC_GFX_NAME));
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m_AudioGroup.Attach(GetDlgItem(IDC_AUDIO_NAME));
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m_ControlGroup.Attach(GetDlgItem(IDC_CONT_NAME));
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m_RspGroup.Attach(GetDlgItem(IDC_RSP_NAME));
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AddPlugins(GFX_LIST, Game_EditPlugin_Gfx, PLUGIN_TYPE_VIDEO);
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AddPlugins(AUDIO_LIST, Game_EditPlugin_Audio, PLUGIN_TYPE_AUDIO);
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AddPlugins(CONT_LIST, Game_EditPlugin_Contr, PLUGIN_TYPE_CONTROLLER);
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AddPlugins(RSP_LIST, Game_EditPlugin_RSP, PLUGIN_TYPE_RSP);
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AddModCheckBox(GetDlgItem(IDC_HLE_GFX), Game_UseHleGfx);
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AddModCheckBox(GetDlgItem(IDC_HLE_AUDIO), Game_UseHleAudio);
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UpdatePageSettings();
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}
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void CGamePluginPage::AddPlugins(int ListId, SettingID Type, PLUGIN_TYPE PluginType)
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{
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stdstr Default;
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bool PluginSelected = g_Settings->LoadStringVal(Type, Default);
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CModifiedComboBox * ComboBox;
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ComboBox = AddModComboBox(GetDlgItem(ListId), Type);
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if (!PluginSelected)
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{
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ComboBox->SetDefault(NULL);
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}
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ComboBox->AddItem(wGS(PLUG_DEFAULT).c_str(), NULL);
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for (int i = 0, n = m_PluginList.GetPluginCount(); i < n; i++)
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{
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const CPluginList::PLUGIN * Plugin = m_PluginList.GetPluginInfo(i);
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if (Plugin == nullptr)
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{
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continue;
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}
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if (Plugin->Info.Type != PluginType)
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{
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continue;
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}
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if (PluginSelected && _stricmp(Default.c_str(), Plugin->FileName.c_str()) == 0)
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{
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ComboBox->SetDefault((WPARAM)Plugin);
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}
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ComboBox->AddItem(stdstr(Plugin->Info.Name).ToUTF16().c_str(), (WPARAM)Plugin);
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}
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}
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void CGamePluginPage::ShowAboutButton(int id)
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{
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CModifiedComboBox * ComboBox = nullptr;
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for (ComboBoxList::iterator cb_iter = m_ComboBoxList.begin(); cb_iter != m_ComboBoxList.end(); cb_iter++)
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{
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if ((INT_PTR)(cb_iter->second->GetMenu()) != id)
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{
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continue;
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}
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ComboBox = cb_iter->second;
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break;
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}
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if (ComboBox == nullptr)
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{
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return;
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}
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int index = ComboBox->GetCurSel();
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if (index == CB_ERR)
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{
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return;
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}
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const CPluginList::PLUGIN ** PluginPtr = (const CPluginList::PLUGIN **)ComboBox->GetItemDataPtr(index);
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if (PluginPtr == nullptr)
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{
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return;
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}
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const CPluginList::PLUGIN * Plugin = *PluginPtr;
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if (Plugin == nullptr)
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{
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return;
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}
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// Load the plugin
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UINT LastErrorMode = SetErrorMode(SEM_FAILCRITICALERRORS);
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HMODULE hLib = LoadLibrary(stdstr((const char *)Plugin->FullPath).ToUTF16().c_str());
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SetErrorMode(LastErrorMode);
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if (hLib == nullptr)
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{
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return;
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}
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// Get DLL about
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void(CALL * DllAbout)(HWND hWnd);
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DllAbout = (void(CALL *)(HWND))GetProcAddress(hLib, "DllAbout");
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// Call the function from the DLL
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DllAbout(m_hWnd);
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FreeLibrary(hLib);
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}
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void CGamePluginPage::PluginItemChanged(int id, int AboutID, bool bSetChanged)
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{
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CModifiedComboBox * ComboBox = nullptr;
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for (ComboBoxList::iterator cb_iter = m_ComboBoxList.begin(); cb_iter != m_ComboBoxList.end(); cb_iter++)
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{
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if ((INT_PTR)(cb_iter->second->GetMenu()) != id)
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{
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continue;
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}
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ComboBox = cb_iter->second;
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break;
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}
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if (ComboBox == nullptr)
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{
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return;
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}
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int index = ComboBox->GetCurSel();
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if (index == CB_ERR)
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{
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return;
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}
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const CPluginList::PLUGIN ** PluginPtr = (const CPluginList::PLUGIN **)ComboBox->GetItemDataPtr(index);
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if (PluginPtr)
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{
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const CPluginList::PLUGIN * Plugin = *PluginPtr;
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if (Plugin)
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{
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::EnableWindow(GetDlgItem(AboutID), Plugin->AboutFunction);
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}
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}
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if (bSetChanged)
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{
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ComboBox->SetChanged(true);
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SendMessage(GetParent(), PSM_CHANGED, (WPARAM)m_hWnd, 0);
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}
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}
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void CGamePluginPage::UpdatePageSettings(void)
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{
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UpdateCheckBoxes();
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for (ComboBoxList::iterator cb_iter = m_ComboBoxList.begin(); cb_iter != m_ComboBoxList.end(); cb_iter++)
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{
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CModifiedComboBox * ComboBox = cb_iter->second;
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stdstr SelectedValue;
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bool PluginChanged = g_Settings->LoadStringVal(cb_iter->first, SelectedValue);
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ComboBox->SetChanged(PluginChanged);
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if (PluginChanged)
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{
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for (int i = 0, n = m_PluginList.GetPluginCount(); i < n; i++)
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{
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const CPluginList::PLUGIN * Plugin = m_PluginList.GetPluginInfo(i);
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if (Plugin == nullptr)
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{
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continue;
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}
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if (_stricmp(SelectedValue.c_str(), Plugin->FileName.c_str()) != 0)
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{
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continue;
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}
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ComboBox->SetDefault((WPARAM)Plugin);
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}
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}
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else
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{
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ComboBox->SetDefault(NULL);
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}
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}
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PluginItemChanged(GFX_LIST, GFX_ABOUT, false);
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PluginItemChanged(AUDIO_LIST, AUDIO_ABOUT, false);
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PluginItemChanged(CONT_LIST, CONT_ABOUT, false);
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PluginItemChanged(RSP_LIST, RSP_ABOUT, false);
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}
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void CGamePluginPage::HidePage()
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{
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ShowWindow(SW_HIDE);
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}
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void CGamePluginPage::ShowPage()
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{
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ShowWindow(SW_SHOW);
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}
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void CGamePluginPage::ApplySettings(bool UpdateScreen)
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{
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CSettingsPageImpl<CGamePluginPage>::ApplySettings(UpdateScreen);
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}
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bool CGamePluginPage::EnableReset(void)
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{
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if (CSettingsPageImpl<CGamePluginPage>::EnableReset())
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{
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return true;
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}
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return false;
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}
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void CGamePluginPage::ResetPage()
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{
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CSettingsPageImpl<CGamePluginPage>::ResetPage();
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}
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void CGamePluginPage::ApplyComboBoxes(void)
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{
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for (ComboBoxList::iterator cb_iter = m_ComboBoxList.begin(); cb_iter != m_ComboBoxList.end(); cb_iter++)
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{
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CModifiedComboBox * ComboBox = cb_iter->second;
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if (ComboBox->IsChanged())
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{
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int index = ComboBox->GetCurSel();
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if (index == CB_ERR)
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{
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return;
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}
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const CPluginList::PLUGIN ** PluginPtr = (const CPluginList::PLUGIN **)ComboBox->GetItemDataPtr(index);
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if (PluginPtr == nullptr)
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{
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return;
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}
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const CPluginList::PLUGIN * Plugin = *PluginPtr;
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if (Plugin)
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{
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if (g_Settings->LoadStringVal(cb_iter->first) != Plugin->FileName.c_str())
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{
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g_Settings->SaveString(cb_iter->first, Plugin->FileName.c_str());
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}
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}
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else
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{
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g_Settings->DeleteSetting(cb_iter->first);
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}
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}
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if (ComboBox->IsReset())
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{
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g_Settings->DeleteSetting(cb_iter->first);
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ComboBox->SetReset(false);
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}
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}
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}
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bool CGamePluginPage::ResetComboBox(CModifiedComboBox & ComboBox, SettingID /*Type*/)
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{
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if (!ComboBox.IsChanged())
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{
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return false;
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}
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ComboBox.SetReset(true);
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for (int i = 0, n = ComboBox.GetCount(); i < n; i++)
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{
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const CPluginList::PLUGIN ** PluginPtr = (const CPluginList::PLUGIN **)ComboBox.GetItemDataPtr(i);
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if (PluginPtr == nullptr)
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{
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continue;
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}
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if (*PluginPtr != nullptr)
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{
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continue;
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}
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ComboBox.SetCurSel(i);
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return true;
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}
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return false;
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}
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void CGamePluginPage::HleGfxChanged(UINT /*Code*/, int id, HWND /*ctl*/)
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{
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for (ButtonList::iterator iter = m_ButtonList.begin(); iter != m_ButtonList.end(); iter++)
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{
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CModifiedButton * Button = iter->second;
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if ((INT_PTR)Button->GetMenu() != id)
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{
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continue;
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}
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if ((Button->GetCheck() & BST_CHECKED) == 0)
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{
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if (!g_Notify->AskYesNoQuestion(g_Lang->GetString(MSG_SET_LLE_GFX_MSG).c_str()))
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{
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Button->SetCheck(BST_CHECKED);
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return;
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}
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}
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Button->SetChanged(true);
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SendMessage(GetParent(), PSM_CHANGED, (WPARAM)m_hWnd, 0);
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break;
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}
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}
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void CGamePluginPage::HleAudioChanged(UINT /*Code*/, int id, HWND /*ctl*/)
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{
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for (ButtonList::iterator iter = m_ButtonList.begin(); iter != m_ButtonList.end(); iter++)
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{
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CModifiedButton * Button = iter->second;
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if ((INT_PTR)Button->GetMenu() != id)
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{
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continue;
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}
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if ((Button->GetCheck() & BST_CHECKED) != 0)
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{
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if (!g_Notify->AskYesNoQuestion(g_Lang->GetString(MSG_SET_HLE_AUD_MSG).c_str()))
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{
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Button->SetCheck(BST_UNCHECKED);
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return;
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}
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}
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Button->SetChanged(true);
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SendMessage(GetParent(), PSM_CHANGED, (WPARAM)m_hWnd, 0);
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break;
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}
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}
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