117 lines
6.7 KiB
Makefile
117 lines
6.7 KiB
Makefile
#########################
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# project64-core
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#########################
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include $(CLEAR_VARS)
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LOCAL_PATH := $(JNI_LOCAL_PATH)
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SRCDIR := ./Project64-core
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LOCAL_MODULE := Project64-core
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LOCAL_ARM_MODE := arm
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LOCAL_STATIC_LIBRARIES := common \
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zlib \
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LOCAL_C_INCLUDES := ../ \
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../3rdParty/ \
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LOCAL_SRC_FILES := \
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$(SRCDIR)/AppInit.cpp \
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$(SRCDIR)/logging.cpp \
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$(SRCDIR)/Settings.cpp \
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$(SRCDIR)/MemoryExceptionFilter.cpp \
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$(SRCDIR)/Multilanguage/LanguageClass.cpp \
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$(SRCDIR)/Settings/LoggingSettings.cpp \
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$(SRCDIR)/Settings/RecompilerSettings.cpp \
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$(SRCDIR)/N64System/Interpreter/InterpreterCPU.cpp \
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$(SRCDIR)/N64System/Interpreter/InterpreterOps.cpp \
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$(SRCDIR)/N64System/Interpreter/InterpreterOps32.cpp \
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$(SRCDIR)/N64System/Mips/Audio.cpp \
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$(SRCDIR)/N64System/Mips/Dma.cpp \
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$(SRCDIR)/N64System/Mips/Disk.cpp \
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$(SRCDIR)/N64System/Mips/Eeprom.cpp \
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$(SRCDIR)/N64System/Mips/FlashRam.cpp \
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$(SRCDIR)/N64System/Mips/GBCart.cpp \
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$(SRCDIR)/N64System/Mips/MemoryVirtualMem.cpp \
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$(SRCDIR)/N64System/Mips/Mempak.cpp \
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$(SRCDIR)/N64System/Mips/OpcodeName.cpp \
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$(SRCDIR)/N64System/Mips/PifRam.cpp \
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$(SRCDIR)/N64System/Mips/RegisterClass.cpp \
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$(SRCDIR)/N64System/Mips/Rumblepak.cpp \
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$(SRCDIR)/N64System/Mips/Transferpak.cpp \
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$(SRCDIR)/N64System/Mips/Sram.cpp \
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$(SRCDIR)/N64System/Mips/SystemEvents.cpp \
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$(SRCDIR)/N64System/Mips/SystemTiming.cpp \
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$(SRCDIR)/N64System/Mips/TLBclass.cpp \
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$(SRCDIR)/N64System/Recompiler/CodeBlock.cpp \
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$(SRCDIR)/N64System/Recompiler/CodeSection.cpp \
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$(SRCDIR)/N64System/Recompiler/SectionInfo.cpp \
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$(SRCDIR)/N64System/Recompiler/FunctionInfo.cpp \
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$(SRCDIR)/N64System/Recompiler/FunctionMapClass.cpp \
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$(SRCDIR)/N64System/Recompiler/LoopAnalysis.cpp \
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$(SRCDIR)/N64System/Recompiler/RecompilerClass.cpp \
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$(SRCDIR)/N64System/Recompiler/RecompilerCodeLog.cpp \
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$(SRCDIR)/N64System/Recompiler/RecompilerMemory.cpp \
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$(SRCDIR)/N64System/Recompiler/RegBase.cpp \
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$(SRCDIR)/N64System/Recompiler/Arm/ArmOps.cpp \
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$(SRCDIR)/N64System/Recompiler/Arm/ArmRecompilerOps.cpp \
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$(SRCDIR)/N64System/Recompiler/Arm/ArmRegInfo.cpp \
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$(SRCDIR)/N64System/Recompiler/x86/x86ops.cpp \
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$(SRCDIR)/N64System/Recompiler/x86/x86RecompilerOps.cpp \
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$(SRCDIR)/N64System/Recompiler/x86/x86RegInfo.cpp \
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$(SRCDIR)/N64System/CheatClass.cpp \
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$(SRCDIR)/N64System/FramePerSecondClass.cpp \
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$(SRCDIR)/N64System/N64Class.cpp \
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$(SRCDIR)/N64System/N64RomClass.cpp \
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$(SRCDIR)/N64System/ProfilingClass.cpp \
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$(SRCDIR)/N64System/SpeedLimiterClass.cpp \
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$(SRCDIR)/N64System/SystemGlobals.cpp \
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$(SRCDIR)/N64System/EmulationThread.cpp \
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$(SRCDIR)/N64System/N64DiskClass.cpp \
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$(SRCDIR)/Plugins/AudioPlugin.cpp \
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$(SRCDIR)/Plugins/GFXplugin.cpp \
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$(SRCDIR)/Plugins/ControllerPlugin.cpp \
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$(SRCDIR)/Plugins/RSPPlugin.cpp \
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$(SRCDIR)/Plugins/PluginBase.cpp \
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$(SRCDIR)/Plugins/PluginClass.cpp \
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$(SRCDIR)/RomList/RomList.cpp \
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$(SRCDIR)/Settings/SettingType/SettingsType-Application.cpp \
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$(SRCDIR)/Settings/SettingType/SettingsType-ApplicationIndex.cpp \
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$(SRCDIR)/Settings/SettingType/SettingsType-ApplicationPath.cpp \
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$(SRCDIR)/Settings/SettingType/SettingsType-Cheats.cpp \
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$(SRCDIR)/Settings/SettingType/SettingsType-Enhancements.cpp \
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$(SRCDIR)/Settings/SettingType/SettingsType-GameSetting.cpp \
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$(SRCDIR)/Settings/SettingType/SettingsType-GameSettingIndex.cpp \
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$(SRCDIR)/Settings/SettingType/SettingsType-RelativePath.cpp \
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$(SRCDIR)/Settings/SettingType/SettingsType-RDBCpuType.cpp \
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$(SRCDIR)/Settings/SettingType/SettingsType-RDBOnOff.cpp \
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$(SRCDIR)/Settings/SettingType/SettingsType-RDBRamSize.cpp \
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$(SRCDIR)/Settings/SettingType/SettingsType-RDBSaveChip.cpp \
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$(SRCDIR)/Settings/SettingType/SettingsType-RDBYesNo.cpp \
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$(SRCDIR)/Settings/SettingType/SettingsType-RomDatabase.cpp \
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$(SRCDIR)/Settings/SettingType/SettingsType-RomDatabaseIndex.cpp \
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$(SRCDIR)/Settings/SettingType/SettingsType-RomDatabaseSetting.cpp \
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$(SRCDIR)/Settings/SettingType/SettingsType-SelectedDirectory.cpp \
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$(SRCDIR)/Settings/SettingType/SettingsType-TempBool.cpp \
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$(SRCDIR)/Settings/SettingType/SettingsType-TempNumber.cpp \
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$(SRCDIR)/Settings/SettingType/SettingsType-TempString.cpp \
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$(SRCDIR)/Settings/DebugSettings.cpp \
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$(SRCDIR)/Settings/GameSettings.cpp \
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$(SRCDIR)/Settings/N64SystemSettings.cpp \
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LOCAL_CFLAGS := $(COMMON_CFLAGS)
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LOCAL_CPPFLAGS := $(COMMON_CPPFLAGS)
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ifeq ($(TARGET_ARCH_ABI), armeabi-v7a)
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# Use for ARM7a:
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LOCAL_SRC_FILES += $(SRCDIR)/N64System/Recompiler/Arm/asm_functions.S
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LOCAL_CFLAGS += -mfloat-abi=softfp
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LOCAL_CFLAGS += -mfpu=vfp
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else ifeq ($(TARGET_ARCH_ABI), armeabi)
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# Use for ARM7a:
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LOCAL_SRC_FILES += $(SRCDIR)/N64System/Recompiler/Arm/asm_functions.S
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endif
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include $(BUILD_STATIC_LIBRARY)
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