222 lines
5.0 KiB
C++
222 lines
5.0 KiB
C++
/****************************************************************************
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* *
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* Project 64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#include "stdafx.h"
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CSram::CSram ( bool ReadOnly ) :
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m_ReadOnly(ReadOnly),
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m_hFile(NULL)
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{
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}
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CSram::~CSram()
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{
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if (m_hFile)
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{
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CloseHandle(m_hFile);
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m_hFile = NULL;
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}
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}
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bool CSram::LoadSram()
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{
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CPath FileName;
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FileName.SetDriveDirectory( g_Settings->LoadStringVal(Directory_NativeSave).c_str());
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FileName.SetName(g_Settings->LoadStringVal(Game_GameName).c_str());
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FileName.SetExtension("sra");
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if (!FileName.DirectoryExists())
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{
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FileName.DirectoryCreate();
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}
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m_hFile = CreateFile(FileName,m_ReadOnly ? GENERIC_READ : GENERIC_WRITE | GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE,NULL,OPEN_ALWAYS,
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FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS, NULL);
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if (m_hFile == INVALID_HANDLE_VALUE)
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{
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WriteTraceF(TraceError,__FUNCTION__ ": Failed to open (%s), ReadOnly = %d, LastError = %X",(LPCTSTR)FileName, m_ReadOnly, GetLastError());
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return false;
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}
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SetFilePointer(m_hFile,0,NULL,FILE_BEGIN);
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return true;
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}
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void CSram::DmaFromSram(BYTE * dest, int StartOffset, int len)
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{
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DWORD dwRead;
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DWORD i;
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BYTE tmp[4];
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if (m_hFile == NULL)
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{
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if (!LoadSram())
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{
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return;
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}
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}
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// Fix Dezaemon 3D saves
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StartOffset = ((StartOffset >> 3) & 0xFFFF8000) | (StartOffset & 0x7FFF);
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DWORD Offset = StartOffset & 3;
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if (Offset == 0)
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{
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SetFilePointer(m_hFile, StartOffset, NULL, FILE_BEGIN);
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ReadFile(m_hFile, dest, len, &dwRead, NULL);
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}
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else
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{
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SetFilePointer(m_hFile, StartOffset - Offset, NULL, FILE_BEGIN);
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ReadFile(m_hFile, tmp, 4, &dwRead, NULL);
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for (i = 0; i < (4 - Offset); i++)
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{
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dest[i + Offset] = tmp[i];
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}
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for (i = 4 - Offset; i < len - Offset; i += 4)
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{
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ReadFile(m_hFile, tmp, 4, &dwRead, NULL);
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switch (Offset)
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{
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case 1:
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dest[i + 2] = tmp[0];
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dest[i + 3] = tmp[1];
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dest[i + 4] = tmp[2];
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dest[i - 3] = tmp[3];
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break;
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case 2:
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dest[i + 4] = tmp[0];
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dest[i + 5] = tmp[1];
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dest[i - 2] = tmp[2];
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dest[i - 1] = tmp[3];
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break;
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case 3:
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dest[i + 6] = tmp[0];
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dest[i - 1] = tmp[1];
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dest[i] = tmp[2];
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dest[i + 1] = tmp[3];
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break;
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default:
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break;
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}
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}
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ReadFile(m_hFile, tmp, 4, &dwRead, NULL);
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switch (Offset)
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{
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case 1:
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dest[i - 3] = tmp[3];
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break;
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case 2:
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dest[i - 2] = tmp[2];
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dest[i - 1] = tmp[3];
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break;
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case 3:
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dest[i - 1] = tmp[1];
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dest[i] = tmp[2];
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dest[i + 1] = tmp[3];
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break;
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default:
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break;
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}
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}
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}
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void CSram::DmaToSram(BYTE * Source, int StartOffset, int len)
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{
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DWORD dwWritten;
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DWORD i;
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BYTE tmp[4];
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if (m_ReadOnly)
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{
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return;
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}
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if (m_hFile == NULL)
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{
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if (!LoadSram())
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{
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return;
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}
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}
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// Fix Dezaemon 3D saves
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StartOffset = ((StartOffset >> 3) & 0xFFFF8000) | (StartOffset & 0x7FFF);
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DWORD Offset = StartOffset & 3;
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if (Offset == 0)
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{
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SetFilePointer(m_hFile, StartOffset, NULL, FILE_BEGIN);
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WriteFile(m_hFile, Source, len, &dwWritten, NULL);
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}
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else
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{
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for (i = 0; i < (4 - Offset); i++)
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{
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tmp[i] = Source[i + Offset];
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}
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SetFilePointer(m_hFile, StartOffset - Offset, NULL, FILE_BEGIN);
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WriteFile(m_hFile, tmp, (4 - Offset), &dwWritten, NULL);
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SetFilePointer(m_hFile, Offset, NULL, FILE_CURRENT);
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for (i = 4 - Offset; i < len - Offset; i += 4)
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{
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switch (Offset)
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{
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case 1:
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tmp[0] = Source[i + 2];
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tmp[1] = Source[i + 3];
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tmp[2] = Source[i + 4];
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tmp[3] = Source[i - 3];
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break;
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case 2:
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tmp[0] = Source[i + 4];
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tmp[1] = Source[i + 5];
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tmp[2] = Source[i - 2];
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tmp[3] = Source[i - 1];
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break;
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case 3:
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tmp[0] = Source[i + 6];
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tmp[1] = Source[i - 1];
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tmp[2] = Source[i];
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tmp[3] = Source[i + 1];
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break;
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default:
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break;
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}
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WriteFile(m_hFile, tmp, 4, &dwWritten, NULL);
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}
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switch (Offset)
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{
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case 1:
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tmp[0] = Source[i - 3];
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break;
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case 2:
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tmp[0] = Source[i - 2];
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tmp[0] = Source[i - 1];
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break;
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case 3:
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tmp[0] = Source[i - 1];
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tmp[0] = Source[i];
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tmp[0] = Source[i + 1];
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break;
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default:
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break;
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}
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SetFilePointer(m_hFile, 4 - Offset, NULL, FILE_CURRENT);
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WriteFile(m_hFile, tmp, Offset, &dwWritten, NULL);
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}
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FlushFileBuffers(m_hFile);
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}
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