103 lines
3.8 KiB
C++
103 lines
3.8 KiB
C++
/****************************************************************************
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* *
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* Project64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#pragma once
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#include <Common\stdtypes.h>
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#include <map>
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class CBreakpoints :
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private CDebugSettings
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{
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public:
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typedef std::map<uint32_t /*address*/, bool /*bTemporary*/> breakpoints_t;
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typedef breakpoints_t::const_iterator breakpoint_t;
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typedef std::set<uint32_t> memlocks_t;
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enum BPSTATE
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{
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BP_NOT_SET,
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BP_SET,
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BP_SET_TEMP
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};
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CBreakpoints();
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const breakpoints_t & ReadMem(void) const { return m_ReadMem; }
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const breakpoints_t & WriteMem(void) const { return m_WriteMem; }
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const breakpoints_t & Execution(void) const { return m_Execution; }
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BPSTATE ReadBPExists8(uint32_t address);
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BPSTATE ReadBPExists16(uint32_t address);
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BPSTATE ReadBPExists32(uint32_t address);
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BPSTATE ReadBPExists64(uint32_t address);
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BPSTATE WriteBPExists8(uint32_t address);
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BPSTATE WriteBPExists16(uint32_t address);
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BPSTATE WriteBPExists32(uint32_t address);
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BPSTATE WriteBPExists64(uint32_t address);
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BPSTATE WriteBPExistsInChunk(uint32_t address, uint32_t nBytes);
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BPSTATE ExecutionBPExists(uint32_t address, bool bRemoveTemp = false);
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bool RBPAdd(uint32_t address);
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void RBPRemove(uint32_t address);
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void RBPToggle(uint32_t address);
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void RBPClear();
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bool WBPAdd(uint32_t address);
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void WBPRemove(uint32_t address);
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void WBPToggle(uint32_t address);
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void WBPClear();
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bool AddExecution(uint32_t address, bool bTemporary = false);
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void RemoveExecution(uint32_t address);
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void EBPToggle(uint32_t address, bool bTemporary = false);
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void EBPClear();
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void BPClear();
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void ToggleMemLock(uint32_t address);
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bool MemLockExists(uint32_t address, int nBytes);
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void ClearMemLocks(void);
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size_t NumMemLocks(void);
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inline bool HaveRegBP(void) { return m_bHaveRegBP; }
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inline bool HaveAnyGPRWriteBP(void) { return m_GPRWriteBP != 0; }
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inline bool HaveAnyGPRReadBP(void) { return m_GPRReadBP != 0; }
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inline bool HaveGPRWriteBP(int nReg) { return (m_GPRWriteBP & (1 << nReg)) != 0; }
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inline bool HaveGPRReadBP(int nReg) { return (m_GPRReadBP & (1 << nReg)) != 0; }
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inline bool HaveHIWriteBP(void) { return m_HIWriteBP; }
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inline bool HaveHIReadBP(void) { return m_HIReadBP; }
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inline bool HaveLOWriteBP(void) { return m_LOWriteBP; }
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inline bool HaveLOReadBP(void) { return m_LOReadBP; }
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void UpdateHaveRegBP(void);
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void ToggleGPRWriteBP(int nReg);
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void ToggleGPRReadBP(int nReg);
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void ToggleHIWriteBP(void);
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void ToggleHIReadBP(void);
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void ToggleLOWriteBP(void);
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void ToggleLOReadBP(void);
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private:
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void PreUpdateBP();
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void PostUpdateBP();
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void UpdateAlignedWriteBP(void);
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void UpdateAlignedReadBP(void);
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breakpoints_t m_ReadMem, m_ReadMem16, m_ReadMem32, m_ReadMem64;
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breakpoints_t m_WriteMem, m_WriteMem16, m_WriteMem32, m_WriteMem64;
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breakpoints_t m_Execution;
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memlocks_t m_MemLocks;
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bool m_bHaveRegBP;
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uint32_t m_GPRWriteBP, m_GPRReadBP;
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bool m_HIWriteBP, m_HIReadBP, m_LOWriteBP, m_LOReadBP;
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}; |