244 lines
9.6 KiB
C++
244 lines
9.6 KiB
C++
#pragma once
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#include "stdafx.h"
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#include <3rdParty/duktape/duktape.h>
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#include <mswsock.h>
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#pragma comment(lib, "Ws2_32.lib")
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#pragma comment(lib, "Mswsock.lib")
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class CScriptSystem;
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typedef enum {
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STATE_STARTED, // initial evaluation & execution
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STATE_RUNNING, // event loop running with pending events
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STATE_STOPPED, // no pending events
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STATE_INVALID
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} INSTANCE_STATE;
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class CScriptInstance
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{
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typedef enum {
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EVENT_READ,
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EVENT_WRITE,
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EVENT_ACCEPT,
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EVENT_CONNECT
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} IOEVENTTYPE;
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typedef struct {
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OVERLAPPED ovl;
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IOEVENTTYPE eventType;
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HANDLE fd;
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HANDLE childFd; // accepted socket
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bool bSocket;
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UINT id;
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void* data;
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DWORD dataLen; // changed to bytes transferred after event is fired
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void* callback;
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} IOLISTENER;
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// Wrapper for file/socket descriptor and completion port
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typedef struct {
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HANDLE fd;
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HANDLE iocp;
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bool bSocket;
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} IOFD;
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typedef enum {
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EVENT_STATUS_OK,
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EVENT_STATUS_INTERRUPTED,
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EVENT_STATUS_ERROR
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} EVENT_STATUS;
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// For synchronous file operations
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typedef struct
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{
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FILE* fp;
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int fd;
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} FILE_FD;
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public:
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CScriptInstance(CDebuggerUI* debugger);
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~CScriptInstance();
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void Start(char* path);
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void ForceStop();
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void Invoke(void* heapptr, uint32_t param = 0);
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void Invoke2(void* heapptr, uint32_t param = 0, uint32_t param2 = 0);
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INSTANCE_STATE GetState();
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friend class PendingEval;
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void EvalAsync(const char* jsCode);
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const char* Eval(const char* jsCode);
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private:
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duk_context* m_Ctx;
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duk_context* DukContext();
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char* m_TempPath;
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HANDLE m_hThread;
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HANDLE m_hIOCompletionPort;
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CRITICAL_SECTION m_CriticalSection;
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vector<IOFD> m_AsyncFiles;
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vector<IOLISTENER*> m_Listeners;
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UINT m_NextListenerId;
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vector<FILE_FD> m_Files;
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CDebuggerUI* m_Debugger;
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CScriptSystem* m_ScriptSystem;
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INSTANCE_STATE m_State;
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static DWORD CALLBACK StartThread(CScriptInstance* _this);
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void StartScriptProc();
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void StartEventLoop();
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bool HaveEvents();
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EVENT_STATUS WaitForEvent(IOLISTENER** lpListener);
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void SetState(INSTANCE_STATE state);
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void StateChanged();
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void CleanUp();
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void QueueAPC(PAPCFUNC userProc, ULONG_PTR param = 0);
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void AddAsyncFile(HANDLE fd, bool bSocket = false);
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void CloseAsyncFile(HANDLE fd);
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void CloseAllAsyncFiles();
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void RemoveAsyncFile(HANDLE fd);
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HANDLE CreateSocket();
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IOLISTENER* AddListener(HANDLE fd, IOEVENTTYPE evt, void* jsCallback, void* data = NULL, int dataLen = 0);
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void RemoveListener(IOLISTENER* lpListener);
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void RemoveListenerByIndex(UINT index);
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void RemoveListenersByFd(HANDLE fd);
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void InvokeListenerCallback(IOLISTENER* lpListener);
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static void CALLBACK EvalAsyncCallback(ULONG_PTR evalWait);
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bool AddFile(const char* path, const char* mode, int* fd); // return fd
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void CloseFile(int fd);
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FILE* GetFilePointer(int fd);
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void CloseAllFiles();
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const char* EvalFile(const char* jsPath);
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// Lookup list of CScriptInstance instances for static js_* functions
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static vector<CScriptInstance*> Cache;
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static void CacheInstance(CScriptInstance* _this);
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static void UncacheInstance(CScriptInstance* _this);
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static CScriptInstance* FetchInstance(duk_context* ctx);
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// Bound functions (_native object)
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static duk_ret_t js_ioSockCreate(duk_context*);
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static duk_ret_t js_ioSockListen(duk_context*);
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static duk_ret_t js_ioSockAccept(duk_context*); // async
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static duk_ret_t js_ioSockConnect(duk_context*); // async
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static duk_ret_t js_ioRead(duk_context*); // async
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static duk_ret_t js_ioWrite(duk_context*); // async
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static duk_ret_t js_ioClose(duk_context*); // (fd) ; file or socket
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static duk_ret_t js_MsgBox(duk_context*); // (message, caption)
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static duk_ret_t js_AddCallback(duk_context*); // (hookId, callback, tag) ; external events
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static duk_ret_t js_RemoveCallback(duk_context*); // (callbackId)
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static duk_ret_t js_GetPCVal(duk_context*); // ()
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static duk_ret_t js_SetPCVal(duk_context*); // (value)
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static duk_ret_t js_GetHIVal(duk_context*); // (bUpper)
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static duk_ret_t js_SetHIVal(duk_context*); // (bUpper, value)
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static duk_ret_t js_GetLOVal(duk_context*); // (bUpper)
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static duk_ret_t js_SetLOVal(duk_context*); // (bUpper, value)
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static duk_ret_t js_GetGPRVal(duk_context*); // (regNum, bUpper)
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static duk_ret_t js_SetGPRVal(duk_context*); // (regNum, bUpper, value)
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static duk_ret_t js_GetFPRVal(duk_context*); // (regNum, bDouble)
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static duk_ret_t js_SetFPRVal(duk_context*); // (regNum, bDouble, value)
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static duk_ret_t js_GetROMInt(duk_context*); // (address, bitwidth, signed)
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static duk_ret_t js_GetROMFloat(duk_context*); // (address, bDouble)
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static duk_ret_t js_GetROMBlock(duk_context*); // (address, nBytes) ; returns Buffer
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static duk_ret_t js_GetROMString(duk_context*); // (address[, maxLen]) ; fetch zero terminated string from memory
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static duk_ret_t js_GetRDRAMInt(duk_context*); // (address, bitwidth, signed)
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static duk_ret_t js_SetRDRAMInt(duk_context*); // (address, bitwidth, signed, newValue)
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static duk_ret_t js_GetRDRAMFloat(duk_context*); // (address, bDouble)
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static duk_ret_t js_SetRDRAMFloat(duk_context*); // (address, bDouble, newValue)
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static duk_ret_t js_GetRDRAMBlock(duk_context*); // (address, nBytes) ; returns Buffer
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static duk_ret_t js_GetRDRAMString(duk_context*); // (address[, maxLen]) ; fetch zero terminated string from memory
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static duk_ret_t js_ConsolePrint(duk_context*);
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static duk_ret_t js_ConsoleClear(duk_context*);
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static duk_ret_t js_Pause(duk_context*); // () ; pauses emulation
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static duk_ret_t js_ShowCommands(duk_context*); // ([address]) ; shows commands window
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static duk_ret_t js_ScreenPrint(duk_context*); // (x, y, text)
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static duk_ret_t js_FSOpen(duk_context*); // (path, flags) ; returns fd
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static duk_ret_t js_FSClose(duk_context*); // (fd)
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static duk_ret_t js_FSWrite(duk_context*); // (fd, buffer[, offset[, length[, position]]])
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static duk_ret_t js_FSRead(duk_context*); // (fd, buffer, offset, length, position)
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static duk_ret_t js_FSFStat(duk_context*); // (fd)
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static duk_ret_t js_FSStat(duk_context*); // (path)
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static duk_ret_t js_FSMkDir(duk_context*); // (path)
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static duk_ret_t js_FSRmDir(duk_context*); // (path)
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static duk_ret_t js_FSUnlink(duk_context*); // (path)
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static duk_ret_t js_FSReadDir(duk_context*); // (path)
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static constexpr duk_function_list_entry NativeFunctions[] =
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{
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{ "addCallback", js_AddCallback, DUK_VARARGS },
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{ "removeCallback", js_RemoveCallback, DUK_VARARGS },
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{ "setPCVal", js_SetPCVal, DUK_VARARGS },
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{ "getPCVal", js_GetPCVal, DUK_VARARGS },
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{ "setHIVal", js_SetHIVal, DUK_VARARGS },
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{ "getHIVal", js_GetHIVal, DUK_VARARGS },
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{ "setLOVal", js_SetLOVal, DUK_VARARGS },
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{ "getLOVal", js_GetLOVal, DUK_VARARGS },
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{ "setGPRVal", js_SetGPRVal, DUK_VARARGS },
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{ "getGPRVal", js_GetGPRVal, DUK_VARARGS },
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{ "setFPRVal", js_SetFPRVal, DUK_VARARGS },
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{ "getFPRVal", js_GetFPRVal, DUK_VARARGS },
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{ "getROMInt", js_GetROMInt, DUK_VARARGS },
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{ "getROMFloat", js_GetROMFloat, DUK_VARARGS },
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{ "getROMString", js_GetROMString, DUK_VARARGS },
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{ "getROMBlock", js_GetROMBlock, DUK_VARARGS },
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{ "getRDRAMInt", js_GetRDRAMInt, DUK_VARARGS },
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{ "setRDRAMInt", js_SetRDRAMInt, DUK_VARARGS },
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{ "getRDRAMFloat", js_GetRDRAMFloat, DUK_VARARGS },
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{ "setRDRAMFloat", js_SetRDRAMFloat, DUK_VARARGS },
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{ "getRDRAMBlock", js_GetRDRAMBlock, DUK_VARARGS },
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{ "getRDRAMString", js_GetRDRAMString, DUK_VARARGS },
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{ "sockCreate", js_ioSockCreate, DUK_VARARGS },
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{ "sockListen", js_ioSockListen, DUK_VARARGS },
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{ "sockAccept", js_ioSockAccept, DUK_VARARGS },
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{ "sockConnect", js_ioSockConnect, DUK_VARARGS },
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{ "close", js_ioClose, DUK_VARARGS },
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{ "write", js_ioWrite, DUK_VARARGS },
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{ "read", js_ioRead, DUK_VARARGS },
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{ "msgBox", js_MsgBox, DUK_VARARGS },
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{ "consolePrint", js_ConsolePrint, DUK_VARARGS },
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{ "consoleClear", js_ConsoleClear, DUK_VARARGS },
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{ "pause", js_Pause, DUK_VARARGS },
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{ "showCommands", js_ShowCommands, DUK_VARARGS },
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{ "screenPrint", js_ScreenPrint, DUK_VARARGS },
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{ "fsOpen", js_FSOpen, DUK_VARARGS },
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{ "fsClose", js_FSClose, DUK_VARARGS },
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{ "fsWrite", js_FSWrite, DUK_VARARGS },
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{ "fsRead", js_FSRead, DUK_VARARGS },
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{ "fsFStat", js_FSFStat, DUK_VARARGS },
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{ "fsStat", js_FSStat, DUK_VARARGS },
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{ "fsUnlink", js_FSUnlink, DUK_VARARGS },
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{ "fsMkDir", js_FSMkDir, DUK_VARARGS },
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{ "fsRmDir", js_FSRmDir, DUK_VARARGS },
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{ "fsReadDir", js_FSReadDir, DUK_VARARGS },
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{ NULL, NULL, 0 }
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};
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}; |