project64/Source/Project64-video/TextureEnhancer/TxDbg.h

53 lines
1.7 KiB
C++

/***************************************************************************
* *
* Project64-video - A Nintendo 64 gfx plugin. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2017 Project64. All rights reserved. *
* Copyright (C) 2007 Hiroshi Morii *
* Copyright (C) 2003 Rice1964 *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* version 2 of the License, or (at your option) any later version. *
* *
****************************************************************************/
#ifndef __TXDBG_H__
#define __TXDBG_H__
#include <stdio.h>
#include "TxInternal.h"
class TxDbg
{
private:
FILE* _dbgfile;
int _level;
TxDbg();
public:
static TxDbg* getInstance() {
static TxDbg txDbg;
return &txDbg;
}
~TxDbg();
void output(const int level, const char *format, ...);
};
#ifdef DEBUG
#define DBG_INFO(...) TxDbg::getInstance()->output(__VA_ARGS__)
#define INFO(...) DBG_INFO(__VA_ARGS__)
#else
#define DBG_INFO(...)
#ifdef GHQCHK
#define INFO(...) TxDbg::getInstance()->output(__VA_ARGS__)
#else
#if 0 /* XXX enable this to log basic hires texture checks */
#define INFO(...) TxDbg::getInstance()->output(__VA_ARGS__)
#else
#define INFO(...) DBG_INFO(__VA_ARGS__)
#endif
#endif
#endif
#endif /* __TXDBG_H__ */