project64/Source/Android/PluginInput/PluginInput.vcxproj

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XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{1133A1CC-A9E5-4026-B20D-6A2987130D4E}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>AndroidInput</RootNamespace>
</PropertyGroup>
<PropertyGroup Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<ImportGroup Label="PropertySheets">
<Import Project="$(SolutionDir)PropertySheets\Platform.$(Configuration).props" />
</ImportGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<PropertyGroup>
<TargetName>AndroidInput</TargetName>
<TargetName Condition="'$(Configuration)'=='Debug'">AndroidInput_d</TargetName>
<OutDir>$(SolutionDir)Plugin\Input\</OutDir>
<OutDir Condition="'$(Platform)'=='x64'">$(SolutionDir)Plugin64\Input\</OutDir>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="Version.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="about.cpp" />
<ClCompile Include="Main.cpp" />
</ItemGroup>
</Project>