N64 Emulator
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unknown b5604955d2 move OpenGL error flag state debugging from Glide64 to Glitch64
Do not call glGetError within Glide64::UpdateScreen to check for GL errors generated from Glitch64 functions, as Glitch64 does all the OpenGL handling (even if it is statically linked) and contains code that could be called from a different thread than gfx spec function `UpdateScreen`.
2015-03-07 17:26:02 -05:00
Bin Cleanup 2015-03-06 19:27:03 -03:00
Config Cube Demo (PD) has not had any problems since PJ64 1.6. 2015-03-06 19:11:31 -05:00
Lang Update Japanese.pj.Lang 2015-03-07 00:02:18 +09:00
Plugin Minor Updates 2015-03-05 02:23:07 -03:00
PropertySheets Add support for Visual Studio 2013 2015-01-27 16:07:44 +11:00
Source move OpenGL error flag state debugging from Glide64 to Glitch64 2015-03-07 17:26:02 -05:00
.gitignore added one more file to ignore and sorted list in laphabetical order. 2015-03-03 17:55:09 -03:00
Project64.vs2008.sln Nrage: Update version and change location of log and config dir 2015-02-18 20:52:23 +11:00
Project64.vs2013.sln PJ64 NRage should be compiled before Project64Setup. 2015-03-05 22:09:54 -03:00