742 lines
25 KiB
C++
742 lines
25 KiB
C++
#include "stdafx.h"
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#include <Common/Util.h>
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#include <Common/path.h>
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#include <Project64-core/N64System/Enhancement/EnhancementFile.h>
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#include <Project64-core/N64System/Enhancement/Enhancements.h>
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#include <Project64-core/N64System/Mips/MemoryVirtualMem.h>
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#include <Project64-core/N64System/Recompiler/Recompiler.h>
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#include <Project64-core/N64System/SystemGlobals.h>
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#include <Project64-core/Plugins/AudioPlugin.h>
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#include <Project64-core/Plugins/ControllerPlugin.h>
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#include <Project64-core/Plugins/GFXPlugin.h>
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#include <Project64-core/Plugins/Plugin.h>
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#include <Project64-core/Plugins/RSPPlugin.h>
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CEnhancements::GAMESHARK_CODE::GAMESHARK_CODE(const GAMESHARK_CODE & rhs)
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{
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m_Command = rhs.m_Command;
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m_Value = rhs.m_Value;
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m_HasDisableValue = rhs.m_HasDisableValue;
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m_DisableValue = rhs.m_DisableValue;
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}
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CEnhancements::GAMESHARK_CODE::GAMESHARK_CODE(uint32_t Command, uint16_t Value, bool HasDisableValue, uint16_t DisableValue) :
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m_Command(Command),
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m_Value(Value),
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m_HasDisableValue(HasDisableValue),
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m_DisableValue(DisableValue)
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{
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}
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CEnhancements::CEnhancements() :
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m_ScanFileThread((CThread::CTHREAD_START_ROUTINE)stScanFileThread),
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m_Scan(true),
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m_Scanned(false),
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m_UpdateCheats(false),
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m_OverClock(false),
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m_OverClockModifier(1)
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{
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m_ScanFileThread.Start(this);
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}
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CEnhancements::~CEnhancements()
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{
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m_Scan = false;
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WaitScanDone();
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}
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void CEnhancements::ApplyActive(CMipsMemoryVM & MMU, CPlugins * Plugins, bool UpdateChanges)
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{
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CGuard Guard(m_CS);
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if (m_UpdateCheats && UpdateChanges)
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{
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m_UpdateCheats = false;
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LoadActive(&MMU, Plugins);
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}
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for (size_t i = 0, n = m_ActiveCodes.size(); i < n; i++)
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{
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CODES & CodeEntry = m_ActiveCodes[i];
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for (uint32_t CurrentEntry = 0; CurrentEntry < CodeEntry.size();)
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{
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ApplyGameSharkCodes(MMU, CodeEntry, CurrentEntry);
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CurrentEntry += EntrySize(CodeEntry, CurrentEntry);
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}
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}
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}
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void CEnhancements::ApplyGSButton(CMipsMemoryVM & MMU, bool /*UpdateChanges*/)
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{
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for (size_t i = 0, n = m_ActiveCodes.size(); i < n; i++)
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{
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CODES & CodeEntry = m_ActiveCodes[i];
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for (size_t CurrentEntry = 0; CurrentEntry < CodeEntry.size(); CurrentEntry++)
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{
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const GAMESHARK_CODE & Code = CodeEntry[CurrentEntry];
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switch (Code.Command() & 0xFF000000)
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{
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case 0x88000000:
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ModifyMemory8(MMU, 0x80000000 | (Code.Command() & 0xFFFFFF), (uint8_t)Code.Value(), Code.HasDisableValue(), (uint8_t)Code.DisableValue());
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break;
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case 0x89000000:
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ModifyMemory16(MMU, 0x80000000 | (Code.Command() & 0xFFFFFF), Code.Value(), Code.HasDisableValue(), Code.DisableValue());
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break;
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// Xplorer64
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case 0xA8000000:
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ModifyMemory8(MMU, 0x80000000 | (ConvertXP64Address(Code.Command()) & 0xFFFFFF), (uint8_t)ConvertXP64Value(Code.Value()), Code.HasDisableValue(), (uint8_t)Code.DisableValue());
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break;
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case 0xA9000000:
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ModifyMemory16(MMU, 0x80000000 | (ConvertXP64Address(Code.Command()) & 0xFFFFFF), ConvertXP64Value(Code.Value()), Code.HasDisableValue(), Code.DisableValue());
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break;
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}
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}
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}
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}
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void CEnhancements::UpdateCheats(const CEnhancementList & Cheats)
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{
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std::string GameName = g_Settings->LoadStringVal(Rdb_GoodName);
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std::string SectionIdent = g_Settings->LoadStringVal(Game_IniKey);
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CPath OutFile(g_Settings->LoadStringVal(SupportFile_UserCheatDir), stdstr_f("%s.cht", GameName.c_str()).c_str());
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#ifdef _WIN32
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OutFile.NormalizePath(CPath(CPath::MODULE_DIRECTORY));
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#endif
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CGuard Guard(m_CS);
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if (m_CheatFile.get() == nullptr || strcmp(m_CheatFile->FileName(), OutFile) != 0)
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{
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if (!OutFile.DirectoryExists())
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{
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OutFile.DirectoryCreate();
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}
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SectionFiles::const_iterator CheatFileItr = m_CheatFiles.find(SectionIdent);
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if (m_CheatFiles.end() != CheatFileItr)
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{
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m_CheatFiles.erase(CheatFileItr);
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}
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m_CheatFile.reset(new CEnhancmentFile(OutFile, CEnhancement::CheatIdent));
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m_CheatFiles.insert(SectionFiles::value_type(SectionIdent, OutFile));
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}
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m_CheatFile->SetName(SectionIdent.c_str(), GameName.c_str());
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m_CheatFile->RemoveEnhancements(SectionIdent.c_str());
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for (CEnhancementList::const_iterator itr = Cheats.begin(); itr != Cheats.end(); itr++)
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{
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const CEnhancement & Enhancement = itr->second;
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if (!Enhancement.Valid())
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{
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g_Notify->BreakPoint(__FILE__, __LINE__);
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continue;
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}
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m_CheatFile->AddEnhancement(SectionIdent.c_str(), Enhancement);
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}
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m_CheatFile->SaveCurrentSection();
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m_UpdateCheats = true;
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}
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void CEnhancements::UpdateCheats(void)
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{
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m_UpdateCheats = true;
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}
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void CEnhancements::UpdateEnhancements(const CEnhancementList & Enhancements)
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{
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std::string GameName = g_Settings->LoadStringVal(Rdb_GoodName);
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std::string SectionIdent = g_Settings->LoadStringVal(Game_IniKey);
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CPath OutFile(g_Settings->LoadStringVal(SupportFile_UserEnhancementDir), stdstr_f("%s.enh", GameName.c_str()).c_str());
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#ifdef _WIN32
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OutFile.NormalizePath(CPath(CPath::MODULE_DIRECTORY));
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#endif
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CGuard Guard(m_CS);
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if (m_EnhancementFile.get() == nullptr || strcmp(m_EnhancementFile->FileName(), OutFile) != 0)
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{
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if (!OutFile.DirectoryExists())
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{
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OutFile.DirectoryCreate();
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}
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SectionFiles::const_iterator EnhancementFileItr = m_EnhancementFiles.find(SectionIdent);
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if (m_EnhancementFiles.end() != EnhancementFileItr)
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{
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m_EnhancementFiles.erase(EnhancementFileItr);
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}
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m_EnhancementFile.reset(new CEnhancmentFile(OutFile, CEnhancement::EnhancementIdent));
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m_EnhancementFiles.insert(SectionFiles::value_type(SectionIdent, OutFile));
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}
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m_EnhancementFile->SetName(SectionIdent.c_str(), GameName.c_str());
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m_EnhancementFile->RemoveEnhancements(SectionIdent.c_str());
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for (CEnhancementList::const_iterator itr = Enhancements.begin(); itr != Enhancements.end(); itr++)
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{
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const CEnhancement & Enhancement = itr->second;
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if (!Enhancement.Valid())
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{
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g_Notify->BreakPoint(__FILE__, __LINE__);
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continue;
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}
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m_EnhancementFile->AddEnhancement(SectionIdent.c_str(), Enhancement);
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}
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m_EnhancementFile->SaveCurrentSection();
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m_UpdateCheats = true;
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}
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void CEnhancements::ResetActive(CPlugins * Plugins)
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{
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bool inBasicMode = g_Settings->LoadBool(UserInterface_BasicMode);
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bool CheatsRemembered = !inBasicMode && g_Settings->LoadBool(Setting_RememberCheats);
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if (CheatsRemembered || m_ActiveCodes.empty())
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{
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return;
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}
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bool reset = false;
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for (CEnhancementList::iterator itr = m_Cheats.begin(); itr != m_Cheats.end(); itr++)
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{
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if (!itr->second.Active())
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{
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continue;
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}
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itr->second.SetActive(false);
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reset = true;
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}
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if (reset)
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{
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m_ActiveCodes.clear();
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LoadActive(m_Enhancements, Plugins);
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}
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}
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void CEnhancements::ResetCodes(CMipsMemoryVM * MMU)
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{
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m_ActiveCodes.clear();
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if (MMU != nullptr)
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{
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for (ORIGINAL_VALUES8::iterator itr = m_OriginalValues8.begin(); itr != m_OriginalValues8.end(); itr++)
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{
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uint8_t CurrentValue;
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if (MMU->MemoryValue8(itr->first, CurrentValue) && itr->second.Changed == CurrentValue)
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{
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MMU->UpdateMemoryValue8(itr->first, itr->second.Original);
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}
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}
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}
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m_OriginalValues8.clear();
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if (MMU != nullptr)
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{
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for (ORIGINAL_VALUES16::iterator itr = m_OriginalValues16.begin(); itr != m_OriginalValues16.end(); itr++)
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{
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uint16_t CurrentValue;
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if (MMU->MemoryValue16(itr->first, CurrentValue) && itr->second.Changed == CurrentValue)
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{
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MMU->UpdateMemoryValue16(itr->first, itr->second.Original);
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}
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}
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}
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m_OriginalValues16.clear();
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}
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void CEnhancements::LoadEnhancements(const char * Ident, SectionFiles & Files, std::unique_ptr<CEnhancmentFile> & File, CEnhancementList & EnhancementList)
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{
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std::string SectionIdent = g_Settings->LoadStringVal(Game_IniKey);
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SectionFiles::const_iterator CheatFileItr = Files.find(SectionIdent);
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bool FoundFile = false;
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if (CheatFileItr != Files.end())
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{
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CPath CheatFile(CheatFileItr->second);
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if (CheatFile.Exists())
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{
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if (File.get() == nullptr || strcmp(File->FileName(), CheatFile) != 0)
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{
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File.reset(new CEnhancmentFile(CheatFile, Ident));
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}
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EnhancementList.clear();
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File->GetEnhancementList(SectionIdent.c_str(), EnhancementList);
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FoundFile = true;
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}
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}
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if (!FoundFile)
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{
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File = nullptr;
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EnhancementList.clear();
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}
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}
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void CEnhancements::Load(void)
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{
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WaitScanDone();
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CGuard Guard(m_CS);
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LoadEnhancements(CEnhancement::CheatIdent, m_CheatFiles, m_CheatFile, m_Cheats);
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LoadEnhancements(CEnhancement::EnhancementIdent, m_EnhancementFiles, m_EnhancementFile, m_Enhancements);
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}
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void CEnhancements::LoadActive(CMipsMemoryVM * MMU, CPlugins * Plugins)
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{
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Load();
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CGuard Guard(m_CS);
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m_OverClock = false;
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m_OverClockModifier = 1;
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ResetCodes(MMU);
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LoadActive(m_Cheats, nullptr);
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LoadActive(m_Enhancements, Plugins);
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CGameSettings::SetOverClockModifier(m_OverClock, m_OverClockModifier);
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}
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CEnhancementList CEnhancements::Cheats(void)
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{
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CEnhancementList List;
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{
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CGuard Guard(m_CS);
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List = m_Cheats;
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}
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return List;
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}
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CEnhancementList CEnhancements::Enhancements(void)
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{
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CEnhancementList List;
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{
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CGuard Guard(m_CS);
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List = m_Enhancements;
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}
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return List;
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}
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void CEnhancements::LoadActive(CEnhancementList & List, CPlugins * Plugins)
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{
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for (CEnhancementList::const_iterator itr = List.begin(); itr != List.end(); itr++)
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{
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const CEnhancement & Enhancement = itr->second;
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if (!Enhancement.Valid() || !Enhancement.Active())
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{
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continue;
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}
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if (Plugins != nullptr && !Enhancement.GetPluginList().empty())
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{
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bool LoadEntry = false;
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const CEnhancement::PluginList & PluginList = Enhancement.GetPluginList();
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for (size_t i = 0, n = PluginList.size(); i < n; i++)
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{
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std::string PluginName = stdstr(PluginList[i]).Trim();
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if (Plugins->Gfx() != nullptr && strstr(Plugins->Gfx()->PluginName(), PluginName.c_str()) != nullptr)
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{
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LoadEntry = true;
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break;
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}
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if (Plugins->Audio() != nullptr && strstr(Plugins->Audio()->PluginName(), PluginName.c_str()) != nullptr)
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{
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LoadEntry = true;
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break;
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}
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if (Plugins->RSP() != nullptr && strstr(Plugins->RSP()->PluginName(), PluginName.c_str()) != nullptr)
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{
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LoadEntry = true;
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break;
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}
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if (Plugins->Control() != nullptr && strstr(Plugins->Control()->PluginName(), PluginName.c_str()) != nullptr)
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{
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LoadEntry = true;
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break;
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}
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}
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if (!LoadEntry)
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{
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continue;
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}
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}
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if (Enhancement.OverClock())
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{
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m_OverClock = true;
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m_OverClockModifier = Enhancement.OverClockModifier();
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}
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const CEnhancement::CodeEntries Entries = Enhancement.GetEntries();
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if (Entries.size() > 0)
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{
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CODES Code;
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Code.reserve(Entries.size());
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for (size_t i = 0, n = Entries.size(); i < n; i++)
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{
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uint32_t Command = Entries[i].Command;
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uint16_t Value = 0, DisableValue = 0;
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bool HasDisableValue = false;
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if (strncmp(Entries[i].Value.c_str(), "????", 4) == 0)
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{
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Value = Enhancement.SelectedOption();
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}
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else if (strncmp(Entries[i].Value.c_str(), "??", 2) == 0)
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{
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Value = (uint8_t)(strtoul(&(Entries[i].Value.c_str()[2]), 0, 16), 0, 16);
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Value |= Enhancement.SelectedOption() << 16;
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}
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else if (strncmp(&Entries[i].Value[2], "??", 2) == 0)
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{
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Value = (uint16_t)(strtoul(Entries[i].Value.c_str(), 0, 16) << 16);
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Value |= Enhancement.SelectedOption();
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}
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else
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{
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Value = (uint16_t)strtoul(Entries[i].Value.c_str(), 0, 16);
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}
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if (Entries[i].Value.size() > 8 && Entries[i].Value[4] == ':')
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{
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HasDisableValue = true;
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DisableValue = (uint16_t)strtoul(&Entries[i].Value[5], 0, 16);
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}
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Code.emplace_back(GAMESHARK_CODE(Command, Value, HasDisableValue, DisableValue));
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}
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if (Code.size() > 0)
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{
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m_ActiveCodes.push_back(std::move(Code));
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}
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}
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}
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}
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void CEnhancements::ApplyGameSharkCodes(CMipsMemoryVM & MMU, CODES & CodeEntry, uint32_t CurrentEntry)
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{
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if (CurrentEntry >= CodeEntry.size())
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{
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g_Notify->BreakPoint(__FILE__, __LINE__);
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return;
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}
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GAMESHARK_CODE & Code = CodeEntry[CurrentEntry];
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uint16_t wMemory;
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uint8_t bMemory;
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switch (Code.Command() & 0xFF000000)
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{
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case 0x50000000: // Gameshark / Action Replay
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if ((CurrentEntry + 1) >= (int)CodeEntry.size())
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{
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g_Notify->BreakPoint(__FILE__, __LINE__);
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return;
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}
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{
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const GAMESHARK_CODE & NextCodeEntry = CodeEntry[CurrentEntry + 1];
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int numrepeats = (Code.Command() & 0x0000FF00) >> 8;
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int offset = Code.Command() & 0x000000FF;
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uint32_t Address;
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int incr = Code.Value();
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int i;
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switch (NextCodeEntry.Command() & 0xFF000000)
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{
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case 0x10000000: // Xplorer64
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case 0x80000000:
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Address = 0x80000000 | (NextCodeEntry.Command() & 0xFFFFFF);
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wMemory = NextCodeEntry.Value();
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for (i = 0; i < numrepeats; i++)
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{
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ModifyMemory8(MMU, Address, (uint8_t)wMemory, NextCodeEntry.HasDisableValue(), (uint8_t)NextCodeEntry.DisableValue());
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Address += offset;
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wMemory += (uint16_t)incr;
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}
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break;
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case 0x11000000: // Xplorer64
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case 0x81000000:
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Address = 0x80000000 | (NextCodeEntry.Command() & 0xFFFFFF);
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wMemory = NextCodeEntry.Value();
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for (i = 0; i < numrepeats; i++)
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{
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ModifyMemory16(MMU, Address, wMemory, NextCodeEntry.HasDisableValue(), NextCodeEntry.DisableValue());
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Address += offset;
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wMemory += (uint16_t)incr;
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}
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break;
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}
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}
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break;
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case 0x80000000:
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case 0x30000000:
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case 0x82000000:
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case 0x84000000:
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ModifyMemory8(MMU, 0x80000000 | (Code.Command() & 0xFFFFFF), (uint8_t)Code.Value(), Code.HasDisableValue(), (uint8_t)Code.DisableValue());
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break;
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case 0x81000000:
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ModifyMemory16(MMU, 0x80000000 | (Code.Command() & 0xFFFFFF), Code.Value(), Code.HasDisableValue(), Code.DisableValue());
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break;
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case 0xA0000000:
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ModifyMemory8(MMU, 0xA0000000 | (Code.Command() & 0xFFFFFF), (uint8_t)Code.Value(), Code.HasDisableValue(), (uint8_t)Code.DisableValue());
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break;
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case 0xA1000000:
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ModifyMemory16(MMU, 0xA0000000 | (Code.Command() & 0xFFFFFF), Code.Value(), Code.HasDisableValue(), Code.DisableValue());
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break;
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case 0xD0000000:
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if (MMU.MemoryValue8(0x80000000 | (Code.Command() & 0xFFFFFF), bMemory) && bMemory == Code.Value())
|
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{
|
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ApplyGameSharkCodes(MMU, CodeEntry, CurrentEntry + 1);
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|
}
|
|
break;
|
|
case 0xD1000000:
|
|
if (MMU.MemoryValue16(0x80000000 | (Code.Command() & 0xFFFFFF), wMemory) && wMemory == Code.Value())
|
|
{
|
|
ApplyGameSharkCodes(MMU, CodeEntry, CurrentEntry + 1);
|
|
}
|
|
break;
|
|
case 0xD2000000:
|
|
if (MMU.MemoryValue8(0x80000000 | (Code.Command() & 0xFFFFFF), bMemory) && bMemory != Code.Value())
|
|
{
|
|
ApplyGameSharkCodes(MMU, CodeEntry, CurrentEntry + 1);
|
|
}
|
|
break;
|
|
case 0xD3000000:
|
|
if (MMU.MemoryValue16(0x80000000 | (Code.Command() & 0xFFFFFF), wMemory) && wMemory != Code.Value())
|
|
{
|
|
ApplyGameSharkCodes(MMU, CodeEntry, CurrentEntry + 1);
|
|
}
|
|
break;
|
|
case 0x31000000:
|
|
case 0x83000000:
|
|
case 0x85000000:
|
|
ModifyMemory16(MMU, 0x80000000 | (Code.Command() & 0xFFFFFF), Code.Value(), Code.HasDisableValue(), Code.DisableValue());
|
|
break;
|
|
case 0xE8000000:
|
|
ModifyMemory8(MMU, 0x80000000 | (ConvertXP64Address(Code.Command()) & 0xFFFFFF), (uint8_t)ConvertXP64Value(Code.Value()), Code.HasDisableValue(), (uint8_t)Code.DisableValue());
|
|
break;
|
|
case 0xE9000000:
|
|
ModifyMemory16(MMU, 0x80000000 | (ConvertXP64Address(Code.Command()) & 0xFFFFFF), ConvertXP64Value(Code.Value()), Code.HasDisableValue(), Code.DisableValue());
|
|
break;
|
|
case 0xC8000000:
|
|
ModifyMemory8(MMU, 0xA0000000 | (ConvertXP64Address(Code.Command()) & 0xFFFFFF), (uint8_t)Code.Value(), Code.HasDisableValue(), (uint8_t)Code.DisableValue());
|
|
break;
|
|
case 0xC9000000:
|
|
ModifyMemory16(MMU, 0xA0000000 | (ConvertXP64Address(Code.Command()) & 0xFFFFFF), ConvertXP64Value(Code.Value()), Code.HasDisableValue(), Code.DisableValue());
|
|
break;
|
|
case 0xB8000000:
|
|
case 0xBA000000:
|
|
if (MMU.MemoryValue8(0x80000000 | (ConvertXP64Address(Code.Command()) & 0xFFFFFF), bMemory) && bMemory == ConvertXP64Value(Code.Value()))
|
|
{
|
|
ApplyGameSharkCodes(MMU, CodeEntry, CurrentEntry + 1);
|
|
}
|
|
break;
|
|
case 0xB9000000:
|
|
case 0xBB000000:
|
|
if (MMU.MemoryValue16(0x80000000 | (ConvertXP64Address(Code.Command()) & 0xFFFFFF), wMemory) && wMemory == ConvertXP64Value(Code.Value()))
|
|
{
|
|
ApplyGameSharkCodes(MMU, CodeEntry, CurrentEntry + 1);
|
|
}
|
|
break;
|
|
case 0x88000000:
|
|
case 0x89000000:
|
|
case 0xA8000000:
|
|
case 0xA9000000:
|
|
// Ignore - Gameshark (GS) button
|
|
break;
|
|
default:
|
|
g_Notify->BreakPoint(__FILE__, __LINE__);
|
|
}
|
|
}
|
|
|
|
uint32_t CEnhancements::EntrySize(const CODES & CodeEntry, uint32_t CurrentEntry)
|
|
{
|
|
if (CurrentEntry < 0 || CurrentEntry >= (int)CodeEntry.size())
|
|
{
|
|
return 0;
|
|
}
|
|
const GAMESHARK_CODE & Code = CodeEntry[CurrentEntry];
|
|
switch (Code.Command() & 0xFF000000)
|
|
{
|
|
case 0x50000000: // Gameshark / AR
|
|
if ((CurrentEntry + 1) >= (int)CodeEntry.size())
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
switch (CodeEntry[CurrentEntry + 1].Command() & 0xFF000000)
|
|
{
|
|
case 0x10000000: // Xplorer64
|
|
case 0x80000000:
|
|
case 0x11000000: // Xplorer64
|
|
case 0x81000000:
|
|
return 2;
|
|
}
|
|
break;
|
|
case 0xD0000000:
|
|
case 0xD1000000:
|
|
case 0xD2000000:
|
|
case 0xD3000000:
|
|
case 0xB8000000:
|
|
case 0xB9000000:
|
|
case 0xBA000000:
|
|
case 0xBB000000:
|
|
return EntrySize(CodeEntry, CurrentEntry + 1) + 1;
|
|
case 0:
|
|
return MaxGSEntries;
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
void CEnhancements::ModifyMemory8(CMipsMemoryVM & MMU, uint32_t Address, uint8_t Value, bool HasDisableValue, uint8_t DisableValue)
|
|
{
|
|
MEM_VALUE8 OriginalValue;
|
|
if (HasDisableValue)
|
|
{
|
|
OriginalValue.Original = DisableValue;
|
|
}
|
|
else if (!MMU.MemoryValue8(Address, OriginalValue.Original))
|
|
{
|
|
return;
|
|
}
|
|
if (OriginalValue.Original == Value)
|
|
{
|
|
return;
|
|
}
|
|
MMU.UpdateMemoryValue8(Address, Value);
|
|
if (g_Recompiler)
|
|
{
|
|
g_Recompiler->ClearRecompCode_Virt(Address & ~0xFFF, 0x1000, CRecompiler::Remove_Cheats);
|
|
}
|
|
OriginalValue.Changed = Value;
|
|
std::pair<ORIGINAL_VALUES8::iterator, bool> itr = m_OriginalValues8.insert(ORIGINAL_VALUES8::value_type(Address, OriginalValue));
|
|
}
|
|
|
|
void CEnhancements::ModifyMemory16(CMipsMemoryVM & MMU, uint32_t Address, uint16_t Value, bool HasDisableValue, uint16_t DisableValue)
|
|
{
|
|
MEM_VALUE16 OriginalValue;
|
|
if (HasDisableValue)
|
|
{
|
|
OriginalValue.Original = DisableValue;
|
|
}
|
|
else if (!MMU.MemoryValue16(Address, OriginalValue.Original))
|
|
{
|
|
return;
|
|
}
|
|
if (OriginalValue.Original == Value)
|
|
{
|
|
return;
|
|
}
|
|
OriginalValue.Changed = Value;
|
|
std::pair<ORIGINAL_VALUES16::iterator, bool> itr = m_OriginalValues16.insert(ORIGINAL_VALUES16::value_type(Address, OriginalValue));
|
|
MMU.UpdateMemoryValue16(Address, OriginalValue.Changed);
|
|
if (g_Recompiler)
|
|
{
|
|
g_Recompiler->ClearRecompCode_Virt(Address & ~0xFFF, 0x1000, CRecompiler::Remove_Cheats);
|
|
}
|
|
}
|
|
|
|
void CEnhancements::ScanFileThread(void)
|
|
{
|
|
SectionFiles CheatFiles;
|
|
CPath File(g_Settings->LoadStringVal(SupportFile_CheatDir), "*.cht");
|
|
#ifdef _WIN32
|
|
File.NormalizePath(CPath(CPath::MODULE_DIRECTORY));
|
|
#endif
|
|
if (File.FindFirst() && m_Scan)
|
|
{
|
|
do
|
|
{
|
|
CEnhancmentFile EnhancmentFile(File, CEnhancement::CheatIdent);
|
|
CEnhancmentFile::SectionList Sections;
|
|
EnhancmentFile.GetSections(Sections);
|
|
for (CEnhancmentFile::SectionList::const_iterator itr = Sections.begin(); itr != Sections.end(); itr++)
|
|
{
|
|
CheatFiles.insert(SectionFiles::value_type(itr->c_str(), File));
|
|
}
|
|
} while (m_Scan && File.FindNext());
|
|
}
|
|
|
|
File = CPath(g_Settings->LoadStringVal(SupportFile_UserCheatDir), "*.cht");
|
|
#ifdef _WIN32
|
|
File.NormalizePath(CPath(CPath::MODULE_DIRECTORY));
|
|
#endif
|
|
if (m_Scan && File.FindFirst())
|
|
{
|
|
do
|
|
{
|
|
CEnhancmentFile EnhancmentFile(File, CEnhancement::CheatIdent);
|
|
CEnhancmentFile::SectionList Sections;
|
|
EnhancmentFile.GetSections(Sections);
|
|
for (CEnhancmentFile::SectionList::const_iterator itr = Sections.begin(); itr != Sections.end(); itr++)
|
|
{
|
|
CheatFiles[itr->c_str()] = (const char *)File;
|
|
}
|
|
} while (m_Scan && File.FindNext());
|
|
}
|
|
|
|
File = CPath(g_Settings->LoadStringVal(SupportFile_EnhancementDir), "*.enh");
|
|
#ifdef _WIN32
|
|
File.NormalizePath(CPath(CPath::MODULE_DIRECTORY));
|
|
#endif
|
|
SectionFiles EnhancementFiles;
|
|
if (File.FindFirst() && m_Scan)
|
|
{
|
|
do
|
|
{
|
|
CEnhancmentFile EnhancmentFile(File, CEnhancement::EnhancementIdent);
|
|
CEnhancmentFile::SectionList Sections;
|
|
EnhancmentFile.GetSections(Sections);
|
|
for (CEnhancmentFile::SectionList::const_iterator itr = Sections.begin(); itr != Sections.end(); itr++)
|
|
{
|
|
EnhancementFiles.insert(SectionFiles::value_type(itr->c_str(), File));
|
|
}
|
|
} while (m_Scan && File.FindNext());
|
|
}
|
|
|
|
File = CPath(g_Settings->LoadStringVal(SupportFile_UserEnhancementDir), "*.enh");
|
|
#ifdef _WIN32
|
|
File.NormalizePath(CPath(CPath::MODULE_DIRECTORY));
|
|
#endif
|
|
if (m_Scan && File.FindFirst())
|
|
{
|
|
do
|
|
{
|
|
CEnhancmentFile EnhancmentFile(File, CEnhancement::EnhancementIdent);
|
|
CEnhancmentFile::SectionList Sections;
|
|
EnhancmentFile.GetSections(Sections);
|
|
for (CEnhancmentFile::SectionList::const_iterator itr = Sections.begin(); itr != Sections.end(); itr++)
|
|
{
|
|
EnhancementFiles[itr->c_str()] = (const char *)File;
|
|
}
|
|
} while (m_Scan && File.FindNext());
|
|
}
|
|
|
|
{
|
|
CGuard Guard(m_CS);
|
|
m_CheatFiles = CheatFiles;
|
|
m_EnhancementFiles = EnhancementFiles;
|
|
m_Scanned = true;
|
|
}
|
|
}
|
|
|
|
void CEnhancements::WaitScanDone()
|
|
{
|
|
for (uint32_t i = 0; i < 500; i++)
|
|
{
|
|
bool Scanned = false;
|
|
{
|
|
CGuard Guard(m_CS);
|
|
Scanned = m_Scanned;
|
|
}
|
|
if (Scanned)
|
|
{
|
|
break;
|
|
}
|
|
pjutil::Sleep(100);
|
|
}
|
|
}
|
|
|
|
uint32_t CEnhancements::ConvertXP64Address(uint32_t Address)
|
|
{
|
|
uint32_t tmpAddress = (Address ^ 0x68000000) & 0xFF000000;
|
|
tmpAddress += ((Address + 0x002B0000) ^ 0x00810000) & 0x00FF0000;
|
|
tmpAddress += ((Address + 0x00002B00) ^ 0x00008200) & 0x0000FF00;
|
|
tmpAddress += ((Address + 0x0000002B) ^ 0x00000083) & 0x000000FF;
|
|
return tmpAddress;
|
|
}
|
|
|
|
uint16_t CEnhancements::ConvertXP64Value(uint16_t Value)
|
|
{
|
|
uint16_t tmpValue = ((Value + 0x2B00) ^ 0x8400) & 0xFF00;
|
|
tmpValue += ((Value + 0x002B) ^ 0x0085) & 0x00FF;
|
|
return tmpValue;
|
|
}
|