58 lines
1.9 KiB
C++
58 lines
1.9 KiB
C++
/****************************************************************************
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* *
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* Project64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#include "stdafx.h"
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#include "DebuggerUI.h"
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LRESULT CAddBreakpointDlg::OnInitDialog(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL& /*bHandled*/)
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{
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CenterWindow();
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m_AddressEdit.Attach(GetDlgItem(IDC_ADDR_EDIT));
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m_ReadCheck.Attach(GetDlgItem(IDC_CHK_READ));
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m_WriteCheck.Attach(GetDlgItem(IDC_CHK_WRITE));
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m_ExecuteCheck.Attach(GetDlgItem(IDC_CHK_EXEC));
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return FALSE;
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}
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LRESULT CAddBreakpointDlg::OnClicked(WORD /*wNotifyCode*/, WORD wID, HWND, BOOL& /*bHandled*/)
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{
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switch (wID)
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{
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case IDOK:
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{
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char addrStr[9];
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m_AddressEdit.GetWindowTextA(addrStr, 9);
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uint32_t address = strtoul(addrStr, NULL, 16);
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CBreakpoints* breakpoints = m_Debugger->Breakpoints();
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if (m_ReadCheck.GetCheck())
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{
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breakpoints->RBPAdd(address);
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}
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if (m_WriteCheck.GetCheck())
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{
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breakpoints->WBPAdd(address);
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}
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if (m_ExecuteCheck.GetCheck())
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{
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breakpoints->AddExecution(address);
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}
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EndDialog(0);
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break;
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}
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case IDCANCEL:
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EndDialog(0);
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break;
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}
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return FALSE;
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} |