project64/Source/Project64-video/TextureEnhancer/TxHiResCache.h

44 lines
1019 B
C++

// Project64 - A Nintendo 64 emulator
// https://www.pj64-emu.com/
// Copyright(C) 2001-2021 Project64
// Copyright(C) 2007 Hiroshi Morii
// Copyright(C) 2003 Rice1964
// GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
#ifndef __TXHIRESCACHE_H__
#define __TXHIRESCACHE_H__
// Support high resolution textures
// 0: disable
// 1: enable
#define HIRES_TEXTURE 1
#include "TxCache.h"
#include "TxQuantize.h"
#include "TxImage.h"
#include "TxReSample.h"
class TxHiResCache : public TxCache
{
private:
int _maxwidth;
int _maxheight;
int _maxbpp;
bool _haveCache;
bool _abortLoad;
TxImage *_txImage;
TxQuantize *_txQuantize;
TxReSample *_txReSample;
bool loadHiResTextures(const char * dir_path, bool replace);
public:
~TxHiResCache();
TxHiResCache(int maxwidth, int maxheight, int maxbpp, int options,
const char *path, const char *ident,
dispInfoFuncExt callback);
bool empty();
bool load(bool replace);
};
#endif /* __TXHIRESCACHE_H__ */