2462 lines
84 KiB
C++
2462 lines
84 KiB
C++
/*
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* Glide64 - Glide video plugin for Nintendo 64 emulators.
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* Copyright (c) 2002 Dave2001
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* Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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//****************************************************************
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//
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// Glide64 - Glide Plugin for Nintendo 64 emulators
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// Project started on December 29th, 2001
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//
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// Authors:
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// Dave2001, original author, founded the project in 2001, left it in 2002
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// Gugaman, joined the project in 2002, left it in 2002
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// Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002
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// Hiroshi 'KoolSmoky' Morii, joined the project in 2007
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//
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//****************************************************************
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//
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// To modify Glide64:
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// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me.
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// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all.
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//
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//****************************************************************
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#include <string.h>
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#include <Common/StdString.h>
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#include "Gfx_1.3.h"
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#include "Version.h"
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#include <Settings/Settings.h>
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#include <Common/CriticalSection.h>
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#include <Common/path.h>
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#include <png/png.h>
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#include "Config.h"
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#include "Util.h"
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#include "3dmath.h"
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#include "Debugger.h"
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#include "Combine.h"
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#include "TexCache.h"
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#include "CRC.h"
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#include "FBtoScreen.h"
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#include "DepthBufferRender.h"
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#include "trace.h"
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#ifdef TEXTURE_FILTER // Hiroshi Morii <koolsmoky@users.sourceforge.net>
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#include <stdarg.h>
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int ghq_dmptex_toggle_key = 0;
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#endif
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GFX_INFO gfx;
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int to_fullscreen = FALSE;
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int GfxInitDone = FALSE;
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int romopen = FALSE;
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GrContext_t gfx_context = 0;
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int debugging = FALSE;
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int exception = FALSE;
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int evoodoo = 0;
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int ev_fullscreen = 0;
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#ifdef _WIN32
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#define WINPROC_OVERRIDE
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HINSTANCE hinstDLL = NULL;
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#endif
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#ifdef WINPROC_OVERRIDE
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LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
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WNDPROC oldWndProc = NULL;
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WNDPROC myWndProc = NULL;
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#endif
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#ifdef ALTTAB_FIX
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HHOOK hhkLowLevelKybd = NULL;
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LRESULT CALLBACK LowLevelKeyboardProc(int nCode,
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WPARAM wParam, LPARAM lParam);
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#endif
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#ifdef PERFORMANCE
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int64 perf_cur;
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int64 perf_next;
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#endif
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#ifdef FPS
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CDateTime fps_last;
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CDateTime fps_next;
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float fps = 0.0f;
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uint32_t fps_count = 0;
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uint32_t vi_count = 0;
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float vi = 0.0f;
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uint32_t region = 0;
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float ntsc_percent = 0.0f;
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float pal_percent = 0.0f;
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#endif
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// Resolutions, MUST be in the correct order (SST1VID.H)
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uint32_t resolutions[0x18][2] = {
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{ 320, 200 },
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{ 320, 240 },
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{ 400, 256 },
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{ 512, 384 },
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{ 640, 200 },
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{ 640, 350 },
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{ 640, 400 },
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{ 640, 480 },
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{ 800, 600 },
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{ 960, 720 },
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{ 856, 480 },
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{ 512, 256 },
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{ 1024, 768 },
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{ 1280, 1024 },
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{ 1600, 1200 },
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{ 400, 300 },
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// 0x10
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{ 1152, 864 },
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{ 1280, 960 },
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{ 1600, 1024 },
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{ 1792, 1344 },
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{ 1856, 1392 },
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{ 1920, 1440 },
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{ 2048, 1536 },
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{ 2048, 2048 }
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};
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// ref rate
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// 60=0x0, 70=0x1, 72=0x2, 75=0x3, 80=0x4, 90=0x5, 100=0x6, 85=0x7, 120=0x8, none=0xff
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unsigned int BMASK = 0x7FFFFF;
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// Reality display processor structure
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RDP rdp;
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CSettings * g_settings;
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HOTKEY_INFO hotkey_info;
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VOODOO voodoo = { 0, 0, 0, 0,
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0, 0, 0, 0,
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0, 0, 0, 0
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};
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GrTexInfo fontTex;
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GrTexInfo cursorTex;
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uint32_t offset_font = 0;
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uint32_t offset_cursor = 0;
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uint32_t offset_textures = 0;
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uint32_t offset_texbuf1 = 0;
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int capture_screen = 0;
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std::string capture_path;
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void _ChangeSize()
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{
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rdp.scale_1024 = g_settings->scr_res_x / 1024.0f;
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rdp.scale_768 = g_settings->scr_res_y / 768.0f;
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// float res_scl_x = (float)g_settings->res_x / 320.0f;
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float res_scl_y = (float)g_settings->res_y / 240.0f;
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uint32_t scale_x = *gfx.VI_X_SCALE_REG & 0xFFF;
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if (!scale_x) return;
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uint32_t scale_y = *gfx.VI_Y_SCALE_REG & 0xFFF;
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if (!scale_y) return;
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float fscale_x = (float)scale_x / 1024.0f;
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float fscale_y = (float)scale_y / 2048.0f;
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uint32_t dwHStartReg = *gfx.VI_H_START_REG;
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uint32_t dwVStartReg = *gfx.VI_V_START_REG;
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uint32_t hstart = dwHStartReg >> 16;
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uint32_t hend = dwHStartReg & 0xFFFF;
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// dunno... but sometimes this happens
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if (hend == hstart) hend = (int)(*gfx.VI_WIDTH_REG / fscale_x);
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uint32_t vstart = dwVStartReg >> 16;
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uint32_t vend = dwVStartReg & 0xFFFF;
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rdp.vi_width = (hend - hstart) * fscale_x;
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rdp.vi_height = (vend - vstart) * fscale_y * 1.0126582f;
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float aspect = (g_settings->adjust_aspect && (fscale_y > fscale_x) && (rdp.vi_width > rdp.vi_height)) ? fscale_x / fscale_y : 1.0f;
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WriteTrace(TraceResolution, TraceDebug, "hstart: %d, hend: %d, vstart: %d, vend: %d", hstart, hend, vstart, vend);
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WriteTrace(TraceResolution, TraceDebug, "size: %d x %d", (int)rdp.vi_width, (int)rdp.vi_height);
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rdp.scale_x = (float)g_settings->res_x / rdp.vi_width;
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if (region > 0 && g_settings->pal230)
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{
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// odd... but pal games seem to want 230 as height...
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rdp.scale_y = res_scl_y * (230.0f / rdp.vi_height) * aspect;
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}
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else
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{
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rdp.scale_y = (float)g_settings->res_y / rdp.vi_height * aspect;
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}
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// rdp.offset_x = g_settings->offset_x * res_scl_x;
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// rdp.offset_y = g_settings->offset_y * res_scl_y;
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//rdp.offset_x = 0;
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// rdp.offset_y = 0;
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rdp.offset_y = ((float)g_settings->res_y - rdp.vi_height * rdp.scale_y) * 0.5f;
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if (((uint32_t)rdp.vi_width <= (*gfx.VI_WIDTH_REG) / 2) && (rdp.vi_width > rdp.vi_height))
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rdp.scale_y *= 0.5f;
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rdp.scissor_o.ul_x = 0;
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rdp.scissor_o.ul_y = 0;
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rdp.scissor_o.lr_x = (uint32_t)rdp.vi_width;
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rdp.scissor_o.lr_y = (uint32_t)rdp.vi_height;
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rdp.update |= UPDATE_VIEWPORT | UPDATE_SCISSOR;
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}
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void ChangeSize()
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{
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if (debugging)
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{
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_ChangeSize();
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return;
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}
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switch (g_settings->aspectmode)
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{
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case 0: //4:3
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if (g_settings->scr_res_x >= g_settings->scr_res_y * 4.0f / 3.0f) {
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g_settings->res_y = g_settings->scr_res_y;
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g_settings->res_x = (uint32_t)(g_settings->res_y * 4.0f / 3.0f);
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}
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else {
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g_settings->res_x = g_settings->scr_res_x;
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g_settings->res_y = (uint32_t)(g_settings->res_x / 4.0f * 3.0f);
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}
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break;
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case 1: //16:9
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if (g_settings->scr_res_x >= g_settings->scr_res_y * 16.0f / 9.0f) {
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g_settings->res_y = g_settings->scr_res_y;
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g_settings->res_x = (uint32_t)(g_settings->res_y * 16.0f / 9.0f);
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}
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else {
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g_settings->res_x = g_settings->scr_res_x;
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g_settings->res_y = (uint32_t)(g_settings->res_x / 16.0f * 9.0f);
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}
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break;
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default: //stretch or original
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g_settings->res_x = g_settings->scr_res_x;
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g_settings->res_y = g_settings->scr_res_y;
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}
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_ChangeSize();
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rdp.offset_x = (g_settings->scr_res_x - g_settings->res_x) / 2.0f;
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float offset_y = (g_settings->scr_res_y - g_settings->res_y) / 2.0f;
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g_settings->res_x += (uint32_t)rdp.offset_x;
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g_settings->res_y += (uint32_t)offset_y;
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rdp.offset_y += offset_y;
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if (g_settings->aspectmode == 3) // original
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{
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rdp.scale_x = rdp.scale_y = 1.0f;
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rdp.offset_x = (g_settings->scr_res_x - rdp.vi_width) / 2.0f;
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rdp.offset_y = (g_settings->scr_res_y - rdp.vi_height) / 2.0f;
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}
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// g_settings->res_x = g_settings->scr_res_x;
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// g_settings->res_y = g_settings->scr_res_y;
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}
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void ConfigWrapper()
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{
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grConfigWrapperExt(g_settings->wrpResolution, g_settings->wrpVRAM * 1024 * 1024, g_settings->wrpFBO, g_settings->wrpAnisotropic);
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}
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void UseUnregisteredSetting(int /*SettingID*/)
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{
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#ifdef _WIN32
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DebugBreak();
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#endif
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}
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void ReadSettings()
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{
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g_settings->card_id = GetSetting(Set_CardId);
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g_settings->res_data = (uint32_t)GetSetting(Set_Resolution);
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if (g_settings->res_data >= 24) g_settings->res_data = 12;
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g_settings->scr_res_x = g_settings->res_x = resolutions[g_settings->res_data][0];
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g_settings->scr_res_y = g_settings->res_y = resolutions[g_settings->res_data][1];
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g_settings->vsync = GetSetting(Set_vsync);
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g_settings->ssformat = (uint8_t)GetSetting(Set_ssformat);
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g_settings->show_fps = (uint8_t)GetSetting(Set_ShowFps);
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g_settings->clock = GetSetting(Set_clock);
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g_settings->clock_24_hr = GetSetting(Set_clock_24_hr);
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g_settings->advanced_options = Set_basic_mode ? !GetSystemSetting(Set_basic_mode) : 0;
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g_settings->texenh_options = GetSetting(Set_texenh_options);
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g_settings->use_hotkeys = GetSetting(Set_hotkeys);
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g_settings->wrpResolution = GetSetting(Set_wrpResolution);
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g_settings->wrpVRAM = GetSetting(Set_wrpVRAM);
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g_settings->wrpFBO = GetSetting(Set_wrpFBO);
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g_settings->wrpAnisotropic = GetSetting(Set_wrpAnisotropic);
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#ifndef _ENDUSER_RELEASE_
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g_settings->autodetect_ucode = GetSetting(Set_autodetect_ucode);
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g_settings->ucode = GetSetting(Set_ucode);
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g_settings->wireframe = GetSetting(Set_wireframe);
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g_settings->wfmode = GetSetting(Set_wfmode);
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g_settings->logging = GetSetting(Set_logging);
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g_settings->log_clear = GetSetting(Set_log_clear);
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g_settings->run_in_window = GetSetting(Set_run_in_window);
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g_settings->elogging = GetSetting(Set_elogging);
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g_settings->filter_cache = GetSetting(Set_filter_cache);
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g_settings->unk_as_red = GetSetting(Set_unk_as_red);
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g_settings->log_unk = GetSetting(Set_log_unk);
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g_settings->unk_clear = GetSetting(Set_unk_clear);
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#else
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g_settings->autodetect_ucode = TRUE;
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g_settings->ucode = 2;
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g_settings->wireframe = FALSE;
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g_settings->wfmode = 0;
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g_settings->logging = FALSE;
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g_settings->log_clear = FALSE;
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g_settings->run_in_window = FALSE;
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g_settings->elogging = FALSE;
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g_settings->filter_cache = FALSE;
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g_settings->unk_as_red = FALSE;
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g_settings->log_unk = FALSE;
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g_settings->unk_clear = FALSE;
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#endif
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#ifdef TEXTURE_FILTER
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char texture_dir[260];
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memset(texture_dir, 0, sizeof(texture_dir));
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GetSystemSettingSz(Set_texture_dir, texture_dir, sizeof(texture_dir));
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g_settings->texture_dir = texture_dir;
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g_settings->ghq_fltr = (uint8_t)GetSetting(Set_ghq_fltr);
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g_settings->ghq_cmpr = (uint8_t)GetSetting(Set_ghq_cmpr);
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g_settings->ghq_enht = (uint8_t)GetSetting(Set_ghq_enht);
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g_settings->ghq_hirs = (uint8_t)GetSetting(Set_ghq_hirs);
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g_settings->ghq_enht_cmpr = GetSetting(Set_ghq_enht_cmpr);
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g_settings->ghq_enht_tile = GetSetting(Set_ghq_enht_tile);
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g_settings->ghq_enht_f16bpp = GetSetting(Set_ghq_enht_f16bpp);
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g_settings->ghq_enht_gz = GetSetting(Set_ghq_enht_gz);
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g_settings->ghq_enht_nobg = GetSetting(Set_ghq_enht_nobg);
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g_settings->ghq_hirs_cmpr = GetSetting(Set_ghq_hirs_cmpr);
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g_settings->ghq_hirs_tile = GetSetting(Set_ghq_hirs_tile);
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g_settings->ghq_hirs_f16bpp = GetSetting(Set_ghq_hirs_f16bpp);
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g_settings->ghq_hirs_gz = GetSetting(Set_ghq_hirs_gz);
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g_settings->ghq_hirs_altcrc = GetSetting(Set_ghq_hirs_altcrc);
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g_settings->ghq_cache_save = GetSetting(Set_ghq_cache_save);
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g_settings->ghq_cache_size = GetSetting(Set_ghq_cache_size);
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g_settings->ghq_hirs_let_texartists_fly = GetSetting(Set_ghq_hirs_let_texartists_fly);
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g_settings->ghq_hirs_dump = GetSetting(Set_ghq_hirs_dump);
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#endif
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ConfigWrapper();
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}
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void ReadSpecialSettings(const char * name)
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{
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// char buf [256];
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// sprintf(buf, "ReadSpecialSettings. Name: %s", name);
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// LOG(buf);
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g_settings->hacks = 0;
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//detect games which require special hacks
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if (strstr(name, (const char *)"ZELDA"))
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g_settings->hacks |= (hack_Zelda | hack_OoT);
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else if (strstr(name, (const char *)"MASK"))
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g_settings->hacks |= hack_Zelda;
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else if (strstr(name, (const char *)"ROADSTERS TROPHY"))
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g_settings->hacks |= hack_Zelda;
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else if (strstr(name, (const char *)"Diddy Kong Racing"))
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g_settings->hacks |= hack_Diddy;
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else if (strstr(name, (const char *)"Tonic Trouble"))
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g_settings->hacks |= hack_Tonic;
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else if (strstr(name, (const char *)"All") && strstr(name, (const char *)"Star") && strstr(name, (const char *)"Baseball"))
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g_settings->hacks |= hack_ASB;
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else if (strstr(name, (const char *)"Beetle") || strstr(name, (const char *)"BEETLE") || strstr(name, (const char *)"HSV"))
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g_settings->hacks |= hack_BAR;
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else if (strstr(name, (const char *)"I S S 64") || strstr(name, (const char *)"J WORLD SOCCER3") || strstr(name, (const char *)"PERFECT STRIKER") || strstr(name, (const char *)"RONALDINHO SOCCER"))
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g_settings->hacks |= hack_ISS64;
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else if (strstr(name, (const char *)"MARIOKART64"))
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g_settings->hacks |= hack_MK64;
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else if (strstr(name, (const char *)"NITRO64"))
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g_settings->hacks |= hack_WCWnitro;
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else if (strstr(name, (const char *)"CHOPPER_ATTACK") || strstr(name, (const char *)"WILD CHOPPERS"))
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g_settings->hacks |= hack_Chopper;
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else if (strstr(name, (const char *)"Resident Evil II") || strstr(name, (const char *)"BioHazard II"))
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g_settings->hacks |= hack_RE2;
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else if (strstr(name, (const char *)"YOSHI STORY"))
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g_settings->hacks |= hack_Yoshi;
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else if (strstr(name, (const char *)"F-Zero X") || strstr(name, (const char *)"F-ZERO X"))
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g_settings->hacks |= hack_Fzero;
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else if (strstr(name, (const char *)"PAPER MARIO") || strstr(name, (const char *)"MARIO STORY"))
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g_settings->hacks |= hack_PMario;
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else if (strstr(name, (const char *)"TOP GEAR RALLY 2"))
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g_settings->hacks |= hack_TGR2;
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else if (strstr(name, (const char *)"TOP GEAR RALLY"))
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g_settings->hacks |= hack_TGR;
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else if (strstr(name, (const char *)"Top Gear Hyper Bike"))
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g_settings->hacks |= hack_Hyperbike;
|
|
else if (strstr(name, (const char *)"Killer Instinct Gold") || strstr(name, (const char *)"KILLER INSTINCT GOLD"))
|
|
g_settings->hacks |= hack_KI;
|
|
else if (strstr(name, (const char *)"Knockout Kings 2000"))
|
|
g_settings->hacks |= hack_Knockout;
|
|
else if (strstr(name, (const char *)"LEGORacers"))
|
|
g_settings->hacks |= hack_Lego;
|
|
else if (strstr(name, (const char *)"OgreBattle64"))
|
|
g_settings->hacks |= hack_Ogre64;
|
|
else if (strstr(name, (const char *)"Pilot Wings64"))
|
|
g_settings->hacks |= hack_Pilotwings;
|
|
else if (strstr(name, (const char *)"Supercross"))
|
|
g_settings->hacks |= hack_Supercross;
|
|
else if (strstr(name, (const char *)"STARCRAFT 64"))
|
|
g_settings->hacks |= hack_Starcraft;
|
|
else if (strstr(name, (const char *)"BANJO KAZOOIE 2") || strstr(name, (const char *)"BANJO TOOIE"))
|
|
g_settings->hacks |= hack_Banjo2;
|
|
else if (strstr(name, (const char *)"FIFA: RTWC 98") || strstr(name, (const char *)"RoadToWorldCup98"))
|
|
g_settings->hacks |= hack_Fifa98;
|
|
else if (strstr(name, (const char *)"Mega Man 64") || strstr(name, (const char *)"RockMan Dash"))
|
|
g_settings->hacks |= hack_Megaman;
|
|
else if (strstr(name, (const char *)"MISCHIEF MAKERS") || strstr(name, (const char *)"TROUBLE MAKERS"))
|
|
g_settings->hacks |= hack_Makers;
|
|
else if (strstr(name, (const char *)"GOLDENEYE"))
|
|
g_settings->hacks |= hack_GoldenEye;
|
|
else if (strstr(name, (const char *)"PUZZLE LEAGUE"))
|
|
g_settings->hacks |= hack_PPL;
|
|
|
|
g_settings->alt_tex_size = GetSetting(Set_alt_tex_size);
|
|
g_settings->use_sts1_only = GetSetting(Set_use_sts1_only);
|
|
g_settings->force_calc_sphere = GetSetting(Set_force_calc_sphere);
|
|
g_settings->correct_viewport = GetSetting(Set_correct_viewport);
|
|
g_settings->increase_texrect_edge = GetSetting(Set_increase_texrect_edge);
|
|
g_settings->decrease_fillrect_edge = GetSetting(Set_decrease_fillrect_edge);
|
|
g_settings->texture_correction = GetSetting(Set_texture_correction) == 0 ? 0 : 1;
|
|
g_settings->pal230 = GetSetting(Set_pal230) == 1 ? 1 : 0;
|
|
g_settings->stipple_mode = GetSetting(Set_stipple_mode);
|
|
int stipple_pattern = GetSetting(Set_stipple_pattern);
|
|
g_settings->stipple_pattern = stipple_pattern > 0 ? (uint32_t)stipple_pattern : 0x3E0F83E0;
|
|
g_settings->force_microcheck = GetSetting(Set_force_microcheck);
|
|
g_settings->force_quad3d = GetSetting(Set_force_quad3d);
|
|
g_settings->clip_zmin = GetSetting(Set_clip_zmin);
|
|
g_settings->clip_zmax = GetSetting(Set_clip_zmax);
|
|
g_settings->fast_crc = GetSetting(Set_fast_crc);
|
|
g_settings->adjust_aspect = GetSetting(Set_adjust_aspect);
|
|
g_settings->zmode_compare_less = GetSetting(Set_zmode_compare_less);
|
|
g_settings->old_style_adither = GetSetting(Set_old_style_adither);
|
|
g_settings->n64_z_scale = GetSetting(Set_n64_z_scale);
|
|
if (g_settings->n64_z_scale)
|
|
ZLUT_init();
|
|
|
|
//frame buffer
|
|
int optimize_texrect = GetSetting(Set_optimize_texrect);
|
|
int ignore_aux_copy = GetSetting(Set_ignore_aux_copy);
|
|
int hires_buf_clear = GetSetting(Set_hires_buf_clear);
|
|
int read_alpha = GetSetting(Set_fb_read_alpha);
|
|
int useless_is_useless = GetSetting(Set_useless_is_useless);
|
|
int fb_crc_mode = GetSetting(Set_fb_crc_mode);
|
|
|
|
if (optimize_texrect > 0) g_settings->frame_buffer |= fb_optimize_texrect;
|
|
else if (optimize_texrect == 0) g_settings->frame_buffer &= ~fb_optimize_texrect;
|
|
if (ignore_aux_copy > 0) g_settings->frame_buffer |= fb_ignore_aux_copy;
|
|
else if (ignore_aux_copy == 0) g_settings->frame_buffer &= ~fb_ignore_aux_copy;
|
|
if (hires_buf_clear > 0) g_settings->frame_buffer |= fb_hwfbe_buf_clear;
|
|
else if (hires_buf_clear == 0) g_settings->frame_buffer &= ~fb_hwfbe_buf_clear;
|
|
if (read_alpha > 0) g_settings->frame_buffer |= fb_read_alpha;
|
|
else if (read_alpha == 0) g_settings->frame_buffer &= ~fb_read_alpha;
|
|
if (useless_is_useless > 0) g_settings->frame_buffer |= fb_useless_is_useless;
|
|
else g_settings->frame_buffer &= ~fb_useless_is_useless;
|
|
if (fb_crc_mode >= 0) g_settings->fb_crc_mode = (CSettings::FBCRCMODE)fb_crc_mode;
|
|
|
|
// if (g_settings->custom_ini)
|
|
{
|
|
g_settings->filtering = GetSetting(Set_filtering);
|
|
g_settings->fog = GetSetting(Set_fog);
|
|
g_settings->buff_clear = GetSetting(Set_buff_clear);
|
|
g_settings->swapmode = GetSetting(Set_swapmode);
|
|
g_settings->aspectmode = GetSetting(Set_aspect);
|
|
g_settings->lodmode = GetSetting(Set_lodmode);
|
|
int resolution = GetSetting(Set_Resolution);
|
|
if (resolution >= 0)
|
|
{
|
|
g_settings->res_data = (uint32_t)resolution;
|
|
if (g_settings->res_data >= 0x18) g_settings->res_data = 12;
|
|
g_settings->scr_res_x = g_settings->res_x = resolutions[g_settings->res_data][0];
|
|
g_settings->scr_res_y = g_settings->res_y = resolutions[g_settings->res_data][1];
|
|
}
|
|
|
|
//frame buffer
|
|
int smart_read = GetSetting(Set_fb_smart);
|
|
int hires = GetSetting(Set_fb_hires);
|
|
int read_always = GetSetting(Set_fb_read_always);
|
|
int read_back_to_screen = GetSetting(Set_read_back_to_screen);
|
|
int cpu_write_hack = GetSetting(Set_detect_cpu_write);
|
|
int get_fbinfo = GetSetting(Set_fb_get_info);
|
|
int depth_render = GetSetting(Set_fb_render);
|
|
|
|
if (smart_read > 0) g_settings->frame_buffer |= fb_emulation;
|
|
else if (smart_read == 0) g_settings->frame_buffer &= ~fb_emulation;
|
|
if (hires > 0) g_settings->frame_buffer |= fb_hwfbe;
|
|
else if (hires == 0) g_settings->frame_buffer &= ~fb_hwfbe;
|
|
if (read_always > 0) g_settings->frame_buffer |= fb_ref;
|
|
else if (read_always == 0) g_settings->frame_buffer &= ~fb_ref;
|
|
if (read_back_to_screen == 1) g_settings->frame_buffer |= fb_read_back_to_screen;
|
|
else if (read_back_to_screen == 2) g_settings->frame_buffer |= fb_read_back_to_screen2;
|
|
else if (read_back_to_screen == 0) g_settings->frame_buffer &= ~(fb_read_back_to_screen | fb_read_back_to_screen2);
|
|
if (cpu_write_hack > 0) g_settings->frame_buffer |= fb_cpu_write_hack;
|
|
else if (cpu_write_hack == 0) g_settings->frame_buffer &= ~fb_cpu_write_hack;
|
|
if (get_fbinfo > 0) g_settings->frame_buffer |= fb_get_info;
|
|
else if (get_fbinfo == 0) g_settings->frame_buffer &= ~fb_get_info;
|
|
if (depth_render > 0) g_settings->frame_buffer |= fb_depth_render;
|
|
else if (depth_render == 0) g_settings->frame_buffer &= ~fb_depth_render;
|
|
g_settings->frame_buffer |= fb_motionblur;
|
|
}
|
|
g_settings->flame_corona = (g_settings->hacks & hack_Zelda) && !fb_depth_render_enabled;
|
|
}
|
|
|
|
void WriteSettings(bool saveEmulationSettings)
|
|
{
|
|
SetSetting(Set_CardId, g_settings->card_id);
|
|
SetSetting(Set_Resolution, (int)g_settings->res_data);
|
|
SetSetting(Set_ssformat, g_settings->ssformat);
|
|
SetSetting(Set_vsync, g_settings->vsync);
|
|
SetSetting(Set_ShowFps, g_settings->show_fps);
|
|
SetSetting(Set_clock, g_settings->clock);
|
|
SetSetting(Set_clock_24_hr, g_settings->clock_24_hr);
|
|
//SetSetting(Set_advanced_options,g_settings->advanced_options);
|
|
SetSetting(Set_texenh_options, g_settings->texenh_options);
|
|
|
|
SetSetting(Set_wrpResolution, g_settings->wrpResolution);
|
|
SetSetting(Set_wrpVRAM, g_settings->wrpVRAM);
|
|
SetSetting(Set_wrpFBO, g_settings->wrpFBO);
|
|
SetSetting(Set_wrpAnisotropic, g_settings->wrpAnisotropic);
|
|
|
|
#ifndef _ENDUSER_RELEASE_
|
|
SetSetting(Set_autodetect_ucode, g_settings->autodetect_ucode);
|
|
SetSetting(Set_ucode, (int)g_settings->ucode);
|
|
SetSetting(Set_wireframe, g_settings->wireframe);
|
|
SetSetting(Set_wfmode, g_settings->wfmode);
|
|
SetSetting(Set_logging, g_settings->logging);
|
|
SetSetting(Set_log_clear, g_settings->log_clear);
|
|
SetSetting(Set_run_in_window,g_settings->run_in_window);
|
|
SetSetting(Set_elogging,g_settings->elogging);
|
|
SetSetting(Set_filter_cache,g_settings->filter_cache);
|
|
SetSetting(Set_unk_as_red,g_settings->unk_as_red);
|
|
SetSetting(Set_log_unk,g_settings->log_unk);
|
|
SetSetting(Set_unk_clear, g_settings->unk_clear);
|
|
#endif //_ENDUSER_RELEASE_
|
|
|
|
#ifdef TEXTURE_FILTER
|
|
SetSetting(Set_ghq_fltr, g_settings->ghq_fltr);
|
|
SetSetting(Set_ghq_cmpr, g_settings->ghq_cmpr);
|
|
SetSetting(Set_ghq_enht, g_settings->ghq_enht);
|
|
SetSetting(Set_ghq_hirs, g_settings->ghq_hirs);
|
|
SetSetting(Set_ghq_enht_cmpr, g_settings->ghq_enht_cmpr);
|
|
SetSetting(Set_ghq_enht_tile, g_settings->ghq_enht_tile);
|
|
SetSetting(Set_ghq_enht_f16bpp, g_settings->ghq_enht_f16bpp);
|
|
SetSetting(Set_ghq_enht_gz, g_settings->ghq_enht_gz);
|
|
SetSetting(Set_ghq_enht_nobg, g_settings->ghq_enht_nobg);
|
|
SetSetting(Set_ghq_hirs_cmpr, g_settings->ghq_hirs_cmpr);
|
|
SetSetting(Set_ghq_hirs_tile, g_settings->ghq_hirs_tile);
|
|
SetSetting(Set_ghq_hirs_f16bpp, g_settings->ghq_hirs_f16bpp);
|
|
SetSetting(Set_ghq_hirs_gz, g_settings->ghq_hirs_gz);
|
|
SetSetting(Set_ghq_hirs_altcrc, g_settings->ghq_hirs_altcrc);
|
|
SetSetting(Set_ghq_cache_save, g_settings->ghq_cache_save);
|
|
SetSetting(Set_ghq_cache_size, g_settings->ghq_cache_size);
|
|
SetSetting(Set_ghq_hirs_let_texartists_fly, g_settings->ghq_hirs_let_texartists_fly);
|
|
SetSetting(Set_ghq_hirs_dump, g_settings->ghq_hirs_dump);
|
|
#endif
|
|
|
|
if (saveEmulationSettings)
|
|
{
|
|
SetSetting(Set_filtering, g_settings->filtering);
|
|
SetSetting(Set_fog, g_settings->fog);
|
|
SetSetting(Set_buff_clear, g_settings->buff_clear);
|
|
SetSetting(Set_swapmode, g_settings->swapmode);
|
|
SetSetting(Set_lodmode, g_settings->lodmode);
|
|
SetSetting(Set_aspect, g_settings->aspectmode);
|
|
|
|
SetSetting(Set_fb_read_always, g_settings->frame_buffer&fb_ref ? 1 : 0);
|
|
SetSetting(Set_fb_smart, g_settings->frame_buffer & fb_emulation ? 1 : 0);
|
|
SetSetting(Set_fb_hires, g_settings->frame_buffer & fb_hwfbe ? 1 : 0);
|
|
SetSetting(Set_fb_get_info, g_settings->frame_buffer & fb_get_info ? 1 : 0);
|
|
SetSetting(Set_fb_render, g_settings->frame_buffer & fb_depth_render ? 1 : 0);
|
|
SetSetting(Set_detect_cpu_write, g_settings->frame_buffer & fb_cpu_write_hack ? 1 : 0);
|
|
if (g_settings->frame_buffer & fb_read_back_to_screen)
|
|
SetSetting(Set_read_back_to_screen, 1);
|
|
else if (g_settings->frame_buffer & fb_read_back_to_screen2)
|
|
SetSetting(Set_read_back_to_screen, 2);
|
|
else
|
|
SetSetting(Set_read_back_to_screen, 0);
|
|
}
|
|
|
|
FlushSettings();
|
|
}
|
|
|
|
GRSTIPPLE grStippleModeExt = NULL;
|
|
GRSTIPPLE grStipplePatternExt = NULL;
|
|
FxBool(FX_CALL *grKeyPressed)(FxU32) = NULL;
|
|
|
|
int GetTexAddrUMA(int /*tmu*/, int texsize)
|
|
{
|
|
int addr = voodoo.tex_min_addr[0] + voodoo.tmem_ptr[0];
|
|
voodoo.tmem_ptr[0] += texsize;
|
|
voodoo.tmem_ptr[1] = voodoo.tmem_ptr[0];
|
|
return addr;
|
|
}
|
|
int GetTexAddrNonUMA(int tmu, int texsize)
|
|
{
|
|
int addr = voodoo.tex_min_addr[tmu] + voodoo.tmem_ptr[tmu];
|
|
voodoo.tmem_ptr[tmu] += texsize;
|
|
return addr;
|
|
}
|
|
GETTEXADDR GetTexAddr = GetTexAddrNonUMA;
|
|
|
|
// guLoadTextures - used to load the cursor and font textures
|
|
void guLoadTextures()
|
|
{
|
|
int tbuf_size = 0;
|
|
if (voodoo.max_tex_size <= 256)
|
|
{
|
|
grTextureBufferExt(GR_TMU1, voodoo.tex_min_addr[GR_TMU1], GR_LOD_LOG2_256, GR_LOD_LOG2_256,
|
|
GR_ASPECT_LOG2_1x1, GR_TEXFMT_RGB_565, GR_MIPMAPLEVELMASK_BOTH);
|
|
tbuf_size = 8 * grTexCalcMemRequired(GR_LOD_LOG2_256, GR_LOD_LOG2_256,
|
|
GR_ASPECT_LOG2_1x1, GR_TEXFMT_RGB_565);
|
|
}
|
|
else if (g_settings->scr_res_x <= 1024)
|
|
{
|
|
grTextureBufferExt(GR_TMU0, voodoo.tex_min_addr[GR_TMU0], GR_LOD_LOG2_1024, GR_LOD_LOG2_1024,
|
|
GR_ASPECT_LOG2_1x1, GR_TEXFMT_RGB_565, GR_MIPMAPLEVELMASK_BOTH);
|
|
tbuf_size = grTexCalcMemRequired(GR_LOD_LOG2_1024, GR_LOD_LOG2_1024,
|
|
GR_ASPECT_LOG2_1x1, GR_TEXFMT_RGB_565);
|
|
grRenderBuffer(GR_BUFFER_TEXTUREBUFFER_EXT);
|
|
grBufferClear(0, 0, 0xFFFF);
|
|
grRenderBuffer(GR_BUFFER_BACKBUFFER);
|
|
}
|
|
else
|
|
{
|
|
grTextureBufferExt(GR_TMU0, voodoo.tex_min_addr[GR_TMU0], GR_LOD_LOG2_2048, GR_LOD_LOG2_2048,
|
|
GR_ASPECT_LOG2_1x1, GR_TEXFMT_RGB_565, GR_MIPMAPLEVELMASK_BOTH);
|
|
tbuf_size = grTexCalcMemRequired(GR_LOD_LOG2_2048, GR_LOD_LOG2_2048,
|
|
GR_ASPECT_LOG2_1x1, GR_TEXFMT_RGB_565);
|
|
grRenderBuffer(GR_BUFFER_TEXTUREBUFFER_EXT);
|
|
grBufferClear(0, 0, 0xFFFF);
|
|
grRenderBuffer(GR_BUFFER_BACKBUFFER);
|
|
}
|
|
|
|
rdp.texbufs[0].tmu = GR_TMU0;
|
|
rdp.texbufs[0].begin = voodoo.tex_min_addr[GR_TMU0];
|
|
rdp.texbufs[0].end = rdp.texbufs[0].begin + tbuf_size;
|
|
rdp.texbufs[0].count = 0;
|
|
rdp.texbufs[0].clear_allowed = TRUE;
|
|
offset_font = tbuf_size;
|
|
if (voodoo.num_tmu > 1)
|
|
{
|
|
rdp.texbufs[1].tmu = GR_TMU1;
|
|
rdp.texbufs[1].begin = voodoo.tex_UMA ? rdp.texbufs[0].end : voodoo.tex_min_addr[GR_TMU1];
|
|
rdp.texbufs[1].end = rdp.texbufs[1].begin + tbuf_size;
|
|
rdp.texbufs[1].count = 0;
|
|
rdp.texbufs[1].clear_allowed = TRUE;
|
|
if (voodoo.tex_UMA)
|
|
offset_font += tbuf_size;
|
|
else
|
|
offset_texbuf1 = tbuf_size;
|
|
}
|
|
|
|
#include "font.h"
|
|
uint32_t *data = (uint32_t*)font;
|
|
uint32_t cur;
|
|
|
|
// ** Font texture **
|
|
uint8_t *tex8 = (uint8_t*)malloc(256 * 64);
|
|
|
|
fontTex.smallLodLog2 = fontTex.largeLodLog2 = GR_LOD_LOG2_256;
|
|
fontTex.aspectRatioLog2 = GR_ASPECT_LOG2_4x1;
|
|
fontTex.format = GR_TEXFMT_ALPHA_8;
|
|
fontTex.data = tex8;
|
|
|
|
// Decompression: [1-bit inverse alpha --> 8-bit alpha]
|
|
uint32_t i, b;
|
|
for (i = 0; i < 0x200; i++)
|
|
{
|
|
// cur = ~*(data++), byteswapped
|
|
#ifdef __VISUALC__
|
|
cur = _byteswap_ulong(~*(data++));
|
|
#else
|
|
cur = ~*(data++);
|
|
cur = ((cur & 0xFF) << 24) | (((cur >> 8) & 0xFF) << 16) | (((cur >> 16) & 0xFF) << 8) | ((cur >> 24) & 0xFF);
|
|
#endif
|
|
|
|
for (b = 0x80000000; b != 0; b >>= 1)
|
|
{
|
|
if (cur&b) *tex8 = 0xFF;
|
|
else *tex8 = 0x00;
|
|
tex8++;
|
|
}
|
|
}
|
|
|
|
grTexDownloadMipMap(GR_TMU0,
|
|
voodoo.tex_min_addr[GR_TMU0] + offset_font,
|
|
GR_MIPMAPLEVELMASK_BOTH,
|
|
&fontTex);
|
|
|
|
offset_cursor = offset_font + grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, &fontTex);
|
|
|
|
free(fontTex.data);
|
|
|
|
// ** Cursor texture **
|
|
#include "cursor.h"
|
|
data = (uint32_t*)cursor;
|
|
|
|
uint16_t *tex16 = (uint16_t*)malloc(32 * 32 * 2);
|
|
|
|
cursorTex.smallLodLog2 = cursorTex.largeLodLog2 = GR_LOD_LOG2_32;
|
|
cursorTex.aspectRatioLog2 = GR_ASPECT_LOG2_1x1;
|
|
cursorTex.format = GR_TEXFMT_ARGB_1555;
|
|
cursorTex.data = tex16;
|
|
|
|
// Conversion: [16-bit 1555 (swapped) --> 16-bit 1555]
|
|
for (i = 0; i < 0x200; i++)
|
|
{
|
|
cur = *(data++);
|
|
*(tex16++) = (uint16_t)(((cur & 0x000000FF) << 8) | ((cur & 0x0000FF00) >> 8));
|
|
*(tex16++) = (uint16_t)(((cur & 0x00FF0000) >> 8) | ((cur & 0xFF000000) >> 24));
|
|
}
|
|
|
|
grTexDownloadMipMap(GR_TMU0,
|
|
voodoo.tex_min_addr[GR_TMU0] + offset_cursor,
|
|
GR_MIPMAPLEVELMASK_BOTH,
|
|
&cursorTex);
|
|
|
|
// Round to higher 16
|
|
offset_textures = ((offset_cursor + grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, &cursorTex))
|
|
& 0xFFFFFFF0) + 16;
|
|
free(cursorTex.data);
|
|
}
|
|
|
|
#ifdef TEXTURE_FILTER
|
|
void DisplayLoadProgress(const wchar_t *format, ...)
|
|
{
|
|
va_list args;
|
|
wchar_t wbuf[INFO_BUF];
|
|
char buf[INFO_BUF];
|
|
|
|
// process input
|
|
va_start(args, format);
|
|
vswprintf(wbuf, INFO_BUF, format, args);
|
|
va_end(args);
|
|
|
|
// XXX: convert to multibyte
|
|
wcstombs(buf, wbuf, INFO_BUF);
|
|
|
|
float x;
|
|
set_message_combiner();
|
|
output(382, 380, 1, "LOADING TEXTURES. PLEASE WAIT...");
|
|
int len = minval((int)strlen(buf) * 8, 1024);
|
|
x = (1024 - len) / 2.0f;
|
|
output(x, 360, 1, buf);
|
|
grBufferSwap(0);
|
|
grColorMask(FXTRUE, FXTRUE);
|
|
grBufferClear(0, 0, 0xFFFF);
|
|
}
|
|
#endif
|
|
|
|
int InitGfx()
|
|
{
|
|
if (GfxInitDone)
|
|
{
|
|
ReleaseGfx();
|
|
}
|
|
|
|
WriteTrace(TraceGlide64, TraceDebug, "-");
|
|
|
|
debugging = FALSE;
|
|
rdp_reset();
|
|
|
|
// Initialize Glide
|
|
grGlideInit();
|
|
|
|
// Select the Glide device
|
|
grSstSelect(g_settings->card_id);
|
|
|
|
// Is mirroring allowed?
|
|
const char *extensions = grGetString(GR_EXTENSION);
|
|
|
|
// Check which SST we are using and initialize stuff
|
|
// Hiroshi Morii <koolsmoky@users.sourceforge.net>
|
|
enum {
|
|
GR_SSTTYPE_VOODOO = 0,
|
|
GR_SSTTYPE_SST96 = 1,
|
|
GR_SSTTYPE_AT3D = 2,
|
|
GR_SSTTYPE_Voodoo2 = 3,
|
|
GR_SSTTYPE_Banshee = 4,
|
|
GR_SSTTYPE_Voodoo3 = 5,
|
|
GR_SSTTYPE_Voodoo4 = 6,
|
|
GR_SSTTYPE_Voodoo5 = 7
|
|
};
|
|
const char *hardware = grGetString(GR_HARDWARE);
|
|
unsigned int SST_type = GR_SSTTYPE_VOODOO;
|
|
if (strstr(hardware, "Rush")) {
|
|
SST_type = GR_SSTTYPE_SST96;
|
|
}
|
|
else if (strstr(hardware, "Voodoo2")) {
|
|
SST_type = GR_SSTTYPE_Voodoo2;
|
|
}
|
|
else if (strstr(hardware, "Voodoo Banshee")) {
|
|
SST_type = GR_SSTTYPE_Banshee;
|
|
}
|
|
else if (strstr(hardware, "Voodoo3")) {
|
|
SST_type = GR_SSTTYPE_Voodoo3;
|
|
}
|
|
else if (strstr(hardware, "Voodoo4")) {
|
|
SST_type = GR_SSTTYPE_Voodoo4;
|
|
}
|
|
else if (strstr(hardware, "Voodoo5")) {
|
|
SST_type = GR_SSTTYPE_Voodoo5;
|
|
}
|
|
// 2Mb Texture boundary
|
|
voodoo.has_2mb_tex_boundary = (SST_type < GR_SSTTYPE_Banshee) && !evoodoo;
|
|
// use UMA if available
|
|
voodoo.tex_UMA = FALSE;
|
|
//*
|
|
if (strstr(extensions, " TEXUMA ")) {
|
|
// we get better texture cache hits with UMA on
|
|
grEnable(GR_TEXTURE_UMA_EXT);
|
|
voodoo.tex_UMA = TRUE;
|
|
WriteTrace(TraceGlide64, TraceDebug, "Using TEXUMA extension");
|
|
}
|
|
//*/
|
|
|
|
uint32_t res_data = g_settings->res_data;
|
|
if (ev_fullscreen)
|
|
{
|
|
uint32_t _width, _height = 0;
|
|
g_settings->res_data = grWrapperFullScreenResolutionExt((FxU32*)&_width, (FxU32*)&_height);
|
|
g_settings->scr_res_x = g_settings->res_x = _width;
|
|
g_settings->scr_res_y = g_settings->res_y = _height;
|
|
res_data = g_settings->res_data;
|
|
}
|
|
else if (evoodoo)
|
|
{
|
|
g_settings->res_data = g_settings->res_data_org;
|
|
g_settings->scr_res_x = g_settings->res_x = resolutions[g_settings->res_data][0];
|
|
g_settings->scr_res_y = g_settings->res_y = resolutions[g_settings->res_data][1];
|
|
res_data = g_settings->res_data | 0x80000000;
|
|
}
|
|
|
|
gfx_context = 0;
|
|
|
|
// Select the window
|
|
|
|
/*if (fb_hwfbe_enabled)
|
|
{
|
|
gfx_context = grSstWinOpenExt (uintptr_t(gfx.hWnd),
|
|
res_data,
|
|
GR_REFRESH_60Hz,
|
|
GR_COLORFORMAT_RGBA,
|
|
GR_ORIGIN_UPPER_LEFT,
|
|
fb_emulation_enabled?GR_PIXFMT_RGB_565:GR_PIXFMT_ARGB_8888, //32b color is not compatible with fb emulation
|
|
2, // Double-buffering
|
|
1); // 1 auxillary buffer
|
|
}*/
|
|
if (!gfx_context)
|
|
gfx_context = grSstWinOpen(gfx.hWnd,
|
|
res_data,
|
|
GR_REFRESH_60Hz,
|
|
GR_COLORFORMAT_RGBA,
|
|
GR_ORIGIN_UPPER_LEFT,
|
|
2, // Double-buffering
|
|
1); // 1 auxillary buffer
|
|
|
|
if (!gfx_context)
|
|
{
|
|
#ifdef _WIN32
|
|
MessageBox(gfx.hWnd, "Error setting display mode", "Error", MB_OK | MB_ICONEXCLAMATION);
|
|
#endif
|
|
// grSstWinClose (gfx_context);
|
|
grGlideShutdown();
|
|
return FALSE;
|
|
}
|
|
|
|
GfxInitDone = TRUE;
|
|
to_fullscreen = FALSE;
|
|
|
|
#ifdef __WINDOWS__
|
|
if (ev_fullscreen)
|
|
{
|
|
if (gfx.hStatusBar)
|
|
ShowWindow(gfx.hStatusBar, SW_HIDE);
|
|
ShowCursor(FALSE);
|
|
}
|
|
#endif
|
|
|
|
// get the # of TMUs available
|
|
grGet(GR_NUM_TMU, 4, (FxI32*)&voodoo.num_tmu);
|
|
// get maximal texture size
|
|
grGet(GR_MAX_TEXTURE_SIZE, 4, (FxI32*)&voodoo.max_tex_size);
|
|
voodoo.sup_large_tex = (voodoo.max_tex_size > 256 && !(g_settings->hacks & hack_PPL));
|
|
|
|
//num_tmu = 1;
|
|
if (voodoo.tex_UMA)
|
|
{
|
|
GetTexAddr = GetTexAddrUMA;
|
|
voodoo.tex_min_addr[0] = voodoo.tex_min_addr[1] = grTexMinAddress(GR_TMU0);
|
|
voodoo.tex_max_addr[0] = voodoo.tex_max_addr[1] = grTexMaxAddress(GR_TMU0);
|
|
}
|
|
else
|
|
{
|
|
GetTexAddr = GetTexAddrNonUMA;
|
|
voodoo.tex_min_addr[0] = grTexMinAddress(GR_TMU0);
|
|
voodoo.tex_min_addr[1] = grTexMinAddress(GR_TMU1);
|
|
voodoo.tex_max_addr[0] = grTexMaxAddress(GR_TMU0);
|
|
voodoo.tex_max_addr[1] = grTexMaxAddress(GR_TMU1);
|
|
}
|
|
|
|
if (strstr(extensions, "TEXMIRROR") && !(g_settings->hacks&hack_Zelda)) //zelda's trees suffer from hardware mirroring
|
|
voodoo.sup_mirroring = 1;
|
|
else
|
|
voodoo.sup_mirroring = 0;
|
|
|
|
if (strstr(extensions, "TEXFMT")) //VSA100 texture format extension
|
|
voodoo.sup_32bit_tex = TRUE;
|
|
else
|
|
voodoo.sup_32bit_tex = FALSE;
|
|
|
|
voodoo.gamma_correction = 0;
|
|
if (strstr(extensions, "GETGAMMA"))
|
|
grGet(GR_GAMMA_TABLE_ENTRIES, sizeof(voodoo.gamma_table_size), &voodoo.gamma_table_size);
|
|
|
|
grStippleModeExt = (GRSTIPPLE)grStippleMode;
|
|
grStipplePatternExt = (GRSTIPPLE)grStipplePattern;
|
|
|
|
if (grStipplePatternExt)
|
|
grStipplePatternExt(g_settings->stipple_pattern);
|
|
|
|
char strKeyPressedExt[] = "grKeyPressedExt";
|
|
grKeyPressed = (FxBool(FX_CALL *)(FxU32))grGetProcAddress(strKeyPressedExt);
|
|
|
|
InitCombine();
|
|
|
|
#ifdef SIMULATE_VOODOO1
|
|
voodoo.num_tmu = 1;
|
|
voodoo.sup_mirroring = 0;
|
|
#endif
|
|
|
|
#ifdef SIMULATE_BANSHEE
|
|
voodoo.num_tmu = 1;
|
|
voodoo.sup_mirroring = 1;
|
|
#endif
|
|
|
|
grCoordinateSpace(GR_WINDOW_COORDS);
|
|
grVertexLayout(GR_PARAM_XY, offsetof(VERTEX, x), GR_PARAM_ENABLE);
|
|
grVertexLayout(GR_PARAM_Q, offsetof(VERTEX, q), GR_PARAM_ENABLE);
|
|
grVertexLayout(GR_PARAM_Z, offsetof(VERTEX, z), GR_PARAM_ENABLE);
|
|
grVertexLayout(GR_PARAM_ST0, offsetof(VERTEX, coord[0]), GR_PARAM_ENABLE);
|
|
grVertexLayout(GR_PARAM_ST1, offsetof(VERTEX, coord[2]), GR_PARAM_ENABLE);
|
|
grVertexLayout(GR_PARAM_PARGB, offsetof(VERTEX, b), GR_PARAM_ENABLE);
|
|
|
|
grCullMode(GR_CULL_NEGATIVE);
|
|
|
|
if (g_settings->fog) //"FOGCOORD" extension
|
|
{
|
|
if (strstr(extensions, "FOGCOORD"))
|
|
{
|
|
GrFog_t fog_t[64];
|
|
guFogGenerateLinear(fog_t, 0.0f, 255.0f);//(float)rdp.fog_multiplier + (float)rdp.fog_offset);//256.0f);
|
|
|
|
for (int i = 63; i > 0; i--)
|
|
{
|
|
if (fog_t[i] - fog_t[i - 1] > 63)
|
|
{
|
|
fog_t[i - 1] = fog_t[i] - 63;
|
|
}
|
|
}
|
|
fog_t[0] = 0;
|
|
// for (int f = 0; f < 64; f++)
|
|
// {
|
|
// WriteTrace(TraceRDP, TraceDebug, "fog[%d]=%d->%f", f, fog_t[f], guFogTableIndexToW(f));
|
|
// }
|
|
grFogTable(fog_t);
|
|
grVertexLayout(GR_PARAM_FOG_EXT, offsetof(VERTEX, f), GR_PARAM_ENABLE);
|
|
}
|
|
else //not supported
|
|
g_settings->fog = FALSE;
|
|
}
|
|
|
|
grDepthBufferMode(GR_DEPTHBUFFER_ZBUFFER);
|
|
grDepthBufferFunction(GR_CMP_LESS);
|
|
grDepthMask(FXTRUE);
|
|
|
|
g_settings->res_x = g_settings->scr_res_x;
|
|
g_settings->res_y = g_settings->scr_res_y;
|
|
ChangeSize();
|
|
|
|
guLoadTextures();
|
|
ClearCache();
|
|
|
|
grCullMode(GR_CULL_DISABLE);
|
|
grDepthBufferMode(GR_DEPTHBUFFER_ZBUFFER);
|
|
grDepthBufferFunction(GR_CMP_ALWAYS);
|
|
grRenderBuffer(GR_BUFFER_BACKBUFFER);
|
|
grColorMask(FXTRUE, FXTRUE);
|
|
grDepthMask(FXTRUE);
|
|
grBufferClear(0, 0, 0xFFFF);
|
|
grBufferSwap(0);
|
|
grBufferClear(0, 0, 0xFFFF);
|
|
grDepthMask(FXFALSE);
|
|
grTexFilterMode(0, GR_TEXTUREFILTER_BILINEAR, GR_TEXTUREFILTER_BILINEAR);
|
|
grTexFilterMode(1, GR_TEXTUREFILTER_BILINEAR, GR_TEXTUREFILTER_BILINEAR);
|
|
grTexClampMode(0, GR_TEXTURECLAMP_CLAMP, GR_TEXTURECLAMP_CLAMP);
|
|
grTexClampMode(1, GR_TEXTURECLAMP_CLAMP, GR_TEXTURECLAMP_CLAMP);
|
|
grClipWindow(0, 0, g_settings->scr_res_x, g_settings->scr_res_y);
|
|
rdp.update |= UPDATE_SCISSOR | UPDATE_COMBINE | UPDATE_ZBUF_ENABLED | UPDATE_CULL_MODE;
|
|
|
|
#ifdef TEXTURE_FILTER // Hiroshi Morii <koolsmoky@users.sourceforge.net>
|
|
if (!g_settings->ghq_use)
|
|
{
|
|
g_settings->ghq_use = g_settings->ghq_fltr || g_settings->ghq_enht /*|| g_settings->ghq_cmpr*/ || g_settings->ghq_hirs;
|
|
if (g_settings->ghq_use)
|
|
{
|
|
/* Plugin path */
|
|
int options = texfltr[g_settings->ghq_fltr] | texenht[g_settings->ghq_enht] | texcmpr[g_settings->ghq_cmpr] | texhirs[g_settings->ghq_hirs];
|
|
if (g_settings->ghq_enht_cmpr)
|
|
options |= COMPRESS_TEX;
|
|
if (g_settings->ghq_hirs_cmpr)
|
|
options |= COMPRESS_HIRESTEX;
|
|
// if (g_settings->ghq_enht_tile)
|
|
// options |= TILE_TEX;
|
|
if (g_settings->ghq_hirs_tile)
|
|
options |= TILE_HIRESTEX;
|
|
if (g_settings->ghq_enht_f16bpp)
|
|
options |= FORCE16BPP_TEX;
|
|
if (g_settings->ghq_hirs_f16bpp)
|
|
options |= FORCE16BPP_HIRESTEX;
|
|
if (g_settings->ghq_enht_gz)
|
|
options |= GZ_TEXCACHE;
|
|
if (g_settings->ghq_hirs_gz)
|
|
options |= GZ_HIRESTEXCACHE;
|
|
if (g_settings->ghq_cache_save)
|
|
options |= (DUMP_TEXCACHE | DUMP_HIRESTEXCACHE);
|
|
if (g_settings->ghq_hirs_let_texartists_fly)
|
|
options |= LET_TEXARTISTS_FLY;
|
|
if (g_settings->ghq_hirs_dump)
|
|
options |= DUMP_TEX;
|
|
|
|
ghq_dmptex_toggle_key = 0;
|
|
|
|
g_settings->ghq_use = (int)ext_ghq_init(voodoo.max_tex_size, // max texture width supported by hardware
|
|
voodoo.max_tex_size, // max texture height supported by hardware
|
|
voodoo.sup_32bit_tex ? 32 : 16, // max texture bpp supported by hardware
|
|
options,
|
|
g_settings->ghq_cache_size * 1024 * 1024, // cache texture to system memory
|
|
g_settings->texture_dir.c_str(),
|
|
rdp.RomName, // name of ROM. must be no longer than 256 characters
|
|
DisplayLoadProgress);
|
|
}
|
|
}
|
|
if (g_settings->ghq_use && strstr(extensions, "TEXMIRROR"))
|
|
voodoo.sup_mirroring = 1;
|
|
#endif
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
void ReleaseGfx()
|
|
{
|
|
WriteTrace(TraceGlide64, TraceDebug, "-");
|
|
|
|
// Restore gamma settings
|
|
if (voodoo.gamma_correction)
|
|
{
|
|
if (voodoo.gamma_table_r)
|
|
grLoadGammaTable(voodoo.gamma_table_size, voodoo.gamma_table_r, voodoo.gamma_table_g, voodoo.gamma_table_b);
|
|
else
|
|
guGammaCorrectionRGB(1.3f, 1.3f, 1.3f); //1.3f is default 3dfx gamma for everything but desktop
|
|
voodoo.gamma_correction = 0;
|
|
}
|
|
|
|
// Release graphics
|
|
grSstWinClose(gfx_context);
|
|
|
|
// Shutdown glide
|
|
grGlideShutdown();
|
|
|
|
GfxInitDone = FALSE;
|
|
rdp.window_changed = TRUE;
|
|
}
|
|
|
|
//
|
|
// DllMain - called when the DLL is loaded, use this to get the DLL's instance
|
|
//
|
|
class wxDLLApp : public wxApp
|
|
{
|
|
public:
|
|
virtual bool OnInit();
|
|
virtual void CleanUp();
|
|
};
|
|
|
|
IMPLEMENT_APP_NO_MAIN(wxDLLApp)
|
|
|
|
bool wxDLLApp::OnInit()
|
|
{
|
|
wxImage::AddHandler(new wxPNGHandler);
|
|
wxImage::AddHandler(new wxJPEGHandler);
|
|
return true;
|
|
}
|
|
|
|
void wxDLLApp::CleanUp()
|
|
{
|
|
wxApp::CleanUp();
|
|
}
|
|
|
|
#ifndef __WINDOWS__
|
|
int __attribute__((constructor)) DllLoad(void);
|
|
int __attribute__((destructor)) DllUnload(void);
|
|
#endif
|
|
|
|
// Called when the library is loaded and before dlopen() returns
|
|
int DllLoad(void)
|
|
{
|
|
int argc = 0;
|
|
char **argv = NULL;
|
|
wxEntryStart(argc, argv);
|
|
if (wxTheApp)
|
|
return wxTheApp->CallOnInit() ? TRUE : FALSE;
|
|
return 0;
|
|
}
|
|
|
|
// Called when the library is unloaded and before dlclose() returns
|
|
int DllUnload(void)
|
|
{
|
|
if (wxTheApp)
|
|
wxTheApp->OnExit();
|
|
wxEntryCleanup();
|
|
return TRUE;
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
void wxSetInstance(HINSTANCE hInstance);
|
|
CriticalSection * g_ProcessDListCS = NULL;
|
|
|
|
extern "C" int WINAPI DllMain(HINSTANCE hinst, DWORD fdwReason, LPVOID /*lpReserved*/)
|
|
{
|
|
if (fdwReason == DLL_PROCESS_ATTACH)
|
|
{
|
|
hinstDLL = hinst;
|
|
SetupTrace();
|
|
if (g_ProcessDListCS == NULL)
|
|
{
|
|
g_ProcessDListCS = new CriticalSection();
|
|
}
|
|
wxSetInstance(hinstDLL);
|
|
return DllLoad();
|
|
}
|
|
else if (fdwReason == DLL_PROCESS_DETACH)
|
|
{
|
|
if (g_ProcessDListCS)
|
|
{
|
|
delete g_ProcessDListCS;
|
|
}
|
|
return DllUnload();
|
|
}
|
|
return TRUE;
|
|
}
|
|
#endif
|
|
|
|
void CALL ReadScreen(void **dest, int *width, int *height)
|
|
{
|
|
*width = g_settings->res_x;
|
|
*height = g_settings->res_y;
|
|
uint8_t * buff = (uint8_t*)malloc(g_settings->res_x * g_settings->res_y * 3);
|
|
uint8_t * line = buff;
|
|
*dest = (void*)buff;
|
|
|
|
GrLfbInfo_t info;
|
|
info.size = sizeof(GrLfbInfo_t);
|
|
if (grLfbLock(GR_LFB_READ_ONLY,
|
|
GR_BUFFER_FRONTBUFFER,
|
|
GR_LFBWRITEMODE_565,
|
|
GR_ORIGIN_UPPER_LEFT,
|
|
FXFALSE,
|
|
&info))
|
|
{
|
|
uint32_t offset_src = info.strideInBytes*(g_settings->scr_res_y - 1);
|
|
|
|
// Copy the screen
|
|
uint8_t r, g, b;
|
|
if (info.writeMode == GR_LFBWRITEMODE_8888)
|
|
{
|
|
uint32_t col;
|
|
for (uint32_t y = 0; y < g_settings->res_y; y++)
|
|
{
|
|
uint32_t *ptr = (uint32_t*)((uint8_t*)info.lfbPtr + offset_src);
|
|
for (uint32_t x = 0; x < g_settings->res_x; x++)
|
|
{
|
|
col = *(ptr++);
|
|
r = (uint8_t)((col >> 16) & 0xFF);
|
|
g = (uint8_t)((col >> 8) & 0xFF);
|
|
b = (uint8_t)(col & 0xFF);
|
|
line[x * 3] = b;
|
|
line[x * 3 + 1] = g;
|
|
line[x * 3 + 2] = r;
|
|
}
|
|
line += g_settings->res_x * 3;
|
|
offset_src -= info.strideInBytes;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
uint16_t col;
|
|
for (uint32_t y = 0; y < g_settings->res_y; y++)
|
|
{
|
|
uint16_t *ptr = (uint16_t*)((uint8_t*)info.lfbPtr + offset_src);
|
|
for (uint32_t x = 0; x < g_settings->res_x; x++)
|
|
{
|
|
col = *(ptr++);
|
|
r = (uint8_t)((float)(col >> 11) / 31.0f * 255.0f);
|
|
g = (uint8_t)((float)((col >> 5) & 0x3F) / 63.0f * 255.0f);
|
|
b = (uint8_t)((float)(col & 0x1F) / 31.0f * 255.0f);
|
|
line[x * 3] = b;
|
|
line[x * 3 + 1] = g;
|
|
line[x * 3 + 2] = r;
|
|
}
|
|
line += g_settings->res_x * 3;
|
|
offset_src -= info.strideInBytes;
|
|
}
|
|
}
|
|
// Unlock the frontbuffer
|
|
grLfbUnlock(GR_LFB_READ_ONLY, GR_BUFFER_FRONTBUFFER);
|
|
}
|
|
WriteTrace(TraceGlide64, TraceDebug, "Success");
|
|
}
|
|
|
|
/******************************************************************
|
|
Function: CaptureScreen
|
|
Purpose: This function dumps the current frame to a file
|
|
input: pointer to the directory to save the file to
|
|
output: none
|
|
*******************************************************************/
|
|
EXPORT void CALL CaptureScreen(char * Directory)
|
|
{
|
|
capture_screen = 1;
|
|
capture_path = Directory;
|
|
}
|
|
|
|
/******************************************************************
|
|
Function: ChangeWindow
|
|
Purpose: to change the window between fullscreen and window
|
|
mode. If the window was in fullscreen this should
|
|
change the screen to window mode and vice vesa.
|
|
input: none
|
|
output: none
|
|
*******************************************************************/
|
|
EXPORT void CALL ChangeWindow(void)
|
|
{
|
|
WriteTrace(TraceGlide64, TraceDebug, "-");
|
|
|
|
if (evoodoo)
|
|
{
|
|
if (!ev_fullscreen)
|
|
{
|
|
to_fullscreen = TRUE;
|
|
ev_fullscreen = TRUE;
|
|
#ifdef __WINDOWS__
|
|
if (gfx.hStatusBar)
|
|
ShowWindow(gfx.hStatusBar, SW_HIDE);
|
|
ShowCursor(FALSE);
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
ev_fullscreen = FALSE;
|
|
InitGfx();
|
|
#ifdef __WINDOWS__
|
|
ShowCursor(TRUE);
|
|
if (gfx.hStatusBar)
|
|
{
|
|
ShowWindow(gfx.hStatusBar, SW_SHOW);
|
|
}
|
|
SetWindowLongPtr(gfx.hWnd, GWLP_WNDPROC, (LONG_PTR)oldWndProc);
|
|
#endif
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Go to fullscreen at next dlist
|
|
// This is for compatibility with 1964, which reloads the plugin
|
|
// when switching to fullscreen
|
|
if (!GfxInitDone)
|
|
{
|
|
to_fullscreen = TRUE;
|
|
#ifdef __WINDOWS__
|
|
if (gfx.hStatusBar)
|
|
ShowWindow(gfx.hStatusBar, SW_HIDE);
|
|
ShowCursor(FALSE);
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
ReleaseGfx();
|
|
#ifdef __WINDOWS__
|
|
ShowCursor(TRUE);
|
|
if (gfx.hStatusBar)
|
|
ShowWindow(gfx.hStatusBar, SW_SHOW);
|
|
// SetWindowLong fixes the following Windows XP Banshee issues:
|
|
// 1964 crash error when loading another rom.
|
|
// All N64 emu's minimize, restore crashes.
|
|
SetWindowLongPtr(gfx.hWnd, GWLP_WNDPROC, (LONG_PTR)oldWndProc);
|
|
#endif
|
|
}
|
|
}
|
|
}
|
|
|
|
/******************************************************************
|
|
Function: CloseDLL
|
|
Purpose: This function is called when the emulator is closing
|
|
down allowing the dll to de-initialise.
|
|
input: none
|
|
output: none
|
|
*******************************************************************/
|
|
void CALL CloseDLL(void)
|
|
{
|
|
WriteTrace(TraceGlide64, TraceDebug, "-");
|
|
|
|
// re-set the old window proc
|
|
#ifdef WINPROC_OVERRIDE
|
|
SetWindowLongPtr(gfx.hWnd, GWLP_WNDPROC, (LONG_PTR)oldWndProc);
|
|
#endif
|
|
|
|
#ifdef ALTTAB_FIX
|
|
if (hhkLowLevelKybd)
|
|
{
|
|
UnhookWindowsHookEx(hhkLowLevelKybd);
|
|
hhkLowLevelKybd = 0;
|
|
}
|
|
#endif
|
|
|
|
//CLOSELOG ();
|
|
|
|
#ifdef TEXTURE_FILTER // Hiroshi Morii <koolsmoky@users.sourceforge.net>
|
|
if (g_settings->ghq_use)
|
|
{
|
|
ext_ghq_shutdown();
|
|
g_settings->ghq_use = 0;
|
|
}
|
|
#endif
|
|
|
|
if (g_settings)
|
|
{
|
|
delete g_settings;
|
|
g_settings = NULL;
|
|
}
|
|
|
|
ReleaseGfx();
|
|
ZLUT_release();
|
|
ClearCache();
|
|
delete[] voodoo.gamma_table_r;
|
|
voodoo.gamma_table_r = 0;
|
|
delete[] voodoo.gamma_table_g;
|
|
voodoo.gamma_table_g = 0;
|
|
delete[] voodoo.gamma_table_b;
|
|
voodoo.gamma_table_b = 0;
|
|
}
|
|
|
|
/******************************************************************
|
|
Function: DllTest
|
|
Purpose: This function is optional function that is provided
|
|
to allow the user to test the dll
|
|
input: a handle to the window that calls this function
|
|
output: none
|
|
*******************************************************************/
|
|
void CALL DllTest(HWND /*hParent*/)
|
|
{
|
|
}
|
|
|
|
/******************************************************************
|
|
Function: DrawScreen
|
|
Purpose: This function is called when the emulator receives a
|
|
WM_PAINT message. This allows the gfx to fit in when
|
|
it is being used in the desktop.
|
|
input: none
|
|
output: none
|
|
*******************************************************************/
|
|
void CALL DrawScreen(void)
|
|
{
|
|
WriteTrace(TraceGlide64, TraceDebug, "-");
|
|
}
|
|
|
|
/******************************************************************
|
|
Function: GetDllInfo
|
|
Purpose: This function allows the emulator to gather information
|
|
about the dll by filling in the PluginInfo structure.
|
|
input: a pointer to a PLUGIN_INFO stucture that needs to be
|
|
filled by the function. (see def above)
|
|
output: none
|
|
*******************************************************************/
|
|
void CALL GetDllInfo(PLUGIN_INFO * PluginInfo)
|
|
{
|
|
PluginInfo->Version = 0x0104; // Set to 0x0104
|
|
PluginInfo->Type = PLUGIN_TYPE_GFX; // Set to PLUGIN_TYPE_GFX
|
|
#ifdef _DEBUG
|
|
sprintf(PluginInfo->Name, "Glide64 For PJ64 (Debug): %s", VER_FILE_VERSION_STR);
|
|
#else
|
|
sprintf(PluginInfo->Name, "Glide64 For PJ64: %s", VER_FILE_VERSION_STR);
|
|
#endif
|
|
|
|
// If DLL supports memory these memory options then set them to TRUE or FALSE
|
|
// if it does not support it
|
|
PluginInfo->NormalMemory = FALSE; // a normal uint8_t array
|
|
PluginInfo->MemoryBswaped = TRUE; // a normal uint8_t array where the memory has been pre
|
|
// bswap on a dword (32 bits) boundry
|
|
}
|
|
|
|
/******************************************************************
|
|
Function: InitiateGFX
|
|
Purpose: This function is called when the DLL is started to give
|
|
information from the emulator that the n64 graphics
|
|
uses. This is not called from the emulation thread.
|
|
Input: Gfx_Info is passed to this function which is defined
|
|
above.
|
|
Output: TRUE on success
|
|
FALSE on failure to initialise
|
|
|
|
** note on interrupts **:
|
|
To generate an interrupt set the appropriate bit in MI_INTR_REG
|
|
and then call the function CheckInterrupts to tell the emulator
|
|
that there is a waiting interrupt.
|
|
*******************************************************************/
|
|
|
|
int CALL InitiateGFX(GFX_INFO Gfx_Info)
|
|
{
|
|
WriteTrace(TraceInterface, TraceDebug, "Start");
|
|
voodoo.num_tmu = 2;
|
|
|
|
// Assume scale of 1 for debug purposes
|
|
rdp.scale_x = 1.0f;
|
|
rdp.scale_y = 1.0f;
|
|
|
|
g_settings = new CSettings;
|
|
ReadSettings();
|
|
char name[21] = "DEFAULT";
|
|
ReadSpecialSettings(name);
|
|
g_settings->res_data_org = g_settings->res_data;
|
|
|
|
#ifdef FPS
|
|
fps_last.SetToNow();
|
|
#endif
|
|
|
|
debug_init(); // Initialize debugger
|
|
|
|
gfx = Gfx_Info;
|
|
|
|
#ifdef WINPROC_OVERRIDE
|
|
// [H.Morii] inject our own winproc so that "alt-enter to fullscreen"
|
|
// message is shown when the emulator window is activated.
|
|
WNDPROC curWndProc = (WNDPROC)GetWindowLongPtr(gfx.hWnd, GWLP_WNDPROC);
|
|
if (curWndProc && curWndProc != (WNDPROC)WndProc) {
|
|
oldWndProc = (WNDPROC)SetWindowLongPtr(gfx.hWnd, GWLP_WNDPROC, (LONG_PTR)WndProc);
|
|
}
|
|
#endif
|
|
|
|
util_init();
|
|
math_init();
|
|
TexCacheInit();
|
|
CRC_BuildTable();
|
|
CountCombine();
|
|
if (fb_depth_render_enabled)
|
|
ZLUT_init();
|
|
|
|
grConfigWrapperExt(g_settings->wrpResolution, g_settings->wrpVRAM * 1024 * 1024, g_settings->wrpFBO, g_settings->wrpAnisotropic);
|
|
|
|
grGlideInit();
|
|
grSstSelect(0);
|
|
const char *extensions = grGetString(GR_EXTENSION);
|
|
grGlideShutdown();
|
|
if (strstr(extensions, "EVOODOO"))
|
|
{
|
|
evoodoo = 1;
|
|
voodoo.has_2mb_tex_boundary = 0;
|
|
}
|
|
else
|
|
{
|
|
evoodoo = 0;
|
|
voodoo.has_2mb_tex_boundary = 1;
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
/******************************************************************
|
|
Function: MoveScreen
|
|
Purpose: This function is called in response to the emulator
|
|
receiving a WM_MOVE passing the xpos and ypos passed
|
|
from that message.
|
|
input: xpos - the x-coordinate of the upper-left corner of the
|
|
client area of the window.
|
|
ypos - y-coordinate of the upper-left corner of the
|
|
client area of the window.
|
|
output: none
|
|
*******************************************************************/
|
|
void CALL MoveScreen(int xpos, int ypos)
|
|
{
|
|
xpos = xpos;
|
|
ypos = ypos;
|
|
WriteTrace(TraceGlide64, TraceDebug, "xpos: %d ypos: %d", xpos, ypos);
|
|
rdp.window_changed = TRUE;
|
|
}
|
|
|
|
void CALL PluginLoaded(void)
|
|
{
|
|
SetModuleName("default");
|
|
Set_basic_mode = FindSystemSettingId("Basic Mode");
|
|
Set_texture_dir = FindSystemSettingId("Dir:Texture");
|
|
Set_log_flush = FindSystemSettingId("Log Auto Flush");
|
|
Set_log_dir = FindSystemSettingId("Dir:Log");
|
|
SetupTrace();
|
|
|
|
WriteTrace(TraceInterface, TraceDebug, "Start");
|
|
|
|
SetModuleName("Glide64");
|
|
general_setting(Set_CardId, "card_id", 0);
|
|
general_setting(Set_Resolution, "resolution", 7);
|
|
general_setting(Set_vsync, "vsync", 1);
|
|
general_setting(Set_ssformat, "ssformat", 1);
|
|
general_setting(Set_ShowFps, "show_fps", 0);
|
|
general_setting(Set_clock, "clock", 0);
|
|
general_setting(Set_clock_24_hr, "clock_24_hr", 0);
|
|
general_setting(Set_texenh_options, "texenh_options", 0);
|
|
general_setting(Set_hotkeys, "hotkeys", 1);
|
|
general_setting(Set_wrpResolution, "wrpResolution", 0);
|
|
general_setting(Set_wrpVRAM, "wrpVRAM", 0);
|
|
general_setting(Set_wrpFBO, "wrpFBO", 0);
|
|
general_setting(Set_wrpAnisotropic, "wrpAnisotropic", 0);
|
|
general_setting(Set_autodetect_ucode, "autodetect_ucode", 1);
|
|
general_setting(Set_ucode, "ucode", 2);
|
|
general_setting(Set_wireframe, "wireframe", 0);
|
|
general_setting(Set_wfmode, "wfmode", 1);
|
|
general_setting(Set_logging, "logging", 0);
|
|
general_setting(Set_log_clear, "log_clear", 0);
|
|
general_setting(Set_run_in_window, "run_in_window", 0);
|
|
general_setting(Set_elogging, "elogging", 0);
|
|
general_setting(Set_filter_cache, "filter_cache", 0);
|
|
general_setting(Set_unk_as_red, "unk_as_red", 0);
|
|
general_setting(Set_log_unk, "log_unk", 0);
|
|
general_setting(Set_unk_clear, "unk_clear", 0);
|
|
general_setting(Set_ghq_fltr, "ghq_fltr", 0);
|
|
general_setting(Set_ghq_cmpr, "ghq_cmpr", 0);
|
|
general_setting(Set_ghq_enht, "ghq_enht", 0);
|
|
general_setting(Set_ghq_hirs, "ghq_hirs", 0);
|
|
general_setting(Set_ghq_enht_cmpr, "ghq_enht_cmpr", 0);
|
|
general_setting(Set_ghq_enht_tile, "ghq_enht_tile", 0);
|
|
general_setting(Set_ghq_enht_f16bpp, "ghq_enht_f16bpp", 0);
|
|
general_setting(Set_ghq_enht_gz, "ghq_enht_gz", 1);
|
|
general_setting(Set_ghq_enht_nobg, "ghq_enht_nobg", 0);
|
|
general_setting(Set_ghq_hirs_cmpr, "ghq_hirs_cmpr", 0);
|
|
general_setting(Set_ghq_hirs_tile, "ghq_hirs_tile", 0);
|
|
general_setting(Set_ghq_hirs_f16bpp, "ghq_hirs_f16bpp", 0);
|
|
general_setting(Set_ghq_hirs_gz, "ghq_hirs_gz", 1);
|
|
general_setting(Set_ghq_hirs_altcrc, "ghq_hirs_altcrc", 1);
|
|
general_setting(Set_ghq_cache_save, "ghq_cache_save", 1);
|
|
general_setting(Set_ghq_cache_size, "ghq_cache_size", 0);
|
|
general_setting(Set_ghq_hirs_let_texartists_fly, "ghq_hirs_let_texartists_fly", 0);
|
|
general_setting(Set_ghq_hirs_dump, "ghq_hirs_dump", 0);
|
|
|
|
game_setting(Set_alt_tex_size, "alt_tex_size", 0);
|
|
game_setting(Set_use_sts1_only, "use_sts1_only", 0);
|
|
game_setting(Set_force_calc_sphere, "force_calc_sphere", 0);
|
|
game_setting(Set_correct_viewport, "correct_viewport", 0);
|
|
game_setting(Set_increase_texrect_edge, "increase_texrect_edge", 0);
|
|
game_setting(Set_decrease_fillrect_edge, "decrease_fillrect_edge", 0);
|
|
game_setting(Set_texture_correction, "texture_correction", 1);
|
|
game_setting(Set_pal230, "pal230", 0);
|
|
game_setting(Set_stipple_mode, "stipple_mode", 2);
|
|
|
|
game_setting(Set_stipple_pattern, "stipple_pattern", 0x3E0F83E0);
|
|
game_setting(Set_force_microcheck, "force_microcheck", 0);
|
|
game_setting(Set_force_quad3d, "force_quad3d", 0);
|
|
game_setting(Set_clip_zmin, "clip_zmin", 0);
|
|
game_setting(Set_clip_zmax, "clip_zmax", 1);
|
|
game_setting(Set_fast_crc, "fast_crc", 1);
|
|
game_setting(Set_adjust_aspect, "adjust_aspect", 1);
|
|
game_setting(Set_zmode_compare_less, "zmode_compare_less", 0);
|
|
game_setting(Set_old_style_adither, "old_style_adither", 0);
|
|
game_setting(Set_n64_z_scale, "n64_z_scale", 0);
|
|
game_setting(Set_optimize_texrect, "optimize_texrect", 1);
|
|
game_setting(Set_ignore_aux_copy, "ignore_aux_copy", (unsigned int)-1);
|
|
game_setting(Set_hires_buf_clear, "hires_buf_clear", 1);
|
|
game_setting(Set_fb_read_alpha, "fb_read_alpha", 0);
|
|
game_setting(Set_useless_is_useless, "useless_is_useless", (unsigned int)-1);
|
|
game_setting(Set_fb_crc_mode, "fb_crc_mode", 1);
|
|
game_setting(Set_filtering, "filtering", 0);
|
|
game_setting(Set_fog, "fog", 1);
|
|
game_setting(Set_buff_clear, "buff_clear", 1);
|
|
game_setting(Set_swapmode, "swapmode", 1);
|
|
game_setting(Set_aspect, "aspect", 0);
|
|
game_setting(Set_lodmode, "lodmode", 0);
|
|
|
|
game_setting(Set_fb_smart, "fb_smart", 1);
|
|
game_setting(Set_fb_hires, "fb_hires", 1);
|
|
game_setting(Set_fb_read_always, "fb_read_always", 0);
|
|
game_setting(Set_read_back_to_screen, "read_back_to_screen", 0);
|
|
game_setting(Set_detect_cpu_write, "detect_cpu_write", 0);
|
|
game_setting(Set_fb_get_info, "fb_get_info", 0);
|
|
game_setting(Set_fb_render, "fb_render", 0);
|
|
|
|
WriteTrace(TraceInterface, TraceDebug, "Done");
|
|
}
|
|
|
|
/******************************************************************
|
|
Function: RomClosed
|
|
Purpose: This function is called when a rom is closed.
|
|
input: none
|
|
output: none
|
|
*******************************************************************/
|
|
void CALL RomClosed(void)
|
|
{
|
|
WriteTrace(TraceGlide64, TraceDebug, "-");
|
|
|
|
rdp.window_changed = TRUE;
|
|
romopen = FALSE;
|
|
if (evoodoo)
|
|
{
|
|
ReleaseGfx();
|
|
}
|
|
}
|
|
|
|
static void CheckDRAMSize()
|
|
{
|
|
uint32_t test;
|
|
GLIDE64_TRY
|
|
{
|
|
test = gfx.RDRAM[0x007FFFFF] + 1;
|
|
}
|
|
GLIDE64_CATCH
|
|
{
|
|
test = 0;
|
|
}
|
|
if (test)
|
|
BMASK = 0x7FFFFF;
|
|
else
|
|
BMASK = WMASK;
|
|
#ifdef LOGGING
|
|
sprintf(out_buf, "Detected RDRAM size: %08lx", BMASK);
|
|
LOG(out_buf);
|
|
#endif
|
|
}
|
|
|
|
/******************************************************************
|
|
Function: RomOpen
|
|
Purpose: This function is called when a rom is open. (from the
|
|
emulation thread)
|
|
input: none
|
|
output: none
|
|
*******************************************************************/
|
|
void CALL RomOpen(void)
|
|
{
|
|
WriteTrace(TraceGlide64, TraceDebug, "-");
|
|
no_dlist = true;
|
|
romopen = TRUE;
|
|
ucode_error_report = TRUE; // allowed to report ucode errors
|
|
rdp_reset();
|
|
|
|
// Get the country code & translate to NTSC(0) or PAL(1)
|
|
uint16_t code = ((uint16_t*)gfx.HEADER)[0x1F ^ 1];
|
|
|
|
if (code == 0x4400) region = 1; // Germany (PAL)
|
|
if (code == 0x4500) region = 0; // USA (NTSC)
|
|
if (code == 0x4A00) region = 0; // Japan (NTSC)
|
|
if (code == 0x5000) region = 1; // Europe (PAL)
|
|
if (code == 0x5500) region = 0; // Australia (NTSC)
|
|
|
|
char name[21] = "DEFAULT";
|
|
ReadSpecialSettings(name);
|
|
|
|
// get the name of the ROM
|
|
for (int i = 0; i < 20; i++)
|
|
{
|
|
char ch;
|
|
const char invalid_ch = '?'; /* Some Japanese games use wide chars. */
|
|
|
|
ch = (char)gfx.HEADER[(32 + i) ^ 3];
|
|
if (ch == '\0')
|
|
ch = ' ';
|
|
if (ch < ' ')
|
|
ch = invalid_ch;
|
|
if (ch > '~')
|
|
ch = invalid_ch;
|
|
name[i] = ch;
|
|
}
|
|
name[20] = '\0';
|
|
|
|
// remove all trailing spaces
|
|
while (name[strlen(name) - 1] == ' ')
|
|
{
|
|
name[strlen(name) - 1] = 0;
|
|
}
|
|
|
|
if (g_settings->ghq_use && strcmp(rdp.RomName, name) != 0)
|
|
{
|
|
ext_ghq_shutdown();
|
|
g_settings->ghq_use = 0;
|
|
}
|
|
strcpy(rdp.RomName, name);
|
|
ReadSpecialSettings(name);
|
|
ClearCache();
|
|
|
|
CheckDRAMSize();
|
|
|
|
// ** EVOODOO EXTENSIONS **
|
|
if (!GfxInitDone)
|
|
{
|
|
grGlideInit();
|
|
grSstSelect(0);
|
|
}
|
|
const char *extensions = grGetString(GR_EXTENSION);
|
|
grGlideShutdown();
|
|
|
|
if (strstr(extensions, "EVOODOO"))
|
|
evoodoo = 1;
|
|
else
|
|
evoodoo = 0;
|
|
|
|
if (evoodoo)
|
|
InitGfx();
|
|
|
|
if (strstr(extensions, "ROMNAME"))
|
|
{
|
|
char strSetRomName[] = "grSetRomName";
|
|
void (FX_CALL *grSetRomName)(char*);
|
|
grSetRomName = (void (FX_CALL *)(char*))grGetProcAddress(strSetRomName);
|
|
grSetRomName(name);
|
|
}
|
|
// **
|
|
}
|
|
|
|
/******************************************************************
|
|
Function: ShowCFB
|
|
Purpose: Useally once Dlists are started being displayed, cfb is
|
|
ignored. This function tells the dll to start displaying
|
|
them again.
|
|
input: none
|
|
output: none
|
|
*******************************************************************/
|
|
bool no_dlist = true;
|
|
void CALL ShowCFB(void)
|
|
{
|
|
WriteTrace(TraceGlide64, TraceDebug, "-");
|
|
no_dlist = true;
|
|
}
|
|
|
|
void drawViRegBG()
|
|
{
|
|
WriteTrace(TraceGlide64, TraceDebug, "-");
|
|
const uint32_t VIwidth = *gfx.VI_WIDTH_REG;
|
|
FB_TO_SCREEN_INFO fb_info;
|
|
fb_info.width = VIwidth;
|
|
fb_info.height = (uint32_t)rdp.vi_height;
|
|
if (fb_info.height == 0)
|
|
{
|
|
WriteTrace(TraceRDP, TraceDebug, "Image height = 0 - skipping");
|
|
return;
|
|
}
|
|
fb_info.ul_x = 0;
|
|
|
|
fb_info.lr_x = VIwidth - 1;
|
|
// fb_info.lr_x = (uint32_t)rdp.vi_width - 1;
|
|
fb_info.ul_y = 0;
|
|
fb_info.lr_y = fb_info.height - 1;
|
|
fb_info.opaque = 1;
|
|
fb_info.addr = *gfx.VI_ORIGIN_REG;
|
|
fb_info.size = *gfx.VI_STATUS_REG & 3;
|
|
rdp.last_bg = fb_info.addr;
|
|
|
|
bool drawn = DrawFrameBufferToScreen(fb_info);
|
|
if (g_settings->hacks&hack_Lego && drawn)
|
|
{
|
|
rdp.updatescreen = 1;
|
|
newSwapBuffers();
|
|
DrawFrameBufferToScreen(fb_info);
|
|
}
|
|
}
|
|
|
|
static void DrawFrameBuffer()
|
|
{
|
|
if (to_fullscreen)
|
|
GoToFullScreen();
|
|
|
|
grDepthMask(FXTRUE);
|
|
grColorMask(FXTRUE, FXTRUE);
|
|
grBufferClear(0, 0, 0xFFFF);
|
|
drawViRegBG();
|
|
}
|
|
|
|
/******************************************************************
|
|
Function: UpdateScreen
|
|
Purpose: This function is called in response to a vsync of the
|
|
screen were the VI bit in MI_INTR_REG has already been
|
|
set
|
|
input: none
|
|
output: none
|
|
*******************************************************************/
|
|
uint32_t update_screen_count = 0;
|
|
void CALL UpdateScreen(void)
|
|
{
|
|
WriteTrace(TraceGlide64, TraceDebug, "Origin: %08x, Old origin: %08x, width: %d", *gfx.VI_ORIGIN_REG, rdp.vi_org_reg, *gfx.VI_WIDTH_REG);
|
|
|
|
uint32_t width = (*gfx.VI_WIDTH_REG) << 1;
|
|
if (*gfx.VI_ORIGIN_REG > width)
|
|
{
|
|
update_screen_count++;
|
|
}
|
|
#ifdef FPS
|
|
// vertical interrupt has occurred, increment counter
|
|
vi_count++;
|
|
|
|
// Check frames per second
|
|
fps_next.SetToNow();
|
|
double diff_secs = fps_next.DiffernceMilliseconds(fps_last);
|
|
if (diff_secs > 0.5f)
|
|
{
|
|
fps = (float)(fps_count / diff_secs);
|
|
vi = (float)(vi_count / diff_secs);
|
|
ntsc_percent = vi / 0.6f;
|
|
pal_percent = vi / 0.5f;
|
|
fps_last = fps_next;
|
|
fps_count = 0;
|
|
vi_count = 0;
|
|
}
|
|
#endif
|
|
//*
|
|
uint32_t limit = (g_settings->hacks&hack_Lego) ? 15 : 30;
|
|
if ((g_settings->frame_buffer&fb_cpu_write_hack) && (update_screen_count > limit) && (rdp.last_bg == 0))
|
|
{
|
|
WriteTrace(TraceRDP, TraceDebug, "DirectCPUWrite hack!");
|
|
update_screen_count = 0;
|
|
no_dlist = true;
|
|
ClearCache();
|
|
UpdateScreen();
|
|
return;
|
|
}
|
|
//*/
|
|
//*
|
|
if (no_dlist)
|
|
{
|
|
if (*gfx.VI_ORIGIN_REG > width)
|
|
{
|
|
ChangeSize();
|
|
WriteTrace(TraceRDP, TraceDebug, "ChangeSize done");
|
|
DrawFrameBuffer();
|
|
WriteTrace(TraceRDP, TraceDebug, "DrawFrameBuffer done");
|
|
rdp.updatescreen = 1;
|
|
newSwapBuffers();
|
|
}
|
|
return;
|
|
}
|
|
//*/
|
|
if (g_settings->swapmode == 0)
|
|
newSwapBuffers();
|
|
}
|
|
|
|
static void DrawWholeFrameBufferToScreen()
|
|
{
|
|
static uint32_t toScreenCI = 0;
|
|
if (rdp.ci_width < 200)
|
|
return;
|
|
if (rdp.cimg == toScreenCI)
|
|
return;
|
|
toScreenCI = rdp.cimg;
|
|
FB_TO_SCREEN_INFO fb_info;
|
|
fb_info.addr = rdp.cimg;
|
|
fb_info.size = rdp.ci_size;
|
|
fb_info.width = rdp.ci_width;
|
|
fb_info.height = rdp.ci_height;
|
|
if (fb_info.height == 0)
|
|
return;
|
|
fb_info.ul_x = 0;
|
|
fb_info.lr_x = rdp.ci_width - 1;
|
|
fb_info.ul_y = 0;
|
|
fb_info.lr_y = rdp.ci_height - 1;
|
|
fb_info.opaque = 0;
|
|
DrawFrameBufferToScreen(fb_info);
|
|
if (!(g_settings->frame_buffer & fb_ref))
|
|
memset(gfx.RDRAM + rdp.cimg, 0, (rdp.ci_width*rdp.ci_height) << rdp.ci_size >> 1);
|
|
}
|
|
|
|
static void GetGammaTable()
|
|
{
|
|
char strGetGammaTableExt[] = "grGetGammaTableExt";
|
|
void (FX_CALL *grGetGammaTableExt)(FxU32, FxU32*, FxU32*, FxU32*) =
|
|
(void (FX_CALL *)(FxU32, FxU32*, FxU32*, FxU32*))grGetProcAddress(strGetGammaTableExt);
|
|
if (grGetGammaTableExt)
|
|
{
|
|
voodoo.gamma_table_r = new FxU32[voodoo.gamma_table_size];
|
|
voodoo.gamma_table_g = new FxU32[voodoo.gamma_table_size];
|
|
voodoo.gamma_table_b = new FxU32[voodoo.gamma_table_size];
|
|
grGetGammaTableExt(voodoo.gamma_table_size, voodoo.gamma_table_r, voodoo.gamma_table_g, voodoo.gamma_table_b);
|
|
}
|
|
}
|
|
|
|
void write_png_file(const char* file_name, int width, int height, uint8_t *buffer)
|
|
{
|
|
/* create file */
|
|
FILE *fp = fopen(file_name, "wb");
|
|
if (!fp)
|
|
{
|
|
WriteTrace(TracePNG, TraceError, "File %s could not be opened for writing", file_name);
|
|
return;
|
|
}
|
|
|
|
/* initialize stuff */
|
|
png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
|
|
if (png_ptr == NULL)
|
|
{
|
|
WriteTrace(TracePNG, TraceError, "png_create_write_struct failed");
|
|
fclose(fp);
|
|
return;
|
|
}
|
|
|
|
png_infop info_ptr = png_create_info_struct(png_ptr);
|
|
if (info_ptr == NULL)
|
|
{
|
|
WriteTrace(TracePNG, TraceError, "png_create_info_struct failed");
|
|
png_destroy_read_struct(&png_ptr, NULL, NULL);
|
|
fclose(fp);
|
|
return;
|
|
}
|
|
|
|
if (setjmp(png_jmpbuf(png_ptr)))
|
|
{
|
|
WriteTrace(TracePNG, TraceError, "Error during init_io");
|
|
png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
|
|
fclose(fp);
|
|
return;
|
|
}
|
|
|
|
png_init_io(png_ptr, fp);
|
|
|
|
/* write header */
|
|
if (setjmp(png_jmpbuf(png_ptr)))
|
|
{
|
|
WriteTrace(TracePNG, TraceError, "Error during writing header");
|
|
png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
|
|
fclose(fp);
|
|
return;
|
|
}
|
|
|
|
png_byte bit_depth = 8;
|
|
png_byte color_type = PNG_COLOR_TYPE_RGB;
|
|
png_set_IHDR(png_ptr, info_ptr, width, height, bit_depth, color_type, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);
|
|
|
|
png_write_info(png_ptr, info_ptr);
|
|
|
|
/* write bytes */
|
|
if (setjmp(png_jmpbuf(png_ptr)))
|
|
{
|
|
WriteTrace(TracePNG, TraceError, "Error during writing bytes");
|
|
png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
|
|
fclose(fp);
|
|
return;
|
|
}
|
|
|
|
int pixel_size = 3;
|
|
int p = 0;
|
|
png_bytep * row_pointers = (png_bytep*)malloc(sizeof(png_bytep) * height);
|
|
for (int y = 0; y < height; y++)
|
|
{
|
|
row_pointers[y] = (png_byte*)malloc(width*pixel_size);
|
|
for (int x = 0; x < width; x++)
|
|
{
|
|
row_pointers[y][x*pixel_size + 0] = buffer[p++];
|
|
row_pointers[y][x*pixel_size + 1] = buffer[p++];
|
|
row_pointers[y][x*pixel_size + 2] = buffer[p++];
|
|
}
|
|
}
|
|
png_write_image(png_ptr, row_pointers);
|
|
|
|
// cleanup heap allocation
|
|
for (int y = 0; y < height; y++)
|
|
{
|
|
free(row_pointers[y]);
|
|
}
|
|
free(row_pointers);
|
|
|
|
/* end write */
|
|
if (setjmp(png_jmpbuf(png_ptr)))
|
|
{
|
|
WriteTrace(TracePNG, TraceError, "Error during end of write");
|
|
png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
|
|
fclose(fp);
|
|
return;
|
|
}
|
|
png_write_end(png_ptr, NULL);
|
|
fclose(fp);
|
|
}
|
|
|
|
uint32_t curframe = 0;
|
|
void newSwapBuffers()
|
|
{
|
|
if (!rdp.updatescreen)
|
|
return;
|
|
|
|
rdp.updatescreen = 0;
|
|
|
|
WriteTrace(TraceRDP, TraceDebug, "swapped");
|
|
|
|
rdp.update |= UPDATE_SCISSOR | UPDATE_COMBINE | UPDATE_ZBUF_ENABLED | UPDATE_CULL_MODE;
|
|
grClipWindow(0, 0, g_settings->scr_res_x, g_settings->scr_res_y);
|
|
grDepthBufferFunction(GR_CMP_ALWAYS);
|
|
grDepthMask(FXFALSE);
|
|
grCullMode(GR_CULL_DISABLE);
|
|
|
|
if ((g_settings->show_fps & 0xF) || g_settings->clock)
|
|
set_message_combiner();
|
|
#ifdef FPS
|
|
float y = 0;//(float)g_settings->res_y;
|
|
if (g_settings->show_fps & 0x0F)
|
|
{
|
|
if (g_settings->show_fps & 4)
|
|
{
|
|
if (region) // PAL
|
|
output(0, y, 1, "%d%% ", (int)pal_percent);
|
|
else
|
|
output(0, y, 1, "%d%% ", (int)ntsc_percent);
|
|
y += 16;
|
|
}
|
|
if (g_settings->show_fps & 2)
|
|
{
|
|
output(0, y, 1, "VI/s: %.02f ", vi);
|
|
y += 16;
|
|
}
|
|
if (g_settings->show_fps & 1)
|
|
output(0, y, 1, "FPS: %.02f ", fps);
|
|
}
|
|
#endif
|
|
|
|
if (g_settings->clock)
|
|
{
|
|
if (g_settings->clock_24_hr)
|
|
{
|
|
output(956.0f, 0, 1, CDateTime().SetToNow().Format("%H:%M:%S").c_str(), 0);
|
|
}
|
|
else
|
|
{
|
|
output(930.0f, 0, 1, CDateTime().SetToNow().Format("%I:%M:%S %p").c_str(), 0);
|
|
}
|
|
}
|
|
//hotkeys
|
|
//if (CheckKeyPressed(G64_VK_BACK, 0x0001))
|
|
//{
|
|
//hotkey_info.hk_filtering = 100;
|
|
//if (g_settings->filtering < 2)
|
|
//g_settings->filtering++;
|
|
//else
|
|
//g_settings->filtering = 0;
|
|
//}
|
|
if ((abs((int)(frame_count - curframe)) > 3) && CheckKeyPressed(G64_VK_ALT, 0x8000)) //alt +
|
|
{
|
|
if (CheckKeyPressed(G64_VK_B, 0x8000)) //b
|
|
{
|
|
hotkey_info.hk_motionblur = 100;
|
|
hotkey_info.hk_ref = 0;
|
|
curframe = frame_count;
|
|
g_settings->frame_buffer ^= fb_motionblur;
|
|
}
|
|
else if (CheckKeyPressed(G64_VK_V, 0x8000)) //v
|
|
{
|
|
hotkey_info.hk_ref = 100;
|
|
hotkey_info.hk_motionblur = 0;
|
|
curframe = frame_count;
|
|
g_settings->frame_buffer ^= fb_ref;
|
|
}
|
|
}
|
|
if (g_settings->buff_clear && (hotkey_info.hk_ref || hotkey_info.hk_motionblur || hotkey_info.hk_filtering))
|
|
{
|
|
set_message_combiner();
|
|
char buf[256];
|
|
buf[0] = 0;
|
|
char * message = 0;
|
|
if (hotkey_info.hk_ref)
|
|
{
|
|
if (g_settings->frame_buffer & fb_ref)
|
|
message = strcat(buf, "FB READ ALWAYS: ON");
|
|
else
|
|
message = strcat(buf, "FB READ ALWAYS: OFF");
|
|
hotkey_info.hk_ref--;
|
|
}
|
|
if (hotkey_info.hk_motionblur)
|
|
{
|
|
if (g_settings->frame_buffer & fb_motionblur)
|
|
message = strcat(buf, " MOTION BLUR: ON");
|
|
else
|
|
message = strcat(buf, " MOTION BLUR: OFF");
|
|
hotkey_info.hk_motionblur--;
|
|
}
|
|
if (hotkey_info.hk_filtering)
|
|
{
|
|
switch (g_settings->filtering)
|
|
{
|
|
case 0:
|
|
message = strcat(buf, " FILTERING MODE: AUTOMATIC");
|
|
break;
|
|
case 1:
|
|
message = strcat(buf, " FILTERING MODE: FORCE BILINEAR");
|
|
break;
|
|
case 2:
|
|
message = strcat(buf, " FILTERING MODE: FORCE POINT-SAMPLED");
|
|
break;
|
|
}
|
|
hotkey_info.hk_filtering--;
|
|
}
|
|
output(120.0f, 0.0f, 1, message, 0);
|
|
}
|
|
|
|
if (capture_screen)
|
|
{
|
|
CPath path(capture_path);
|
|
if (!path.DirectoryExists())
|
|
{
|
|
path.DirectoryCreate();
|
|
}
|
|
stdstr romName = rdp.RomName;
|
|
romName.Replace(" ", "_");
|
|
romName.Replace(":", ";");
|
|
|
|
if (g_settings->ssformat >= NumOfFormats)
|
|
{
|
|
g_settings->ssformat = 0;
|
|
}
|
|
for (int i = 1;; i++)
|
|
{
|
|
stdstr_f filename("Glide64_%s_%s%d.%s", romName.c_str(), i < 10 ? "0" : "", i, ScreenShotFormats[g_settings->ssformat].extension);
|
|
path.SetNameExtension(filename.c_str());
|
|
if (!path.Exists())
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
const uint32_t offset_x = (uint32_t)rdp.offset_x;
|
|
const uint32_t offset_y = (uint32_t)rdp.offset_y;
|
|
const uint32_t image_width = g_settings->scr_res_x - offset_x * 2;
|
|
const uint32_t image_height = g_settings->scr_res_y - offset_y * 2;
|
|
|
|
GrLfbInfo_t info;
|
|
info.size = sizeof(GrLfbInfo_t);
|
|
if (grLfbLock(GR_LFB_READ_ONLY, GR_BUFFER_BACKBUFFER, GR_LFBWRITEMODE_565, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info))
|
|
{
|
|
std::auto_ptr<uint8_t> ssimg_buffer(new uint8_t[image_width * image_height * 3]);
|
|
uint8_t * ssimg = ssimg_buffer.get();
|
|
int sspos = 0;
|
|
uint32_t offset_src = info.strideInBytes * offset_y;
|
|
|
|
// Copy the screen
|
|
if (info.writeMode == GR_LFBWRITEMODE_8888)
|
|
{
|
|
uint32_t col;
|
|
for (uint32_t y = 0; y < image_height; y++)
|
|
{
|
|
uint32_t *ptr = (uint32_t*)((uint8_t*)info.lfbPtr + offset_src);
|
|
ptr += offset_x;
|
|
for (uint32_t x = 0; x < image_width; x++)
|
|
{
|
|
col = *(ptr++);
|
|
ssimg[sspos++] = (uint8_t)((col >> 16) & 0xFF);
|
|
ssimg[sspos++] = (uint8_t)((col >> 8) & 0xFF);
|
|
ssimg[sspos++] = (uint8_t)(col & 0xFF);
|
|
}
|
|
offset_src += info.strideInBytes;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
uint16_t col;
|
|
for (uint32_t y = 0; y < image_height; y++)
|
|
{
|
|
uint16_t *ptr = (uint16_t*)((uint8_t*)info.lfbPtr + offset_src);
|
|
ptr += offset_x;
|
|
for (uint32_t x = 0; x < image_width; x++)
|
|
{
|
|
col = *(ptr++);
|
|
ssimg[sspos++] = (uint8_t)((float)(col >> 11) / 31.0f * 255.0f);
|
|
ssimg[sspos++] = (uint8_t)((float)((col >> 5) & 0x3F) / 63.0f * 255.0f);
|
|
ssimg[sspos++] = (uint8_t)((float)(col & 0x1F) / 31.0f * 255.0f);
|
|
}
|
|
offset_src += info.strideInBytes;
|
|
}
|
|
}
|
|
// Unlock the backbuffer
|
|
grLfbUnlock(GR_LFB_READ_ONLY, GR_BUFFER_BACKBUFFER);
|
|
if (ScreenShotFormats[g_settings->ssformat].type == rdpBITMAP_TYPE_PNG)
|
|
{
|
|
write_png_file(path, image_width, image_height, ssimg);
|
|
}
|
|
capture_screen = 0;
|
|
}
|
|
}
|
|
|
|
// Capture the screen if debug capture is set
|
|
if (_debugger.capture)
|
|
{
|
|
// Allocate the screen
|
|
_debugger.screen = new uint8_t[(g_settings->res_x*g_settings->res_y) << 1];
|
|
|
|
// Lock the backbuffer (already rendered)
|
|
GrLfbInfo_t info;
|
|
info.size = sizeof(GrLfbInfo_t);
|
|
while (!grLfbLock(GR_LFB_READ_ONLY,
|
|
GR_BUFFER_BACKBUFFER,
|
|
GR_LFBWRITEMODE_565,
|
|
GR_ORIGIN_UPPER_LEFT,
|
|
FXFALSE,
|
|
&info));
|
|
|
|
uint32_t offset_src = 0, offset_dst = 0;
|
|
|
|
// Copy the screen
|
|
for (uint32_t y = 0; y < g_settings->res_y; y++)
|
|
{
|
|
if (info.writeMode == GR_LFBWRITEMODE_8888)
|
|
{
|
|
uint32_t *src = (uint32_t*)((uint8_t*)info.lfbPtr + offset_src);
|
|
uint16_t *dst = (uint16_t*)(_debugger.screen + offset_dst);
|
|
uint8_t r, g, b;
|
|
uint32_t col;
|
|
for (unsigned int x = 0; x < g_settings->res_x; x++)
|
|
{
|
|
col = src[x];
|
|
r = (uint8_t)((col >> 19) & 0x1F);
|
|
g = (uint8_t)((col >> 10) & 0x3F);
|
|
b = (uint8_t)((col >> 3) & 0x1F);
|
|
dst[x] = (r << 11) | (g << 5) | b;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
memcpy(_debugger.screen + offset_dst, (uint8_t*)info.lfbPtr + offset_src, g_settings->res_x << 1);
|
|
}
|
|
offset_dst += g_settings->res_x << 1;
|
|
offset_src += info.strideInBytes;
|
|
}
|
|
|
|
// Unlock the backbuffer
|
|
grLfbUnlock(GR_LFB_READ_ONLY, GR_BUFFER_BACKBUFFER);
|
|
}
|
|
|
|
if (debugging)
|
|
{
|
|
debug_keys();
|
|
debug_cacheviewer();
|
|
debug_mouse();
|
|
}
|
|
|
|
if (g_settings->frame_buffer & fb_read_back_to_screen)
|
|
DrawWholeFrameBufferToScreen();
|
|
|
|
if (fb_hwfbe_enabled && !(g_settings->hacks&hack_RE2) && !evoodoo)
|
|
grAuxBufferExt(GR_BUFFER_AUXBUFFER);
|
|
WriteTrace(TraceGlide64, TraceDebug, "BUFFER SWAPPED");
|
|
grBufferSwap(g_settings->vsync);
|
|
fps_count++;
|
|
if (*gfx.VI_STATUS_REG & 0x08) //gamma correction is used
|
|
{
|
|
if (!voodoo.gamma_correction)
|
|
{
|
|
if (voodoo.gamma_table_size && !voodoo.gamma_table_r)
|
|
GetGammaTable(); //save initial gamma tables
|
|
guGammaCorrectionRGB(2.0f, 2.0f, 2.0f); //with gamma=2.0 gamma table is the same, as in N64
|
|
voodoo.gamma_correction = 1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (voodoo.gamma_correction)
|
|
{
|
|
if (voodoo.gamma_table_r)
|
|
grLoadGammaTable(voodoo.gamma_table_size, voodoo.gamma_table_r, voodoo.gamma_table_g, voodoo.gamma_table_b);
|
|
else
|
|
guGammaCorrectionRGB(1.3f, 1.3f, 1.3f); //1.3f is default 3dfx gamma for everything but desktop
|
|
voodoo.gamma_correction = 0;
|
|
}
|
|
}
|
|
|
|
if (_debugger.capture)
|
|
debug_capture();
|
|
|
|
if (debugging || g_settings->wireframe || g_settings->buff_clear || (g_settings->hacks&hack_PPL && g_settings->ucode == 6))
|
|
{
|
|
if (g_settings->hacks&hack_RE2 && fb_depth_render_enabled)
|
|
grDepthMask(FXFALSE);
|
|
else
|
|
grDepthMask(FXTRUE);
|
|
grBufferClear(0, 0, 0xFFFF);
|
|
}
|
|
/* //let the game to clear the buffers
|
|
else
|
|
{
|
|
grDepthMask (FXTRUE);
|
|
grColorMask (FXFALSE, FXFALSE);
|
|
grBufferClear (0, 0, 0xFFFF);
|
|
grColorMask (FXTRUE, FXTRUE);
|
|
}
|
|
*/
|
|
|
|
if (g_settings->frame_buffer & fb_read_back_to_screen2)
|
|
{
|
|
DrawWholeFrameBufferToScreen();
|
|
}
|
|
frame_count++;
|
|
|
|
// Open/close debugger?
|
|
if (CheckKeyPressed(G64_VK_SCROLL, 0x0001))
|
|
{
|
|
if (!debugging)
|
|
{
|
|
//if (g_settings->scr_res_x == 1024 && g_settings->scr_res_y == 768)
|
|
{
|
|
debugging = 1;
|
|
|
|
// Recalculate screen size, don't resize screen
|
|
g_settings->res_x = (uint32_t)(g_settings->scr_res_x * 0.625f);
|
|
g_settings->res_y = (uint32_t)(g_settings->scr_res_y * 0.625f);
|
|
|
|
ChangeSize();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
debugging = 0;
|
|
|
|
g_settings->res_x = g_settings->scr_res_x;
|
|
g_settings->res_y = g_settings->scr_res_y;
|
|
|
|
ChangeSize();
|
|
}
|
|
}
|
|
|
|
// Debug capture?
|
|
if (/*fullscreen && */debugging && CheckKeyPressed(G64_VK_INSERT, 0x0001))
|
|
{
|
|
_debugger.capture = 1;
|
|
}
|
|
}
|
|
|
|
/******************************************************************
|
|
Function: ViStatusChanged
|
|
Purpose: This function is called to notify the dll that the
|
|
ViStatus registers value has been changed.
|
|
input: none
|
|
output: none
|
|
*******************************************************************/
|
|
void CALL ViStatusChanged(void)
|
|
{
|
|
}
|
|
|
|
/******************************************************************
|
|
Function: ViWidthChanged
|
|
Purpose: This function is called to notify the dll that the
|
|
ViWidth registers value has been changed.
|
|
input: none
|
|
output: none
|
|
*******************************************************************/
|
|
void CALL ViWidthChanged(void)
|
|
{
|
|
}
|
|
|
|
#ifdef WINPROC_OVERRIDE
|
|
LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
switch (msg)
|
|
{
|
|
case WM_ACTIVATEAPP:
|
|
if (wParam == TRUE && !GfxInitDone) rdp.window_changed = TRUE;
|
|
break;
|
|
case WM_PAINT:
|
|
if (!GfxInitDone) rdp.window_changed = TRUE;
|
|
break;
|
|
|
|
/* case WM_DESTROY:
|
|
SetWindowLong (gfx.hWnd, GWL_WNDPROC, (long)oldWndProc);
|
|
break;*/
|
|
}
|
|
|
|
return CallWindowProc(oldWndProc, hwnd, msg, wParam, lParam);
|
|
}
|
|
#endif
|
|
|
|
int CheckKeyPressed(int key, int mask)
|
|
{
|
|
static Glide64Keys g64Keys;
|
|
if (g_settings->use_hotkeys == 0)
|
|
return 0;
|
|
#ifdef __WINDOWS__
|
|
return (GetAsyncKeyState(g64Keys[key]) & mask);
|
|
#else
|
|
if (grKeyPressed)
|
|
return grKeyPressed(g64Keys[key]);
|
|
return 0;
|
|
#endif
|
|
}
|
|
|
|
#ifdef ALTTAB_FIX
|
|
int k_ctl = 0, k_alt = 0, k_del = 0;
|
|
|
|
LRESULT CALLBACK LowLevelKeyboardProc(int nCode,
|
|
WPARAM wParam, LPARAM lParam)
|
|
{
|
|
if (!fullscreen) return CallNextHookEx(NULL, nCode, wParam, lParam);
|
|
|
|
int TabKey = FALSE;
|
|
|
|
PKBDLLHOOKSTRUCT p;
|
|
|
|
if (nCode == HC_ACTION)
|
|
{
|
|
switch (wParam) {
|
|
case WM_KEYUP: case WM_SYSKEYUP:
|
|
p = (PKBDLLHOOKSTRUCT) lParam;
|
|
if (p->vkCode == 162) k_ctl = 0;
|
|
if (p->vkCode == 164) k_alt = 0;
|
|
if (p->vkCode == 46) k_del = 0;
|
|
goto do_it;
|
|
|
|
case WM_KEYDOWN: case WM_SYSKEYDOWN:
|
|
p = (PKBDLLHOOKSTRUCT) lParam;
|
|
if (p->vkCode == 162) k_ctl = 1;
|
|
if (p->vkCode == 164) k_alt = 1;
|
|
if (p->vkCode == 46) k_del = 1;
|
|
goto do_it;
|
|
|
|
do_it:
|
|
TabKey =
|
|
((p->vkCode == VK_TAB) && ((p->flags & LLKHF_ALTDOWN) != 0)) ||
|
|
((p->vkCode == VK_ESCAPE) && ((p->flags & LLKHF_ALTDOWN) != 0)) ||
|
|
((p->vkCode == VK_ESCAPE) && ((GetKeyState(VK_CONTROL) & 0x8000) != 0)) ||
|
|
(k_ctl && k_alt && k_del);
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (TabKey)
|
|
{
|
|
k_ctl = 0;
|
|
k_alt = 0;
|
|
k_del = 0;
|
|
ReleaseGfx ();
|
|
}
|
|
|
|
return CallNextHookEx(NULL, nCode, wParam, lParam);
|
|
}
|
|
#endif |