39 lines
1.1 KiB
C++
39 lines
1.1 KiB
C++
// Project64 - A Nintendo 64 emulator
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// http://www.pj64-emu.com/
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// Copyright(C) 2001-2021 Project64
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// Copyright(C) 2003-2009 Sergey 'Gonetz' Lipski
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// Copyright(C) 2002 Dave2001
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// GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
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#include <Project64-video/rdp.h>
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#include <Project64-video/Gfx_1.3.h>
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#include <Project64-video/trace.h>
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#include <Project64-video/ucode.h>
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void uc9_rpdcmd()
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{
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uint32_t a = segoffset(rdp.cmd1) >> 2;
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WriteTrace(TraceRDP, TraceDebug, "uc9:rdpcmd addr: %08lx", a);
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if (a)
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{
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rdp.LLE = 1;
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uint32_t cmd = 0;
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while (1)
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{
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rdp.cmd0 = ((uint32_t*)gfx.RDRAM)[a++];
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cmd = rdp.cmd0 >> 24;
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if (cmd == 0xDF)
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break;
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rdp.cmd1 = ((uint32_t*)gfx.RDRAM)[a++];
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if (cmd == 0xE4 || cmd == 0xE5)
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{
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a++;
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rdp.cmd2 = ((uint32_t*)gfx.RDRAM)[a++];
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a++;
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rdp.cmd3 = ((uint32_t*)gfx.RDRAM)[a++];
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}
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gfx_instruction[CSettings::ucode_zSort][cmd]();
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};
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rdp.LLE = 0;
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}
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}
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