project64/Source/Project64/User Interface/Gui Class.h

119 lines
3.9 KiB
C++

/****************************************************************************
* *
* Project 64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once
class CGfxPlugin; //Plugin that controls the rendering
class CAudioPlugin; //Plugin for audio, need the hwnd
class CControl_Plugin; //Controller needs hwnd to see if it is the focused window
class CBaseMenu; //Menu for the gui
class CN64System;
class CNotification;
class CriticalSection;
enum {
WM_HIDE_CUROSR = WM_USER + 10,
WM_MAKE_FOCUS = WM_USER + 17,
//WM_INIATE_PLUGIN = WM_USER + 18,
WM_BORWSER_TOP = WM_USER + 40,
};
class CMainGui :
public CRomBrowser,
private CGuiSettings
{
enum { StatusBarID = 400 };
public:
CMainGui ( bool bMainWindow, const char * WindowTitle = "" );
~CMainGui ( void );
//Message Processing
int ProcessAllMessages ( void );
bool ProcessGuiMessages ( void );
//debugging functions
void EnterLogOptions ( void );
//Get Information about the window
int Height ( void ); //Get the Height of the window
int Width ( void ); //Get the Width of the window
//Manipulate the state of the window
void SetPos ( int X, int Y ); //Move the window to this screen location
void Show ( bool ShowWindow ); //Show or Hide the current window
void MakeWindowOnTop ( bool OnTop );
void BringToTop ( void );
void Caption ( LPCSTR Caption ); //Set the caption of the window
void SaveWindowLoc ( void );
//Menu Function
void SetWindowMenu ( CBaseMenu * Menu );
void RefreshMenu ( void );
CBaseMenu * GetMenuClass ( void ) { return m_Menu; }
// Status bar
void SetStatusText ( int Panel,const char * Text );
void ShowStatusBar ( bool ShowBar );
//About Window
void AboutIniBox ( void );
void AboutBox ( void );
//Plugins
bool InitiatePlugins ( void );
//Get Window Handle
inline HWND GetHandle ( void ) const { return m_hMainWindow; }
private:
CMainGui(void); // Disable default constructor
CMainGui(const CMainGui&); // Disable copy constructor
CMainGui& operator=(const CMainGui&); // Disable assignment
friend CGfxPlugin;
friend CAudioPlugin;
friend CControl_Plugin;
bool RegisterWinClass ( void );
void ChangeWinSize ( long width, long height );
void Create ( const char * WindowTitle );
void CreateStatusBar ( void );
void Resize ( DWORD fwSizeType, WORD nWidth, WORD nHeight ); //responding to WM_SIZE
friend DWORD CALLBACK AboutBoxProc ( HWND, DWORD, DWORD, DWORD );
friend DWORD CALLBACK AboutIniBoxProc ( HWND, DWORD, DWORD, DWORD );
static DWORD CALLBACK MainGui_Proc ( HWND, DWORD, DWORD, DWORD );
friend void RomBowserEnabledChanged (CMainGui * Gui);
friend void RomBowserColoumnsChanged (CMainGui * Gui);
friend void RomBrowserRecursiveChanged (CMainGui * Gui);
CBaseMenu * m_Menu;
HWND m_hMainWindow, m_hStatusWnd;
DWORD m_ThreadId;
#ifdef BETA_RELEASE
bool m_hacked;
DWORD m_InvalidExeMsg;
#endif
const bool m_bMainWindow;
CriticalSection m_CS;
bool m_SaveMainWindowPos;
LONG m_SaveMainWindowTop;
LONG m_SaveMainWindowLeft;
bool m_SaveRomBrowserPos;
LONG m_SaveRomBrowserTop;
LONG m_SaveRomBrowserLeft;
};