project64/Source/GlideHQ/TxDbg.h

62 lines
1.5 KiB
C++

/*
* Texture Filtering
* Version: 1.0
*
* Copyright (C) 2007 Hiroshi Morii All Rights Reserved.
* Email koolsmoky(at)users.sourceforge.net
* Web http://www.3dfxzone.it/koolsmoky
*
* this is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* this is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Make; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __TXDBG_H__
#define __TXDBG_H__
#include <stdio.h>
#include "TxInternal.h"
class TxDbg
{
private:
FILE* _dbgfile;
int _level;
TxDbg();
public:
static TxDbg* getInstance() {
static TxDbg txDbg;
return &txDbg;
}
~TxDbg();
void output(const int level, const wchar_t *format, ...);
};
#ifdef DEBUG
#define DBG_INFO TxDbg::getInstance()->output
#define INFO DBG_INFO
#else
#define DBG_INFO 0 && (wchar_t)
#ifdef GHQCHK
#define INFO TxDbg::getInstance()->output
#else
#if 0 /* XXX enable this to log basic hires texture checks */
#define INFO TxDbg::getInstance()->output
#else
#define INFO DBG_INFO
#endif
#endif
#endif
#endif /* __TXDBG_H__ */