185 lines
5.0 KiB
C++
185 lines
5.0 KiB
C++
/****************************************************************************
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* *
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* Project64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#include <stdafx.h>
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#include "ScriptSystem.h"
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#include "Debugger-Scripts.h"
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#include "ScriptInstance.h"
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#include "ScriptHook.h"
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CScriptSystem::CScriptSystem(CDebuggerUI* debugger)
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{
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WSADATA wsaData;
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WSAStartup(MAKEWORD(2, 2), &wsaData);
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m_NextCallbackId = 0;
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m_Debugger = debugger;
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m_HookCPUExec = new CScriptHook(this);
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m_HookCPUExecOpcode = new CScriptHook(this);
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m_HookCPURead = new CScriptHook(this);
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m_HookCPUWrite = new CScriptHook(this);
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m_HookCPUGPRValue = new CScriptHook(this);
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m_HookFrameDrawn = new CScriptHook(this);
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RegisterHook("exec", m_HookCPUExec);
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RegisterHook("read", m_HookCPURead);
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RegisterHook("write", m_HookCPUWrite);
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RegisterHook("opcode", m_HookCPUExecOpcode);
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RegisterHook("gprvalue", m_HookCPUGPRValue);
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RegisterHook("draw", m_HookFrameDrawn);
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HMODULE hInst = GetModuleHandle(NULL);
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HRSRC hRes = FindResource(hInst, MAKEINTRESOURCE(IDR_JSAPI_TEXT), "TEXT");
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HGLOBAL hGlob = LoadResource(hInst, hRes);
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DWORD resSize = SizeofResource(hInst, hRes);
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m_APIScript = (char*)malloc(resSize + 1);
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void* resData = LockResource(hGlob);
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memcpy(m_APIScript, resData, resSize);
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m_APIScript[resSize] = '\0';
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FreeResource(hGlob);
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}
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CScriptSystem::~CScriptSystem()
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{
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for (size_t i = 0; i < m_Hooks.size(); i++)
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{
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delete m_Hooks[i].cbList;
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}
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UnregisterHooks();
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free(m_APIScript);
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}
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const char* CScriptSystem::APIScript()
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{
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return m_APIScript;
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}
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void CScriptSystem::RunScript(char* path)
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{
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CScriptInstance* scriptInstance = new CScriptInstance(m_Debugger);
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char* pathSaved = (char*)malloc(strlen(path)); // freed via DeleteStoppedInstances
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strcpy(pathSaved, path);
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m_RunningInstances.push_back({ pathSaved, scriptInstance });
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scriptInstance->Start(pathSaved);
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}
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void CScriptSystem::StopScript(char* path)
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{
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CScriptInstance* scriptInstance = GetInstance(path);
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if (scriptInstance == NULL)
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{
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return;
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}
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scriptInstance->ForceStop();
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}
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void CScriptSystem::DeleteStoppedInstances()
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{
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int lastIndex = m_RunningInstances.size() - 1;
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for (int i = lastIndex; i >= 0; i--)
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{
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if (m_RunningInstances[i].scriptInstance->GetState() == STATE_STOPPED)
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{
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free(m_RunningInstances[i].path);
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CScriptInstance* instance = m_RunningInstances[i].scriptInstance;
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delete instance;
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m_RunningInstances.erase(m_RunningInstances.begin() + i);
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}
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}
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}
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INSTANCE_STATE CScriptSystem::GetInstanceState(char* path)
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{
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for (size_t i = 0; i < m_RunningInstances.size(); i++)
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{
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if (strcmp(m_RunningInstances[i].path, path) == 0)
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{
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return m_RunningInstances[i].scriptInstance->GetState();
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}
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}
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return STATE_INVALID;
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}
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CScriptInstance* CScriptSystem::GetInstance(char* path)
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{
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for (size_t i = 0; i < m_RunningInstances.size(); i++)
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{
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if (strcmp(m_RunningInstances[i].path, path) == 0)
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{
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return m_RunningInstances[i].scriptInstance;
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}
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}
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return NULL;
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}
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bool CScriptSystem::HasCallbacksForInstance(CScriptInstance* scriptInstance)
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{
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for (size_t i = 0; i < m_Hooks.size(); i++)
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{
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if (m_Hooks[i].cbList->HasContext(scriptInstance))
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{
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return true;
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}
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}
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return false;
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}
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void CScriptSystem::ClearCallbacksForInstance(CScriptInstance* scriptInstance)
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{
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for (size_t i = 0; i < m_Hooks.size(); i++)
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{
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m_Hooks[i].cbList->RemoveByInstance(scriptInstance);
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}
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}
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void CScriptSystem::RemoveCallbackById(int callbackId)
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{
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for (size_t i = 0; i < m_Hooks.size(); i++)
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{
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m_Hooks[i].cbList->RemoveById(callbackId);
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}
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}
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void CScriptSystem::RegisterHook(const char* hookId, CScriptHook* cbList)
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{
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HOOKENTRY hook = { hookId, cbList };
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m_Hooks.push_back(hook);
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}
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void CScriptSystem::UnregisterHooks()
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{
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m_Hooks.clear();
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}
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CScriptHook* CScriptSystem::GetHook(const char* hookId)
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{
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size_t size = m_Hooks.size();
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for (size_t i = 0; i < size; i++)
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{
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if (strcmp(m_Hooks[i].hookId, hookId) == 0)
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{
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return m_Hooks[i].cbList;
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}
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}
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return NULL;
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}
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int CScriptSystem::GetNextCallbackId()
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{
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return m_NextCallbackId++;
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} |