173 lines
6.1 KiB
C++
173 lines
6.1 KiB
C++
/****************************************************************************
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* *
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* Project64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#include "stdafx.h"
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#include "Mempak.H"
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#include <Common/path.h>
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#include <Windows.h>
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static uint8_t Mempaks[4][0x8000];
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HANDLE hMempakFile[4];
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void Mempak::Close()
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{
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for (int i = 0; i < 4; i++)
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{
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if (hMempakFile[i])
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{
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CloseHandle(hMempakFile[i]);
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hMempakFile[i] = NULL;
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}
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}
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}
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void LoadMempak(int Control)
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{
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CPath FileName;
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DWORD dwRead;
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stdstr MempakName;
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bool bFormatMempak = false;
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MempakName.Format("%s_Cont_%d", g_Settings->LoadStringVal(Game_GameName).c_str(), Control + 1);
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FileName.SetDriveDirectory(g_Settings->LoadStringVal(Directory_NativeSave).c_str());
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FileName.SetName(MempakName.c_str());
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FileName.SetExtension("mpk");
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if (!FileName.Exists())
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{
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bFormatMempak = true;
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if (!FileName.DirectoryExists())
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{
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FileName.DirectoryCreate();
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}
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uint8_t Initialize[] = {
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0x81, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0C, 0x0D, 0x0E, 0x0F,
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0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F,
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0xFF, 0xFF, 0xFF, 0xFF, 0x05, 0x1A, 0x5F, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x01, 0xFF, 0x66, 0x25, 0x99, 0xCD,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0xFF, 0xFF, 0xFF, 0xFF, 0x05, 0x1A, 0x5F, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x01, 0xFF, 0x66, 0x25, 0x99, 0xCD,
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0xFF, 0xFF, 0xFF, 0xFF, 0x05, 0x1A, 0x5F, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x01, 0xFF, 0x66, 0x25, 0x99, 0xCD,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0xFF, 0xFF, 0xFF, 0xFF, 0x05, 0x1A, 0x5F, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x01, 0xFF, 0x66, 0x25, 0x99, 0xCD,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x71, 0x00, 0x03, 0x00, 0x03, 0x00, 0x03, 0x00, 0x03, 0x00, 0x03, 0x00, 0x03, 0x00, 0x03,
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};
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memcpy(&Mempaks[Control][0], Initialize, 0x110);
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for (int count = 0x110; count < 0x8000; count += 2)
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{
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Mempaks[Control][count] = 0x00;
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Mempaks[Control][count + 1] = 0x03;
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}
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}
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hMempakFile[Control] = CreateFile(FileName, GENERIC_WRITE | GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS, NULL);
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if (hMempakFile[Control] == INVALID_HANDLE_VALUE)
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{
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WriteTrace(TraceN64System, TraceError, "Failed to open (%s), lastError = %X", (LPCTSTR)FileName, GetLastError());
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return;
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}
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SetFilePointer(hMempakFile[Control], 0, NULL, FILE_BEGIN);
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if (bFormatMempak)
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{
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WriteFile(hMempakFile[Control], Mempaks[Control], 0x8000, &dwRead, NULL);
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}
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else
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{
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ReadFile(hMempakFile[Control], Mempaks[Control], 0x8000, &dwRead, NULL);
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}
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}
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uint8_t Mempak::CalculateCrc(uint8_t * DataToCrc)
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{
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DWORD Count;
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DWORD XorTap;
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int Length;
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uint8_t CRC = 0;
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for (Count = 0; Count < 0x21; Count++)
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{
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for (Length = 0x80; Length >= 1; Length >>= 1)
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{
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XorTap = (CRC & 0x80) ? 0x85 : 0x00;
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CRC <<= 1;
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if (Count == 0x20)
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{
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CRC &= 0xFF;
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}
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else
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{
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if ((*DataToCrc & Length) != 0)
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{
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CRC |= 1;
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}
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}
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CRC ^= XorTap;
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}
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DataToCrc++;
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}
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return CRC;
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}
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void Mempak::ReadFrom(int Control, uint8_t * command)
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{
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DWORD address = (command[3] << 8) | (command[4] & 0xE0);
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if (address < 0x8000)
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{
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if (hMempakFile[Control] == NULL)
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{
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LoadMempak(Control);
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}
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memcpy(&command[5], &Mempaks[Control][address], 0x20);
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}
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else
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{
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memset(&command[5], 0x00, 0x20);
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/* Rumble pack area */
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}
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}
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void Mempak::WriteTo(int Control, uint8_t * command)
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{
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DWORD dwWritten;
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uint32_t address = (command[3] << 8) | (command[4] & 0xE0);
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if (address < 0x8000)
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{
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if (hMempakFile[Control] == NULL)
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{
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LoadMempak(Control);
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}
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memcpy(&Mempaks[Control][address], &command[5], 0x20);
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SetFilePointer(hMempakFile[Control], 0, NULL, FILE_BEGIN);
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WriteFile(hMempakFile[Control], &Mempaks[Control][0], 0x8000, &dwWritten, NULL);
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}
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else
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{
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/* Rumble pack area */
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}
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} |