229 lines
6.3 KiB
C++
229 lines
6.3 KiB
C++
/****************************************************************************
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* *
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* Project 64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#include "stdafx.h"
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CFlashram::CFlashram (bool ReadOnly):
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m_FlashFlag(FLASHRAM_MODE_NOPES),
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m_FlashStatus(0),
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m_FlashRamPointer(NULL),
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m_FlashRAM_Offset(0),
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m_ReadOnly(ReadOnly),
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m_hFile(NULL)
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{
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}
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CFlashram::~CFlashram (void) {
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if (m_hFile) {
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CloseHandle(m_hFile);
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m_hFile = NULL;
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}
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}
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void CFlashram::DmaFromFlashram ( BYTE * dest, int StartOffset, int len)
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{
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BYTE FlipBuffer[0x10000];
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DWORD dwRead, count;
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switch (m_FlashFlag) {
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case FLASHRAM_MODE_READ:
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if (m_hFile == NULL) {
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if (!LoadFlashram()) { return; }
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}
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if (len > 0x10000)
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{
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if (bHaveDebugger())
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{
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g_Notify->DisplayError(L"DmaFromFlashram FlipBuffer to small (len: %d)",len);
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}
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len = 0x10000;
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}
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if ((len & 3) != 0)
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{
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if (bHaveDebugger())
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{
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g_Notify->DisplayError(L"Unaligned flash ram read ???");
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}
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return;
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}
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memset(FlipBuffer,0,sizeof(FlipBuffer));
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StartOffset = StartOffset << 1;
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SetFilePointer(m_hFile,StartOffset,NULL,FILE_BEGIN);
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ReadFile(m_hFile,FlipBuffer,len,&dwRead,NULL);
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for (count = dwRead; (int)count < len; count ++) {
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FlipBuffer[count] = 0xFF;
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}
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_asm {
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mov edi, dest
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lea ecx, [FlipBuffer]
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mov edx, 0
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mov ebx, len
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memcpyloop:
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mov eax, dword ptr [ecx + edx]
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;bswap eax
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mov dword ptr [edi + edx],eax
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add edx, 4
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cmp edx, ebx
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jb memcpyloop
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}
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break;
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case FLASHRAM_MODE_STATUS:
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if (StartOffset != 0 && len != 8)
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{
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if (bHaveDebugger())
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{
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g_Notify->DisplayError(L"Reading m_FlashStatus not being handled correctly\nStart: %X len: %X",StartOffset,len);
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}
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}
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*((DWORD *)(dest)) = (DWORD)((m_FlashStatus >> 32) & 0xFFFFFFFF);
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*((DWORD *)(dest) + 1) = (DWORD)(m_FlashStatus & 0xFFFFFFFF);
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break;
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default:
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if (bHaveDebugger())
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{
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g_Notify->DisplayError(L"DmaFromFlashram Start: %X, Offset: %X len: %X",dest - g_MMU->Rdram(),StartOffset,len);
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}
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}
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}
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void CFlashram::DmaToFlashram(BYTE * Source, int StartOffset, int len) {
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switch (m_FlashFlag) {
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case FLASHRAM_MODE_WRITE:
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m_FlashRamPointer = Source;
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break;
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default:
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if (bHaveDebugger())
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{
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g_Notify->DisplayError(L"DmaToFlashram Start: %X, Offset: %X len: %X",Source - g_MMU->Rdram(),StartOffset,len);
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}
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}
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}
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DWORD CFlashram::ReadFromFlashStatus (DWORD PAddr)
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{
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switch (PAddr) {
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case 0x08000000: return (DWORD)(m_FlashStatus >> 32);
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default:
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if (bHaveDebugger())
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{
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g_Notify->DisplayError(L"Reading from flash ram status (%X)",PAddr);
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}
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break;
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}
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return (DWORD)(m_FlashStatus >> 32);
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}
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bool CFlashram::LoadFlashram (void) {
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CPath FileName;
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FileName.SetDriveDirectory( g_Settings->LoadString(Directory_NativeSave).c_str());
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FileName.SetName(g_Settings->LoadString(Game_GameName).c_str());
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FileName.SetExtension("fla");
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if (!FileName.DirectoryExists())
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{
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FileName.CreateDirectory();
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}
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m_hFile = CreateFile(FileName,m_ReadOnly ? GENERIC_READ : GENERIC_WRITE | GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE,NULL,OPEN_ALWAYS,
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FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS, NULL);
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if (m_hFile == INVALID_HANDLE_VALUE)
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{
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WriteTraceF(TraceError,__FUNCTION__ ": Failed to open (%s), ReadOnly = %d, LastError = %X",(LPCTSTR)FileName, m_ReadOnly, GetLastError());
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g_Notify->DisplayError(GS(MSG_FAIL_OPEN_FLASH));
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return false;
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}
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SetFilePointer(m_hFile,0,NULL,FILE_BEGIN);
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return true;
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}
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void CFlashram::WriteToFlashCommand(DWORD FlashRAM_Command) {
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BYTE EmptyBlock[128];
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DWORD dwWritten;
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switch (FlashRAM_Command & 0xFF000000) {
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case 0xD2000000:
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switch (m_FlashFlag) {
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case FLASHRAM_MODE_NOPES: break;
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case FLASHRAM_MODE_READ: break;
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case FLASHRAM_MODE_STATUS: break;
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case FLASHRAM_MODE_ERASE:
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memset(EmptyBlock,0xFF,sizeof(EmptyBlock));
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if (m_hFile == NULL) {
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if (!LoadFlashram()) { return; }
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}
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SetFilePointer(m_hFile,m_FlashRAM_Offset,NULL,FILE_BEGIN);
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WriteFile(m_hFile,EmptyBlock,128,&dwWritten,NULL);
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break;
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case FLASHRAM_MODE_WRITE:
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if (m_hFile == NULL) {
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if (!LoadFlashram()) { return; }
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}
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{
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BYTE FlipBuffer[128];
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DWORD dwWritten;
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BYTE * FlashRamPointer = m_FlashRamPointer;
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memset(FlipBuffer,0,sizeof(FlipBuffer));
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_asm {
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lea edi, [FlipBuffer]
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mov ecx, FlashRamPointer
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mov edx, 0
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memcpyloop:
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mov eax, dword ptr [ecx + edx]
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;bswap eax
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mov dword ptr [edi + edx],eax
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add edx, 4
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cmp edx, 128
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jb memcpyloop
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}
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SetFilePointer(m_hFile,m_FlashRAM_Offset,NULL,FILE_BEGIN);
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WriteFile(m_hFile,FlipBuffer,128,&dwWritten,NULL);
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}
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break;
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default:
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g_Notify->DisplayError(L"Writing %X to flash ram command register\nm_FlashFlag: %d",FlashRAM_Command,m_FlashFlag);
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}
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m_FlashFlag = FLASHRAM_MODE_NOPES;
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break;
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case 0xE1000000:
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m_FlashFlag = FLASHRAM_MODE_STATUS;
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m_FlashStatus = 0x1111800100C2001E;
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break;
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case 0xF0000000:
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m_FlashFlag = FLASHRAM_MODE_READ;
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m_FlashStatus = 0x11118004F0000000;
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break;
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case 0x4B000000:
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m_FlashRAM_Offset = (FlashRAM_Command & 0xffff) * 128;
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break;
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case 0x78000000:
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m_FlashFlag = FLASHRAM_MODE_ERASE;
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m_FlashStatus = 0x1111800800C2001E;
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break;
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case 0xB4000000:
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m_FlashFlag = FLASHRAM_MODE_WRITE; //????
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break;
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case 0xA5000000:
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m_FlashRAM_Offset = (FlashRAM_Command & 0xffff) * 128;
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m_FlashStatus = 0x1111800400C2001E;
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break;
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default:
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if (bHaveDebugger())
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{
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g_Notify->DisplayError(L"Writing %X to flash ram command register",FlashRAM_Command);
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}
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}
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}
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