project64/Source/Glide64/Glide64.vcxproj.filters

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XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="ucode">
<UniqueIdentifier>{27e3a0da-75ed-4f27-8b34-e688ef226011}</UniqueIdentifier>
</Filter>
<Filter Include="Texture">
<UniqueIdentifier>{c3c04c2d-bf87-47c1-a72f-1ed2ca98d219}</UniqueIdentifier>
</Filter>
<Filter Include="Config">
<UniqueIdentifier>{0e996a30-185f-4191-b77d-b88d86055b8c}</UniqueIdentifier>
</Filter>
<Filter Include="Doc">
<UniqueIdentifier>{a8253215-16b6-4579-9f98-538ad5f4a6c3}</UniqueIdentifier>
<Extensions>txt</Extensions>
</Filter>
<Filter Include="Icons">
<UniqueIdentifier>{a4bb9cf1-305d-4c72-bb6e-c494301dcdad}</UniqueIdentifier>
</Filter>
<Filter Include="Res">
<UniqueIdentifier>{f0e9ed7a-3046-4b82-a4b1-5f58e1fe7446}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="turbo3D.h">
<Filter>ucode</Filter>
</ClInclude>
<ClInclude Include="ucode.h">
<Filter>ucode</Filter>
</ClInclude>
<ClInclude Include="ucode00.h">
<Filter>ucode</Filter>
</ClInclude>
<ClInclude Include="ucode01.h">
<Filter>ucode</Filter>
</ClInclude>
<ClInclude Include="ucode02.h">
<Filter>ucode</Filter>
</ClInclude>
<ClInclude Include="ucode03.h">
<Filter>ucode</Filter>
</ClInclude>
<ClInclude Include="ucode04.h">
<Filter>ucode</Filter>
</ClInclude>
<ClInclude Include="ucode05.h">
<Filter>ucode</Filter>
</ClInclude>
<ClInclude Include="ucode06.h">
<Filter>ucode</Filter>
</ClInclude>
<ClInclude Include="ucode07.h">
<Filter>ucode</Filter>
</ClInclude>
<ClInclude Include="ucode08.h">
<Filter>ucode</Filter>
</ClInclude>
<ClInclude Include="ucode09.h">
<Filter>ucode</Filter>
</ClInclude>
<ClInclude Include="ucode09rdp.h">
<Filter>ucode</Filter>
</ClInclude>
<ClInclude Include="ucodeFB.h">
<Filter>ucode</Filter>
</ClInclude>
<ClInclude Include="CRC.h">
<Filter>Texture</Filter>
</ClInclude>
<ClInclude Include="MiClWr16b.h">
<Filter>Texture</Filter>
</ClInclude>
<ClInclude Include="MiClWr32b.h">
<Filter>Texture</Filter>
</ClInclude>
<ClInclude Include="MiClWr8b.h">
<Filter>Texture</Filter>
</ClInclude>
<ClInclude Include="TexCache.h">
<Filter>Texture</Filter>
</ClInclude>
<ClInclude Include="TexConv.h">
<Filter>Texture</Filter>
</ClInclude>
<ClInclude Include="TexLoad.h">
<Filter>Texture</Filter>
</ClInclude>
<ClInclude Include="TexLoad16b.h">
<Filter>Texture</Filter>
</ClInclude>
<ClInclude Include="TexLoad32b.h">
<Filter>Texture</Filter>
</ClInclude>
<ClInclude Include="TexLoad4b.h">
<Filter>Texture</Filter>
</ClInclude>
<ClInclude Include="TexLoad8b.h">
<Filter>Texture</Filter>
</ClInclude>
<ClInclude Include="TexMod.h">
<Filter>Texture</Filter>
</ClInclude>
<ClInclude Include="TexModCI.h">
<Filter>Texture</Filter>
</ClInclude>
<ClInclude Include="Config.h">
<Filter>Config</Filter>
</ClInclude>
<ClInclude Include="cursor.h">
<Filter>Res</Filter>
</ClInclude>
<ClInclude Include="font.h">
<Filter>Res</Filter>
</ClInclude>
<ClInclude Include="resource.h">
<Filter>Res</Filter>
</ClInclude>
<ClInclude Include="3dmath.h" />
<ClInclude Include="Combine.h" />
<ClInclude Include="Debugger.h" />
<ClInclude Include="DepthBufferRender.h" />
<ClInclude Include="Ext_TxFilter.h" />
<ClInclude Include="FBtoScreen.h" />
<ClInclude Include="GlideExtensions.h" />
<ClInclude Include="Keys.h" />
<ClInclude Include="rdp.h" />
<ClInclude Include="TexBuffer.h" />
<ClInclude Include="Util.h" />
<ClInclude Include="Version.h" />
<ClInclude Include="Gfx_1.3.h" />
<ClInclude Include="trace.h" />
<ClInclude Include="Settings.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="CRC.cpp">
<Filter>Texture</Filter>
</ClCompile>
<ClCompile Include="TexCache.cpp">
<Filter>Texture</Filter>
</ClCompile>
<ClCompile Include="Config.cpp">
<Filter>Config</Filter>
</ClCompile>
<ClCompile Include="3dmath.cpp" />
<ClCompile Include="Combine.cpp" />
<ClCompile Include="Debugger.cpp" />
<ClCompile Include="DepthBufferRender.cpp" />
<ClCompile Include="Ext_TxFilter.cpp" />
<ClCompile Include="FBtoScreen.cpp" />
<ClCompile Include="Keys.cpp" />
<ClCompile Include="Main.cpp" />
<ClCompile Include="rdp.cpp" />
<ClCompile Include="TexBuffer.cpp" />
<ClCompile Include="Util.cpp" />
<ClCompile Include="trace.cpp" />
<ClCompile Include="Settings.cpp" />
</ItemGroup>
<ItemGroup>
<Text Include="gpl.txt">
<Filter>Doc</Filter>
</Text>
</ItemGroup>
<ItemGroup>
<None Include="australia.xpm">
<Filter>Icons</Filter>
</None>
<None Include="brazil.xpm">
<Filter>Icons</Filter>
</None>
<None Include="france.xpm">
<Filter>Icons</Filter>
</None>
<None Include="japan.xpm">
<Filter>Icons</Filter>
</None>
<None Include="logo.xpm">
<Filter>Icons</Filter>
</None>
<None Include="russia.xpm">
<Filter>Icons</Filter>
</None>
<None Include="usa.xpm">
<Filter>Icons</Filter>
</None>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="Glide64.rc">
<Filter>Res</Filter>
</ResourceCompile>
</ItemGroup>
</Project>