project64/Source/Project64/N64 System/Recompiler/Recompiler Memory.h

35 lines
1.3 KiB
C++

/****************************************************************************
* *
* Project 64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once
class CRecompMemory :
protected CX86Ops
{
protected:
CRecompMemory();
~CRecompMemory();
bool AllocateMemory ( void );
void CheckRecompMem ( void );
void Reset ( void );
void ShowMemUsed ( void );
inline BYTE * RecompPos ( void ) const { return m_RecompPos; }
private:
BYTE * m_RecompCode;
DWORD m_RecompSize;
enum { MaxCompileBufferSize = 0x03C00000 };
enum { InitialCompileBufferSize = 0x00500000 };
enum { IncreaseCompileBufferSize = 0x00100000 };
};