project64/Config/Project64.rdb

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// ============ RDB for PJ64 v1.7. GoodN64 v202b ====================================
// Project64 v1.7 Official RDB
// BETA BETA BETA BETA BETA BETA BETA BETA BETA BETA BETA BETA BETA BETA BETA BETA
// Not for distribution to non-members
// Not for use with PJ64 v1.6 or previous.
// highly innacurate compat info!
//---- START OF RDB FILE HEADER ---------------------------------------------------------
[Meta]
Author=Smiff/Zilmar/Pj64 team
Version=1.7.0.48b
Date=2007-04-07
Homepage=www.pj64-emu.com/index.php?option=com_joomlaboard&Itemid=36&func=showcat&catid=10
[Microcode Identifiers]
//38221D7F=0 //SD Hiryuu no Ken Densetsu (J), near start (Smiff)
//426EA66D=0 //Blast Corps (U) (v1.1), map screen (64ultramaniac)
//56D032C9=8 //Fox Sports College Hoops 99 (U) (Duncan)
//49571B97=8 //Turok2 map (maybe not correct? doesn't show)
//EBD45CC3=0 //Wipeout (E), ship explosion (Gent)
//2AEC9DFA=0 //Indiana Jones and the Infernal Machine (Gent)
//BE93F09F=8 //Bass Tsuri No. 1 - Shigesato Itoi's Bass Fishing (J) (Gent)
//44A19A67=8 //Bass Tsuri No. 1 - Shigesato Itoi's Bass Fishing (J) (Gent)
//036DC099=0 //Ide Yosuke no Mahjong Juku (J), 1st opcode (Gent)
//482B7EB6=0 //Kuiki Uhabi Suigo (J), 1st opcode (Gent)
//2D9EFA84=0 //Nushi Tsuri 64 (J), Upside down characters on character select and in house (Gent)
//0BFF6337=0 //Toukon Road - Brave Spirits (J), On load (Gent)
//DCD91241=0 //Toukon Road 2 - The Next Generation (J), On load (Gent)
//8A4F88F1=0 //Star Wars Episode I - Battle for Naboo (U, On load (Gent)
//69BE49A0=0 //Frogger 2 (On load (Gent))
//57A168B0=1
// PD ROMs below (thanks Gent and SGi etc.)
//6582C258=0 //Berney Must Die! by Nop_(POM '99) (PD), Om load (Gent)
//39DBA818=0 //Birthday Demo for Steve by Nep (PD), On load (Gent)
//3583C6DB=0 //VNES64 + Galaga (PD), little after load (Gent)
//953E0443=0 //GT Demo (PD) [a1], On load (Gent)
//4C49C811=0 //GT Demo (PD) [a1], A little in game (Gent)
//415DF875=0 //N64 Scene Gallery by CALi (PD), On load (Gent)
//415ECBE1=0 //Nintendo Family by CALi (PD), On load (Gent)
//415E5A38=0 //NBC-LFC Kings of Porn Vol 01 (PD) [a1], On load (Gent)
//415EF009=0 //NBC-LFC Kings of Porn Vol 01 (PD), On load (Gent)
//415DA163=0 //NBCG Special Edition (PD), On load (Gent)
//415E5A24=0 //NBCG's Kings of Porn Demo (PD), On load (Gent)
//415D9F23=0 //NBCG's Tag Gallery 01 by CALi (PD), On load (Gent)
//502F9184=0 //Nintro64 Demo by Lem (POM '98) (PD), On load (Gent)
//BBF715A1=0 //NuFan Demo by Kid Stardust (PD), On load (Gent)
//35A16874=0 //Quake 64 Intro (PD), On load (Gent)
//A21D415B=0 //TRSI Intro by Ayatollah (POM '99) (PD), On load (Gent)
[Rom Status]
// Setting up ROM browser status categories & colour definitions:
//
// colours are standard 6-digit hex values [RRGGBB] 000000 - black, FFFFFF - white
// you can use e.g. Photoshop to get these colour codes from any source
// equals-sign defines normal text colour (ROMs not highlighted)
// .Sel defines background colour of highlighted row
// .Seltext defines highlighted text colour
// ".AutoFullScreen=False" can be used to overide users' auto fullscreen on load option
// there is no practical limit to the number of categories you may define
// categories will be used to populate a drop-down menu in the Project64 GUI, ROM Notes tab
// To edit colours you must edit this file directly.
// To translate the RDB, edit each category group below, then do a Find>Replace on "Status" lines
// Core Notes and Plugin Notes would have to be manually translated of course.
Compatible=006600
Compatible.Sel=006600
Compatible.Seltext=FFFFFF
Interpreter only=003300
Interpreter only.Sel=003300
Interpreter only.Seltext=FFFFFF
Issues (mixed)=827B00
Issues (mixed).Sel=827B00
Issues (mixed).Seltext=FFFFFF
Issues (core)=827B00
Issues (core).Sel=827B00
Issues (core).Seltext=FFFFFF
Issues (plugin)=827B00
Issues (plugin).Sel=827B00
Issues (plugin).Seltext=FFFFFF
Unsupported=990000
Unsupported.Sel=990000
Unsupported.Seltext=FFFFFF
Unsupported.AutoFullScreen=False
Only intro/part OK=A66023
Only intro/part OK.Sel=A66023
Only intro/part OK.Seltext=FFFFFF
Only intro/part OK.AutoFullScreen=False
Needs video plugin=00897C
Needs video plugin.Sel=00897C
Needs video plugin.Seltext=FFFFFF
Needs audio plugin=00897C
Needs audio plugin.Sel=00897C
Needs audio plugin.Seltext=FFFFFF
Region issue=000099
Region issue.Sel=000099
Region issue.Seltext=FFFFFF
Region issue (p)=000099
Region issue (p).Sel=000099
Region issue (p).Seltext=FFFFFF
Region issue (c)=000099
Region issue (c).Sel=000099
Region issue (c).Seltext=FFFFFF
Broken (core)=603913
Broken (core).Sel=603913
Broken (core).Seltext=FFFFFF
Broken (core).AutoFullScreen=False
Broken (plugin)=603913
Broken (plugin).Sel=603913
Broken (plugin).Seltext=FFFFFF
Broken (c & p)=603913
Broken (c & p).Sel=603913
Broken (c & p).Seltext=FFFFFF
Uncertain=000000
Uncertain.Sel=000000
Uncertain.Seltext=FFFFFF
Unknown=444444
Unknown.Sel=000000
Unknown.Seltext=FFFFFF
Bad ROM?=000000
Bad ROM?.Sel=000000
Bad ROM?.Seltext=FFFFFF
Bad ROM?.AutoFullScreen=False
// various colours, currently unused:
// 630460 purple
// BF6E29 orange
// 603913 brown
// 834200 dark orage
// A66023
// ---- END OF HEADER, START OF ROM ENTRIES --------------------------
[3B941695-F90A5EEB-C:50]
Good Name=007 - The World is Not Enough (E) (M3)
Internal Name=TWINE
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[audio] speech bad (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=Yes
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[033F4C13-319EE7A7-C:45]
Good Name=007 - The World is Not Enough (U)
Internal Name=TWINE
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[audio] speech bad (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=Yes
[58FD3F25-D92EAA8D-C:50]
Good Name=1080 Snowboarding (E) (M4)
Internal Name=1080 SNOWBOARDING
RDRAM Size=4
Counter Factor=2
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=No
Linking=Off
Status=Compatible
Plugin Note=[video] framebuffer:screen (see GameFAQ)
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=1
MD5=FBB409508F0326400E9B7AFBE40A4A30
CustomSMM=1
SMM-Cache=0
SMM-PI DMA=0
SMM-TLB=0
FuncFind=1
[1FBAF161-2C1C54F1-C:41]
Good Name=1080 Snowboarding (JU) (M2)
Internal Name=1080 SNOWBOARDING
RDRAM Size=4
Counter Factor=2
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Status=Compatible
Plugin Note=
Core Note=
Clear Frame=0
Self Texture=1
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=1
MD5=10C93DD78B695CD32B6938534ED0EDD5
CustomSMM=1
SMM-Cache=0
SMM-PI DMA=0
SMM-TLB=0
FuncFind=1
Fixed Audio=0
Linking=Off
Use TLB=No
[B98BA456-5B2B76AF-C:4A]
Good Name=64 de Hakken!! Tamagotchi Minna de Tamagotchi World (J)
Internal Name=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϻޯ<CFBA>ܰ<EFBFBD><DCB0><EFBFBD>
RDRAM Size=4
Counter Factor=1
Save Type=FlashRam
CPU Type=Interpreter
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Core Note=
Plugin Note=[video] slow. errors:various
Delay SI=No
SP Hack=No
Audio Signal=No
[9C961069-F5EA488D-C:4A]
Good Name=64 Oozumou (J)
Internal Name=64 OHZUMOU
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] slow in menus
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[85C18B16-DF9622AF-C:4A]
Good Name=64 Oozumou 2 (J)
Internal Name=64 <20><><EFBFBD><EFBFBD>ӳ 2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[8F12C096-45DC17E1-C:50]
Good Name=A Bug's Life (E)
Internal Name=A Bug's Life
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Plugin Note=
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[2B38AEC0-6350B810-C:46]
Good Name=A Bug's Life (F)
Internal Name=A Bug's Life
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
[DFF227D9-0D4D8169-C:44]
Good Name=A Bug's Life (G)
Internal Name=A Bug's Life
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
[82DC04FD-CF2D82F4-C:45]
Good Name=A Bug's Life (U)
Internal Name=A Bug's Life
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=
Plugin Note=
Audio Signal=No
[62F6BE95-F102D6D6-C:50]
Good Name=AeroFighters Assault (E) (M3)
Internal Name=AERO FIGHTERS ASSAUL
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=high system requirement
Delay SI=No
SP Hack=No
[1B598BF1-ECA29B45-C:45]
Good Name=Aerofighter's Assault (U)
Internal Name=AERO FIGHTERS ASSAUL
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=high system requirement
Delay SI=No
SP Hack=No
[D83045C8-F29D3A36-C:50]
Good Name=AeroGauge (E) (M3)
Internal Name=AEROGAUGE
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
////Resolution Height=-1
Status=Compatible
Delay SI=No
SP Hack=No
[80F41131-384645F6-C:4A]
Good Name=AeroGauge (J) (V1.1)
Internal Name=AEROGAUGE
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Core Note=
Plugin Note=
[AEBE463E-CC71464B-C:45]
Good Name=AeroGauge (U)
Internal Name=AEROGAUGE
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Core Note=
Plugin Note=
Audio Signal=No
[8CC182A6-C2D0CAB0-C:4A]
Good Name=AI Shogi 3 (J)
Internal Name=AI<41><49><EFBFBD><EFBFBD><EFBFBD>3
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
Clear Frame=0
Status=Unsupported
Core Note=causing texture errors
Plugin Note=
SP Hack=No
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
[2DC4FFCC-C8FF5A21-C:50]
Good Name=Aidyn Chronicles - The First Mage (E)
Internal Name=AIDYN_CHRONICLES
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
[E6A95A4F-BAD2EA23-C:45]
Good Name=Aidyn Chronicles - The First Mage (U)
Internal Name=AIDYN_CHRONICLES
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
[27C425D0-8C2D99C1-C:50]
Good Name=Airboarder 64 (E)
Internal Name=AIR BOARDER 64
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
[6C45B60C-DCE50E30-C:4A]
Good Name=Airboarder 64 (J)
Internal Name=<3D><><EFBFBD><EFBFBD>ް<EFBFBD>ް64
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
[B6951A94-63C849AF-C:4A]
Good Name=Akumajou Dracula Mokushiroku - Real Action Adventure (J)
Internal Name=DRACULA MOKUSHIROKU
RDRAM Size=8
Counter Factor=2
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Linking=Off
Use Large Buffer=No
Status=Compatible
Plugin Note=
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=1
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
MD5=37EFAF1CEE7BEE480114F8DC3C57C2F0
FuncFind=1
CustomSMM=1
SMM-Cache=0
SMM-PI DMA=0
SMM-TLB=0
SMM-Protect=1
SMM-FUNC=0
[A5533106-B9F25E5B-C:4A]
Good Name=Akumajou Dracula Mokushiroku Gaiden-Legend of Cornell (J)
Internal Name=DRACULA MOKUSHIROKU2
RDRAM Size=8
Counter Factor=2
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use Large Buffer=No
Status=Compatible
Plugin Note=
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=1
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
MD5=7B7B6E2F6F78993A10C2156C3A857BC3
FuncFind=1
CustomSMM=1
SMM-Cache=0
SMM-PI DMA=0
SMM-TLB=0
SMM-Protect=1
SMM-FUNC=0
[7A6081FC-FF8F7A78-C:4A]
Good Name=64 Trump Collection - Alice no Wakuwaku Trump World (J)
Internal Name=64 TRUMP COLLECTION
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
Audio Signal=No
SP Hack=No
[DFD784AD-AE426603-C:50]
Good Name=All Star Tennis '99 (E) (M5)
Internal Name=ALL STAR TENNIS '99
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[E185E291-4E50766D-C:45]
Good Name=All Star Tennis '99 (U)
Internal Name=ALL STAR TENNIS '99
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[67D20729-F696774C-C:4A]
Good Name=Nintendo All-Star! Dairantou Smash Brothers (J)
Internal Name=SMASH BROTHERS
RDRAM Size=4
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=No
Counter Factor=2
Save Type=First Save Type
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Core Note=
Plugin Note=[video] errors:various
Audio Signal=No
[A19F8089-77884B51-C:50]
Good Name=All-Star Baseball 2000 (E)
Internal Name=All-Star Baseball '0
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (core)
Core Note=(see GameFAQ)
Delay SI=No
SP Hack=No
Plugin Note=
Audio Signal=No
[5E547A4D-90E60795-C:45]
Good Name=All-Star Baseball 2000 (U)
Internal Name=All-Star Baseball '0
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (core)
Core Note=(see GameFAQ)
Delay SI=No
SP Hack=No
Plugin Note=
Audio Signal=No
[5446C6EF-E18E47BB-C:45]
Good Name=All-Star Baseball 2001 (U)
Internal Name=All-Star Baseball 20
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (core)
Core Note=(see GameFAQ)
Delay SI=No
SP Hack=No
Plugin Note=
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
Audio Signal=No
[D9EDD54D-6BB8E274-C:50]
Good Name=All-Star Baseball 99 (E)
Internal Name=All-Star Baseball 99
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] errors:menus,HUD
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[C43E23A7-40B1681A-C:45]
Good Name=All-Star Baseball 99 (U)
Internal Name=All Star Baseball 99
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] errors:menus,HUD
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[3CC77150-21CDB987-C:50]
Good Name=Armorines - Project S.W.A.R.M. (E)
Internal Name=Armorines Project S.
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
[C0F6DB17-80E0D532-C:44]
Good Name=Armorines - Project S.W.A.R.M. (G)
Internal Name=Armorines Project S.
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
[1FB5D932-3BA9481B-C:45]
Good Name=Armorines - Project S.W.A.R.M. (U)
Internal Name=Armorines Project S.
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Clear Frame=0
[4C52BBB2-CEAB0F6B-C:45]
Good Name=Army Men - Air Combat (U)
Internal Name=ARMYMENAIRCOMBAT
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Audio Signal=No
Core Note=
Plugin Note=[video] errors:missile on level2+
[B210DF19-98B58D1A-C:50]
Good Name=Army Men - Sarge's Heroes (E) (M3)
Internal Name=Army Men Sarge
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
[862C0657-8DFD896D-C:45]
Good Name=Army Men - Sarge's Heroes (U)
Internal Name=Army Men Sarge
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
[B20F73B6-2975FC34-C:45]
Good Name=Army Men - Sarge's Heroes 2 (U)
Internal Name=ARMYMEN SARGE 2
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
[D1F7D8AB-293B0446-C:45]
Good Name=Asteroids Hyper 64 (U)
Internal Name=Asteroids Hyper 64
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[input] force feedback:explosions slow
Delay SI=No
SP Hack=No
Core Note=high system requirement
Audio Signal=No
[FC7797BF-4A95E83C-C:50]
Good Name=Automobili Lamborghini (E)
Internal Name=LAMBORGHINI
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=
Plugin Note=
[41B25DC4-1B726786-C:45]
Good Name=Automobili Lamborghini (U)
Internal Name=LAMBORGHINI
RDRAM Size=4
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Counter Factor=2
Save Type=First Save Type
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=
Plugin Note=
[E340A49C-74318D41-C:4A]
Good Name=Baku Bomberman (J)
Internal Name=BAKU-BOMBERMAN
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Clear Frame=1
Status=Issues (plugin)
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=(see GameFAQ)
Plugin Note=[video] errors:various (see GameFAQ)
[E73C7C4F-AF93B838-C:4A]
Good Name=Baku Bomberman 2 (J)
Internal Name=BAKUBOMB2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] errors:various (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[DF98B95D-58840978-C:4A]
Good Name=Bakuretsu Muteki Bangai-O (J)
Internal Name=BANGAIOH
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Core Note=
Plugin Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
[88CF980A-8ED52EB5-C:4A]
Good Name=Bakushou Jinsei 64 - Mezase! Resort Ou (J)
Internal Name=<3D>޸<EFBFBD><DEB8><EFBFBD><EFBFBD><EFBFBD>ݾ<EFBFBD>64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[5168D520-CA5FCD0D-C:4A]
Good Name=Banjo to Kazooie no Dai Bouken (J)
Internal Name=Banjo-Kazooie
RDRAM Size=4
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=No
Counter Factor=2
Save Type=First Save Type
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=(see GameFAQ)
Plugin Note=[video] framebuffer:jigsaw (see GameFAQ)
Delay SI=No
SP Hack=No
Clear Frame=0
Self Texture=1
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
[514B6900-B4B19881-C:4A]
Good Name=Banjo to Kazooie no Dai Bouken 2 (J)
Internal Name=BANJO KAZOOIE 2
RDRAM Size=4
Counter Factor=2
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=No
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=(see GameFAQ)
Audio Signal=No
[733FCCB1-444892F9-C:50]
Good Name=Banjo-Kazooie (E) (M3)
Internal Name=Banjo-Kazooie
RDRAM Size=4
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=No
Counter Factor=2
Save Type=First Save Type
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=(see GameFAQ)
Plugin Note=[video] framebuffer:jigsaw (see GameFAQ)
Delay SI=No
SP Hack=No
Clear Frame=0
Self Texture=1
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
[A4BF9306-BF0CDFD1-C:45]
Good Name=Banjo-Kazooie (U)
Internal Name=Banjo-Kazooie
RDRAM Size=4
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=No
Counter Factor=2
Save Type=First Save Type
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=(see GameFAQ)
Plugin Note=[video] framebuffer:jigsaw (see GameFAQ)
Delay SI=No
SP Hack=No
Clear Frame=0
Self Texture=1
Primary Frame Buffer=1
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
[155B7CDF-F0DA7325-C:55]
Good Name=Banjo-Tooie (A)
Internal Name=BANJO TOOIE
RDRAM Size=4
Counter Factor=2
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=No
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=(see GameFAQ)
Audio Signal=No
[C9176D39-EA4779D1-C:50]
Good Name=Banjo-Tooie (E) (M4)
Internal Name=BANJO TOOIE
RDRAM Size=4
Counter Factor=2
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=No
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=(see GameFAQ)
Clear Frame=0
Self Texture=1
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
[C2E9AA9A-475D70AA-C:45]
Good Name=Banjo-Tooie (U)
Internal Name=BANJO TOOIE
RDRAM Size=4
Counter Factor=2
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=No
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=(see GameFAQ)
Clear Frame=0
Self Texture=1
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
[B088FBB4-441E4B1D-C:50]
Good Name=Bass Hunter 64 (E)
Internal Name=BASS HUNTER 64
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] flicker
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[D137A2CA-62B65053-C:4A]
Good Name=Bass Tsuri No. 1 - Shigesato Itoi's Bass Fishing (J)
Internal Name=BassFishingNo.1
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] AV;use v1.5.2 plugin
[BCFACCAA-B814D8EF-C:45]
Good Name=Bassmasters 2000 (U)
Internal Name=BASSMASTERS2000
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
Core Note=
Plugin Note=[video] missing:textures on player in menu
[259F7F84-7C9EED26-C:50]
Good Name=Batman of the Future - Return of the Joker (E) (M3)
Internal Name=BATMAN OF THE FUTURE
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
//////Resolution Height=-1
Status=Compatible
[204489C1-1286CF2B-C:45]
Good Name=Batman Beyond - Return of the Joker (U)
Internal Name=BATMAN BEYOND RETURN
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[0CAD17E6-71A5B797-C:50]
Good Name=BattleTanx - Global Assault (E) (M3)
Internal Name=BATTLETANXGA
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
////Resolution Height=-1
Status=Compatible
[75A4E247-6008963D-C:45]
Good Name=BattleTanx - Global Assault (U)
Internal Name=BATTLETANXGA
RDRAM Size=4
Counter Factor=3
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
[6AA4DDE7-E3E2F4E7-C:45]
Good Name=BattleTanx (U)
Internal Name=BATTLETANX
RDRAM Size=4
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Counter Factor=3
Save Type=First Save Type
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=
Delay SI=No
SP Hack=No
[55D4C4CE-7753C78A-C:45]
Good Name=Battlezone - Rise of the Black Dogs (U)
Internal Name=BATTLEZONE
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
////Resolution Height=-1
Status=Compatible
Core Note=high system requirement
Delay SI=No
SP Hack=No
Audio Signal=No
[91691C3D-F4AC5B4D-C:4A]
Good Name=Transformers - Beast Wars Metals 64 (J)
Internal Name=BEASTWARSMETALS64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=None
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Issues (plugin)
Plugin Note=[video] slow
[4D79D316-E8501B33-C:45]
Good Name=Transformers - Beast Wars Transmetal (U)
Internal Name=BEAST WARS US
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=None
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Issues (plugin)
Plugin Note=[video] slow
[A1B64A61-D014940B-C:50]
Good Name=Beetle Adventure Racing! (E) (M3)
Internal Name=Beetle Adventure Rac
RDRAM Size=4
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Counter Factor=3
Save Type=First Save Type
Linking=Global
Reg Cache=Yes
Use Large Buffer=Yes
Status=Region issue
Plugin Note=[rsp] unstable;use (U) ROM [video] errors:various (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[9C7318D2-24AE0DC1-C:4A]
Good Name=Beetle Adventure Racing! (J)
Internal Name=BEETLE ADVENTURE JP
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=Yes
Status=Compatible
Core Note=
Plugin Note=[video] errors:various (see GameFAQ)
Delay SI=No
SP Hack=No
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
[EDF419A8-BF1904CC-C:45]
Good Name=Beetle Adventure Racing! (U) (M3)
Internal Name=Beetle Adventure Rac
RDRAM Size=4
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Counter Factor=2
Save Type=First Save Type
Linking=Global
Reg Cache=Yes
Use Large Buffer=Yes
Status=Compatible
Core Note=
Plugin Note=[video] errors:various (see GameFAQ)
Delay SI=No
SP Hack=No
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
[08FFA4B7-01F453B6-C:45]
Good Name=Big Mountain 2000 (U)
Internal Name=Big Mountain 2000
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Audio Signal=No
Core Note=
Plugin Note=[video] errors:menus;use D3D6 plugin
[AB7C101D-EC58C8B0-C:50]
Good Name=Bio F.R.E.A.K.S. (E)
Internal Name=BIOFREAKS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
[08123595-0510F1DE-C:45]
Good Name=Bio F.R.E.A.K.S. (U)
Internal Name=BIOFREAKS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
[7EAE2488-9D40A35A-C:4A]
Good Name=Biohazard 2 (J)
Internal Name=BioHazard II
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=No
Linking=Off
Reg Cache=No
Use Large Buffer=No
Status=Issues (plugin)
Core Note=
Plugin Note=[video] depth problem [rsp] speech glitch (see GameFAQ)
Delay SI=No
SP Hack=No
Audio Signal=Yes
[7C64E6DB-55B924DB-C:50]
Good Name=Blast Corps (E)
Internal Name=Blast Corps
RDRAM Size=4
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Counter Factor=2
Save Type=First Save Type
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Region issue (c)
Core Note=unh. opcode;use (U) ROM
Plugin Note=[video] errors:menu textures
Delay SI=No
SP Hack=No
Audio Signal=No
32bit=No
[7C647C25-D9D901E6-C:45]
Good Name=Blast Corps (U) (V1.0)
Internal Name=Blast Corps
RDRAM Size=4
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Counter Factor=2
Save Type=First Save Type
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:menu textures
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
32bit=No
[7C647E65-1948D305-C:45]
Good Name=Blast Corps (U) (V1.1)
Internal Name=Blast Corps
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:menu textures
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
32bit=No
[65234451-EBD3346F-C:4A]
Good Name=Blast Dozer (J)
Internal Name=Blastdozer
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:menu textures
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
32bit=No
[D571C883-822D3FCF-C:50]
Good Name=Blues Brothers 2000 (E) (M6)
Internal Name=BLUES BROTHERS 2000
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
////Resolution Height=-1
Status=Compatible
Delay SI=No
SP Hack=No
[7CD08B12-1153FF89-C:45]
Good Name=Blues Brothers 2000 (U)
Internal Name=BLUES BROTHERS 2000
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
[0B58B8CD-B7B291D2-C:50]
Good Name=Body Harvest (E) (M3)
Internal Name=Body Harvest
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=Yes
Status=Compatible
Plugin Note=[video] errors:clipping (see GameFAQ)
SP Hack=No
Core Note=(see GameFAQ)
Clear Frame=2
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
ViRefresh=2000
[5326696F-FE9A99C3-C:45]
Good Name=Body Harvest (U)
Internal Name=BODY HARVEST
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=Yes
Status=Compatible
Plugin Note=[video] errors:clipping (see GameFAQ)
SP Hack=No
Core Note=(see GameFAQ)
Clear Frame=2
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
ViRefresh=2000
[B3D451C6-E1CB58E2-C:4A]
Good Name=Bokujo Monogatari 2 (J) (V1.0) //Harvest Moon 64 JAP
Internal Name=<3D>޸<EFBFBD>ޮ<EFBFBD><DEAE>ɶ<EFBFBD><C9B6><EFBFBD>2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[DF6FF0F4-29D14238-C:4A]
Good Name=Bomberman 64 - Arcade Edition (J)
Internal Name=BOMBERMAN64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
[237E73B4-D63B6B37-C:45]
Good Name=Bomberman 64 - The Second Attack! (U)
Internal Name=BOMBERMAN64U2
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] errors:various (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[5A160336-BC7B37B0-C:50]
Good Name=Bomberman 64 (E)
Internal Name=BOMBERMAN64E
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Clear Frame=1
Delay SI=No
SP Hack=No
Core Note=(see GameFAQ)
Plugin Note=[video] errors:various (see GameFAQ)
Audio Signal=No
[F568D51E-7E49BA1E-C:45]
Good Name=Bomberman 64 (U)
Internal Name=BOMBERMAN64U
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Clear Frame=1
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Delay SI=No
SP Hack=No
Core Note=(see GameFAQ)
Plugin Note=[video] errors:various (see GameFAQ)
Audio Signal=No
[D85C4E29-88E276AF-C:50]
Good Name=Bomberman Hero (E)
Internal Name=BOMBERMAN HERO
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
////Resolution Height=-1
Status=Compatible
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=240
Culling=1
Emulate Clear=0
Delay SI=No
Audio Signal=No
SP Hack=No
[67FF12CC-76BF0212-C:4A]
Good Name=Bomberman Hero (J)
Internal Name=<3D><><EFBFBD><EFBFBD>ް<EFBFBD><DEB0> ˰۰
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
Audio Signal=No
SP Hack=No
[4446FDD6-E3788208-C:45]
Good Name=Bomberman Hero (U)
Internal Name=BOMBERMAN HERO
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
Audio Signal=No
SP Hack=No
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[D72FD14D-1FED32C4-C:45]
Good Name=Bottom of the 9th (U)
Internal Name=Bottom of the 9th
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=
Plugin Note=[video] errors:intro screens
Delay SI=No
SP Hack=No
Clear Frame=0
//Resolution Width=320
//Resolution Height=240
Culling=1
Audio Signal=No
Self Texture=0
Primary Frame Buffer=0
Emulate Clear=0
[1E22CF2E-42AAC813-C:45]
Good Name=Brunswick Circuit Pro Bowling (U)
Internal Name=BRUNSWICKBOWLING
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] depth problem
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=240
Culling=1
Emulate Clear=0
Audio Signal=No
[D5B2339C-CABCCAED-C:50]
Good Name=Buck Bumble (E) (M5)
Internal Name=BUCK BUMBLE
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Reg Cache=No
Use Large Buffer=No
Linking=Global
Plugin Note=
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=
[D7C762B6-F83D9642-C:4A]
Good Name=Buck Bumble (J)
Internal Name=BUCK BUMBLE
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Reg Cache=No
Use Large Buffer=No
Linking=Global
Plugin Note=
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=
[85AE781A-C756F05D-C:45]
Good Name=Buck Bumble (U)
Internal Name=BUCK BUMBLE
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Reg Cache=No
Use TLB=Yes
Use Large Buffer=No
Linking=Global
Plugin Note=
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=
[CEDCDE1E-513A0502-C:50]
Good Name=Bust-A-Move 2 - Arcade Edition (E)
Internal Name=Bust A Move 2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=
Delay SI=No
SP Hack=No
Plugin Note=
Audio Signal=No
[8A86F073-CD45E54B-C:45]
Good Name=Bust-A-Move 2 - Arcade Edition (U)
Internal Name=Bust A Move 2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=
Delay SI=No
SP Hack=No
Plugin Note=
Audio Signal=No
[E328B4FA-004A28E1-C:50]
Good Name=Bust-A-Move 3 DX (E)
Internal Name=Bust A Move 3 DX
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=
Delay SI=No
SP Hack=No
Plugin Note=
Audio Signal=No
[4222D89F-AFE0B637-C:45]
Good Name=Bust-A-Move '99 (U)
Internal Name=Bust A Move '99
RDRAM Size=4
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Counter Factor=2
Save Type=First Save Type
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=
Delay SI=No
SP Hack=No
Plugin Note=
Audio Signal=No
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[AC16400E-CF5D071A-C:45]
Good Name=California Speed (U)
Internal Name=CAL SPEED
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Audio Signal=No
[580162EC-E3108BF1-C:58]
Good Name=Carmageddon 64 (E) (M4-Ger)
Internal Name=CARMAGEDDON64
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=
Delay SI=No
SP Hack=No
Plugin Note=
Audio Signal=No
Clear Frame=0
[E48E01F5-E6E51F9B-C:59]
Good Name=Carmageddon 64 (E) (M4-Ita)
Internal Name=CARMAGEDDON64
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=
Delay SI=No
SP Hack=No
Plugin Note=
Audio Signal=No
Clear Frame=0
[F00F2D4E-340FAAF4-C:45]
Good Name=Carmageddon 64 (U)
Internal Name=CARMAGEDDON64
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=
Delay SI=No
SP Hack=No
Plugin Note=
Audio Signal=No
[A2C54BE7-6719CBB2-C:50]
Good Name=Castlevania - Legacy of Darkness (E) (M3)
Internal Name=CASTLEVANIA2
RDRAM Size=8
Counter Factor=2
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use Large Buffer=No
Status=Compatible
Plugin Note=
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=1
Culling=1
Emulate Clear=0
MD5=5F7A38530FDC3BFD4F49791AAF4CABC9
FuncFind=1
CustomSMM=1
SMM-Cache=0
SMM-PI DMA=0
SMM-TLB=0
SMM-Protect=1
[1CC06338-87388926-C:45]
Good Name=Castlevania - Legacy of Darkness (U)
Internal Name=CASTLEVANIA2
RDRAM Size=8
Counter Factor=2
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use Large Buffer=No
Status=Compatible
Plugin Note=
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=1
Culling=1
Emulate Clear=0
CustomSMM=1
FuncFind=1
Linking=Off
SMM-Cache=0
SMM-PI DMA=0
SMM-Protect=1
SMM-FUNC=0
SMM-TLB=0
MD5=842DF06B37DC1E47966AA8717F5C4E80
//Resolution Width=-1
//Resolution Height=-1
[64F1B7CA-71A23755-C:50]
Good Name=Castlevania (E) (M3)
Internal Name=CASTLEVANIA
RDRAM Size=8
Counter Factor=2
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Linking=Off
Use Large Buffer=No
Status=Compatible
Plugin Note=
Core Note=
Clear Frame=0
MD5=1EC0578C42C3B0CA0EEA93EF73DCD8FB
CustomSMM=1
SMM-Cache=0
SMM-PI DMA=0
SMM-TLB=0
SMM-Protect=1
SMM-FUNC=0
FuncFind=1
[F35D5F95-8AFE3D69-C:45]
Good Name=Castlevania (U) (V1.0)
Internal Name=CASTLEVANIA
RDRAM Size=8
Counter Factor=2
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use Large Buffer=No
Linking=Off
Status=Compatible
Plugin Note=
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=1
Culling=1
Emulate Clear=0
CustomSMM=1
SMM-Protect=1
FuncFind=1
SMM-TLB=0
SMM-Cache=0
SMM-PI DMA=0
SMM-FUNC=0
MD5=8B61524E85579FADF9EA16736303B9F4
[4BCDFF47-AAA3AF8F-C:45]
Good Name=Castlevania (U) (V1.2)
Internal Name=CASTLEVANIA
RDRAM Size=8
Counter Factor=2
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use Large Buffer=No
Linking=Off
Status=Compatible
Plugin Note=[video] framebuffer:menus
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=1
Culling=1
Emulate Clear=0
MD5=342B31B83A28DC6EC750F628A49F5034
CustomSMM=1
SMM-Cache=0
SMM-PI DMA=0
SMM-TLB=0
SMM-Protect=1
SMM-FUNC=0
FuncFind=1
//Resolution Width=-1
//Resolution Height=-1
[DCCF2134-9DD63578-C:50]
Good Name=Centre Court Tennis (E)
Internal Name=CENTRE COURT TENNIS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Clear Frame=2
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=240
Culling=1
Emulate Clear=0
[B9AF8CC6-DEC9F19F-C:50]
Good Name=Chameleon Twist (E)
Internal Name=Chameleon Twist
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[input] disable Memory-Pak
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
Audio Signal=No
[A4F2F521-F0EB168E-C:4A]
Good Name=Chameleon Twist (J)
Internal Name=Chameleon Twist
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
[6420535A-50028062-C:45]
Good Name=Chameleon Twist (U)
Internal Name=Chameleon Twist
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[input] disable Memory-Pak
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[07A69D01-9A7D41A1-C:50]
Good Name=Chameleon Twist 2 (E)
Internal Name=Chameleon Twist2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Clear Frame=1
Status=Compatible
Delay SI=No
SP Hack=No
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
//Resolution Width=-1
//Resolution Height=-1
[0549765A-93B9D042-C:4A]
Good Name=Chameleon Twist 2 (J)
Internal Name=Chameleon Twist2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Clear Frame=1
Status=Compatible
Delay SI=No
SP Hack=No
[CD538CE4-618AFCF9-C:45]
Good Name=Chameleon Twist 2 (U)
Internal Name=Chameleon Twist2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Clear Frame=1
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=
Plugin Note=
Culling=1
[FB3C48D0-8D28F69F-C:50]
Good Name=Charlie Blast's Territory (E)
Internal Name=CHARLIE BLAST'S
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
[1E0E96E8-4E28826B-C:45]
Good Name=Charlie Blast's Territory (U)
Internal Name=CHARLIE BLAST'S
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[2E359339-3FA5EDA6-C:50]
Good Name=Chopper Attack (E)
Internal Name=CHOPPER_ATTACK
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Clear Frame=0
//Resolution Width=-1
//Resolution Height=240
Audio Signal=No
Core Note=
Plugin Note=[video] (see GameFAQ)
[214CAD94-BE1A3B24-C:45]
Good Name=Chopper Attack (U)
Internal Name=CHOPPER_ATTACK
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] (see GameFAQ)
[2BCCF9C4-403D9F6F-C:4A]
Good Name=Choro Q 64 (J)
Internal Name=CHOROQ64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[26CD0F54-53EBEFE0-C:4A]
Good Name=Choro Q 64 II (J)
Internal Name=<3D><><EFBFBD>Q64 2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] framebuffer:menus,tv monitor
[A7941528-61F1199D-C:4A]
Good Name=Chou Snowbow Kids (J)
Internal Name=Snobow Kids 2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
//Geometry Pipeline=Internal
Status=Compatible
[F8009DB0-6B291823-C:4A]
Good Name=City-Tour GP-All Japan Grand Touring Car Championship (J)
Internal Name=CITY TOUR GP
RDRAM Size=8
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=Yes
Status=Compatible
Plugin Note=[video] errors:map,flicker
SP Hack=No
Core Note=(see GameFAQ)
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
Audio Signal=No
[FA5A3DFF-B4C9CDB9-C:45]
Good Name=Clay Fighter - Sculptor's Cut (U)
Internal Name=Clayfighter SC
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[2B6FA7C0-09A71225-C:45]
Good Name=Clay Fighter 63 1-3 (U) (beta)
Internal Name=CLAYFIGHTER 63
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=2
//Resolution Width=-1
//Resolution Height=-1
Audio Signal=No
[8E9692B3-4264BB2A-C:50]
Good Name=Clay Fighter 63 1-3 (E)
Internal Name=CLAYFIGHTER 63
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=2
//Resolution Width=-1
//Resolution Height=-1
Audio Signal=No
[F03C24CA-C5237BCC-C:45]
Good Name=Clay Fighter 63 1-3 (U)
Internal Name=CLAYFIGHTER 63
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=2
//Resolution Width=-1
//Resolution Height=-1
Audio Signal=No
[AE5B9465-C54D6576-C:50]
Good Name=Command & Conquer (E) (M2)
Internal Name=Command&Conquer
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:textures in briefings
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
[B5025BAD-D32675FD-C:44]
Good Name=Command & Conquer (G)
Internal Name=Command&Conquer
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:textures in briefings
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
[95286EB4-B76AD58F-C:45]
Good Name=Command & Conquer (U)
Internal Name=Command&Conquer
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:textures in briefings
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Audio Signal=No
[373F5889-9A6CA80A-C:50]
Good Name=Conker's Bad Fur Day (E)
Internal Name=CONKER BFD
RDRAM Size=4
Counter Factor=2
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Status=Compatible
Plugin Note=[video] errors:various (see GameFAQ)
Core Note=(see GameFAQ)
Clear Frame=2
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=1
MD5=49CEFA68F35970F92B1666F3AE0B4977
FuncFind=2
CustomSMM=1
SMM-Cache=0
SMM-PI DMA=0
SMM-TLB=0
SMM-FUNC=0
//Resolution Width=-1
//Resolution Height=-1
[30C7AC50-7704072D-C:45]
Good Name=Conker's Bad Fur Day (U)
Internal Name=CONKER BFD
RDRAM Size=4
32bit=No
Counter Factor=2
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Status=Compatible
Plugin Note=[video] errors:various (see GameFAQ)
Core Note=(see GameFAQ)
Clear Frame=2
Culling=1
Self Texture=0
Primary Frame Buffer=0
Emulate Clear=1
MD5=3D4E3B38141ACC75BCDDBE8925C793E7
CustomSMM=1
SMM-Cache=0
SMM-PI DMA=0
SMM-TLB=0
SMM-FUNC=0
FuncFind=2
[46A3F7AF-0F7591D0-C:45]
Good Name=Cruis'n Exotica (U)
Internal Name=CruisnExotica
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=No
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Culling=1
[503EA760-E1300E96-C:50]
Good Name=Cruis'n USA (E)
Internal Name=Cruis'n USA
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=Yes
Status=Compatible
Core Note=
SP Hack=No
Plugin Note=[video] slow in places
Audio Signal=No
[FF2F2FB4-D161149A-C:45]
Good Name=Cruis'n USA (U) (V1.0)
Internal Name=Cruis'n USA
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=Yes
Status=Compatible
Core Note=
SP Hack=No
Plugin Note=[video] slow in places
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
Audio Signal=No
[5306CF45-CBC49250-C:45]
Good Name=Cruis'n USA (U) (V1.1)
Internal Name=Cruis'n USA
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=Yes
Status=Compatible
Core Note=
SP Hack=No
Plugin Note=[video] slow in places
Audio Signal=No
[B3402554-7340C004-C:45]
Good Name=Cruis'n USA (U) (V1.2)
Internal Name=Cruis'n USA
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=Yes
Status=Compatible
Core Note=
SP Hack=No
Plugin Note=[video] slow in places
Audio Signal=No
[83F3931E-CB72223D-C:50]
Good Name=Cruis'n World (E)
Internal Name=CRUIS'N WORLD
RDRAM Size=4
Counter Factor=2
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=None
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
//Geometry Pipeline=Internal
Status=Compatible
Delay SI=No
SP Hack=No
[DFE61153-D76118E6-C:45]
Good Name=Cruis'n World (U)
Internal Name=CRUIS'N WORLD
RDRAM Size=4
Counter Factor=2
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=None
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=
Plugin Note=
[83CB0B87-7E325457-C:4A]
Good Name=Custom Robo (J)
Internal Name=custom robo
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[079501B9-AB0232AB-C:4A]
Good Name=Custom Robo V2 (J)
Internal Name=CUSTOMROBOV2
RDRAM Size=4
Counter Factor=2
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Audio Signal=No
[D1A78A07-52A3DD3E-C:50]
Good Name=CyberTiger (E)
Internal Name=CyberTiger
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (core)
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=(see GameFAQ)
Plugin Note=
[E8FC8EA1-9F738391-C:45]
Good Name=CyberTiger (U)
Internal Name=CyberTiger
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (core)
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=(see GameFAQ)
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
Audio Signal=No
[7188F445-84410A68-C:4A]
Good Name=Dance Dance Revolution - Disney Dancing Museum (J)
Internal Name=DDR DISNEY D MUSEUM
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Core Note=
Plugin Note=[video] slow
Delay SI=No
SP Hack=No
[7ED67CD4-B4415E6D-C:50]
Good Name=Dark Rift (E)
Internal Name=DARK RIFT
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Needs video plugin
Core Note=
Plugin Note=[video] missing:players
Delay SI=No
SP Hack=No
[A4A52B58-23759841-C:45]
Good Name=Dark Rift (U)
Internal Name=DARK RIFT
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Needs video plugin
Core Note=
Plugin Note=[video] missing:players
Delay SI=No
SP Hack=No
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
[F5363349-DBF9D21B-C:45]
Good Name=Deadly Arts (U)
Internal Name=DeadlyArts
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[3F66A9D9-9BCB5B00-C:46]
Good Name=Defi au Tetris Magique (F)
Internal Name=MAGICAL TETRIS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[17C54A61-4A83F2E7-C:4A]
Good Name=Densha de GO! 64 (J)
Internal Name=<3D><>ݼ<EFBFBD><DDBC><EFBFBD>GO!64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Unsupported
Core Note=
Delay SI=No
SP Hack=No
Plugin Note=
Audio Signal=No
[A5F667E1-DA1FBD1F-C:4A]
Good Name=Derby Stallion (J)
Internal Name=DERBYSTALLION 64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (core)
Core Note=can't save:can't play
Delay SI=No
SP Hack=No
Plugin Note=
Audio Signal=No
[630AA37D-896BD7DB-C:50]
Good Name=Destruction Derby 64 (E) (M3)
Internal Name=DESTRUCT DERBY
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=high system requirement
[DEE584A2-0F161187-C:45]
Good Name=Destruction Derby 64 (U)
Internal Name=DESTRUCT DERBY
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=high system requirement
[76712159-35666812-C:0]
Good Name=Dexanoid R1 by Protest Design (PD)
Internal Name=Dexanoid - ProtestDe
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Reg Cache=Yes
Use TLB=No
Use Large Buffer=No
Linking=Global
Status=Needs video plugin
Core Note=
Plugin Note=[video] unsupported
Delay SI=No
SP Hack=No
[8979169C-F189F6A0-C:4A]
Good Name=Dezaemon 3D (J)
Internal Name=DEZAEMON3D
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=
Delay SI=No
SP Hack=No
Plugin Note=
[FD73F775-9724755A-C:50]
Good Name=Diddy Kong Racing (E) (M3) (V1.0)
Internal Name=Diddy Kong Racing
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=None
Reg Cache=Yes
Use TLB=No
Use Large Buffer=No
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=
Plugin Note=
Audio Signal=No
32bit=No
[596E145B-F7D9879F-C:50]
Good Name=Diddy Kong Racing (E) (M3) (V1.1)
Internal Name=Diddy Kong Racing
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=None
Reg Cache=Yes
Use TLB=No
Use Large Buffer=No
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=
Plugin Note=
Audio Signal=No
Clear Frame=0
32bit=No
[F389A35A-17785562-C:4A]
Good Name=Diddy Kong Racing (J)
Internal Name=Diddy Kong Racing
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Reg Cache=Yes
Use TLB=No
Use Large Buffer=No
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Bad ROM?
Delay SI=No
SP Hack=No
Core Note=use ReDump
Plugin Note=
Audio Signal=No
32bit=No
[53D440E7-7519B011-C:45]
Good Name=Diddy Kong Racing (U) (M2) (V1.0)
Internal Name=Diddy Kong Racing
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=None
Reg Cache=Yes
Use TLB=No
Use Large Buffer=No
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=
Plugin Note=
Audio Signal=No
32bit=No
[E402430D-D2FCFC9D-C:45]
Good Name=Diddy Kong Racing (U) (M2) (V1.1)
Internal Name=Diddy Kong Racing
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=None
Reg Cache=Yes
Use TLB=No
Use Large Buffer=No
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=
Plugin Note=
Audio Signal=No
32bit=No
[C16C421B-A21580F7-C:45]
Good Name=Disney's Donald Duck - Goin' Quackers (U) (M4)
Internal Name=Donald Duck Goin' Qu
RDRAM Size=8
Counter Factor=3
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
//Geometry Pipeline=Internal
Status=Compatible
Clear Frame=0
Delay SI=No
Audio Signal=No
SP Hack=No
[D614E5BF-A76DBCC1-C:50]
Good Name=Disney's Tarzan (E)
Internal Name=TARZAN
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=
Plugin Note=[video] missing:items;use v1.5.2 plugin
Delay SI=No
SP Hack=No
Audio Signal=Yes
[001A3BD0-AFB3DE1A-C:46]
Good Name=Disney's Tarzan (F)
Internal Name=TARZAN
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=
Plugin Note=[video] missing:items;use v1.5.2 plugin
Delay SI=No
SP Hack=No
Audio Signal=Yes
[4C261323-4F295E1A-C:44]
Good Name=Disney's Tarzan (G)
Internal Name=TARZAN
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=
Plugin Note=[video] missing:items;use v1.5.2 plugin
Delay SI=No
SP Hack=No
Audio Signal=Yes
[CBFE69C7-F2C0AB2A-C:45]
Good Name=Disney's Tarzan (U)
Internal Name=TARZAN
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=
Plugin Note=[video] missing:items;use v1.5.2 plugin
Delay SI=No
SP Hack=No
Audio Signal=Yes
[BD8E206D-98C35E1C-C:4A]
Good Name=Dobutsu no Mori (J)
Internal Name=DOUBUTSUNOMORI
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=
Plugin Note=[video] errors:pause menu
Clear Frame=0
Audio Signal=No
[3DF17480-193DED5A-C:50]
Good Name=Donald Duck - Quack Attack (E) (M5)
Internal Name=Donald Duck Quack At
RDRAM Size=8
Counter Factor=3
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Delay SI=No
SP Hack=No
Core Note=
Plugin Note=[video] errors:depth, missing colour
Audio Signal=No
[0DD4ABAB-B5A2A91E-C:45]
Good Name=Donkey Kong 64 - Kiosk (U)
Internal Name=D K DISPLAY
RDRAM Size=8
Counter Factor=1
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=Yes
Status=Compatible
Core Note=(see GameFAQ)
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Audio Signal=No
[11936D8C-6F2C4B43-C:50]
Good Name=Donkey Kong 64 (E)
Internal Name=DONKEY KONG 64
RDRAM Size=8
Counter Factor=1
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=Yes
Status=Compatible
Core Note=(see GameFAQ)
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
Audio Signal=No
//Resolution Width=-1
//Resolution Height=-1
[053C89A7-A5064302-C:4A]
Good Name=Donkey Kong 64 (J)
Internal Name=DONKEY KONG 64
RDRAM Size=8
Counter Factor=1
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=Yes
Status=Compatible
Core Note=(see GameFAQ)
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Audio Signal=No
[EC58EABF-AD7C7169-C:45]
Good Name=Donkey Kong 64 (U)
Internal Name=DONKEY KONG 64
RDRAM Size=8
Counter Factor=1
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=Yes
Status=Compatible
Core Note=(see GameFAQ)
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Clear Frame=0
Self Texture=0
Primary Frame Buffer=1
Culling=1
Emulate Clear=1
Audio Signal=No
32bit=No
ViRefresh=1410
[2C739EAC-9EF77726-C:50]
Good Name=Doom 64 (E)
Internal Name=Doom64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Reg Cache=Yes
Use TLB=Yes
Use Large Buffer=No
Linking=Global
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
[7AA65B36-FDCEE5AD-C:4A]
Good Name=Doom 64 (J)
Internal Name=DOOM64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Reg Cache=Yes
Use TLB=Yes
Use Large Buffer=No
Linking=Global
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
[A83E101A-E937B69D-C:45]
Good Name=Doom 64 (U) (v1.0)
Internal Name=Doom64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Reg Cache=Yes
Use TLB=Yes
Use Large Buffer=No
Linking=Global
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
[BFF7B1C2-AEBF148E-C:4A]
Good Name=Doraemon - Mittsu no Seireiseki (J)
Internal Name=<3D><>״<EFBFBD><D7B4> Я<>ɾ<EFBFBD>ڲ<EFBFBD><DAB2>
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] missing:text,character colour
[B6306E99-B63ED2B2-C:4A]
Good Name=Doraemon 2 - Hikari no Shinden (J)
Internal Name=<3D><>״<EFBFBD><D7B4>2 ˶<>ɼ<EFBFBD><C9BC><EFBFBD><EFBFBD>
RDRAM Size=4
Counter Factor=2
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=
Delay SI=No
SP Hack=No
Plugin Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
Audio Signal=No
[A8275140-B9B056E8-C:4A]
Good Name=Doraemon 3 - Nobi Dai no Machi SOS! (J)
Internal Name=<3D><>״<EFBFBD><D7B4>3 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>SOS!
RDRAM Size=4
Counter Factor=2
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Only intro/part OK
Core Note=fails after intro
Plugin Note=
Delay SI=No
SP Hack=No
Audio Signal=No
[769D4D13-DA233FFE-C:45]
Good Name=Dr. Mario 64 (U)
Internal Name=DR.MARIO 64
RDRAM Size=8
Counter Factor=2
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Status=Issues (plugin)
Plugin Note=[video] (see GameFAQ)
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=1
Culling=1
Emulate Clear=0
[B6524461-ED6D04B1-C:50]
Good Name=Dual Heroes (E)
Internal Name=Dual heroes PAL
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Core Note=
Plugin Note=[video] errors:menus;use D3D6 plugin
Delay SI=No
SP Hack=No
Audio Signal=No
Clear Frame=0
[056EAB63-C215FCD5-C:4A]
Good Name=Dual Heroes (J)
Internal Name=Dual heroes JAPAN
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Core Note=
Plugin Note=[video] errors:menus;use D3D6 plugin
Delay SI=No
SP Hack=No
Audio Signal=No
[A62230C3-F0834488-C:45]
Good Name=Dual Heroes (U)
Internal Name=Dual heroes USA
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Core Note=
Plugin Note=[video] errors:menus;use D3D6 plugin
Delay SI=No
SP Hack=No
Audio Signal=No
[FBB9F1FA-6BF88689-C:45]
Good Name=Duck Dodgers Starring Daffy Duck (U) (M3)
Internal Name=LT DUCK DODGERS
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Core Note=high system requirement
Clear Frame=0
Delay SI=No
Audio Signal=No
SP Hack=No
Plugin Note=[video] errors:missing colour, depth
[DC36626A-3F3770CB-C:50]
Good Name=Duke Nukem - ZER0 H0UR (E)
Internal Name=DUKE NUKEM ZERO HOUR
RDRAM Size=8
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Cheat0=50000F04 0000,811CBD00 0000 //Neko's Potential freeze fix
[32CA974B-B2C29C50-C:46]
Good Name=Duke Nukem - ZER0 H0UR (F)
Internal Name=DUKE NUKEM ZERO HOUR
RDRAM Size=8
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Clear Frame=0
Audio Signal=No
Core Note=
Plugin Note=
Cheat0=50000F04 0000,811D79F8 0000 //Neko's 1st level freeze fix
[04DAF07F-0D18E688-C:45]
Good Name=Duke Nukem - ZER0 H0UR (U)
Internal Name=DUKE NUKEM ZERO HOUR
RDRAM Size=8
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=
Plugin Note=
Audio Signal=No
Cheat0=50000F04 0000,811CB960 0000 //Neko's 1st level freeze fix
[57BFF74D-DE747743-C:50]
Good Name=Duke Nukem 64 (E)
Internal Name=DUKE NUKEM
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] depth problem
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
Clear Frame=0
//Resolution Width=-1
//Resolution Height=210
[A273AB56-DA33DB9A-C:45]
Good Name=Duke Nukem 64 (U)
Internal Name=DUKE NUKEM
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] depth problem
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
Audio Signal=No
//Resolution Width=-1
//Resolution Height=-1
[492B9DE8-C6CCC81C-C:50]
Good Name=Earthworm Jim 3D (E) (M5)
Internal Name=EARTHWORM JIM 3D
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=
Plugin Note=[video] (see GameFAQ)
Audio Signal=No
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[DF574191-9EB5123D-C:45]
Good Name=Earthworm Jim 3D (U)
Internal Name=EARTHWORM JIM 3D
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=
Plugin Note=[video] (see GameFAQ)
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
Audio Signal=No
[8C38E5DB-B37C27D7-C:50]
Good Name=ECW Hardcore Revolution (E)
Internal Name=ECW Hardcore Revolut
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
////Resolution Width=512
Status=Compatible
[BDF9766D-BD068D70-C:45]
Good Name=ECW Hardcore Revolution (U)
Internal Name=ECW Hardcore Revolut
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
////Resolution Width=512
Status=Compatible
[0DED0568-1502515E-C:4A]
Good Name=Eikou no Saint Andrews (J)
Internal Name=<3D><><EFBFBD><EFBFBD>ɾ<EFBFBD>ı<EFBFBD><C4B1><EFBFBD>ح<EFBFBD><D8AD>
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] errors:sky,various (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Audio Signal=No
//Resolution Width=-1
//Resolution Height=-1
[F2A653CB-60633B3B-C:45]
Good Name=Elmo's Letter Adventure (U)
Internal Name=Elmo's Letter Advent
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
[02B1538F-C94B88D0-C:45]
Good Name=Elmo's Number Journey (U)
Internal Name=Elmo's Number Journe
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
[E13AE2DC-4FB65CE8-C:4A]
Good Name=Eltale Monsters (J)
Internal Name=Eltail
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Clear Frame=2
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] errors:text (see GameFAQ)
[AF754F7B-1DD17381-C:45]
Good Name=Excitebike 64 - Kiosk (U)
Internal Name=EXCITEBIKE64
RDRAM Size=8
Counter Factor=2
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Core Note=
Plugin Note=[video] slow in places. errors:various
Delay SI=No
SP Hack=No
Audio Signal=No
[202A8EE4-83F88B89-C:50]
Good Name=Excitebike 64 (E)
Internal Name=EXCITEBIKE64
RDRAM Size=8
Counter Factor=1
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Core Note=
Plugin Note=[video] slow in places. errors:various
Delay SI=No
SP Hack=No
Audio Signal=No
[861C3519-F6091CE5-C:4A]
Good Name=Excitebike 64 (J)
Internal Name=EXCITEBIKE64
RDRAM Size=8
Counter Factor=2
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Core Note=
Plugin Note=[video] slow in places. errors:various
Delay SI=No
SP Hack=No
Audio Signal=No
[07861842-A12EBC9F-C:45]
Good Name=Excitebike 64 (U)
Internal Name=EXCITEBIKE64
RDRAM Size=8
Counter Factor=1
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Core Note=
Plugin Note=[video] slow in places. errors:various
Delay SI=No
SP Hack=No
Linking=Global
Audio Signal=No
Clear Frame=0
[8E9D834E-1E8B29A9-C:50]
Good Name=Extreme-G (E) (M5)
Internal Name=extreme_g
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] errors:HUD (minor)
[EE802DC4-690BD57D-C:4A]
Good Name=Extreme-G (J)
Internal Name=EXTREME-G
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] errors:HUD (minor)
[FDA245D2-A74A3D47-C:45]
Good Name=Extreme-G (U)
Internal Name=extremeg
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] errors:HUD (minor)
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[1185EC85-4B5A7731-C:50]
Good Name=Extreme-G XG2 (E) (M5)
Internal Name=Extreme G 2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=Yes
//Clear Frame=1
Status=Compatible
Delay SI=No
SP Hack=No
Clear Frame=0
Culling=1
[399B9B81-D533AD11-C:4A]
Good Name=Extreme-G XG2 (J)
Internal Name=<3D><><EFBFBD><EFBFBD>ذ<EFBFBD>G2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=Yes
Status=Compatible
Delay SI=No
SP Hack=No
[5CD4150B-470CC2F1-C:45]
Good Name=Extreme-G XG2 (U)
Internal Name=Extreme G 2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=Yes
Status=Compatible
Delay SI=No
SP Hack=No
[FDD248B2-569A020E-C:50]
Good Name=F-1 Pole Position 64 (E) (M3)
Internal Name=F1 POLE POSITION 64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Clear Frame=1
Status=Compatible
Plugin Note=[video] errors:menus
Core Note=
Audio Signal=No
[AE82687A-9A3F388D-C:45]
Good Name=F-1 Pole Position 64 (U) (M3)
Internal Name=F1 POLE POSITION 64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Clear Frame=1
Status=Compatible
Plugin Note=[video] errors:menus
Core Note=
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
Audio Signal=No
[CC3CC8B3-0EC405A4-C:50]
Good Name=F-1 World Grand Prix (E)
Internal Name=F1 WORLD GRAND PRIX
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=high system requirement
Plugin Note=[video] errors:status bar
Delay SI=No
SP Hack=No
Audio Signal=No
Clear Frame=2
//Resolution Width=-1
//Resolution Height=-1
[B70BAEE5-3A5005A8-C:46]
Good Name=F-1 World Grand Prix (F)
Internal Name=F1 WORLD GRAND PRIX
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=high system requirement
Plugin Note=[video] errors:status bar
Delay SI=No
SP Hack=No
Audio Signal=No
[64BF47C4-F4BD22BA-C:4A]
Good Name=F-1 World Grand Prix (J)
Internal Name=F1 WORLD GRAND PRIX
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=high system requirement
Plugin Note=[video] errors:status bar
Delay SI=No
SP Hack=No
Audio Signal=No
[CC3CC8B3-0EC405A4-C:45]
Good Name=F-1 World Grand Prix (U)
Internal Name=F1 WORLD GRAND PRIX
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=high system requirement
Plugin Note=[video] errors:status bar
Delay SI=No
SP Hack=No
Audio Signal=No
[07C1866E-5775CCDE-C:50]
Good Name=F-1 World Grand Prix II (E) (M4)
Internal Name=F1 WORLD GRAND PRIX2
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=high system requirement
Plugin Note=[video] errors:status bar
Delay SI=No
SP Hack=No
Audio Signal=No
MD5=BB540F8487609B9DB94459269F155705
[6DFF4C37-B1B763FD-C:4A]
Good Name=Famista 64 (J)
Internal Name=̧н<CCA7> 64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Clear Frame=1
Status=Compatible
Plugin Note=[video] missing:ground texture in battle
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
//Clear Frame=1
[4F29474F-30CB707A-C:4A]
Good Name=Kakutou Denshou - F-Cup Maniax (J)
Internal Name=KAKUTOU DENSHOU
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] errors:menus
[3CECBCB8-6126BF07-C:50]
Good Name=F1 Racing Championship (E) (M5)
Internal Name=F1RacingChampionship
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:resolution issues
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
//Resolution Width=-1
//Resolution Height=220
Audio Signal=No
[0E31EDF0-C37249D5-C:50]
Good Name=FIFA - Road to World Cup 98 (E)
Internal Name=FIFA: RTWC 98
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] slow. errors:pitch
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[F5733C67-17A3973A-C:4A]
Good Name=FIFA - Road to World Cup 98 (J)
Internal Name=RoadToWorldCup98
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] slow. errors:pitch
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[CB1ACDDE-CF291DF2-C:45]
Good Name=FIFA - Road to World Cup 98 (U)
Internal Name=FIFA: RTWC 98
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] slow. errors:pitch
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Audio Signal=No
[0198A651-FC219D84-C:50]
Good Name=FIFA 99 (E) (M8)
Internal Name=FIFA 99
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=No
Use Large Buffer=No
//Geometry Pipeline=Internal
Status=Compatible
[7613A630-3ED696F3-C:45]
Good Name=FIFA 99 (U)
Internal Name=FIFA 99
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=No
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
[C3F19159-65D2BC5A-C:50]
Good Name=FIFA Soccer 64 (E) (M3)
Internal Name=FIFA Soccer 64
RDRAM Size=Default
Counter Factor=2
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Only intro/part OK
Core Note=unhandled opcode
Delay SI=No
SP Hack=No
Plugin Note=
[C3F19159-65D2BC5A-C:45]
Good Name=FIFA Soccer 64 (U) (M3)
Internal Name=FIFA Soccer 64
RDRAM Size=Default
Counter Factor=2
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Only intro/part OK
Core Note=unhandled opcode
Delay SI=No
SP Hack=No
Plugin Note=
[36F1C74B-F2029939-C:50]
Good Name=Fighter's Destiny (E)
Internal Name=Fighter's Destiny
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] errors:menus
[0C41F9C2-01717A0D-C:46]
Good Name=Fighter's Destiny (F)
Internal Name=Fighter's Destiny Fr
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] errors:menus
[FE94E570-E4873A9C-C:44]
Good Name=Fighter's Destiny (G)
Internal Name=Fighter's Destiny
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] errors:menus
[52F78805-8B8FCAB7-C:45]
Good Name=Fighter's Destiny (U)
Internal Name=Fighter's Destiny
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] errors:menus
[AEEF2F45-F97E30F1-C:45]
Good Name=Fighter's Destiny 2 (U)
Internal Name=FIGHTER DESTINY2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Audio Signal=No
Core Note=
Plugin Note=[video] errors:menus
[49E46C2D-7B1A110C-C:4A]
Good Name=Fighting Cup (J)
Internal Name=Fighting Cup
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] errors:menus
[66CF0FFE-AD697F9C-C:50]
Good Name=Fighting Force 64 (E)
Internal Name=Fighting Force
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[32EFC7CB-C3EA3F20-C:45]
Good Name=Fighting Force 64 (U)
Internal Name=Fighting Force
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
MD5=4BB73122655B94C1137E2D900EF2216F
[28D5562D-E4D5AE50-C:4A]
Good Name=Fire Electric Pen (J)
Internal Name=<3D><><EFBFBD>ح<EFBFBD><D8AD>ײ<EFBFBD><D7B2>޳
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Uncertain
Plugin Note=[video] errors:menus,misc.
Delay SI=Yes
SP Hack=No
Core Note=random hangs?
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
Audio Signal=No
//Resolution Width=-1
//Resolution Height=240
[22E9623F-B60E52AD-C:50]
Good Name=Flying Dragon (E)
Internal Name=FLYING DRAGON
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:various (minor)
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
Clear Frame=0
[A92D52E5-1D26B655-C:45]
Good Name=Flying Dragon (U)
Internal Name=FLYING DRAGON
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:various (minor)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
Audio Signal=No
[35FF8F1A-6E79E3BE-C:4A]
Good Name=Hiro no Ken Twin (J)
Internal Name=<3D>ح<EFBFBD>ɹ<EFBFBD> ²<>
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Region issue (p)
Plugin Note=[video] tris;use (U/E) ROM "Flying Dragon"
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[142A17AA-13028D96-C:50]
Good Name=Forsaken 64 (E) (M4)
Internal Name=Forsaken
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=timing (see GameFAQ)
Plugin Note=
Audio Signal=No
[C3CD76FF-9B9DCBDE-C:44]
Good Name=Forsaken 64 (G)
Internal Name=Forsaken
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Audio Signal=No
Core Note=timing (see GameFAQ)
Plugin Note=
[9E330C01-8C0314BA-C:45]
Good Name=Forsaken 64 (U)
Internal Name=Forsaken
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Audio Signal=No
Core Note=timing (see GameFAQ)
Plugin Note=
[3261D479-ED0DBC25-C:45]
Good Name=Fox Sports College Hoops '99 (U)
Internal Name=Fox Sports Hoops 99
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
//Geometry Pipeline=Internal
Status=Compatible
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
[F774EAEE-F0D8B13E-C:4A]
Good Name=Fushigi no Dungeon - Furai no Shiren 2 (J)
Internal Name=F3 ̳ײɼ<D7B2><C9BC>2
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=No
Use Large Buffer=No
Status=Uncertain
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=?
Clear Frame=2
Self Texture=1
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
Audio Signal=No
[776646F6-06B9AC2B-C:50]
Good Name=F-ZERO X (E)
Internal Name=F-ZERO X
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=unstable?
Audio Signal=No
Clear Frame=2
//Resolution Width=-1
//Resolution Height=-1
[4D3E622E-9B828B4E-C:4A]
Good Name=F-ZERO X (J)
Internal Name=F-ZERO X
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=unstable?
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
Audio Signal=No
//Resolution Width=-1
//Resolution Height=-1
[B30ED978-3003C9F9-C:45]
Good Name=F-ZERO X (U)
Internal Name=F-ZERO X
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=unstable?
Clear Frame=2
Culling=1
Self Texture=0
Primary Frame Buffer=0
Emulate Clear=0
Audio Signal=No
MD5=097DD1B59B459B2EEB4D821441946768
[68FCF726-49658CBC-C:50]
Good Name=G.A.S.P! Fighter's NEXTream (E)
Internal Name=G.A.S.P!!Fighters'NE
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
[AF8679B6-5E1011BF-C:4A]
Good Name=G.A.S.P! Fighter's NEXTream (J)
Internal Name=G.A.S.P!!Fighters'NE
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[832C168B-56A2CDAE-C:4A]
Good Name=Ganbare Goemon - Neo Momoyama Bakufu no Odori (J)
Internal Name=GANBAKE GOEMON
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] slow
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
Audio Signal=No
//Resolution Width=-1
//Resolution Height=240
[457B9CD9-09C55352-C:4A]
Good Name=Ganbare Goemon 2 - Deorudero Douchuu Obake Tenkomori (J)
Internal Name=GOEMON2 DERODERO
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=
Delay SI=No
SP Hack=No
Plugin Note=
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[21FFFD0A-FA0D1D98-C:4A]
Good Name=Ganbare Nippon! Olympics 2000 (J)
Internal Name=OLYMPIC 2000
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Broken (c & p)
Plugin Note=[video] AV (entering stadium)
Delay SI=No
SP Hack=No
Core Note=slow;use Project64 v1.4
Audio Signal=No
[D543BCD6-2BA5E256-C:50]
Good Name=Gauntlet Legends (E)
Internal Name=GAUNTLET LEGENDS
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Delay SI=No
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] missing:status bar. flicker
SP Hack=No
Core Note=high system requirement
Audio Signal=No
[70B0260E-6716D04C-C:4A]
Good Name=Gauntlet Legends (J)
Internal Name=GAUNTLET LEGENDS
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Delay SI=No
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] missing:status bar. flicker
SP Hack=No
Core Note=high system requirement
Audio Signal=No
[729B5E32-B728D980-C:45]
Good Name=Gauntlet Legends (U)
Internal Name=GAUNTLET LEGENDS
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Delay SI=No
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] missing:status bar. flicker
SP Hack=No
Core Note=high system requirement
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
Audio Signal=No
//Resolution Width=-1
//Resolution Height=-1
[489C84E6-4C6E49F9-C:4A]
Good Name=Getter Love!! Cho Renai Party Game (J)
Internal Name=Getter Love!!
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] missing faces
[99179359-2FE7EBC3-C:50]
Good Name=Gex 3 - Deep Cover Gecko (E) (M3)
Internal Name=Gex 3 Deep Cover Gec
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] errors:water,misc.
[874733A4-A823745A-C:58]
Good Name=Gex 3 - Deep Cover Gecko (FG)
Internal Name=Gex 3 Deep Cover Gec
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] errors:water,misc.
[3EDC7E12-E26C1CC9-C:45]
Good Name=Gex 3 - Deep Cover Gecko (U)
Internal Name=Gex 3 Deep Cover Gec
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] errors:water,misc.
[E68A000E-639166DD-C:50]
Good Name=Gex 64 - Enter the Gecko (E)
Internal Name=GEX: ENTER THE GECKO
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] errors:water,misc.
[89FED774-CAAFE21B-C:45]
Good Name=Gex 64 - Enter the Gecko (U)
Internal Name=GEX: ENTER THE GECKO
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] errors:water,misc.
[F5237301-99E3EE93-C:50]
Good Name=Glover (E) (M3)
Internal Name=Glover
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] AV;use v1.5.2 plugin
[8E6E01FF-CCB4F948-C:45]
Good Name=Glover (U)
Internal Name=Glover
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] AV;use v1.5.2 plugin
[B7F40BCF-553556A5-C:45]
Good Name=Glover 2 (Beta)
Internal Name=Glover 2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Delay SI=No
Audio Signal=No
SP Hack=No
Plugin Note=[video] errors:textures
[B2C6D27F-2DA48CFD-C:4A]
Good Name=Ganbare Goemon - Mononoke Sugoroku (J)
Internal Name=<3D>޴<EFBFBD><DEB4><EFBFBD><EFBFBD>ɹ<EFBFBD><C9B9><EFBFBD>۸
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[4252A5AD-AE6FBF4E-C:45]
Good Name=Goemon's Great Adventure (U)
Internal Name=GOEMONS GREAT ADV
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:various in some levels
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
[4690FB1C-4CD56D44-C:45]
Good Name=Golden Nugget 64 (U)
Internal Name=GOLDEN NUGGET 64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Plugin Note=
Core Note=
[0414CA61-2E57B8AA-C:50]
Good Name=GoldenEye 007 (E)
Internal Name=GOLDENEYE
RDRAM Size=4
Counter Factor=2
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Linking=On
Status=Compatible
Core Note=high system requirement
Plugin Note=[video] missing:sky
SP Hack=Yes
Clear Frame=2
MD5=841F958ECAECFE2300A11C9754241B1C
FuncFind=2
CustomSMM=1
SMM-Cache=0
SMM-PI DMA=0
SMM-TLB=0
SMM-FUNC=0
//Resolution Width=-1
//Resolution Height=-1
[A24F4CF1-A82327BA-C:4A]
Good Name=GoldenEye 007 (J)
Internal Name=GOLDENEYE
RDRAM Size=4
Counter Factor=2
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Linking=On
Status=Compatible
Core Note=high system requirement
Plugin Note=[video] missing:sky
SP Hack=Yes
Clear Frame=2
MD5=AB54BF3FEAF30F054D230591770C2876
FuncFind=2
CustomSMM=1
SMM-Cache=0
SMM-PI DMA=0
SMM-TLB=0
SMM-FUNC=0
//Resolution Width=-1
//Resolution Height=-1
[DCBC50D1-09FD1AA3-C:45]
Good Name=GoldenEye 007 (U)
Internal Name=GOLDENEYE
RDRAM Size=4
Counter Factor=2
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Linking=On
Status=Compatible
Core Note=high system requirement
Plugin Note=[video] missing:sky
SP Hack=Yes
Clear Frame=2
Culling=1
Self Texture=0
Primary Frame Buffer=0
Emulate Clear=0
MD5=19060E240FFEA605ED18356CF6B14A42
FuncFind=2
CustomSMM=1
SMM-PI DMA=0
SMM-FUNC=0
SMM-TLB=0
SMM-Cache=0
Rom In Memory=1
TLB: Vaddr Start=2130706432
TLB: Vaddr Len=16777216
TLB: PAddr Start=268651312
//Resolution Width=-1
//Resolution Height=-1
[EE4A0E33-8FD588C9-C:50]
Good Name=GT 64 - Championship Edition (E) (M3)
Internal Name=GT64
RDRAM Size=8
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=Yes
Status=Compatible
Plugin Note=[video] errors:map,flicker
SP Hack=No
Core Note=(see GameFAQ)
Audio Signal=No
[C49ADCA2-F1501B62-C:45]
Good Name=GT 64 - Championship Edition (U)
Internal Name=GT64
RDRAM Size=8
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=Yes
Status=Compatible
Plugin Note=[video] errors:map,flicker
SP Hack=No
Core Note=(see GameFAQ)
Audio Signal=No
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[36F22FBF-318912F2-C:4A]
Good Name=Hanafuda 64 - Tenshi no Yakusoku (J)
Internal Name=64<36><34><EFBFBD><EFBFBD><EFBFBD> ~<7E>ݼ<EFBFBD>Ը<EFBFBD><D4B8>~
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[09AE57B1-182A5637-C:4A]
Good Name=Harukanaru Augusta Masters 98 (J)
Internal Name=MASTERS'98
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] framebuffer:shot (see GameFAQ)
[98DF9DFC-6606C189-C:45]
Good Name=Harvest Moon 64 (U)
Internal Name=HARVESTMOON64
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=
Plugin Note=
Audio Signal=No
[3E70E866-4438BAE8-C:4A]
Good Name=Heiwa Pachinko World (J)
Internal Name=HEIWA <20><><EFBFBD>ݺ ܰ<><DCB0><EFBFBD>64
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Needs video plugin
Plugin Note=[video] unsupported
Delay SI=No
SP Hack=No
Core Note=
[AE90DBEB-79B89123-C:50]
Good Name=Hercules - The Legendary Journeys (E) (M6)
Internal Name=HERCULES
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=high system requirement
Audio Signal=No
[7F3CEB77-8981030A-C:45]
Good Name=Hercules - The Legendary Journeys (U)
Internal Name=HERCULES
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=high system requirement
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
Audio Signal=No
[95B2B30B-2B6415C1-C:50]
Good Name=Hexen (E)
Internal Name=HEXEN
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] map flickers
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Audio Signal=No
[9AB3B50A-BC666105-C:44] //New entry in RDB 1.5.1
Good Name=Hexen (G)
Internal Name=HEXEN
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] map flickers
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[66751A57-54A29D6E-C:4A]
Good Name=Hexen (J)
Internal Name=HEXEN
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] map flickers
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[9CAB6AEA-87C61C00-C:45]
Good Name=Hexen (U)
Internal Name=HEXEN
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] map flickers
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[D3F10E5D-052EA579-C:45]
Good Name=Hey You, Pikachu! (U)
Internal Name=hey you, pikachu
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Core Note=
Plugin Note=[input] needs Voice-Pak (see GameFAQ)
Delay SI=No
SP Hack=No
Audio Signal=No
[277B129D-DD3879FF-C:50]
Good Name=Holy Magic Century (E)
Internal Name=Holy Magic Century
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:text (see GameFAQ)
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
[B35FEBB0-7427B204-C:46]
Good Name=Holy Magic Century (F)
Internal Name=Holy Magic Century
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:text (see GameFAQ)
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
[75FA0E14-C9B3D105-C:44]
Good Name=Holy Magic Century (G)
Internal Name=Holy Magic Century
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:text (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[C1D702BD-6D416547-C:4A]
Good Name=Hoshi no Kirby 64 (J) (v1.0)
Internal Name=Kirby64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (core)
Core Note=(see GameFAQ)
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[E7D20193-C1158E93-C:50]
Good Name=Hot Wheels Turbo Racing (E) (M3)
Internal Name=HOT WHEELS TURBO
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=high system requirement
Audio Signal=No
[C7C98F8E-42145DDE-C:45]
Good Name=Hot Wheels Turbo Racing (U)
Internal Name=HOT WHEELS TURBO
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=high system requirement
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
Audio Signal=No
[72611D7D-9919BDD2-C:58]
Good Name=HSV Adventure Racing (A)
Internal Name=HSV ADVENTURE RACING
RDRAM Size=4
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Counter Factor=3
Save Type=First Save Type
Linking=Global
Reg Cache=Yes
Use Large Buffer=Yes
Status=Region issue
Core Note=
Plugin Note=[rsp] unstable;use (U) ROM [video] errors:various (see GameFAQ)
Delay SI=No
SP Hack=No
Audio Signal=No
[5535972E-BD8E3295-C:4A]
Good Name=Human Grand Prix - New Generation (J)
Internal Name=HUMAN GRAND PRIX
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] green menus (not other regions)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=1
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
Audio Signal=No
[641D3A7F-86820466-C:50]
Good Name=Hybrid Heaven (E) (M3)
Internal Name=HYBRID HEAVEN PAL
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[0DE2CE36-D41D29E6-C:4A]
Good Name=Hybrid Heaven (J)
Internal Name=HYBRID HEAVEN JP
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[102888BF-434888CA-C:45]
Good Name=Hybrid Heaven (U)
Internal Name=HYBRID HEAVEN USA
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[B58988E9-B1FC4BE8-C:50]
Good Name=Hydro Thunder (E)
Internal Name=Hydro Thunder
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=Yes
[C8DC65EB-3D8C8904-C:45]
Good Name=Hydro Thunder (U)
Internal Name=HYDRO THUNDER
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=Yes
[69458B9E-FC95F936-C:4A]
Good Name=Iggy-kun no Bura Bura Poyon (J)
Internal Name=BURABURA POYON
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=hang after race?
Plugin Note=
Audio Signal=No
[D692CC5E-EC58D072-C:50]
Good Name=Iggy's Reckin' Balls (E)
Internal Name=Iggy's Reckin' Balls
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=hang after race?
Plugin Note=
Audio Signal=No
[E616B5BC-C9658B88-C:45]
Good Name=Iggy's Reckin' Balls (U)
Internal Name=Iggy's Reckin' Balls
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=hang after race?
Plugin Note=
Audio Signal=No
[AF9DCC15-1A723D88-C:45]
Good Name=Indiana Jones and the Infernal Machine (U)
Internal Name=Indiana Jones
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Needs video plugin
Core Note=?
Plugin Note=[video] unsupported
Audio Signal=No
[E436467A-82DE8F9B-C:45]
Good Name=Indy Racing 2000 (U)
Internal Name=INDY RACING 2000
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=No
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
[8C138BE0-95700E46-C:45]
Good Name=In-Fisherman Bass Hunter 64 (U)
Internal Name=BASS HUNTER 64
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] flicker
Delay SI=No
SP Hack=No
Core Note=
[336364A0-06C8D5BF-C:58]
Good Name=International Superstar Soccer 2000 (E) (M2)
Internal Name=I.S.S.2000
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[8E835437-CD5748B4-C:45]
Good Name=International Superstar Soccer 2000 (U)
Internal Name=I.S.S.2000
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[E2D37CF0-F57E4EAE-C:50]
Good Name=International Superstar Soccer 64 (E)
Internal Name=I S S 64
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] errors:shadows,menus
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[5F2763C4-62412AE5-C:45]
Good Name=International Superstar Soccer 64 (U)
Internal Name=I S S 64
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] errors:shadows,menus
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
Audio Signal=No
[F41B6343-C10661E6-C:50]
Good Name=International Superstar Soccer '98 (E)
Internal Name=I.S.S.98
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[7F0FDA09-6061CE0B-C:45]
Good Name=International Superstar Soccer '98 (U)
Internal Name=I.S.S.98
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Uncertain
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=unstable?;use (E) ROM
Audio Signal=No
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[20073BC7-5E3B0111-C:45]
Good Name=International Track and Field 2000 (U)
Internal Name=ITF 2000
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Broken (c & p)
Core Note=slow;use Project64 v1.4
Delay SI=No
SP Hack=No
Plugin Note=[video] AV (entering stadium)
Audio Signal=No
[6712C779-3B72781D-C:50]
Good Name=International Track and Field Summer Games (E)
Internal Name=IT&F SUMMERGAMES
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Broken (c & p)
Core Note=slow;use Project64 v1.4
Delay SI=No
SP Hack=No
Plugin Note=[video] AV (entering stadium)
Audio Signal=No
[87766747-91C27165-C:4A]
Good Name=J.League Dynamite Soccer 64 (J)
Internal Name=<3D>޲<EFBFBD>ϲĻ<CFB2><C4BB><EFBFBD>64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] slow. errors:various
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[4FBFA429-6920BB15-C:4A]
Good Name=J. League Eleven Beat 1997 (J)
Internal Name=J_league 1997
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] too slow to play. errors:various
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[54554A42-E4985FFB-C:4A] //New entry in RDB 1.5.1
Good Name=J. League Live 64 (J)
Internal Name=J LEAGUE LIVE 64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=None
Reg Cache=No
Use TLB=No
Delay SI=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
[E8D29DA0-15E61D94-C:4A]
Good Name=J. League Tactics Soccer (J)
Internal Name=TACTICS SOCCER
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[C73AD016-48C5537D-C:4A]
Good Name=Jangou Simulation Mahjong Do 64 (J)
Internal Name=ϰ<>ެ<EFBFBD><DEAC>޳64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Only intro/part OK
Core Note=crashes
[69256460-B9A3F586-C:45]
Good Name=Jeopardy! (U)
Internal Name=JEOPARDY!
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[21F7ABFB-6A8AA7E8-C:50]
Good Name=Jeremy McGrath Supercross 2000 (E)
Internal Name=Jeremy McGrath Super
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] missing:menu select indicator
[BB30B1A5-FCF712CE-C:45]
Good Name=Jeremy McGrath Supercross 2000 (U)
Internal Name=Jeremy McGrath Super
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Delay SI=No
SP Hack=No
Audio Signal=No
Core Note=
Plugin Note=[video] missing:menu select indicator
[DFD8AB47-3CDBEB89-C:45]
Good Name=Jet Force Gemini - Kiosk (U)
Internal Name=J F G DISPLAY
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=
Plugin Note=
Audio Signal=No
[68D7A1DE-0079834A-C:50]
Good Name=Jet Force Gemini (E) (M4)
Internal Name=JET FORCE GEMINI
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=Yes
Delay SI=No
SP Hack=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=1
Audio Signal=No
[8A6009B6-94ACE150-C:45]
Good Name=Jet Force Gemini (U)
Internal Name=JET FORCE GEMINI
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=1
Audio Signal=No
//Resolution Width=-1
//Resolution Height=-1
//[CDB8B4D0-8832352D-C:45]
//Internal Name=JET FORCE GEMINI
//Good Name=Jet Force Gemini (U) [f1]
//RDRAM Size=4
//Counter Factor=2
//Save Type=First Save Type
//CPU Type=Interpreter
//Self-modifying code Method=Check Memory & cache
//Use TLB=Yes
//Linking=Global
//Reg Cache=Yes
//Use Large Buffer=No
//Status=Bad ROM?
//Core Note=interpreter;use [!] ROM
//Plugin Note=
//Delay SI=No
//SP Hack=No
//Clear Frame=0
//Self Texture=0
//Primary Frame Buffer=0
//Culling=1
//Emulate Clear=1
[AF19D9F5-B70223CC-C:4A]
Good Name=Jikkyou G1 Stable (J)
Internal Name=G1STABLE
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[63112A53-A29FA88F-C:4A]
Good Name=Jikkyou J. League 1999 - Perfect Striker 2 (J)
Internal Name=PERFECT STRIKER2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[146C4366-72A6DEB3-C:4A]
Good Name=Jikkyou J. League Perfect Striker (J)
Internal Name=PERFECT STRIKER
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] errors:field, shadows, various
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[0AC244D1-1F0EC605-C:4A]
Good Name=Jikkyou Powerful Pro Yakyuu 2000 (J) (V1.0)
Internal Name=PAWAPURO 2000
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[6EDD4766-A93E9BA8-C:4A]
Good Name=Jikkyou Powerful Pro Yakyuu - Basic Han 2001 (J)
Internal Name=PAWAPURO 2001B
RDRAM Size=4
Counter Factor=3
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[3FEA5620-7456DB40-C:4A]
Good Name=Jikkyou World Cup France '98 (J)
Internal Name=J.WORLD CUP 98
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[E0A79F8C-32CC97FA-C:4A]
Good Name=Jikkyou World Soccer 3 (J)
Internal Name=J WORLD SOCCER3
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] errors:shadows,menus
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[4AAAF6ED-376428AD-C:4A]
Good Name=Jinsei Game 64 (J)
Internal Name=JINSEI-GAME64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[0F743195-D8A6DB95-C:50]
Good Name=John Romero's Daikatana (E) (M3)
Internal Name=DAIKATANA
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
Clear Frame=2
//Resolution Width=-1
//Resolution Height=-1
[9D7E3C4B-E60F4A6C-C:4A]
Good Name=John Romero's Daikatana (J)
Internal Name=DAIKATANA
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
Clear Frame=2
//Resolution Width=-1
//Resolution Height=-1
[D0151AB0-FE5CA14B-C:45]
Good Name=John Romero's Daikatana (U)
Internal Name=DAIKATANA
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=2
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
Audio Signal=No
//Resolution Width=-1
//Resolution Height=-1
[36281F23-009756CF-C:45]
Good Name=Ken Griffey Jr.'s Slugfest (U)
Internal Name=KEN GRIFFEY SLUGFEST
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[979B263E-F8470004-C:50]
Good Name=Killer Instinct Gold (E)
Internal Name=Killer Instinct Gold
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] slow
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=2
Audio Signal=No
[9E8FE2BA-8B270770-C:45]
Good Name=Killer Instinct Gold (U) (V1.0)
Internal Name=KILLER INSTINCT GOLD
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] slow
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=2
Audio Signal=No
[9E8FCDFA-49F5652B-C:45]
Good Name=Killer Instinct Gold (U) (V1.1)
Internal Name=KILLER INSTINCT GOLD
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] slow
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=2
Audio Signal=No
[F908CA4C-36464327-C:45]
Good Name=Killer Instinct Gold (U) (V1.2)
Internal Name=Killer Instinct Gold
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] slow
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
Clear Frame=2
//Resolution Width=-1
//Resolution Height=-1
[519EA4E1-EB7584E8-C:4A]
Good Name=King Hill 64 - Extreme Snowboarding (J)
Internal Name=KING HILL 64
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Core Note=no sound
Plugin Note=[video] errors:menu snowflakes
Audio Signal=No
[75BC6AD6-78552BC9-C:4A]
Good Name=Kiratto Kaiketsu! 64 Tanteidan (J)
Internal Name=<3D>ׯĶ<D7AF><C4B6><EFBFBD> 64<36><34>ò<EFBFBD><C3B2><EFBFBD>
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=
Delay SI=No
SP Hack=No
Plugin Note=
[0D93BA11-683868A6-C:50]
Good Name=Kirby 64 - The Crystal Shards (E)
Internal Name=Kirby64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (core)
Core Note=(see GameFAQ)
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
Clear Frame=0
//Resolution Width=-1
//Resolution Height=240
[46039FB4-0337822C-C:45]
Good Name=Kirby 64 - The Crystal Shards (U)
Internal Name=Kirby64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (core)
Core Note=(see GameFAQ)
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
Audio Signal=No
[4A997C74-E2087F99-C:50]
Good Name=Knife Edge - Nose Gunner (E)
Internal Name=KNIFE EDGE
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[931AEF3F-EF196B90-C:4A]
Good Name=Knife Edge - Nose Gunner (J)
Internal Name=KNIFE EDGE
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[FCE0D799-65316C54-C:45]
Good Name=Knife Edge - Nose Gunner (U)
Internal Name=KNIFE EDGE
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
Audio Signal=No
[E3D6A795-2A1C5D3C-C:50]
Good Name=Knockout Kings 2000 (E)
Internal Name=Knockout Kings 2000
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Interpreter only
Core Note=Unstable (see GameFAQ)
Delay SI=No
SP Hack=No
Plugin Note=
Audio Signal=No
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[0894909C-DAD4D82D-C:45]
Good Name=Knockout Kings 2000 (U)
Internal Name=Knockout Kings 2000
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Interpreter only
Core Note=Unstable (see GameFAQ)
Delay SI=No
SP Hack=No
Clear Frame=0
Culling=1
Plugin Note=
Audio Signal=No
//Resolution Width=-1
//Resolution Height=-1
[1739EFBA-D0B43A68-C:50]
Good Name=Kobe Bryant in NBA Courtside (E)
Internal Name=NBA COURTSIDE
RDRAM Size=8
Counter Factor=2
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=None
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=
Delay SI=No
SP Hack=No
Plugin Note=
[616B8494-8A509210-C:45]
Good Name=Kobe Bryant's NBA Courtside (U)
Internal Name=NBA COURTSIDE
RDRAM Size=8
Counter Factor=2
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=None
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=
Delay SI=No
SP Hack=No
Plugin Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
[5E3E60E8-4AB5D495-C:4A]
Good Name=Kuiki Uhabi Suigo (J)
Internal Name=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>޼<EFBFBD><DEBC><EFBFBD><EFBFBD>
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Needs video plugin
Core Note=?
Plugin Note=[video] unsupported
Delay SI=No
SP Hack=No
[7F304099-52CF5276-C:4A]
Good Name=Last Legion UX (J)
Internal Name=LASTLEGION UX
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Needs video plugin
Plugin Note=[video] unsupported
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[E97955C6-BC338D38-C:50]
Good Name=Legend of Zelda, The - Majora's Mask (E) (M4) (v1.0)
Internal Name=ZELDA MAJORA'S MASK
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:day_transistion (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=1
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=1
Audio Signal=No
[5354631C-03A2DEF0-C:45]
Good Name=Legend of Zelda, The - Majora's Mask (U)
Internal Name=ZELDA MAJORA'S MASK
RDRAM Size=8
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=No
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Counter Factor=2
Save Type=First Save Type
Delay SI=No
SP Hack=No
Status=Compatible
Plugin Note=[video] errors:day_transistion (see GameFAQ)
Core Note=
Clear Frame=0
Self Texture=1
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=1
Audio Signal=No
[B044B569-373C1985-C:50]
Good Name=Legend of Zelda, The - Ocarina of Time (E) (M3) (V1.0)
Internal Name=THE LEGEND OF ZELDA
RDRAM Size=4
Counter Factor=2
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=No
Status=Compatible
Core Note=(see GameFAQ)
Plugin Note=
Clear Frame=0
Self Texture=1
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=1
Cheat0=801D860B 0002 //Subscreen Delay Fix
MD5=F8EF2F873DF415FC197F4A9837D7E353
FuncFind=1
CustomSMM=1
SMM-PI DMA=0
SMM-TLB=0
[B2055FBD-0BAB4E0C-C:50]
Good Name=Legend of Zelda, The - Ocarina of Time (E) (M3) (V1.1)
Internal Name=THE LEGEND OF ZELDA
RDRAM Size=4
Counter Factor=2
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=No
Status=Compatible
Core Note=(see GameFAQ)
Plugin Note=
Clear Frame=0
Self Texture=1
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=1
Cheat0=801D864B 0002 //Subscreen Delay Fix
MD5=02D9BEF95C434112F971A713211EE6E8
FuncFind=1
CustomSMM=1
SMM-PI DMA=0
SMM-TLB=0
[EC7011B7-7616D72B-C:45]
Good Name=Legend of Zelda, The - Ocarina of Time (U) (V1.0)
Internal Name=THE LEGEND OF ZELDA
RDRAM Size=4
Counter Factor=2
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=No
Status=Compatible
Core Note=(see GameFAQ)
Plugin Note=
Clear Frame=0
Self Texture=1
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=1
Cheat0=801DA5CB 0002 //Subscreen Delay Fix
MD5=AA3911F5D5598E19E0183E15B6719C36
CustomSMM=1
FuncFind=1
ClearvFrame=0
Aspect Correction=1
32bit=No
SMM-Cache=0
SMM-PI DMA=0
SMM-TLB=0
SMM-Protect=1
SMM-FUNC=0
[D43DA81F-021E1E19-C:45]
Good Name=Legend of Zelda, The - Ocarina of Time (U) (V1.1)
Internal Name=THE LEGEND OF ZELDA
RDRAM Size=4
Counter Factor=2
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=No
Status=Compatible
Core Note=(see GameFAQ)
Plugin Note=
Clear Frame=0
Self Texture=1
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=1
Cheat0=801DA78B 0002 //Subscreen Delay Fix
MD5=BBEB1FFE21E5F6D4F062287B98C3323E
FuncFind=1
CustomSMM=1
32bit=No
SMM-Cache=0
SMM-PI DMA=0
SMM-TLB=0
SMM-Protect=1
SMM-FUNC=0
[693BA2AE-B7F14E9F-C:45]
Good Name=Legend of Zelda, The - Ocarina of Time (U) (V1.2)
Internal Name=THE LEGEND OF ZELDA
RDRAM Size=4
Counter Factor=2
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=No
Status=Compatible
Core Note=(see GameFAQ)
Plugin Note=
Clear Frame=0
Self Texture=1
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=1
Cheat0=801DAE8B 0002 //Subscreen Delay Fix
MD5=B9B5B0C5155D122B07D2ACE2B34B5EDD
FuncFind=1
CustomSMM=1
32bit=No
SMM-Cache=0
SMM-PI DMA=0
SMM-TLB=0
SMM-Protect=1
SMM-FUNC=0
[F478D8B3-9716DD6D-C:50]
Good Name=LEGO Racers (E) (M10)
Internal Name=LEGORacers
RDRAM Size=4
Counter Factor=3
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] missing:vehicles
Delay SI=No
SP Hack=No
Core Note=
[096A40EA-8ABE0A10-C:45]
Good Name=LEGO Racers (U) (M10)
Internal Name=LEGORacers
RDRAM Size=4
Counter Factor=3
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] missing:vehicles
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[2B696CB4-7B93DCD8-C:46] //New entry in RDB 1.5.1
Good Name=Les Razmoket - La Chasse Aux Tresors (F)
Internal Name=RUGRATSTREASUREHUNT
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Clear Frame=0
//Resolution Width=-1
//Resolution Height=240
[3D67C62B-31D03150-C:4A]
Good Name=Let's Smash Tennis (J)
Internal Name=LET'S SMASH
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
//Geometry Pipeline=Internal
Status=Compatible
[60460680-305F0E72-C:50]
Good Name=Lode Runner 3-D (E) (M5)
Internal Name=Lode Runner 3D
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] missing:menu highlight
[964ADD0B-B29213DB-C:4A]
Good Name=Lode Runner 3-D (J)
Internal Name=Lode Runner 3D
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] missing:menu highlight
[255018DF-57D6AE3A-C:45]
Good Name=Lode Runner 3-D (U)
Internal Name=Lode Runner 3D
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] missing:menu highlight
[0AA0055B-7637DF65-C:50]
Good Name=Looney Tunes - Duck Dodgers (E) (M6)
Internal Name=DAFFY DUCK STARRING
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=
Delay SI=No
SP Hack=No
Plugin Note=
[2483F22B-136E025E-C:55]
Good Name=Lylat Wars (A)
Internal Name=STARFOX64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Culling=1
Audio Signal=No
[F4CBE92C-B392ED12-C:50]
Good Name=Lylat Wars (E) (M3)
Internal Name=STARFOX64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[1145443D-11610EDB-C:50]
Good Name=Mace - The Dark Age (E)
Internal Name=MACE
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] missing:menus
Delay SI=No
SP Hack=No
Core Note=
[6B700750-29D621FE-C:45]
Good Name=Mace - The Dark Age (U)
Internal Name=MACE
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] missing:menus
Delay SI=No
SP Hack=No
Core Note=
[0CB81686-5FD85A81-C:45]
Good Name=Madden NFL 2000 (U)
Internal Name=Madden NFL 2000
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Reg Cache=Yes
Use TLB=Yes
Use Large Buffer=No
Linking=Global
Status=Compatible
Plugin Note=[video] errors:field
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[A197CB52-7520DE0E-C:50]
Good Name=Madden Football 64 (E)
Internal Name=MADDEN 64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:field
Delay SI=No
SP Hack=No
Core Note=
[13836389-265B3C76-C:45]
Good Name=Madden Football 64 (U)
Internal Name=MADDEN 64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:field
Delay SI=No
SP Hack=No
Core Note=
[EB38F792-190EA246-C:45]
Good Name=Madden NFL 2001 (U)
Internal Name=Madden NFL 2001
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[D7134F8D-C11A00B5-C:45]
Good Name=Madden NFL 2002 (U)
Internal Name=Madden NFL 2002
RDRAM Size=4
Counter Factor=1
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[3925D625-8C83C75E-C:50]
Good Name=Madden NFL 99 (E)
Internal Name=MADDEN NFL 99
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Reg Cache=Yes
Use TLB=No
Use Large Buffer=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[DEB78BBA-52F6BD9D-C:45]
Good Name=Madden NFL 99 (U)
Internal Name=MADDEN NFL 99
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Reg Cache=Yes
Use TLB=No
Use Large Buffer=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[E4906679-9F243F05-C:50]
Good Name=Magical Tetris Challenge (E)
Internal Name=MAGICAL TETRIS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[E1EF93F7-14908B0B-C:44]
Good Name=Magical Tetris Challenge (G)
Internal Name=MAGICAL TETRIS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[80C8564A-929C65AB-C:4A]
Good Name=Magical Tetris Challenge (J)
Internal Name=MAGICAL TETRIS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[75B61647-7ADABF78-C:45]
Good Name=Magical Tetris Challenge (U)
Internal Name=MAGICAL TETRIS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[C53EDC41-ECE19359-C:4A]
Good Name=Mahjong 64 (J)
Internal Name=MAHJONG64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[CCCC821E-96E88A83-C:4A]
Good Name=Mahjong Hourouki Classic (J)
Internal Name=ϰ<>ެ<EFBFBD>γ۳<CEB3>CLASSIC
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] (see GameFAQ)
[0FC42C70-8754F1CD-C:4A]
Good Name=Mahjong Master (J)
Internal Name=ϰ<>ެ<EFBFBD> Ͻ<><CFBD>
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] errors:text
[CDB998BE-1024A5C8-C:50]
Good Name=Major League Baseball Featuring Ken Griffey Jr. (E)
Internal Name=MLB FEATURING K G JR
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Needs video plugin
Plugin Note=[video] slow
Delay SI=No
SP Hack=No
Core Note=
[80C1C05C-EA065EF4-C:45]
Good Name=Major League Baseball Featuring Ken Griffey Jr. (U)
Internal Name=MLB FEATURING K G JR
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Needs video plugin
Plugin Note=[video] slow
Delay SI=No
SP Hack=No
Core Note=
[9CCE5B1D-6351E283-C:0]
Good Name=MAME 64 Emulator V1.0 (PD)
Internal Name=MAME 64 Emulator V1.0 (PD)
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Reg Cache=Yes
Use TLB=Yes
Use Large Buffer=No
Linking=Global
Status=Needs video plugin
Plugin Note=missing graphics
[62E957D0-7FC15A5D-C:50]
Good Name=Mario Golf (E)
Internal Name=MarioGolf64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Reg Cache=Yes
Use TLB=Yes
Use Large Buffer=No
Linking=Global
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=high system requirement
Clear Frame=0
Self Texture=1
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
[664BA3D4-678A80B7-C:45]
Good Name=Mario Golf (U)
Internal Name=MarioGolf64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Reg Cache=Yes
Use TLB=Yes
Use Large Buffer=No
Linking=Global
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=high system requirement
Clear Frame=0
Self Texture=1
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
[D48944D1-B0D93A0E-C:4A]
Good Name=Mario Golf 64 (J)
Internal Name=MarioGolf64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Reg Cache=Yes
Use TLB=Yes
Use Large Buffer=No
Linking=Global
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=high system requirement
Clear Frame=0
Self Texture=1
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
[C3B6DE9D-65D2DE76-C:50]
Good Name=Mario Kart 64 (E) (V1.0)
Internal Name=MARIOKART64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Reg Cache=Yes
Use TLB=Yes
Use Large Buffer=No
Linking=Global
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=1
Culling=1
Emulate Clear=0
Audio Signal=No
MD5=97AC600799CF6EC717D19E5AA5DA8AE8
[2577C7D4-D18FAAAE-C:50]
Good Name=Mario Kart 64 (E) (V1.1)
Internal Name=MARIOKART64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Reg Cache=Yes
Use TLB=Yes
Use Large Buffer=No
Linking=Global
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=1
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
MD5=A9FF782261422F2FF866A875DCAF272D
[6BFF4758-E5FF5D5E-C:4A]
Good Name=Mario Kart 64 (J) (V1.0)
Internal Name=MARIOKART64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Reg Cache=Yes
Use TLB=Yes
Use Large Buffer=No
Linking=Global
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=1
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
MD5=7BF452E6962FE8C2A775B37BAA06BD8A
[C9C3A987-5810344C-C:4A]
Good Name=Mario Kart 64 (J) (V1.1)
Internal Name=MARIOKART64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Reg Cache=Yes
Use TLB=Yes
Use Large Buffer=No
Linking=Global
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=1
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
MD5=88D836938EF428DABF8C2A36DFC0861A
[3E5055B6-2E92DA52-C:45]
Good Name=Mario Kart 64 (U)
Internal Name=MARIOKART64
RDRAM Size=4
Counter Factor=2
CPU Type=Recompiler
Self-modifying code Method=Cache
Linking=On
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Core Note=
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Self Texture=0
Primary Frame Buffer=1
Emulate Clear=0
MD5=E3880AD6EFE62E32297BA6034F1A1EFA
[9A9890AC-F0C313DF-C:4A]
Good Name=Mario no Photopie (J)
Internal Name=<3D>ص<EFBFBD>̫<EFBFBD><CCAB>߰
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Unsupported
Core Note=special I/O cartridge?
Delay SI=No
SP Hack=No
Plugin Note=
Audio Signal=No
[9C663069-80F24A80-C:50]
Good Name=Mario Party (E) (M3)
Internal Name=MarioParty
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
ViRefresh=2100
[ADA815BE-6028622F-C:4A]
Good Name=Mario Party (J)
Internal Name=MarioParty
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
ViRefresh=2100
[2829657E-A0621877-C:45]
Good Name=Mario Party (U)
Internal Name=MarioParty
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
ViRefresh=2100
[82380387-DFC744D9-C:50]
Good Name=Mario Party 2 (E) (M5)
Internal Name=MarioParty2
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
ViRefresh=2100
[ED567D0F-38B08915-C:4A]
Good Name=Mario Party 2 (J)
Internal Name=MarioParty2
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
ViRefresh=2100
[9EA95858-AF72B618-C:45]
Good Name=Mario Party 2 (U)
Internal Name=MarioParty2
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
ViRefresh=2100
[C5674160-0F5F453C-C:50]
Good Name=Mario Party 3 (E) (M4)
Internal Name=MarioParty3
RDRAM Size=4
Counter Factor=1
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
ViRefresh=2100
[0B0AB4CD-7B158937-C:4A]
Good Name=Mario Party 3 (J)
Internal Name=MarioParty3
RDRAM Size=4
Counter Factor=1
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
ViRefresh=2100
[7C3829D9-6E8247CE-C:45]
Good Name=Mario Party 3 (U)
Internal Name=MarioParty3
RDRAM Size=4
Counter Factor=1
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
ViRefresh=2100
[3BA7CDDC-464E52A0-C:4A]
Good Name=Mario Story (J)
Internal Name=MARIO STORY
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=1
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
[839F3AD5-406D15FA-C:50]
Good Name=Mario Tennis (E)
Internal Name=MarioTennis
RDRAM Size=8
Counter Factor=2
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Off
Status=Issues (plugin)
Plugin Note=[video] (see GameFAQ)
Reg Cache=Yes
Delay SI=No
SP Hack=No
Use Large Buffer=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
[3A6C42B5-1ACADA1B-C:4A]
Good Name=Mario Tennis (J)
Internal Name=MarioTennis64
RDRAM Size=8
Counter Factor=2
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Off
Status=Issues (plugin)
Plugin Note=[video] (see GameFAQ)
Reg Cache=Yes
Delay SI=No
SP Hack=No
Use Large Buffer=No
Core Note=
Audio Signal=No
[5001CF4F-F30CB3BD-C:45]
Good Name=Mario Tennis (U)
Internal Name=MarioTennis
RDRAM Size=8
Counter Factor=2
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Off
Status=Issues (plugin)
Plugin Note=[video] (see GameFAQ)
Reg Cache=Yes
Delay SI=No
SP Hack=No
Use Large Buffer=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
[0EC158F5-FB3E6896-C:45]
Good Name=Mega Man 64 (U)
Internal Name=Mega Man 64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[1001F10C-3D51D8C1-C:45]
Good Name=Mia Hamm Soccer 64 (U)
Internal Name=Mia Hamm Soccer 64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=No
Use Large Buffer=No
Status=Needs video plugin
Core Note=
Plugin Note=[video] unsupported
Delay SI=No
SP Hack=No
[E36166C2-8613A2E5-C:58]
Good Name=Michael Owens WLS 2000 (E)
Internal Name=MO WORLD LEAGUE SOCC
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Needs video plugin
Core Note=
Plugin Note=[video] unsupported
Delay SI=No
SP Hack=No
[736AE6AF-4117E9C7-C:4A]
Good Name=Mickey no Racing Challenge USA (J)
Internal Name=MICKEY USA
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
[DED0DD9A-E78225A7-C:50]
Good Name=Mickey's Speedway USA (E) (M5)
Internal Name=MICKEY USA PAL
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
[FA8C4571-BBE7F9C0-C:45]
Good Name=Mickey's Speedway USA (U)
Internal Name=MICKEY USA
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
[2A49018D-D0034A02-C:50]
Good Name=Micro Machines 64 Turbo (E) (M5)
Internal Name=MICROMACHINES64TURBO
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:menus
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[F1850C35-ACE07912-C:45]
Good Name=Micro Machines 64 Turbo (U)
Internal Name=MICROMACHINES64TURBO
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:menus
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
[E4B35E4C-1AC45CC9-C:45]
Good Name=Midway's Greatest Arcade Hits Volume 1 (U)
Internal Name=MGAH VOL1
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Core Note=
Audio Signal=No
[09D53E16-3AB268B9-C:45]
Good Name=Mike Piazza's Strike Zone (U)
Internal Name=PIAZZA STRIKEZONE
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:various
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
[9A490D9D-8F013ADC-C:50]
Good Name=Milo's Astro Lanes (E)
Internal Name=Milos_Astro_Lanes
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[2E955ECD-F3000884-C:45]
Good Name=Milo's Astro Lanes (U)
Internal Name=Milos_Astro_Lanes
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[418BDA98-248A0F58-C:50]
Good Name=Mischief Makers (E)
Internal Name=MISCHIEF MAKERS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=
Plugin Note=[video] (see GameFAQ)
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
Audio Signal=No
[0B93051B-603D81F9-C:45]
Good Name=Mischief Makers (U)
Internal Name=MISCHIEF MAKERS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=
Plugin Note=[video] (see GameFAQ)
Audio Signal=No
[2256ECDA-71AB1B9C-C:50]
Good Name=Mission Impossible (E)
Internal Name=MISSION IMPOSSIBLE
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[20095B34-343D9E87-C:46]
Good Name=Mission Impossible (F)
Internal Name=MISSION IMPOSSIBLE
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=(see GameFAQ)
Clear Frame=0
Audio Signal=No
[93EB3F7E-81675E44-C:44]
Good Name=Mission Impossible (G)
Internal Name=MISSION IMPOSSIBLE
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
[EBA949DC-39BAECBD-C:49]
Good Name=Mission Impossible (I)
Internal Name=MISSION IMPOSSIBLE
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[5F6A04E2-D4FA070D-C:53]
Good Name=Mission Impossible (S)
Internal Name=MISSION IMPOSSIBLE
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[26035CF8-802B9135-C:45]
Good Name=Mission Impossible (U)
Internal Name=MISSION IMPOSSIBLE
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[28768D6D-B379976C-C:45]
Good Name=Monaco Grand Prix (U)
Internal Name=Monaco Grand Prix
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:resolution issues
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
//Resolution Width=-1
//Resolution Height=220
Audio Signal=No
[5AC383E1-D712E387-C:45]
Good Name=Monopoly (U) (M2)
Internal Name=monopoly
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
//Resolution Width=-1
//Resolution Height=240
Audio Signal=No
[D3D806FC-B43AA2A8-C:50]
Good Name=Monster Truck Madness 64 (E) (M5)
Internal Name=MTM64
RDRAM Size=4
Counter Factor=3
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:menus;use v1.5.2 plugin
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
Clear Frame=2
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
[B19AD999-7E585118-C:45]
Good Name=Monster Truck Madness 64 (U)
Internal Name=MTM64
RDRAM Size=4
Counter Factor=3
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:menus;use v1.5.2 plugin
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=2
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
[E8E8DD70-415DD198-C:4A]
Good Name=Morita Shogi 64 (J)
Internal Name=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[73036F3B-CE0D69E9-C:50]
Good Name=Mortal Kombat 4 (E)
Internal Name=MORTAL KOMBAT 4
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
//Geometry Pipeline=Internal
Status=Compatible
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
//Resolution Width=-1
//Resolution Height=250
[417DD4F4-1B482FE2-C:45]
Good Name=Mortal Kombat 4 (U)
Internal Name=MORTAL KOMBAT 4
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
//Geometry Pipeline=Internal
Status=Compatible
[FF44EDC4-1AAE9213-C:50]
Good Name=Mortal Kombat Mythologies - Sub-Zero (E)
Internal Name=MK_MYTHOLOGIES
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[C34304AC-2D79C021-C:45]
Good Name=Mortal Kombat Mythologies - Sub-Zero (U)
Internal Name=MK_MYTHOLOGIES
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[8C3D1192-BEF172E1-C:50]
Good Name=Mortal Kombat Trilogy (E)
Internal Name=MortalKombatTrilogy
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[D9F75C12-A8859B59-C:45]
Good Name=Mortal Kombat Trilogy (U) (V1.0)
Internal Name=MortalKombatTrilogy
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[83F33AA9-A901D40D-C:45]
Good Name=Mortal Kombat Trilogy (U) (V1.2)
Internal Name=MortalKombatTrilogy
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[B8F0BD03-4479189E-C:50]
Good Name=MRC - Multi Racing Championship (E) (M3)
Internal Name=MULTI RACING
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Delay SI=No
SP Hack=No
Audio Signal=No
Core Note=
Plugin Note=[video] errors:various;use D3D6 plugin
[A6B6B413-15D113CC-C:4A]
Good Name=MRC - Multi Racing Championship (J)
Internal Name=MULTI RACING
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Delay SI=No
SP Hack=No
Core Note=
Plugin Note=[video] errors:various;use D3D6 plugin
Audio Signal=No
[2AF9B65C-85E2A2D7-C:45]
Good Name=MRC - Multi Racing Championship (U)
Internal Name=MULTI RACING
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Delay SI=No
SP Hack=No
Audio Signal=No
Core Note=
Plugin Note=[video] errors:various;use D3D6 plugin
[1938525C-586E9656-C:45]
Good Name=Ms. Pac-Man Maze Madness (U)
Internal Name=MS. PAC-MAN MM
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Uncertain
Delay SI=No
SP Hack=No
Audio Signal=No
Core Note=crash in credits?
Plugin Note=[video] errors:various
[F5360FBE-2BF1691D-C:50]
Good Name=Mystical Ninja Starring Goemon (E)
Internal Name=MYSTICAL NINJA
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] slow
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[FCBCCB21-72903C6B-C:45]
Good Name=Mystical Ninja Starring Goemon (U)
Internal Name=MYSTICAL NINJA
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] slow
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[7F9345D3-841ECADE-C:50]
Good Name=Mystical Ninja 2 Starring Goemon (E) (M3)
Internal Name=MYSTICAL NINJA2 SG
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
//Geometry Pipeline=Internal
Status=Compatible
[AE2D3A35-24F0D41A-C:50]
Good Name=Olympic Hockey Nagano '98 (E) (M4)
Internal Name=OLYMPIC HOCKEY
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[90F43037-5C5370F5-C:4A]
Good Name=Nagano Olympic Hockey '98 (J)
Internal Name=OLYMPIC HOCKEY
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[7EC22587-EF1AE323-C:45]
Good Name=Nagano Olympic Hockey '98 (U)
Internal Name=OLYMPIC HOCKEY
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[6D452016-713C09EE-C:50]
Good Name=Nagano Winter Olympics '98 (E)
Internal Name=NAGANO OLYMPICS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=
Delay SI=No
SP Hack=No
Plugin Note=
Audio Signal=No
Cheat0=D100164C 8DCF,8100164C 3C01,D100164E 0000,8100164E 4B4D,D1001650 3C01,81001650 3421,D1001652 4B4D,81001652 4300,D1001654 3421,81001654 0001,D1001656 4300,81001656 7821
Cheat1=D10016A8 8DCF,810016A8 3C01,D10016AA 0000,810016AA 4B4D,D10016AC 3C01,810016AC 3421,D10016AE 4B4D,810016AE 4300,D10016B0 3421,810016B0 0001,D10016B2 4300,810016B2 7821
[2FC5C34C-7A05CC9D-C:4A]
Good Name=Hyper Olympics Nagano 64 (J)
Internal Name=NAGANO OLYMPICS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=
Delay SI=No
SP Hack=No
Plugin Note=
Audio Signal=No
Cheat0=D100166C 8DCF,8100166C 3C01,D100166E 0000,8100166E 4B4D,D1001670 3C01,81001670 3421,D1001672 4B4D,81001672 4300,D1001674 3421,81001674 0001,D1001676 4300,81001676 7821
Cheat1=D10016C8 8DCF,810016C8 3C01,D10016CA 0000,810016CA 4B4D,D10016CC 3C01,810016CC 3421,D10016CE 4B4D,810016CE 4300,D10016D0 3421,810016D0 0001,D10016D2 4300,810016D2 7821
[8D2BAE98-D73725BF-C:45]
Good Name=Nagano Winter Olympics '98 (U)
Internal Name=NAGANO OLYMPICS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=
Delay SI=No
SP Hack=No
Plugin Note=
Audio Signal=No
Cheat0=D100165C 8DCF,8100165C 3C01,D100165E 0000,8100165E 4B4D,D1001660 3C01,81001660 3421,D1001662 4B4D,81001662 4300,D1001664 3421,81001664 0001,D1001666 4300,81001666 7821
Cheat1=D10016B8 8DCF,810016B8 3C01,D10016BA 0000,810016BA 4B4D,D10016BC 3C01,810016BC 3421,D10016BE 4B4D,810016BE 4300,D10016C0 3421,810016C0 0001,D10016C2 4300,810016C2 7821
[5129B6DA-9DEF3C8C-C:45]
Good Name=Namco Museum 64 (U)
Internal Name=NAMCOMUSEUM64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Reg Cache=No
Use TLB=Yes
Use Large Buffer=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
Delay SI=No
SP Hack=No
Clear Frame=0
Audio Signal=No
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
[DF331A18-5FD4E044-C:45]
Good Name=NASCAR 2000 (U)
Internal Name=NASCAR 2000
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:splitscreen bad
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=2
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
[AE4992C9-9253B253-C:50]
Good Name=NASCAR 99 (E) (M3)
Internal Name=NASCAR 99
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:splitscreen bad
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=2
//Resolution Width=-1
//Resolution Height=-1
Audio Signal=No
[23749578-80DC58FD-C:45]
Good Name=NASCAR 99 (U)
Internal Name=NASCAR 99
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:splitscreen bad
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
Clear Frame=2
//Resolution Width=-1
//Resolution Height=-1
[916852D8-73DBEAEF-C:45]
Good Name=NBA Courtside 2 - Featuring Kobe Bryant (U)
Internal Name=NBA Courtside 2
RDRAM Size=4
Counter Factor=2
Save Type=FlashRam
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:title resolution
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
[C788DCAE-BD03000A-C:50]
Good Name=NBA Hangtime (E)
Internal Name=NBA HANGTIME
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] very slow
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[4E69B487-FE18E290-C:45]
Good Name=NBA Hangtime (U)
Internal Name=NBA HANGTIME
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] very slow
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[AAE11F01-2625A045-C:4A]
Good Name=NBA In the Zone 2 (J)
Internal Name=NBA IN THE ZONE 2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[B3054F9F-96B69EB5-C:50]
Good Name=NBA In the Zone 2000 (E)
Internal Name=NBA IN THE ZONE 2000
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[8DF95B18-ECDA497B-C:45]
Good Name=NBA In the Zone 2000 (U)
Internal Name=NBA IN THE ZONE 2000
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[36ACBA9B-F28D4D94-C:4A]
Good Name=NBA In the Zone '98 (J)
Internal Name=NBA IN THE ZONE '98
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[6A121930-665CC274-C:45]
Good Name=NBA In the Zone '98 (U)
Internal Name=NBA IN THE ZONE '98
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[A292524F-3D6C2A49-C:45]
Good Name=NBA In the Zone '99 (U)
Internal Name=NBA IN THE ZONE '99
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[B6D0CAA0-E3F493C8-C:50]
Good Name=NBA Jam 2000 (E)
Internal Name=NBA JAM 2000
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
//Geometry Pipeline=Internal
Status=Compatible
[EBEEA8DB-F2ECB23C-C:45]
Good Name=NBA Jam 2000 (U)
Internal Name=NBA JAM 2000
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
//Geometry Pipeline=Internal
Status=Compatible
[E600831E-59F422A8-C:50]
Good Name=NBA Jam 99 (E)
Internal Name=NBA JAM 99
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
//Geometry Pipeline=Internal
Status=Compatible
[810729F6-E03FCFC1-C:45]
Good Name=NBA Jam 99 (U)
Internal Name=NBA JAM 99
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
//Geometry Pipeline=Internal
Status=Compatible
[EB499C8F-CD4567B6-C:50]
Good Name=NBA Live 2000 (E)
Internal Name=NBA LIVE 2000
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=No
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
[5F25B0EE-6227C1DB-C:45]
Good Name=NBA Live 2000 (U)
Internal Name=NBA LIVE 2000
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=No
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Clear Frame=0
Culling=1
[CF84F45F-00E4F6EB-C:50]
Good Name=NBA Live 99 (E)
Internal Name=NBA Live 99
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[57F81C9B-1133FA35-C:45]
Good Name=NBA Live 99 (U)
Internal Name=NBA Live 99
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[ACDE962F-B2CBF87F-C:50]
Good Name=NBA Pro 98 (E)
Internal Name=NBA PRO 98
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
[8D1780B6-57B3B976-C:50]
Good Name=NBA Pro 99 (E)
Internal Name=NBA PRO 99
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
[3FFE80F4-A7C15F7E-C:45]
Good Name=NBA Showtime - NBA on NBC (U)
Internal Name=NBA SHOWTIME
RDRAM Size=4
Counter Factor=1
Save Type=FlashRam
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=
Plugin Note=
Delay SI=No
SP Hack=No
Audio Signal=Yes
[147E0EDB-36C5B12C-C:4A]
Good Name=Neon Genesis Evangelion (J)
Internal Name=EVANGELION
RDRAM Size=4
Counter Factor=2
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=1
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
[E61CFF0A-CE1C0D71-C:50]
Good Name=New Tetris, The (E)
Internal Name=NEWTETRIS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Plugin Note=[video] errors:?
Core Note=
Audio Signal=No
[2153143F-992D6351-C:45]
Good Name=New Tetris, The (U)
Internal Name=NEWTETRIS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Plugin Note=[video] errors:?
Core Note=
Audio Signal=No
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[30EAD54F-31620BF6-C:45]
Good Name=NFL Blitz - Special Edition (U)
Internal Name=NFL BLITZ SPECIAL ED
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Reg Cache=Yes
Use TLB=Yes
Use Large Buffer=No
Linking=Global
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[D094B170-D7C4B5CC-C:45]
Good Name=NFL Blitz (U)
Internal Name=NFL BLITZ
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[15A00969-34E5A285-C:45]
Good Name=NFL Blitz 2000 (U)
Internal Name=blitz2k
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[36FA35EB-E85E2E36-C:45]
Good Name=NFL Blitz 2001 (U)
Internal Name=NFL BLITZ 2001
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[88BD5A9E-E81FDFBF-C:50]
Good Name=NFL Quarterback Club 2000 (E)
Internal Name=NFL QBC 2000
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=Yes
Status=Compatible
Core Note=
Plugin Note=
[E3AB4ED0-83040DD2-C:45]
Good Name=NFL Quarterback Club 2000 (U)
Internal Name=NFL QBC 2000
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=Yes
Status=Compatible
Core Note=
Plugin Note=
[28784622-FFB22985-C:45]
Good Name=NFL Quarterback Club 2001 (U)
Internal Name=NFL Quarterback Club
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=Yes
Status=Compatible
Core Note=
Plugin Note=
Delay SI=No
SP Hack=No
[4B629EF4-99B21D9B-C:50]
Good Name=NFL Quarterback Club 98 (E)
Internal Name=quarterback_club_98
RDRAM Size=Default
Counter Factor=2
Save Type=First Save Type
CPU Type=Default
Self-modifying code Method=Default
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Unsupported
Core Note=does not start?
Delay SI=No
SP Hack=No
Plugin Note=?
Audio Signal=No
[D89BE2F8-99C97ADF-C:45]
Good Name=NFL Quarterback Club 98 (U)
Internal Name=quarterback_club_98
RDRAM Size=Default
Counter Factor=2
Save Type=First Save Type
CPU Type=Default
Self-modifying code Method=Default
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Unsupported
Core Note=does not start?
Delay SI=No
SP Hack=No
Plugin Note=?
Audio Signal=No
[52A3CF47-4EC13BFC-C:50]
Good Name=NFL Quarterback Club 99 (E)
Internal Name=NFL QBC '99
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=unstable?
Delay SI=No
SP Hack=No
Plugin Note=
Audio Signal=No
[BE76EDFF-20452D09-C:45]
Good Name=NFL Quarterback Club 99 (U)
Internal Name=NFL QBC '99
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=unstable?
Delay SI=No
SP Hack=No
Plugin Note=
Audio Signal=No
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[287D601E-ABF4F8AE-C:50]
Good Name=NHL 99 (E)
Internal Name=NHL 99
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[591A806E-A5E6921D-C:45]
Good Name=NHL 99 (U)
Internal Name=NHL 99
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[82EFDC30-806A2461-C:45]
Good Name=NHL Blades of Steel '99 (U)
Internal Name=BLADES OF STEEL '99
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[29CE7692-71C58579-C:50]
Good Name=NHL Breakaway 98 (E)
Internal Name=NHL_BREAKAWAY_98
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] res detection;use v1.5.2 plugin
[6DFDCDC3-4DE701C8-C:45]
Good Name=NHL Breakaway 98 (U)
Internal Name=NHL_BREAKAWAY_98
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] res detection;use v1.5.2 plugin
[874621CB-0031C127-C:50]
Good Name=NHL Breakaway 99 (E)
Internal Name=NHL Breakaway '99
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] res detection;use v1.5.2 plugin
[441768D0-7D73F24F-C:45]
Good Name=NHL Breakaway 99 (U)
Internal Name=NHL Breakaway '99
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] res detection;use v1.5.2 plugin
[A9895CD9-7020016C-C:50]
Good Name=NHL Pro 99 (E)
Internal Name=NHL PRO 99
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
Audio Signal=No
SP Hack=No
[CD3C3CDF-317793FA-C:4A]
Good Name=Nintama Rantarou 64 (J) //Name assumed, not in GoodN64!
Internal Name=NINTAMAGAMEGALLERY64
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Reg Cache=Yes
Status=Issues (plugin)
Use TLB=Yes
Delay SI=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Core Note=
Plugin Note=[video] slow. errors:various
Audio Signal=No
[2857674D-CC4337DA-C:45]
Good Name=Nightmare Creatures (U)
Internal Name=NIGHTMARE CREATURES
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=Yes
Status=Issues (core)
SP Hack=No
Core Note=(see GameFAQ)
Plugin Note=
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
Audio Signal=No
[8A97A197-272DF6C1-C:50]
Good Name=Nuclear Strike 64 (E) (M2)
Internal Name=NUCLEARSTRIKE64
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=high system requirement
Delay SI=No
SP Hack=No
Audio Signal=No
Plugin Note=
[8F50B845-D729D22F-C:44]
Good Name=Nuclear Strike 64 (G)
Internal Name=NUCLEARSTRIKE64
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=high system requirement
Delay SI=No
SP Hack=No
[4998DDBB-F7B7AEBC-C:45]
Good Name=Nuclear Strike 64 (U)
Internal Name=NUCLEARSTRIKE64
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=high system requirement
Delay SI=No
SP Hack=No
[5B9B1618-1B43C649-C:4A] //New entry in RDB 1.5.1
Good Name=Nushi Tsuri 64 - Shiokaze ni Notte (J)
Internal Name=Ǽ<><C7BC><EFBFBD>64<36><34><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɯ<EFBFBD>
RDRAM Size=Default
Counter Factor=1
Save Type=First Save Type
CPU Type=Default
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Needs video plugin
Core Note=
Plugin Note=[video] unsupported/missing graphics
Audio Signal=No
[D83BB920-CC406416-C:4A]
Good Name=Nushi Tsuri 64 (J)
Internal Name=Ǽ<><C7BC><EFBFBD>64
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Needs video plugin
Core Note=
Plugin Note=[video] errors:character select, in house
Delay SI=No
SP Hack=No
Audio Signal=No
Clear Frame=1
//Resolution Width=-1
//Resolution Height=-1
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
[812289D0-C2E53296-C:50]
Good Name=Off Road Challenge (E)
Internal Name=OFFROAD
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] multiplayer flicker; use 3rd party plugin
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[319093EC-0FC209EF-C:45]
Good Name=Off Road Challenge (U)
Internal Name=OFFROAD
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] multiplayer flicker; use 3rd party plugin
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[0375CF67-56A93FAA-C:4A]
Good Name=Ogre Battle 64 - Person of Lordly Caliber (J) (V1.1)
Internal Name=OgreBattle64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] missing:backgrounds in battle scenes
Delay SI=No
SP Hack=No
Core Note=old [!] ROM is bad
Audio Signal=No
[E6419BC5-69011DE3-C:45]
Good Name=Ogre Battle 64 - Person of Lordly Caliber (U)
Internal Name=OgreBattle64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] missing:backgrounds in battle scenes
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[DC649466-572FF0D9-C:4A]
Good Name=Onegai Monsters (J)
Internal Name=ONEGAI MONSTER
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[74554B3B-F4AEBCB5-C:4A]
Good Name=Pachinko 365 Nichi (J)
Internal Name=PACHINKO365NICHI
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Needs video plugin
Plugin Note=[video] geometry problem ?
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[19AB29AF-C71BCD28-C:50]
Good Name=Paper Mario (E) (M4)
Internal Name=PAPER MARIO
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=1
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
32bit=No
[65EEE53A-ED7D733C-C:45]
Good Name=Paper Mario (U)
Internal Name=PAPER MARIO
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Clear Frame=1
Status=Compatible
Core Note=
Plugin Note=[video] (see GameFAQ)
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
32bit=No
[AC976B38-C3A9C97A-C:50]
Good Name=Paperboy (E)
Internal Name=PAPERBOY
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] missing:map details
[3E198D9E-F2E1267E-C:45]
Good Name=Paperboy (U)
Internal Name=PAPERBOY
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=
Plugin Note=[video] missing:map details
Delay SI=No
Audio Signal=No
SP Hack=No
[CFE2CB31-4D6B1E1D-C:4A]
Good Name=Parlor! Pro 64 Pachinko Jikki Simulation Game (J)
Internal Name=Parlor PRO 64
RDRAM Size=4
Counter Factor=2
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Default
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Needs video plugin
Plugin Note=[video] errors:textures
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[34495BAD-502E9D26-C:4A]
Good Name=Jikkyou Powerful Pro Yakyuu 4 (J) (V1.0)
Internal Name=PAWAFURU PUROYAKYU4
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[D22943DA-AC2B77C0-C:4A]
Good Name=Jikkyou Powerful Pro Yakyuu 5 (J)
Internal Name=PAWAFURU PUROYAKYU5
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[B75E20B7-B3FEFDFD-C:4A]
Good Name=Jikkyou Powerful Pro Yakyuu 6 (J)
Internal Name=PAWAFURU PUROYAKYU6
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[F468118C-E32EE44E-C:4A]
Good Name=PD Ultraman Battle Collection 64 (J)
Internal Name=Ultraman Battle JAPA
RDRAM Size=4
Counter Factor=2
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
//Clear Frame=1
Status=Compatible
[C83CEB83-FDC56219-C:50]
Good Name=Penny Racers (E)
Internal Name=PENNY RACERS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
Culling=1
Emulate Clear=0
[73ABB1FB-9CCA6093-C:45]
Good Name=Penny Racers (U)
Internal Name=PENNY RACERS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[E4B08007-A602FF33-C:50]
Good Name=Perfect Dark (E) (M5)
Internal Name=Perfect Dark
RDRAM Size=8
Counter Factor=2
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Status=Compatible
Core Note=high system requirement
Plugin Note=[video] errors:various (see GameFAQ)
Clear Frame=2
MD5=31A1C1090F1A6A782E96A7AEC114F414
FuncFind=1
CustomSMM=1
SMM-Cache=0
SMM-PI DMA=0
SMM-TLB=0
SMM-Protect=1
SMM-FUNC=0
[96747EB4-104BB243-C:4A]
Good Name=Perfect Dark (J)
Internal Name=PERFECT DARK
RDRAM Size=8
Counter Factor=2
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Status=Compatible
Core Note=high system requirement
Plugin Note=[video] errors:various (see GameFAQ)
Clear Frame=2
MD5=92712E64C1FC69881F715D5D84F49EBB
FuncFind=1
CustomSMM=1
SMM-Cache=0
SMM-PI DMA=0
SMM-TLB=0
SMM-Protect=1
SMM-FUNC=0
//Resolution Width=-1
//Resolution Height=-1
[DDF460CC-3CA634C0-C:45]
Good Name=Perfect Dark (U) (V1.0)
Internal Name=Perfect Dark
RDRAM Size=8
Counter Factor=2
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Status=Compatible
Core Note=high system requirement
Plugin Note=[video] errors:various (see GameFAQ)
Clear Frame=2
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
MD5=2D86C3EEE232FAF691A4CDFE387C7CC5
FuncFind=2
CustomSMM=1
SMM-Cache=0
SMM-PI DMA=0
SMM-TLB=0
SMM-FUNC=0
[41F2B98F-B458B466-C:45]
Good Name=Perfect Dark (U) (V1.1)
Internal Name=Perfect Dark
RDRAM Size=8
Counter Factor=2
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Status=Compatible
Core Note=high system requirement
Plugin Note=[video] errors:various (see GameFAQ)
Clear Frame=2
//Resolution Width=-1
//Resolution Height=-1
Culling=1
MD5=ECACDBDC93C3087627A775DCC16AEC7A
CustomSMM=1
SMM-Cache=0
SMM-PI DMA=0
SMM-TLB=0
SMM-FUNC=0
FuncFind=2
[EE08C602-6BC2D5A6-C:50]
Good Name=PGA European Tour (E) (M5)
Internal Name=PGA European Tour Go
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] (see GameFAQ)
[B54CE881-BCCB6126-C:45]
Good Name=PGA European Tour (U)
Internal Name=PGA European Tour
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] (see GameFAQ)
[3F245305-FC0B74AA-C:4A]
Good Name=Pikachu Genki Dechu (J)
Internal Name=PIKACHU GENKIDECHU
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Core Note=
Plugin Note=[input] needs Voice-Pak (see GameFAQ)
Delay SI=No
SP Hack=No
Audio Signal=No
[1AA05AD5-46F52D80-C:50]
Good Name=Pilotwings 64 (E) (M3)
Internal Name=Pilot Wings64
RDRAM Size=4
Counter Factor=3
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Region issue (p)
Plugin Note=[video] (see GameFAQ)
Core Note=
Cheat0=D0264361 0012,80264361 00FF,D0264BE1 0012,80264BE1 00FF,D0264DA1 0012,80264DA1 00FF,D02647E1 0012,802647E1 00FF,D02646A1 0012,802646A1 00FF,D0264661 0012,80264661 00FF,D02649A1 0012,802649A1 00FF,D0264BA1 0012,80264BA1 00FF,D0264AA1 0012,80264AA1 00FF,D02641E1 0020,802641E1 00FF,D02648E1 0020,802648E1 00FF,D0264D61 0020,80264D61 00FF,D0264A21 0020,80264A21 00FF,D02645A1 0020,802645A1 00FF,D02647A1 0020,802647A1 00FF,D02642A1 0029,802642A1 00FF,D0264921 0029,80264921 00FF,D0264621 0029,80264621 00FF,D0264A21 0029,80264A21 00FF,D0264C61 0029,80264C61 00FF,D02647A1 0029,802647A1 00FF,D0264FE1 0029,80264FE1 00FF,D0265161 0029,80265161 00FF,D0264AA1 0029,80264AA1 00FF,D02641E1 003D,802641E1 00FF,D02649E1 003D,802649E1 00FF,D0264561 003D,80264561 00FF,D02646E1 003D,802646E1 00FF,D0264721 003D,80264721 00FF //Land Shadow Fix
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
Audio Signal=No
[09CC4801-E42EE491-C:4A]
Good Name=Pilotwings 64 (J)
Internal Name=Pilot Wings64
RDRAM Size=4
Counter Factor=3
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Core Note=
Cheat0=D02639B1 0012,802639B1 00FF,D0264231 0012,80264231 00FF,D02643F1 0012,802643F1 00FF,D0263E31 0012,80263E31 00FF,D0263CF1 0012,80263CF1 00FF,D0263CB1 0012,80263CB1 00FF,D0263FF1 0012,80263FF1 00FF,D02641F1 0012,802641F1 00FF,D02640F1 0012,802640F1 00FF,D0263831 0020,80263831 00FF,D0263F31 0020,80263F31 00FF,D02643B1 0020,802643B1 00FF,D0264071 0020,80264071 00FF,D0263BF1 0020,80263BF1 00FF,D0263DF1 0020,80263DF1 00FF,D02638F1 0029,802638F1 00FF,D0263F71 0029,80263F71 00FF,D0263C71 0029,80263C71 00FF,D0264071 0029,80264071 00FF,D02642B1 0029,802642B1 00FF,D0263DF1 0029,80263DF1 00FF,D0264631 0029,80264631 00FF,D02647B1 0029,802647B1 00FF,D02640F1 0029,802640F1 00FF,D0263831 003D,80263831 00FF,D0264031 003D,80264031 00FF,D0263BB1 003D,80263BB1 00FF,D0263D31 003D,80263D31 00FF,D0263D71 003D,80263D71 00FF //Land Shadow Fix
Audio Signal=No
[C851961C-78FCAAFA-C:45]
Good Name=Pilotwings 64 (U)
Internal Name=Pilot Wings64
RDRAM Size=4
Counter Factor=3
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Cheat0=D0263B41 0012,80263B41 00FF,D02643C1 0012,802643C1 00FF,D0264581 0012,80264581 00FF,D0263FC1 0012,80263FC1 00FF,D0263E81 0012,80263E81 00FF,D0263E41 0012,80263E41 00FF,D0264181 0012,80264181 00FF,D0264381 0012,80264381 00FF,D0264281 0012,80264281 00FF,D02639C1 0020,802639C1 00FF,D02640C1 0020,802640C1 00FF,D0264541 0020,80264541 00FF,D0264201 0020,80264201 00FF,D0263D81 0020,80263D81 00FF,D0263F81 0020,80263F81 00FF,D0263A81 0029,80263A81 00FF,D0264101 0029,80264101 00FF,D0263E01 0029,80263E01 00FF,D0264201 0029,80264201 00FF,D0264441 0029,80264441 00FF,D0263F81 0029,80263F81 00FF,D02647C1 0029,802647C1 00FF,D0264941 0029,80264941 00FF,D0264281 0029,80264281 00FF,D02639C1 003D,802639C1 00FF,D02641C1 003D,802641C1 00FF,D0263D41 003D,80263D41 00FF,D0263EC1 003D,80263EC1 00FF,D0263F01 003D,80263F01 00FF //Land Shadow Fix
Audio Signal=No
[EC0F690D-32A7438C-C:4A]
Good Name=Pocket Monsters Snap (J)
Internal Name=POKEMON SNAP
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Reg Cache=Yes
Use TLB=Yes
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Delay SI=No
SP Hack=No
Plugin Note=
Cheat0=D136D22C 802A,8036D21F 0000 //Pass 1st Level and Controller Fix
Cheat1=D11E1EC4 2881,811E1EC4 2001,D11E1EC6 0098,811E1EC6 0001 //Make Picture selectable
Audio Signal=No
[665E8259-D098BD1D-C:4A]
Good Name=Pocket Monsters Stadium (J)
Internal Name=POKEMON STADIUM
RDRAM Size=4
Counter Factor=2
Save Type=Sram
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Audio Signal=No
[63775886-5FB80E7B-C:4A]
Good Name=Pocket Monsters Stadium 2 (J)
Internal Name=POKEMON STADIUM 2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=Yes
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[4A1CD153-D830AEF8-C:50]
Good Name=Pokemon Puzzle League (E)
Internal Name=PUZZLE LEAGUE N64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Audio Signal=No
//Resolution Width=-1
//Resolution Height=-1
[3EB2E6F3-062F9EFE-C:46]
Good Name=Pokemon Puzzle League (F)
Internal Name=PUZZLE LEAGUE N64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[7A4747AC-44EEEC23-C:44]
Good Name=Pokemon Puzzle League (G)
Internal Name=PUZZLE LEAGUE N64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[19C553A7-A70F4B52-C:45]
Good Name=Pokemon Puzzle League (U)
Internal Name=PUZZLE LEAGUE N64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[7BB18D40-83138559-C:55]
Good Name=Pokemon Snap (A)
Internal Name=POKEMON SNAP
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Reg Cache=Yes
Use TLB=Yes
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Delay SI=No
SP Hack=No
Plugin Note=
Cheat0=D1382D1C 802C,80382D0F 0000 //Pass 1st Level and Controller Fix
Cheat1=D11E3C44 2881,811E3C44 2001,D11E3C46 0098,811E3C46 0001 //Make Picture selectable
Audio Signal=No
[4FF5976F-ACF559D8-C:50] //New entry in RDB 1.5.1
Good Name=Pokemon Snap (E)
Internal Name=POKEMON SNAP
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Reg Cache=Yes
Use TLB=Yes
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Delay SI=No
SP Hack=No
Plugin Note=
Cheat0=D1381BFC 802C,80381BEF 0000 //Pass 1st Level and Controller Fix
Cheat1=D11E3824 2881,811E3824 2001,D11E3826 0098,811E3826 0001 //Make Picture selectable
Audio Signal=No
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[BA6C293A-9FAFA338-C:46]
Good Name=Pokemon Snap (F)
Internal Name=POKEMON SNAP
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Reg Cache=Yes
Use TLB=Yes
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Delay SI=No
SP Hack=No
Plugin Note=
Cheat0=D1381BFC 802C,80381BEF 0000 //Pass 1st Level and Controller Fix
Cheat1=D11E3744 2881,811E3744 2001,D11E3746 0098,811E3746 0001 //Make Picture selectable
Audio Signal=No
[5753720D-2A8A884D-C:44]
Good Name=Pokemon Snap (G)
Internal Name=POKEMON SNAP
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Reg Cache=Yes
Use TLB=Yes
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Delay SI=No
SP Hack=No
Plugin Note=
Cheat0=D1381BDC 802C,80381BCF 0000 //Pass 1st Level and Controller Fix
Cheat2=D11E3744 2881,811E3744 2001,D11E3746 0098,811E3746 0001 //Make Picture selectable
Audio Signal=No
[C0C85046-61051B05-C:49]
Good Name=Pokemon Snap (I)
Internal Name=POKEMON SNAP
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Reg Cache=Yes
Use TLB=Yes
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Delay SI=No
SP Hack=No
Plugin Note=
Cheat0=D1381BFC 802C,80381BEF 0000 //Pass 1st Level and Controller Fix
Cheat1=D11E3994 2881,811E3994 2001,D11E3996 0098,811E3996 0001 //Make Picture selectable
Audio Signal=No
[817D286A-EF417416-C:53]
Good Name=Pokemon Snap (S)
Internal Name=POKEMON SNAP
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Reg Cache=Yes
Use TLB=Yes
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Delay SI=No
SP Hack=No
Plugin Note=
Cheat0=D1381BFC 802C,80381BEF 0000 //Pass 1st Level and Controller Fix
Cheat1=D11E38C4 2881,811E38C4 2001,D11E38C6 0098,811E38C6 0001 //Make Picture selectable
Audio Signal=No
[CA12B547-71FA4EE4-C:45]
Good Name=Pokemon Snap (U)
Internal Name=POKEMON SNAP
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Reg Cache=Yes
Use TLB=Yes
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Delay SI=No
SP Hack=No
Plugin Note=
Cheat0=D1382D1C 802C,80382D0F 0000 //Pass 1st Level and Controller Fix
Cheat1=D11E3184 2881,811E3184 2001,D11E3186 0098,811E3186 0001 //Make Picture selectable
Audio Signal=No
[39119872-07722E9F-C:45]
Good Name=Pokemon Snap Station (U)
Internal Name=POKEMON SNAP
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Reg Cache=Yes
Use TLB=Yes
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Delay SI=No
SP Hack=No
Plugin Note=
Cheat0=D1382D1C 802C,80382D0F 0000 //Pass 1st Level and Controller Fix
Cheat1=D11E30F4 2881,811E30F4 2001,D11E30F6 0098,811E30F6 0001 //Make Picture selectable
Audio Signal=No
[1A122D43-C17DAF0F-C:45]
Good Name=Pokemon Stadium - Kiosk (U) (V1.1)
Internal Name=POKEMON STADIUM
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=1
Audio Signal=No
[84077275-57315B9C-C:50]
Good Name=Pokemon Stadium (E) (V1.0)
Internal Name=POKEMON STADIUM
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=1
Audio Signal=No
[A23553A3-42BF2D39-C:46]
Good Name=Pokemon Stadium (F)
Internal Name=POKEMON STADIUM
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=1
Audio Signal=No
[42011E1B-E3552DB5-C:44]
Good Name=Pokemon Stadium (G)
Internal Name=POKEMON STADIUM
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=1
Audio Signal=No
[B6E549CE-DC8134C0-C:53]
Good Name=Pokemon Stadium (S)
Internal Name=POKEMON STADIUM
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=1
Audio Signal=No
[90F5D9B3-9D0EDCF0-C:45]
Good Name=Pokemon Stadium (U)
Internal Name=POKEMON STADIUM
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
[2952369C-B6E4C3A8-C:50]
Good Name=Pokemon Stadium 2 (E)
Internal Name=POKEMON STADIUM 2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[AC5AA5C7-A9B0CDC3-C:46]
Good Name=Pokemon Stadium 2 (F)
Internal Name=POKEMON STADIUM 2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=Yes
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
[439B7E7E-C1A1495D-C:44]
Good Name=Pokemon Stadium 2 (G)
Internal Name=POKEMON STADIUM 2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[D0A1FC5B-2FB8074B-C:53]
Good Name=Pokemon Stadium 2 (S)
Internal Name=POKEMON STADIUM 2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[03571182-892FD06D-C:45]
Good Name=Pokemon Stadium 2 (U)
Internal Name=POKEMON STADIUM 2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=Yes
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
[EE4FD7C2-9CF1D938-C:4A]
Good Name=Pokemon Stadium GS (J)
Internal Name=POKEMON STADIUM G&S
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[41380792-A167E045-C:45]
Good Name=Polaris SnoCross (U)
Internal Name=POLARISSNOCROSS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:intro;menu,sky,various
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[D7A6DCFA-CCFEB6B7-C:4A]
Good Name=Power League Baseball 64 (J)
Internal Name=PowerLeague64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
Audio Signal=No
[39F60C11-AB2EBA7D-C:50]
Good Name=Power Rangers - Lightspeed Rescue (E)
Internal Name=POWER RANGERS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] errors:menus,HUD
Delay SI=No
SP Hack=No
Core Note=
[CF8957AD-96D57EA9-C:45]
Good Name=Power Rangers - Lightspeed Rescue (U)
Internal Name=POWER RANGERS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] errors:menus,HUD
Delay SI=No
SP Hack=No
Core Note=
[FC74D475-9A0278AB-C:45]
Good Name=Powerpuff Girls, The - Chemical X-traction (U)
Internal Name=PPG CHEMICAL X
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Reg Cache=Yes
Use TLB=Yes
Use Large Buffer=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[F3D27F54-C111ACF9-C:50]
Good Name=Premier Manager 64 (E)
Internal Name=Premier Manager 64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[9BA10C4E-0408ABD3-C:4A]
Good Name=Pro Mahjong Kiwame 64 (J)
Internal Name=KIWAME 64
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
Audio Signal=No
SP Hack=No
[8ACE6683-3FBA426E-C:4A]
Good Name=Chou-Kuukan Night Pro Yakyuu King (J)
Internal Name=PROYAKYUKING
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] errors:menus;use D3D6 plugin
[4B4672B9-2DBE5DE7-C:4A]
Good Name=Puyo Puyo 4 - Puyo Puyo Party (J)
Internal Name=PUYOPUYO4
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Needs video plugin
Plugin Note=[video] unsupported
Delay SI=No
SP Hack=No
Core Note=
[94807E6B-60CC62E4-C:4A]
Good Name=Puyo Puyo Sun 64 (J)
Internal Name=PUYO PUYO SUN 64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] slow - ok in game?
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[C0DE0747-A2DF72D3-C:4A]
Good Name=Puzzle Bobble 64 (J)
Internal Name=PUZZLEBOBBLE64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=
Delay SI=No
SP Hack=No
Plugin Note=
Audio Signal=No
[4BBBA2E2-8BF3BBB2-C:0]
Good Name=Puzzle Master 64 by Michael Searl (PD)
Internal Name=Puzzle Master 64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Protected Memory
Reg Cache=Yes
Use TLB=Yes
Use Large Buffer=No
Linking=Global
Status=Unsupported
Core Note?
[16931D74-65DC6D34-C:50]
Good Name=Quake 64 (E)
Internal Name=Quake
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
Audio Signal=No
[9F5BF79C-D2FE08A0-C:45]
Good Name=Quake 64 (U)
Internal Name=Quake
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
[7433D9D7-2C4322D0-C:50]
Good Name=Quake II (E)
Internal Name=QUAKE II
RDRAM Size=8
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[BDA8F143-B1AF2D62-C:45]
Good Name=Quake II (U)
Internal Name=QUAKE II
RDRAM Size=8
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
[C8BB4DD9-CC5F430B-C:45]
Good Name=Quest 64 (U)
Internal Name=Quest 64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:text (see GameFAQ)
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[28705FA5-B509690E-C:50]
Good Name=Monaco Grand Prix - Racing Simulation 2 (E) (M4)
Internal Name=Monaco GP Racing 2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:resolution issues
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=2
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
//Resolution Width=-1
//Resolution Height=220
Audio Signal=No
[2877AC2D-C3DC139A-C:44]
Good Name=Racing Simulation 2 (G)
Internal Name=Racing Simulation 2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:resolution issues
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
//Resolution Width=-1
//Resolution Height=220
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
Audio Signal=No
[67D21868-C5424061-C:50]
Good Name=Rakuga Kids (E)
Internal Name=RAKUGAKIDS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[9F1ECAF0-EEC48A0E-C:4A]
Good Name=Rakuga Kids (J)
Internal Name=RAKUGAKIDS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[35D9BA0C-DF485586-C:4A]
Good Name=Rally '99 (J)
Internal Name=Rally'99
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:menus,HUD (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[73A88E3D-3AC5C571-C:45]
Good Name=Rally Challenge 2000 (U)
Internal Name=RALLY CHALLENGE
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:menus,HUD (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=2
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
[84D44448-67CA19B0-C:50]
Good Name=Rampage - World Tour (E)
Internal Name=RAMPAGE
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
Audio Signal=No
[C29FF9E4-264BFE7D-C:45]
Good Name=Rampage - World Tour (U)
Internal Name=RAMPAGE
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[5DFC4249-99529C07-C:50]
Good Name=Rampage 2 - Universal Tour (E)
Internal Name=RAMPAGE2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[673D099B-A4C808DE-C:45]
Good Name=Rampage 2 - Universal Tour (U)
Internal Name=RAMPAGE2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[20FD0BF1-F5CF1D87-C:50]
Good Name=Rat Attack (E) (M6)
Internal Name=RAT ATTACK
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Interpreter only
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=recomp fails on multiplayer, needs TLB, also video issues
Audio Signal=No
[0304C48E-AC4001B8-C:45]
Good Name=Rat Attack (U) (M6)
Internal Name=RAT ATTACK
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Interpreter only
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=recomp fails on multiplayer, needs TLB, also video issues
Audio Signal=No
[60D5E10B-8BEDED46-C:50]
Good Name=Rayman 2 - The Great Escape (E) (M5)
Internal Name=Rayman 2
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:lum_colour (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[F3C5BF9B-160F33E2-C:45]
Good Name=Rayman 2 - The Great Escape (U) (M5)
Internal Name=Rayman 2
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:lum_colour (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Audio Signal=No
[3918834A-15B50C29-C:45]
Good Name=Razor Freestyle Scooter (U)
Internal Name=RAZOR FREESTYLE
RDRAM Size=8
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Reg Cache=Yes
Use TLB=Yes
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
Delay SI=No
SP Hack=No
[8BD4A334-1E138B05-C:50]
Good Name=Ready 2 Rumble Boxing (E) (M3)
Internal Name=READY 2 RUMBLE
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Region issue (p)
Audio Signal=No
Core Note=
Plugin Note=[video] (see GameFAQ)
[EAB7B429-BAC92C57-C:45]
Good Name=Ready 2 Rumble Boxing (U)
Internal Name=READY 2 RUMBLE
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
[E9219533-13FBAFBD-C:45]
Good Name=Ready 2 Rumble Boxing Round 2 (U)
Internal Name=Ready to Rumble
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=
Plugin Note=
Audio Signal=No
[9B500E8E-E90550B3-C:50]
Good Name=Resident Evil 2 (E) (M2)
Internal Name=Resident Evil II
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=No
Linking=Global
Reg Cache=No
Use Large Buffer=No
Status=Issues (plugin)
Core Note=(see GameFAQ)
Plugin Note=[video] depth problem [rsp] speech glitch (see GameFAQ)
Delay SI=No
SP Hack=No
Audio Signal=Yes
Clear Frame=0
//Resolution Width=320
//Resolution Height=-1
[AA18B1A5-07DB6AEB-C:45]
Good Name=Resident Evil 2 (U)
Internal Name=Resident Evil II
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=No
Linking=Off
Reg Cache=No
Use Large Buffer=No
Status=Issues (plugin)
Core Note=(see GameFAQ)
Plugin Note=[video] depth problem [rsp] speech glitch (see GameFAQ)
Delay SI=No
SP Hack=No
Audio Signal=Yes
Clear Frame=0
//Resolution Width=320
//Resolution Height=-1
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
[C3E7E29E-5D7251CC-C:50]
Good Name=Re-Volt (E) (M4)
Internal Name=Re-Volt
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (core)
Core Note=unstable: see GameFAQ
Plugin Note=
Delay SI=No
SP Hack=No
Audio Signal=No
[0F1FA987-BFC1AFA6-C:45]
Good Name=Re-Volt (U)
Internal Name=Re-Volt
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (core)
Core Note=unstable: see GameFAQ
Plugin Note=
Delay SI=No
SP Hack=No
Audio Signal=No
[02D8366A-6CABEF9C-C:50]
Good Name=Road Rash 64 (E)
Internal Name=ROAD RASH 64
RDRAM Size=8
Counter Factor=3
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[F050746C-247B820B-C:45]
Good Name=Road Rash 64 (U)
Internal Name=ROAD RASH 64
RDRAM Size=8
Counter Factor=3
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[74E87A70-6293AED4-C:50]
Good Name=Roadsters Trophy (E) (M6)
Internal Name=ROADSTERS TROPHY
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:mirror
Delay SI=No
SP Hack=No
Core Note=high system requirement
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
Audio Signal=No
//Resolution Width=-1
//Resolution Height=-1
[0B6B4DDB-9671E682-C:45]
Good Name=Roadsters Trophy (U) (M3)
Internal Name=ROADSTERS TROPHY
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Region issue (c)
Core Note=use (E) ROM; high system requirement
Plugin Note=[video] errors:mirror
Delay SI=No
SP Hack=No
Audio Signal=No
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[272B690F-AD0A7A77-C:4A]
Good Name=Robot Ponkottsu 64 - Caramel of the 7 Seas (J)
Internal Name=Robopon64
RDRAM Size=4
Counter Factor=2
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=No
Linking=Global
Reg Cache=No
Use Large Buffer=No
Delay SI=No
SP Hack=No
Clear Frame=1
Status=Uncertain
Core Note=TLB used?
Plugin Note=?
Audio Signal=No
[75A0B893-4CA321B5-C:0]
Good Name=Robotech - Crystal Dreams (U) (beta)
Internal Name=Robotech - Crystal Dreams (PD)
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Reg Cache=Yes
Use TLB=Yes
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=?
[9FF69D4F-195F0059-C:50]
Good Name=Robotron 64 (E)
Internal Name=ROBOTRON-64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[AC8E4B32-E7B47326-C:45]
Good Name=Robotron 64 (U)
Internal Name=ROBOTRON-64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[9FD375F8-45F32DC8-C:50]
Good Name=Rocket - Robot on Wheels (M3)
Internal Name=ROCKETROBOTONWHEELS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Clear Frame=2
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
[0C5EE085-A167DD3E-C:45]
Good Name=Rocket - Robot on Wheels (U)
Internal Name=ROCKETROBOTONWHEELS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Clear Frame=2
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
[D666593B-D7A25C07-C:4A]
Good Name=Rockman Dash (J)
Internal Name=RockMan Dash
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[FEE97010-4E94A9A0-C:50]
Good Name=RR64 - Ridge Racer 64 (E)
Internal Name=RIDGE RACER 64
RDRAM Size=4
Counter Factor=2
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=(see GameFAQ)
Plugin Note=
[2500267E-2A7EC3CE-C:45]
Good Name=RR64 - Ridge Racer 64 (U)
Internal Name=RIDGE RACER 64
RDRAM Size=4
Counter Factor=2
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=(see GameFAQ)
Plugin Note=
[658F8F37-1813D28D-C:44]
Good Name=RTL World League Soccer 2000 (G)
Internal Name=RTL WLS2000
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Needs video plugin
Core Note=
Plugin Note=[video] unsupported
Delay SI=No
SP Hack=No
Audio Signal=No
[0C02B3C5-9E2511B8-C:45]
Good Name=Rugrats - Scavenger Hunt (U)
Internal Name=RUGRATSSCAVENGERHUNT
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[4D3ADFDA-7598FCAE-C:50]
Good Name=Rugrats - Treasure Hunt (E)
Internal Name=RUGRATSTREASUREHUNT
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Clear Frame=0
//Resolution Width=-1
//Resolution Height=240
[0AC61D39-ABFA03A6-C:50]
Good Name=Rugrats in Paris - The Movie (E)
Internal Name=RUGRATS IN PARIS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Core Note=
Plugin Note=[rsp] sound:speech glitch
Delay SI=No
SP Hack=No
Audio Signal=No
[1FC21532-0B6466D4-C:45]
Good Name=Rugrats in Paris - The Movie (U)
Internal Name=RUGRATS IN PARIS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Core Note=
Plugin Note=[rsp] sound:speech glitch
Delay SI=No
SP Hack=No
Audio Signal=No
[B7CF2136-FA0AA715-C:50]
Good Name=Rush 2 - Extreme Racing USA (E) (M6)
Internal Name=RUSH 2
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
//Geometry Pipeline=Internal
Status=Compatible
Delay SI=No
SP Hack=No
[EDD6E031-68136013-C:45]
Good Name=Rush 2 - Extreme Racing USA (U)
Internal Name=RUSH 2
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
//Geometry Pipeline=Internal
Status=Compatible
Delay SI=No
SP Hack=No
[918E2D60-F865683E-C:50]
Good Name=S.C.A.R.S. (E) (M3)
Internal Name=SCARS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:depth on effects
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[769147F3-2033C10E-C:45]
Good Name=S.C.A.R.S. (U)
Internal Name=SCARS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:depth on effects
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[61D116B0-FA24D60C-C:50]
Good Name=San Francisco Rush - Extreme Racing (E) (M3)
Internal Name=S.F.RUSH
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
//Geometry Pipeline=Internal
Status=Compatible
Delay SI=No
SP Hack=No
[2A6B1820-6ABCF466-C:45]
Good Name=San Francisco Rush - Extreme Racing (U)
Internal Name=S.F. RUSH
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
//Geometry Pipeline=Internal
Status=Compatible
Delay SI=No
SP Hack=No
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
Audio Signal=No
[51D29418-D5B46AE3-C:50]
Good Name=San Francisco Rush 2049 (E) (M6)
Internal Name=RUSH 2049
RDRAM Size=8
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[rsp] sound bad
Delay SI=No
SP Hack=No
Core Note=high system requirement
Audio Signal=No
[B9A9ECA2-17AAE48E-C:45]
Good Name=San Francisco Rush 2049 (U)
Internal Name=Rush 2049
RDRAM Size=8
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[rsp] sound bad
Delay SI=No
SP Hack=No
Core Note=high system requirement
Audio Signal=No
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[E3BD221D-3C0834D3-C:50]
Good Name=Scooby-Doo - Classic Creep Capers (E)
Internal Name=SCOOBY-DOO
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Clear Frame=0
//Resolution Width=480
//Resolution Height=-1
[0C814EC4-58FE5CA8-C:45]
Good Name=Scooby-Doo - Classic Creep Capers (U)
Internal Name=SCOOBY-DOO
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Clear Frame=0
//Resolution Width=480
//Resolution Height=-1
[EBF5F6B7-C956D739-C:4A]
Good Name=SD Hiryuu no Ken Densetsu (J)
Internal Name=SD HIRYU STADIUM
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Needs video plugin
Plugin Note=[video] missing:menus,HUD
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[60C437E5-A2251EE3-C:50]
Good Name=Shadow Man (E) (M3) [!]
Internal Name=Shadowman
RDRAM Size=8
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[EA06F8C3-07C2DEED-C:46]
Good Name=Shadow Man (F)
Internal Name=Shadowman
RDRAM Size=8
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[84D5FD75-BBFD3CDF-C:44]
Good Name=Shadow Man (G)
Internal Name=Shadowman
RDRAM Size=8
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[3A4760B5-2D74D410-C:45]
Good Name=Shadow Man (U)
Internal Name=Shadowman
RDRAM Size=8
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[D84EEA84-45B2F1B4-C:50]
Good Name=Shadowgate 64 - Trials of the Four Towers (E)
Internal Name=SHADOWGATE64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=
Plugin Note=
Delay SI=No
SP Hack=No
Audio Signal=No
[2BC1FCF2-7B9A0DF4-C:58]
Good Name=Shadowgate 64 - Trials of the Four Towers (FGD)
Internal Name=SHADOWGATE64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=
Plugin Note=
Delay SI=No
SP Hack=No
Audio Signal=No
[CCEDB696-D3883DB4-C:4A]
Good Name=Shadowgate 64 - Trials of the Four Towers (J)
Internal Name=SHADOWGATE64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=
Plugin Note=
Delay SI=No
SP Hack=No
Audio Signal=No
[036897CE-E0D4FA54-C:45]
Good Name=Shadowgate 64 - Trials of the Four Towers (U)
Internal Name=SHADOWGATE64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=
Plugin Note=
Delay SI=No
SP Hack=No
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
Audio Signal=No
[B1D5280C-4BA7BC2A-C:4A]
Good Name=Sim City 2000 (J)
Internal Name=SIM CITY 2000
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[B6BC0FB0-E3812198-C:4A]
Good Name=Tsumi to Batsu - Chikyuu no Keishousha (J)
Internal Name=TSUMI TO BATSU
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Clear Frame=2
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=1
Core Note=
Plugin Note=[video] errors:static in cutscenes
Audio Signal=No
[2EF4D519-C64A0C5E-C:4A]
Good Name=Snow Speeder (J)
Internal Name=Snow Speeder
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] errors:menus;use D3D6 plugin
[5FD7CDA0-D9BB51AD-C:50]
Good Name=Snowboard Kids (E)
Internal Name=SNOWBOARD KIDS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Plugin Note=
Clear Frame=1
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
[DBF4EA9D-333E82C0-C:45]
Good Name=Snowboard Kids (U)
Internal Name=SNOWBOARD KIDS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=1
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
[C2751D1A-F8C19BFF-C:50]
Good Name=Snowboard Kids 2 (E)
Internal Name=SNOWBOARD KIDS2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
//Geometry Pipeline=Internal
Status=Compatible
[930C29EA-939245BF-C:45]
Good Name=Snowboard Kids 2 (U)
Internal Name=SNOWBOARD KIDS2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
//Geometry Pipeline=Internal
Status=Compatible
[84FC04FF-B1253CE9-C:4A]
Good Name=Snowbow Kids (J)
Internal Name=<3D><><EFBFBD>޷<EFBFBD><DEB7><EFBFBD>
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=1
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
[22212351-4046594B-C:4A]
Good Name=Sonic Wings Assault (J)
Internal Name=SONIC WINGS ASSAULT
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[C00CA948-8E60D34B-C:50]
Good Name=South Park - Chef's Luv Shack (E)
Internal Name=South Park Chef's Lu
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Region issue (p)
Plugin Note=[video] errors:textures;use (U) ROM
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[C00CA948-8E60D34B-C:45]
Good Name=South Park - Chef's Luv Shack (U)
Internal Name=South Park: Chef's L
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[20B53662-7B61899F-C:50]
Good Name=South Park (E)
Internal Name=South Park
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[91B66D42-16AC4E46-C:44]
Good Name=South Park (G)
Internal Name=South Park
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[7ECBE939-3C331795-C:45]
Good Name=South Park (U)
Internal Name=South Park
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[4F8AFC3A-F7912DF2-C:50]
Good Name=South Park Rally (E)
Internal Name=South Park Rally
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[07F3B276-EC8F3D39-C:45]
Good Name=South Park Rally (U)
Internal Name=South Park Rally
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Plugin Note=
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
[37463412-EAC5388D-C:4A]
Good Name=Space Dynamites (J)
Internal Name=SPACE DYNAMITES
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Needs video plugin
Plugin Note=[video] missing:players
Core Note=
[EBFE2397-FF74DA34-C:45]
Good Name=Space Invaders (U)
Internal Name=SPACE INVADERS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[FC70E272-08FFE7AA-C:50]
Good Name=Space Station Silicon Valley (E) (M7)
Internal Name=Silicon Valley
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Core Note=(F) bad; use (E) ROM
Plugin Note=[video] missing:sprites, errors:cutscenes
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
[BFE23884-EF48EAAF-C:4A]
Good Name=Space Station Silicon Valley (J)
Internal Name=Silicon Valley
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] missing:sprites, errors:cutscenes
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[BFE23884-EF48EAAF-C:45]
Good Name=Space Station Silicon Valley (U)
Internal Name=Silicon Valley
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] missing:sprites, errors:cutscenes
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
[A60ED171-3D85D06E-C:45]
Good Name=Spider-Man (U)
Internal Name=SPIDERMAN
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Clear Frame=2
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] (see GameFAQ)
[FFCAA7C1-68858537-C:4A]
Good Name=Star Fox 64 (J)
Internal Name=STARFOX64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=
Plugin Note=
Audio Signal=No
[A7D015F8-2289AA43-C:45]
Good Name=Star Fox 64 (U) (V1.0)
Internal Name=STARFOX64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=
Plugin Note=
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
Audio Signal=No
[B703EB23-28AAE53A-C:4A]
Good Name=Star Soldier Vanishing Earth (J)
Internal Name=STAR SOLDIER
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[DDD93C85-DAE381E8-C:45]
Good Name=Star Soldier Vanishing Earth (U)
Internal Name=STAR SOLDIER
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[F163A242-F2449B3B-C:4A]
Good Name=Star Twins (J)
Internal Name=STAR TWINS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=1
Audio Signal=No
[7EE0E8BB-49E411AA-C:50]
Good Name=Star Wars - Rogue Squadron (E)
Internal Name=Rogue Squadron
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Needs video plugin
Plugin Note=[video] unsupported
Delay SI=No
SP Hack=No
Core Note=
[66A24BEC-2EADD94F-C:45]
Good Name=Star Wars - Rogue Squadron (U)
Internal Name=Rogue Squadron
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Needs video plugin
Plugin Note=[video] unsupported
Delay SI=No
SP Hack=No
Core Note=
[4D486681-AB7D9245-C:50]
Good Name=Star Wars - Shadows of the Empire (E)
Internal Name=Shadow of the Empire
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] flicker
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[FE24AC63-1B41AA17-C:4A]
Good Name=Star Wars - Shadows of the Empire (J)
Internal Name=Shadow of the Empire
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] flicker
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=1
//Resolution Width=-1
//Resolution Height=-1
Audio Signal=No
[264D7E5C-18874622-C:45]
Good Name=Star Wars - Shadows of the Empire (U) (V1.0)
Internal Name=Shadow of the Empire
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] flicker
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=1
//Resolution Width=-1
//Resolution Height=-1
Audio Signal=No
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
[4147B091-63251060-C:45]
Good Name=Star Wars - Shadows of the Empire (U) (V1.1)
Internal Name=Shadow of the Empire
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] flicker
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
Clear Frame=1
//Resolution Width=-1
//Resolution Height=-1
[4DD7ED54-74F9287D-C:45]
Good Name=Star Wars - Shadows of the Empire (U) (V1.2)
Internal Name=Shadow of the Empire
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] flicker
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
Clear Frame=1
//Resolution Width=-1
//Resolution Height=-1
[827E4890-958468DC-C:4A]
Good Name=Star Wars - Shuggeki Rogue Chitai (J)
Internal Name=rogue squadron
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Needs video plugin
Plugin Note=[video] unsupported
Delay SI=No
SP Hack=No
Core Note=
[EAE6ACE2-020B4384-C:50]
Good Name=Star Wars Episode I - Battle for Naboo (E)
Internal Name=Battle for Naboo
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Needs video plugin
Core Note=interpreter only?
Plugin Note=[video] unsupported
Delay SI=No
SP Hack=No
[3D02989B-D4A381E2-C:45]
Good Name=Star Wars Episode I - Battle for Naboo (U)
Internal Name=Battle for Naboo
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Needs video plugin
Core Note=interpreter only?
Plugin Note=[video] unsupported
Delay SI=No
SP Hack=No
Audio Signal=No
[53ED2DC4-06258002-C:50]
Good Name=Star Wars Episode I - Racer (E) (M3)
Internal Name=STAR WARS EP1 RACER
RDRAM Size=8
Counter Factor=2
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=1
Audio Signal=No
//Resolution Width=-1
//Resolution Height=-1
[61F5B152-046122AB-C:4A]
Good Name=Star Wars Episode I - Racer (J)
Internal Name=STAR WARS EP1 RACER
RDRAM Size=8
Counter Factor=2
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=1
Audio Signal=No
[72F70398-6556A98B-C:45]
Good Name=Star Wars Episode I - Racer (U)
Internal Name=STAR WARS EP1 RACER
RDRAM Size=8
Counter Factor=2
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Core Note=
Plugin Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=1
Audio Signal=No
[42CF5EA3-9A1334DF-C:50]
Good Name=StarCraft 64 (E)
Internal Name=STARCRAFT 64
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=old [!] ROM is bad
Clear Frame=2
//Resolution Width=-1
//Resolution Height=-1
Audio Signal=No
[0684FBFB-5D3EA8A5-C:45]
Good Name=StarCraft 64 (U)
Internal Name=STARCRAFT 64
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=2
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
[D89E0E55-B17AA99A-C:50]
Good Name=Starshot - Space Circus Fever (E) (M3)
Internal Name=Starshot
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] AV (see GameFAQ)
[94EDA5B8-8673E903-C:45]
Good Name=Starshot - Space Circus Fever (U)
Internal Name=Starshot
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Audio Signal=No
Core Note=
Plugin Note=[video] AV (see GameFAQ)
[9510D8D7-35100DD2-C:45]
Good Name=Stunt Racer 64 (U)
Internal Name=Stunt Racer 64
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Needs video plugin
Core Note=
Plugin Note=[video] unsupported
[F4646B69-C5751095-C:4A]
Good Name=Super B-Daman - Battle Phoenix 64 (J)
Internal Name=BattlePhoenix64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] slow - ok in game?
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[F3F2F385-6E490C7F-C:4A]
Good Name=Super Bowling (J)
Internal Name=SUPER BOWLING
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Needs video plugin
Plugin Note=[video] geometry problem
Delay SI=No
SP Hack=No
Core Note=
[AA1D215A-91CBBE9A-C:45]
Good Name=Super Bowling 64 (U)
Internal Name=SUPER BOWLING
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Needs video plugin
Plugin Note=[video] geometry problem
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[A03CF036-BCC1C5D2-C:50]
Good Name=Super Mario 64 (E) (M3)
Internal Name=SUPER MARIO 64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] missing:dissolve effect (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Audio Signal=No
[4EAA3D0E-74757C24-C:4A]
Good Name=Super Mario 64 (J)
Internal Name=SUPER MARIO 64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] missing:dissolve effect (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
[635A2BFF-8B022326-C:45]
Good Name=Super Mario 64 (U)
Internal Name=SUPER MARIO 64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Plugin Note=[video] missing:dissolve effect (see GameFAQ)
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
MD5=49FBF9C744C458405F685D42B762A0BE
[D6FBA4A8-6326AA2C-C:4A]
Good Name=Super Mario 64 Shindou Edition (J)
Internal Name=SUPERMARIO64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] missing:dissolve effect (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
[66572080-28E348E1-C:4A]
Good Name=Super Robot Spirits (J)
Internal Name=SUPERROBOTSPIRITS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] missing:menus
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
[1649D810-F73AD6D2-C:4A]
Good Name=Super Robot Taisen 64 (J)
Internal Name=<3D><><EFBFBD>߰<EFBFBD><DFB0>ޯ<EFBFBD><DEAF><EFBFBD><EFBFBD><EFBFBD>64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] too slow to play
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[DD26FDA1-CB4A6BE3-C:55]
Good Name=Super Smash Bros. (A)
Internal Name=SMASH BROTHERS
RDRAM Size=4
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=No
Counter Factor=2
Save Type=First Save Type
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Core Note=
Plugin Note=[video] (see GameFAQ)
Audio Signal=No
ViRefresh=2200
CustomSMM=1
SMM-Cache=0
SMM-FUNC=0
SMM-PI DMA=0
SMM-Protect=1
SMM-TLB=0
[93945F48-5C0F2E30-C:50]
Good Name=Super Smash Bros. (E) (M3)
Internal Name=SMASH BROTHERS
RDRAM Size=4
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=No
Counter Factor=2
Save Type=First Save Type
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Core Note=
Plugin Note=[video] (see GameFAQ)
Audio Signal=No
ViRefresh=2200
CustomSMM=1
SMM-Cache=0
SMM-FUNC=0
SMM-PI DMA=0
SMM-Protect=1
SMM-TLB=0
[916B8B5B-780B85A4-C:45]
Good Name=Super Smash Bros. (U)
Internal Name=SMASH BROTHERS
RDRAM Size=4
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=No
Counter Factor=2
Save Type=First Save Type
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Core Note=
Plugin Note=[video] (see GameFAQ)
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
ViRefresh=2200
CustomSMM=1
SMM-Cache=0
SMM-FUNC=0
SMM-PI DMA=0
SMM-Protect=1
SMM-TLB=0
[9CE02E22-206EF1B0-C:4A]
Good Name=Super Speed Race 64 (J)
Internal Name=SUPER SPEED RACE 64
RDRAM Size=4
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Counter Factor=2
Save Type=First Save Type
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[2CBB127F-09C2BFD8-C:50]
Good Name=Supercross 2000 (E) (M3)
Internal Name=Supercross
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] errors:track
Delay SI=No
SP Hack=No
Core Note=
[C1452553-5D7B24D9-C:45]
Good Name=Supercross 2000 (U)
Internal Name=Supercross
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] errors:track
Delay SI=No
SP Hack=No
Core Note=
[B44CAB74-07029A29-C:50]
Good Name=Superman (E) (M6)
Internal Name=SUPERMAN
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] missing:fog on sky
[A2E8F35B-C9DC87D9-C:45]
Good Name=Superman (U) (M3)
Internal Name=SUPERMAN
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] missing:fog on sky
[35E811F3-99792724-C:4A]
Good Name=Susume! Taisen Puzzle Dama Toukon! Marumata Chou (J)
Internal Name=<3D><><EFBFBD>!<21><><EFBFBD><EFBFBD><EFBFBD>߽<EFBFBD><DFBD><EFBFBD><EFBFBD><EFBFBD>
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Needs video plugin
Plugin Note=[video] severe errors
Delay SI=No
SP Hack=No
Core Note=
[B98BA456-5B2B76AF-C:4A]
Good Name=Tamagotchi World 64 (J)
Internal Name=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϻޯ<CFBA>ܰ<EFBFBD><DCB0><EFBFBD>
RDRAM Size=4
Counter Factor=2
Save Type=FlashRam
CPU Type=Interpreter
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Core Note=
Plugin Note=[video] ?
Delay SI=No
SP Hack=No
[37955E65-C6F2B7B3-C:0]
Good Name=Tamiya Racing 64 (Unreleased)
Internal Name=
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] errors:textures
[AEBCDD54-15FF834A-C:50]
Good Name=Taz Express (E) (M6)
Internal Name=Taz Express
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=
Plugin Note=
Delay SI=No
SP Hack=No
Audio Signal=No
[D9042FBB-FCFF997C-C:46]
Good Name=Telefoot Soccer 2000 (F)
Internal Name=TELEFOOT SOCCER 2000
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Needs video plugin
Core Note=
Plugin Note=[video] unsupported
Delay SI=No
SP Hack=No
Audio Signal=No
[963ADBA6-F7D5C89B-C:4A]
Good Name=Tetris 64 (J)
Internal Name=TETRIS64
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[0FE684A9-8BB77AC4-C:50]
Good Name=Tetrisphere (E)
Internal Name=TETRISPHERE
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Plugin Note=[video] slow in menus
Core Note=
Audio Signal=No
Clear Frame=0
[3C1FDABE-02A4E0BA-C:45]
Good Name=Tetrisphere (U)
Internal Name=TETRISPHERE
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Plugin Note=[video] slow in menus
Core Note=
Audio Signal=No
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[E0C4F72F-769E1506-C:50]
Good Name=Tigger's Honey Hunt (E) (M7)
Internal Name=Tigger's Honey Hunt
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
//Geometry Pipeline=Internal
Status=Compatible
Delay SI=No
SP Hack=No
[4EBFDD33-664C9D84-C:45]
Good Name=Tigger's Honey Hunt (U)
Internal Name=Tigger's Honey Hunt
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
[2B4F4EFB-43C511FE-C:50]
Good Name=Tom and Jerry in Fists of Furry (E) (M6)
Internal Name=TOM AND JERRY
RDRAM Size=4
Counter Factor=2
Save Type=FlashRam
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=(see GameFAQ)
Delay SI=No
SP Hack=No
Audio Signal=No
[63E7391C-E6CCEA33-C:45]
Good Name=Tom and Jerry in Fists of Furry (U)
Internal Name=TOM AND JERRY
RDRAM Size=4
Counter Factor=2
Save Type=FlashRam
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=(see GameFAQ)
Delay SI=No
SP Hack=No
Audio Signal=No
[4875AF3D-9A66D3A2-C:50]
Good Name=Tom Clancy's Rainbow Six (E)
Internal Name=RAINBOW SIX
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[8D412933-588F64DB-C:44]
Good Name=Tom Clancy's Rainbow Six (G)
Internal Name=RAINBOW SIX
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[392A0C42-B790E77D-C:45]
Good Name=Tom Clancy's Rainbow Six (U)
Internal Name=RAINBOW SIX
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[093F916E-4408B698-C:50]
Good Name=Tonic Trouble (E) (M5)
Internal Name=Tonic Trouble
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:background
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[EF9E9714-C03B2C7D-C:45]
Good Name=Tonic Trouble (U) (V1.1)
Internal Name=Tonic Trouble
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:background
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=2
Self Texture=1
Primary Frame Buffer=1
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=1
[9F8926A5-0587B409-C:50]
Good Name=Tony Hawk's Pro Skater (E)
Internal Name=TONY HAWK SKATEBOARD
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Plugin Note=
Status=Compatible
Clear Frame=2
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
[204EC022-B119D185-C:45]
Good Name=Tony Hawk's Pro Skater (U)
Internal Name=TONY HAWK PRO SKATER
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Plugin Note=
Status=Compatible
Delay SI=No
SP Hack=No
Audio Signal=No
Core Note=
[84EAB557-C88A190F-C:50]
Good Name=Tony Hawk's Pro Skater 2 (E)
Internal Name=THPS2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Plugin Note=
Status=Compatible
Clear Frame=2
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
[99150E18-1266E6A5-C:45]
Good Name=Tony Hawk's Pro Skater 2 (U)
Internal Name=THPS2
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Plugin Note=
Status=Compatible
Delay SI=No
SP Hack=No
Clear Frame=2
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
Core Note=
[1A7F70B5-00B7B9FD-C:45]
Good Name=Tony Hawk's Pro Skater 3 (U)
Internal Name=THPS3
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Clear Frame=2
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Plugin Note=
Status=Compatible
Core Note=
Plugin Note=
Audio Signal=No
[5F3F49C6-0DC714B0-C:50]
Good Name=Top Gear Hyper-Bike (E)
Internal Name=Top Gear Hyper Bike
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
Cheat0=D10021EE 0001,810021EE 0000 //Game Playable Fix (Gent)
[845B0269-57DE9502-C:4A]
Good Name=Top Gear Hyper-Bike (J)
Internal Name=Top Gear Hyper Bike
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
Cheat0=D100225A 0001,8100225A 0000 //Game Playable Fix (Gent)
[8ECC02F0-7F8BDE81-C:45]
Good Name=Top Gear Hyper-Bike (U)
Internal Name=Top Gear Hyper Bike
RDRAM Size=4
Counter Factor=2
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Linking=On
Status=Issues (plugin)
Plugin Note=[video] (see GameFAQ)
Core Note=
Cheat0=D10021EA 0001,810021EA 0000 //Game Playable Fix (Gent)
Clear Frame=0
MD5=B646CA87BA3949A161881AD461581520
//Resolution Width=-1
//Resolution Height=-1
[D09BA538-1C1A5489-C:50]
Good Name=Top Gear Overdrive (E)
Internal Name=Top Gear Overdrive
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (mixed)
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=(see GameFAQ)
Audio Signal=No
Cheat0=D1001AB2 0001,81001AB2 0000 //Game Playble Fix Interpreter Only (Gent)
[0578F24F-9175BF17-C:4A]
Good Name=Top Gear Overdrive (J)
Internal Name=Top Gear Overdrive
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (mixed)
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=(see GameFAQ)
Audio Signal=No
Cheat0=D1001B4E 0001,81001B4E 0000 //Game Playble Fix Interpreter Only (Gent)
[D741CD80-ACA9B912-C:45]
Good Name=Top Gear Overdrive (U)
Internal Name=Top Gear Overdrive
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=No
Use Large Buffer=No
Status=Issues (mixed)
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=(see GameFAQ)
Audio Signal=No
Cheat0=D1001B4E 0001,81001B4E 0000 // Game Playble Fix Interpreter Only (Gent)
Clear Frame=0
//Resolution Width=320
//Resolution Height=240
[7F43E701-536328D1-C:50]
Good Name=Top Gear Rally (E)
Internal Name=TOP GEAR RALLY
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=no sound
Audio Signal=No
[0E596247-753D4B8B-C:4A]
Good Name=Top Gear Rally (J)
Internal Name=TOP GEAR RALLY
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=no sound
Audio Signal=No
[62269B3D-FE11B1E8-C:45]
Good Name=Top Gear Rally (U)
Internal Name=TOP GEAR RALLY
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=no sound
Audio Signal=No
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[BEBAB677-51B0B5E4-C:50]
Good Name=Top Gear Rally 2 (E)
Internal Name=TOP GEAR RALLY 2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=
Plugin Note=
Audio Signal=No
Clear Frame=2
//Resolution Width=-1
//Resolution Height=-1
Emulate Clear=0
[CFEF2CD6-C9E973E6-C:4A]
Good Name=Top Gear Rally 2 (J)
Internal Name=TOP GEAR RALLY 2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=
Plugin Note=
Audio Signal=No
[EF703CA4-4D4A9AC9-C:4A]
Good Name=Toukon Road - Brave Spirits (J)
Internal Name=TOUKON ROAD
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Needs video plugin
Core Note=?
Plugin Note=[video] unsupported
Delay SI=No
SP Hack=No
Audio Signal=No
[551C7F43-9149831C-C:4A]
Good Name=Toukon Road 2 - The Next Generation (J)
Internal Name=TOUKON ROAD2
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Needs video plugin
Core Note=?
Plugin Note=[video] unsupported
Delay SI=No
SP Hack=No
[BE5973E0-89B0EDB8-C:45]
Good Name=Top Gear Rally 2 (U)
Internal Name=TOP GEAR RALLY 2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=
Plugin Note=
Audio Signal=No
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[CCEB3858-26952D97-C:50]
Good Name=Toy Story 2 (E)
Internal Name=Toy Story 2
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=No
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Clear Frame=0
Audio Signal=No
[CB93DB97-7F5C63D5-C:46]
Good Name=Toy Story 2 (F)
Internal Name=Toy Story 2
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=No
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Audio Signal=No
[782A9075-E552631D-C:44]
Good Name=Toy Story 2 (G)
Internal Name=Toy Story 2
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=No
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Core Note=
Plugin Note=
Audio Signal=No
[A150743E-CF2522CD-C:45]
Good Name=Toy Story 2 (U)
Internal Name=Toy Story 2
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=No
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Audio Signal=No
[FE4B6B43-081D29A7-C:45]
Good Name=Triple Play 2000 (U)
Internal Name=TRIPLE PLAY 2000
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=No
Linking=Global
Reg Cache=No
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[2F7009DD-FC3BAC53-C:50]
Good Name=Turok - Dinosaur Hunter (E) (V1.0)
Internal Name=TUROK_DINOSAUR_HUNTE
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=(see GameFAQ)
Plugin Note=[video] (see GameFAQ)
Audio Signal=No
Clear Frame=0
[2F700DCD-176CC5C9-C:50]
Good Name=Turok - Dinosaur Hunter (E) (V1.1)/(V1.2)
Internal Name=TUROK_DINOSAUR_HUNTE
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=(see GameFAQ)
Plugin Note=[video] (see GameFAQ)
Audio Signal=No
Clear Frame=0
[665FD963-B5CC6612-C:44]
Good Name=Turok - Dinosaur Hunter (G)
Internal Name=TUROK_DINOSAUR_HUNTE
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=(see GameFAQ)
Plugin Note=[video] (see GameFAQ)
Audio Signal=No
Clear Frame=0
[916AE6B8-8817AB22-C:4A]
Good Name=Tokisora Senshi Turok (J)
Internal Name=turok_dinosaur_hunte
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=(see GameFAQ)
Plugin Note=[video] (see GameFAQ)
Audio Signal=No
[2F70F10D-5C4187FF-C:45]
Good Name=Turok - Dinosaur Hunter (U) (V1.0)
Internal Name=TUROK_DINOSAUR_HUNTE
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=(see GameFAQ)
Plugin Note=[video] (see GameFAQ)
Audio Signal=No
[2F700DCD-176CC5C9-C:45]
Good Name=Turok - Dinosaur Hunter (U) (V1.1)/(v1.2)
Internal Name=TUROK_DINOSAUR_HUNTE
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=(see GameFAQ)
Plugin Note=[video] (see GameFAQ)
Audio Signal=No
[66E4FA0F-DE88C7D0-C:44]
Good Name=Turok - Legenden des Verlorenen Landes (Rage Wars) (G)
Internal Name=Turok: Rage Wars
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Clear Frame=0
Audio Signal=No
Core Note=(see GameFAQ)
Plugin Note=
[1EA26214-E790900F-C:50]
Good Name=Turok - Rage Wars (E)
Internal Name=Turok: Rage Wars
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Clear Frame=0
Audio Signal=No
Core Note=(see GameFAQ)
Plugin Note=
[ADB9498B-DAF28F55-C:45]
Good Name=Turok - Rage Wars (U)
Internal Name=Turok: Rage Wars
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Clear Frame=0
Audio Signal=No
Core Note=(see GameFAQ)
Plugin Note=
[E8C95AFC-35D121DA-C:50] //New entry in RDB 1.5.1
Good Name=Turok 2 - Seeds of Evil - Kiosk (E)
Internal Name=Turok 2: Kiosk
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Audio Signal=No
Core Note=(see GameFAQ)
Plugin Note=
Clear Frame=0
[E8C95AFC-35D121DA-C:45]
Good Name=Turok 2 - Seeds of Evil - Kiosk (U)
Internal Name=Turok 2: Kiosk
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Audio Signal=No
Core Note=(see GameFAQ)
Plugin Note=
[E0B92B94-80E87CBD-C:50]
Good Name=Turok 2 - Seeds of Evil (E)
Internal Name=Turok 2: Seeds of Ev
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Clear Frame=0
Audio Signal=No
Core Note=(see GameFAQ)
Plugin Note=
[FE05840B-9393320C-C:44]
Good Name=Turok 2 - Seeds of Evil (G)
Internal Name=Turok 2: Seeds of Ev
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Clear Frame=0
Audio Signal=No
Core Note=(see GameFAQ)
Plugin Note=
[49088A11-6494957E-C:45]
Good Name=Turok 2 - Seeds of Evil (U)
Internal Name=Turok 2: Seeds of Ev
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Clear Frame=0
Audio Signal=No
Core Note=(see GameFAQ)
Plugin Note=
[6A162FF2-2093704C-C:50]
Good Name=Turok 3 - Shadow of Oblivion (E)
Internal Name=Turok 3: Shadow of O
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=No
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=(see GameFAQ)
Plugin Note=
Clear Frame=0
Audio Signal=No
[89A579F1-667E97EF-C:45]
Good Name=Turok 3 - Shadow of Oblivion (U)
Internal Name=Turok 3: Shadow of O
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=No
Use Large Buffer=No
Status=Compatible
Core Note=(see GameFAQ)
Plugin Note=
Delay SI=No
SP Hack=No
Clear Frame=0
Audio Signal=No
[E688A5B8-B14B3F18-C:50]
Good Name=Twisted Edge Extreme Snowboarding (E)
Internal Name=TWISTED EDGE
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Issues (mixed)
Core Note=no sound
Plugin Note=[video] errors:menu snowflakes
Audio Signal=No
[BBC99D32-117DAA80-C:45]
Good Name=Twisted Edge Extreme Snowboarding (U)
Internal Name=TWISTED EDGE
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Issues (mixed)
Core Note=no sound
Plugin Note=[video] errors:menu snowflakes
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
[DD10BC7E-F900B351-C:50]
Good Name=Vigilante 8 - 2nd Offence (E)
Internal Name=V8: SECOND OFFENSE
RDRAM Size=8
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=No
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] errors:menus,sky
Delay SI=No
SP Hack=No
Core Note=
[F5C5866D-052713D9-C:45]
Good Name=Vigilante 8 - 2nd Offense (U)
Internal Name=V8; SECOND OFFENSE
RDRAM Size=8
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=No
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] errors:menus,sky
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[151F79F4-8EEDC8E5-C:50]
Good Name=Vigilante 8 (E)
Internal Name=VIGILANTE 8
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=No
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] errors:menus,sky
Delay SI=No
SP Hack=No
Core Note=
[E2BC82A2-591CD694-C:46]
Good Name=Vigilante 8 (F)
Internal Name=VIGILANTE 8
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=No
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] errors:menus,sky
Delay SI=No
SP Hack=No
Core Note=
[6EDA5178-D396FEC1-C:44]
Good Name=Vigilante 8 (G)
Internal Name=VIGILANTE 8
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=No
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] errors:menus,sky
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[EA71056A-E4214847-C:45]
Good Name=Vigilante 8 (U)
Internal Name=VIGILANTE 8
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=No
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] errors:menus,sky
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
[60006C98-2605A381-C:4A]
Good Name=Violence Killer - Turok New Generation (J)
Internal Name=VIOLENCEKILLER
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Clear Frame=0
[2FDAA221-A588A7CE-C:50]
Good Name=Virtual Chess 64 (E) (M6)
Internal Name=VIRTUALCHESS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[82B3248B-E73E244D-C:45]
Good Name=Virtual Chess 64 (U) (M3)
Internal Name=VIRTUALCHESS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[98F9F2D0-03D9F09C-C:50]
Good Name=Virtual Pool 64 (E)
Internal Name=Virtual Pool 64
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=
Plugin Note=
Audio Signal=No
[4E4A7643-A37439D7-C:45]
Good Name=Virtual Pool 64 (U)
Internal Name=Virtual Pool 64
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=
Plugin Note=
Audio Signal=No
[045C08C4-4AFD798B-C:4A]
Good Name=Virtual Pro Wrestling (J)
Internal Name=<3D>ް<EFBFBD><DEB0><EFBFBD> <20><><EFBFBD>ڽ<EFBFBD>ݸ<EFBFBD> 64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
//Geometry Pipeline=Internal
Clear Frame=1
Status=Issues (core)
Plugin Note=[video] flicker
Core Note=
//Resolution Width=-1
//Resolution Height=-1
Audio Signal=No
[CD094235-88074B62-C:4A]
Good Name=Virtual Pro Wrestling 2 - Oudou Keishou (J)
Internal Name=<3D>ް<EFBFBD><DEB0><EFBFBD> <20><><EFBFBD>ڽ 2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
//Geometry Pipeline=Internal
Status=Compatible
[636E6B19-E57DDC5F-C:50]
Good Name=V-Rally Edition 99 (E)
Internal Name=V-RALLY
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] errors:menus,HUD
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[4D0224A5-1BEB5794-C:4A]
Good Name=V-Rally Edition 99 (J)
Internal Name=V-RALLY
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] errors:menus,HUD
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[3C059038-C8BF2182-C:45]
Good Name=V-Rally Edition 99 (U)
Internal Name=V-RALLY
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] errors:menus,HUD
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
[93053075-261E0F43-C:50]
Good Name=Waialae Country Club - True Golf Classics (E) (M4) (V1.0)
Internal Name=Waialae Country Club
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] framebuffer:shot (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=1
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
[0C5057AD-046E126E-C:50] //New entry in RDB 1.5.1
Good Name=Waialae Country Club - True Golf Classics (E) (M4) (V1.1)
Internal Name=Waialae Country Club
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] framebuffer:shot (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=1
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
[8066D58A-C3DECAC1-C:45]
Good Name=Waialae Country Club - True Golf Classics (U)
Internal Name=Waialae Country Club
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] framebuffer:shot (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=1
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
[D715CC70-271CF5D6-C:50]
Good Name=War Gods (E)
Internal Name=WAR GODS
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=(see GameFAQ)
Audio Signal=No
[F7FE28F6-C3F2ACC3-C:45]
Good Name=War Gods (U)
Internal Name=WAR GODS
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=(see GameFAQ)
Audio Signal=No
[650EFA96-30DDF9A7-C:50]
Good Name=Wave Race 64 (E) (M2)
Internal Name=WAVE RACE 64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
//Geometry Pipeline=Internal
Status=Compatible
Delay SI=No
SP Hack=No
Clear Frame=0
Culling=1
[5C9191D6-B30AC306-C:4A]
Good Name=Wave Race 64 (J) (V1.0)
Internal Name=WAVE RACE 64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
[7DE11F53-74872F9D-C:45]
Good Name=Wave Race 64 (U) (V1.0)
Internal Name=WAVE RACE 64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
//Geometry Pipeline=Internal
Status=Compatible
Delay SI=No
SP Hack=No
[492F4B61-04E5146A-C:45]
Good Name=Wave Race 64 (U) (V1.1)
Internal Name=WAVE RACE 64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
//Geometry Pipeline=Internal
Status=Compatible
Delay SI=No
SP Hack=No
[535DF3E2-609789F1-C:4A]
Good Name=Wave Race 64 Shindou Edition (J) (V1.2)
Internal Name=WAVE RACE 64
RDRAM Size=4
Counter Factor=3
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=
Delay SI=No
SP Hack=No
Plugin Note=
[2209094B-2C9559AF-C:50]
Good Name=Wayne Gretzky's 3D Hockey (E) (M4)
Internal Name=W.G. 3DHOCKEY
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
[F1301043-FD80541A-C:4A]
Good Name=Wayne Gretzky's 3D Hockey (J)
Internal Name=WGHOCKEY
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
[6B45223F-F00E5C56-C:45]
Good Name=Wayne Gretzky's 3D Hockey (U) (V1.0)
Internal Name=W.G. 3DHOCKEY
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
[661B45F3-9ED6266D-C:50]
Good Name=Wayne Gretzky's 3D Hockey '98 (E) (M4)
Internal Name=W.G. 3DHockey98
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
[5A9D3859-97AAE710-C:45]
Good Name=Wayne Gretzky's 3D Hockey '98 (U)
Internal Name=W.G. 3DHOCKEY98
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
[396F5ADD-6693ECA7-C:45]
Good Name=WCW Backstage Assault (U)
Internal Name=WCW BACKSTAGE
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=high system requirement
Delay SI=No
SP Hack=No
Plugin Note=
[AA7B0658-9C96937B-C:50]
Good Name=WCW Mayhem (E)
Internal Name=WCW MAYHEM
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
////Resolution Width=512
Status=Compatible
Delay SI=No
SP Hack=No
[33BE8CD6-EC186912-C:45]
Good Name=WCW Mayhem (U)
Internal Name=WCW MAYHEM
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
////Resolution Width=512
Status=Compatible
Delay SI=No
SP Hack=No
[D4C45A1A-F425B25E-C:45]
Good Name=WCW Nitro (U)
Internal Name=NITRO64
RDRAM Size=4
Counter Factor=3
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Clear Frame=0
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
[8BDBAF68-345B4B36-C:50]
Good Name=WCW vs. nWo - World Tour (E)
Internal Name=WCWvs.NWO:World Tour
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Clear Frame=1
Status=Issues (core)
Core Note=
Plugin Note=[video] flicker
Audio Signal=No
[2C3E19BD-5113EE5E-C:45]
Good Name=WCW vs. nWo - World Tour (U) (V1.0)
Internal Name=WCWvs.NWO:World Tour
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Clear Frame=1
Status=Issues (core)
Core Note=
Plugin Note=[video] flicker
Audio Signal=No
[71BE60B9-1DDBFB3C-C:45]
Good Name=WCW vs. nWo - World Tour (U) (V1.1)
Internal Name=WCWvs.NWO:World Tour
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Clear Frame=1
Status=Issues (core)
Core Note=
Plugin Note=[video] flicker
Audio Signal=No
[68E8A875-0CE7A486-C:50]
Good Name=WCW-nWo Revenge (E)
Internal Name=WCW / nWo REVENGE
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
//Geometry Pipeline=Internal
Clear Frame=1
Status=Compatible
Core Note=
Plugin Note=
[DEE596AB-AF3B7AE7-C:45]
Good Name=WCW-nWo Revenge (U)
Internal Name=WCW / nWo REVENGE
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
//Geometry Pipeline=Internal
Clear Frame=1
Status=Compatible
Core Note=
Plugin Note=
[CEA8B54F-7F21D503-C:50]
Good Name=Wetrix (E) (M6)
Internal Name=Wetrix
RDRAM Size=8
Counter Factor=3
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[DCB6EAFA-C6BBCFA3-C:4A]
Good Name=Wetrix (J)
Internal Name=wetrix
RDRAM Size=8
Counter Factor=3
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[CEA8B54F-7F21D503-C:45]
Good Name=Wetrix (U)
Internal Name=Wetrix
RDRAM Size=8
Counter Factor=3
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[E896092B-DC244D4E-C:45]
Good Name=Wheel of Fortune (U)
Internal Name=WHEEL OF FORTUNE
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[0CEBC4C7-0C9CE932-C:4A]
Good Name=Wild Choppers (J)
Internal Name=WILD CHOPPERS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Audio Signal=No
Core Note=
Plugin Note=[video] (see GameFAQ)
[A04237B9-68F62C72-C:0]
Good Name=Wildwaters (Unreleased)
Internal Name=
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=On
Status=Uncertain
Core Note=
Plugin Note=
[D5898CAF-6007B65B-C:50]
Good Name=Operation WinBack (E) (M5)
Internal Name=OPERATION WINBACK
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] grey square (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[1FA056E0-A4B9946A-C:4A]
Good Name=WinBack (J)
Internal Name=WIN BACK
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] grey square (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[ED98957E-8242DCAC-C:45]
Good Name=WinBack - Covert Operations (U)
Internal Name=WIN BACK
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] grey square (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[54310E7D-6B5430D8-C:50]
Good Name=Wipeout 64 (E)
Internal Name=Wipeout 64
RDRAM Size=8
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Region issue (c)
Plugin Note=[video] (see GameFAQ)
Core Note=controls hang;use (U) ROM
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
Audio Signal=No
[132D2732-C70E9118-C:45]
Good Name=Wipeout 64 (U)
Internal Name=Wipeout 64
RDRAM Size=8
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
Culling=1
Emulate Clear=0
Audio Signal=No
[E43C9765-05B1C1BE-C:4A]
Good Name=Wonder Project J2 (J)
Internal Name=WONDER PROJECT J2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=intro hang? skip to avoid
Plugin Note=[video] errors:texture alignment
[F9FC3090-FF014EC2-C:50]
Good Name=World Cup 98 (E)
Internal Name=World Cup 98
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=No
Use Large Buffer=No
Status=Issues (plugin)
Core Note=high system requirement
Delay SI=No
SP Hack=No
Audio Signal=No
Plugin Note=[video] errors:menus,pitch
[BD636D6A-5D1F54BA-C:45]
Good Name=World Cup 98 (U)
Internal Name=World Cup 98
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=No
Use Large Buffer=No
Status=Issues (plugin)
Core Note=high system requirement
Delay SI=No
SP Hack=No
Audio Signal=No
Plugin Note=[video] errors:menus,pitch
[AC062778-DFADFCB8-C:50]
Good Name=World Driver Championship (E)
Internal Name=WORLD DRIVER CHAMP
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Needs video plugin
Core Note=?
Plugin Note=[video] unsupported
Delay SI=No
SP Hack=No
[308DFEC8-CE2EB5F6-C:45]
Good Name=World Driver Championship (U)
Internal Name=WORLD DRIVER CHAMP
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Needs video plugin
Core Note=?
Plugin Note=[video] unsupported
Delay SI=No
SP Hack=No
[2D21C57B-8FE4C58C-C:50]
Good Name=Worms - Armageddon (E) (M6)
Internal Name=WORMS N64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[13E959A0-0E93CAB0-C:45]
Good Name=Worms - Armageddon (U) (M3)
Internal Name=WORMS ARMAGEDDON
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[33A275A4-B8504459-C:50]
Good Name=WWF - War Zone (E)
Internal Name=WWF War Zone
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
////Resolution Width=512
Status=Compatible
[CD5BEC0F-86FD1008-C:45]
Good Name=WWF - War Zone (U)
Internal Name=WWF War Zone
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
////Resolution Width=512
Status=Compatible
[5BF45B7B-596BEEE8-C:50]
Good Name=WWF Attitude (E)
Internal Name=WWF: Attitude
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
////Resolution Width=512
Status=Compatible
Delay SI=No
SP Hack=No
[8F3151C8-4F3AF545-C:44]
Good Name=WWF Attitude (G)
Internal Name=WWF: Attitude
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
////Resolution Width=512
Status=Compatible
Delay SI=No
SP Hack=No
[D2BE2F14-38453788-C:45]
Good Name=WWF Attitude (U)
Internal Name=WWF; Attitude
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
////Resolution Width=512
Status=Compatible
[6D8DF08E-D008C3CF-C:50]
Good Name=WWF No Mercy (E) (V1.0)
Internal Name=WWF No Mercy
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Plugin Note=
Core Note=
Audio Signal=No
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[8CDB94C2-CB46C6F0-C:50]
Good Name=WWF No Mercy (E) (V1.1)
Internal Name=WWF No Mercy
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Plugin Note=
Core Note=
Audio Signal=No
[4E4B0640-1B49BCFB-C:45]
Good Name=WWF No Mercy (U)
Internal Name=WWF No Mercy
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Plugin Note=
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=0
Audio Signal=No
[C71353BE-AA09A6EE-C:50]
Good Name=WWF WrestleMania 2000 (E)
Internal Name=WRESTLEMANIA2000
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=Yes
Delay SI=No
SP Hack=No
Status=Compatible
[12737DA5-23969159-C:4A]
Good Name=WWF Wrestlemania 2000 (J)
Internal Name=گ<><DAAF><EFBFBD>Ʊ 2000
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=Yes
Delay SI=No
SP Hack=No
Status=Compatible
[90A59003-31089864-C:45]
Good Name=WWF WrestleMania 2000 (U)
Internal Name=WRESTLEMANIA 2000
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=Yes
Delay SI=No
SP Hack=No
Status=Compatible
[0A1667C7-293346A6-C:50]
Good Name=Xena Warrior Princess - Talisman of Fate (E)
Internal Name=XENAWARRIORPRINCESS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=
Plugin Note=
Clear Frame=0
Culling=1
[0553AE9D-EAD8E0C1-C:45]
Good Name=Xena Warrior Princess - Talisman of Fate (U)
Internal Name=XENAWARRIORPRINCESS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Clear Frame=2
Culling=1
Self Texture=0
Primary Frame Buffer=0
Emulate Clear=0
[9F8B96C3-A01194DC-C:4A]
Good Name=Yakouchuu II - Satsujun Kouru (J)
Internal Name=YAKOUTYUU2
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Only intro/part OK
Core Note=stuck in loop
Delay SI=No
SP Hack=No
Plugin Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
Audio Signal=No
[D3F97D49-6924135B-C:50]
Good Name=Yoshi's Story (E) (M3)
Internal Name=YOSHI STORY
RDRAM Size=4
Counter Factor=2
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Core Note=
Audio Signal=No
Clear Frame=0
//Resolution Width=320
//Resolution Height=240
[2DCFCA60-8354B147-C:4A]
Good Name=Yoshi's Story (J)
Internal Name=YOSHI STORY
RDRAM Size=4
Counter Factor=2
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Core Note=
Audio Signal=No
Clear Frame=0
//Resolution Width=320
//Resolution Height=240
[2337D8E8-6B8E7CEC-C:45]
Good Name=Yoshi's Story (U) (M2)
Internal Name=YOSHI STORY
RDRAM Size=4
Counter Factor=2
Save Type=16kbit Eeprom
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Core Note=
Clear Frame=0
//Resolution Width=320
//Resolution Height=240
Audio Signal=No
[77DA3B8D-162B0D7C-C:4A]
Good Name=Ide Yosuke no Mahjong Juku (J)
Internal Name=<3D><><EFBFBD>ֳ<EFBFBD><D6B3><EFBFBD>ϰ<EFBFBD>ެݼޭ<DDBC>
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Check Memory Advance
Reg Cache=Yes
Use TLB=Yes
Use Large Buffer=No
Linking=Global
Status=Needs video plugin
Plugin Note=[video] unsupported
Delay SI=No
SP Hack=No
Core Note=64DD?
Audio Signal=No
[9FE6162D-E97E4037-C:4A]
Good Name=Yuke Yuke!! Trouble Makers (J)
Internal Name=TROUBLE MAKERS
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
[EC7011B7-7616D72B-C:4A]
Good Name=Zelda no Densetsu - Toki no Ocarina (J) (V1.0) //Added V1.0 tag in RDB 1.6x BETA14
Internal Name=THE LEGEND OF ZELDA
RDRAM Size=4
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=No
Counter Factor=2
Status=Compatible
Core Note=(see GameFAQ)
Plugin Note=[video] (see GameFAQ)
Clear Frame=0
Self Texture=1
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=1
Cheat0=801DA5CB 0002 //Subscreen Delay Fix
MD5=ECEF4DD132C4398A6A69F90038303E0A
FuncFind=1
CustomSMM=1
SMM-PI DMA=0
SMM-TLB=0
[EC417312-EB31DE5F-C:4A]
Good Name=Zelda no Densetsu - Mujura no Kamen (J) (V1.0) //Added V1.0 tag in RDB 1.6x BETA14
Internal Name=THE MASK OF MUJURA
RDRAM Size=8
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=No
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Counter Factor=2
Save Type=First Save Type
Status=Compatible
Plugin Note=[video] errors:day_transistion (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=1
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=1
Audio Signal=No
[1C010CCD-22D3B7FA-C:4A]
Good Name=Zool - Majou Tsukai Densetsu (J)
Internal Name=<3D>ް<EFBFBD> ϼޭ<CFBC><EFBFBD><C2B6><EFBFBD>ݾ<EFBFBD>
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=
Plugin Note=
// ROMs below were new entries in RDB v1.5.1 ==================================
//
//
[1D4136F3-AF63EEA9-C:45] //New entry in RDB 1.5.1, Good Name changed in 1.6x BETA13
Good Name=Legend of Zelda, The - Ocarina of Time - Master Quest (E) [h1C]
Internal Name=ZELDA MASTER QUEST
RDRAM Size=4
Counter Factor=2
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=No
Status=Compatible
Core Note=(see GameFAQ) edited ROM
Plugin Note=
Clear Frame=0
Self Texture=1
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=1
Cheat0=801D8F4B 0002 //Subscreen Delay Fix
Cheat1=D109A8C4 0320,8109A8C4 0000,D109A8C6 F809,8109A8C6 0000 //End Credits Fix
MD5=C27D66B21A8BF568A0A5F5115D66BF86
FuncFind=1
CustomSMM=1
SMM-PI DMA=0
SMM-TLB=0
[BA780BA0-0F21DB34-C:45] //New entry in RDB 1.5.1
Good Name=Star Fox 64 (U) (V1.1)
Internal Name=STARFOX64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=
Plugin Note=
Audio Signal=No
// ROMs below are new entries based upon GoodN64 202a and 202b.
// All below ROMs are new to RDB 1.6x update.
//
[B00903C9-3916C146-C:4A] //New entry in RDB 1.6
Good Name=AeroGauge - Kiosk (J) (V1.0)
Internal Name=AEROGAUGE
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Core Note=
Plugin Note=
[D76333AC-0CB6219D-C:4A] //New entry in RDB 1.6
Good Name=Bass Rush - Ecogear Powerworm Championship (J)
Internal Name=Bass Rush
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[38442634-66B3F060-C:44] //New entry in RDB 1.6
Good Name=F-1 World Grand Prix (G)
Internal Name=F1 WORLD GRAND PRIX
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=high system requirement
Plugin Note=[video] errors:status bar
Delay SI=No
SP Hack=No
Audio Signal=No
[95A80114-E0B72A7F-C:4A] //New entry in RDB 1.6
Good Name=Hamster Monogatari 64 (J)
Internal Name=<3D>ѽ<EFBFBD><D1BD><EFBFBD>ɶ<EFBFBD><C9B6><EFBFBD>64
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Clear Frame=0
//Resolution Width=-1
Self Texture=0
Primary Frame Buffer=0
//Resolution Height=-1
Culling=1
Emulate Clear=0
Core Note=
Plugin Note=[video] slow in places
//Resolution Height=-1
Audio Signal=No
[0A5D8F83-98C5371A-C:50] //New entry in RDB 1.6
Good Name=Legend of Zelda, The - Majora's Mask (E) (M4) (v1.1)
Internal Name=ZELDA MAJORA'S MASK
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:day_transistion (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=1
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=1
Audio Signal=No
[1D4136F3-AF63EEA9-C:50] //New entry in RDB 1.6
Good Name=Legend of Zelda, The - Ocarina of Time - Master Quest (E) (GC Version)
Internal Name=THE LEGEND OF ZELDA
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Reg Cache=Yes
Use TLB=No
Use Large Buffer=No
Linking=Off
Status=Compatible
Core Note=(see GameFAQ)
Plugin Note=
Delay SI=No
SP Hack=No
Clear Frame=0
Self Texture=1
Primary Frame Buffer=0
Culling=1
Emulate Clear=1
Audio Signal=No
Cheat0=801D8F4B 0002 //Subscreen Delay Fix
Cheat1=D109A8C4 0320,8109A8C4 0000,D109A8C6 F809,8109A8C6 0000 //End Credits Fix
[27A3831D-B505A533-C:45] //New entry in RDB 1.6, Good Name changed in 1.6x BETA13
Good Name=Legend of Zelda, The - Ocarina of Time - Master Quest (E) [f1] (NTSC)
Internal Name=ZELDA MASTER QUEST
RDRAM Size=4
Counter Factor=2
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=No
Status=Compatible
Core Note=(see GameFAQ) edited ROM
Plugin Note=
Clear Frame=0
Self Texture=1
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=1
Cheat0=801D8F4B 0002 //Subscreen Delay Fix
Cheat1=D109A8C4 0320,8109A8C4 0000,D109A8C6 F809,8109A8C6 0000 //End Credits Fix
MD5=118D0C33F9B9EE906C20BBC57B2CF2E5
FuncFind=1
CustomSMM=1
SMM-PI DMA=0
SMM-TLB=0
[09465AC3-F8CB501B-C:50] //New entry in RDB 1.6
Good Name=Legend of Zelda, The - Ocarina of Time (E) (GC Version)
Internal Name=THE LEGEND OF ZELDA
RDRAM Size=4
Counter Factor=2
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=No
Status=Compatible
Core Note=(see GameFAQ)
Plugin Note=
Clear Frame=0
Self Texture=1
Primary Frame Buffer=0
Culling=1
Emulate Clear=1
Cheat0=801D8F8B 0002 //Subscreen Delay Fix
Cheat1=D109A8E4 0320,8109A8E4 0000,D109A8E6 F809,8109A8E6 0000 //End Credits Fix
MD5=D71C81089A0AE583A4BCDC76941AD5F0
FuncFind=1
CustomSMM=1
SMM-PI DMA=0
SMM-TLB=0
[B443EB08-4DB31193-C:45] //New entry in RDB 1.6
Good Name=Legend of Zelda, The - Majora's Mask - Collector's Edition (U) (GC Version)
Internal Name=ZELDA MAJORA'S MASK
RDRAM Size=8
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=No
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Counter Factor=2
Save Type=First Save Type
Delay SI=No
SP Hack=No
Status=Compatible
Plugin Note=[video] errors:day_transistion (see GameFAQ)
Core Note=
Clear Frame=0
Self Texture=1
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=1
Audio Signal=No
[91C9E05D-AD3AAFB9-C:50] //New entry in RDB 1.6
Good Name=Pokemon Stadium (E) (V1.1)
Internal Name=POKEMON STADIUM
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=1
Audio Signal=No
[219191C1-33183C61-C:50] //New entry in RDB 1.6
Good Name=Star Wars - Rogue Squadron (E) (V1.1)
Internal Name=Rogue Squadron
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Needs video plugin
Plugin Note=[video] unsupported
Delay SI=No
SP Hack=No
Core Note=
[BC9B2CC3-4ED04DA5-C:37] //New entry in RDB 1.6
Good Name=StarCraft 64 (Beta)
Internal Name=<3D>2<EFBFBD><32><EFBFBD>8y)<29>tU<74><55>y7<79><37>]<5D>9
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=2
//Resolution Width=-1
//Resolution Height=-1
[DC3BAA59-0ABB456A-C:45] //New entry in RDB 1.6
Good Name=Wayne Gretzky's 3D Hockey (U) (V1.1)
Internal Name=W.G. 3DHOCKEY
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
// ROMs below are PD/Intros/Emus and other Non Commercial
// from Gent
[8E248649-2E1CDE52-C:0]
Good Name=Fire_Demo_by_Lac_(PD)
Internal Name=Fire Demo by Lac (PD)
CPU Type=Recompiler
Self-modifying code Method=Default
Use Large Buffer=No
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[775AFA9C-0EB52EF6-C:45]
Good Name=HardCoded by Iceage
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
Internal Name=HardCoded by Iceage
RDRAM Size=Default
Counter Factor=1
Save Type=First Save Type
CPU Type=Default
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[04815914-87141455-C:45]
Good Name=2 Blokes'n'Armchair
Internal Name=2 Blokes'n'Armchair
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Default
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[4C304819-2CBE7573-C:0]
Good Name=3DS Model Conversion by Snake (PD)
Internal Name=3DS Model Conversion
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Default
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[5C450380-4B5CB6E6-C:0]
Good Name=1964 Demo by Steb (PD)
Internal Name=1964 test rom
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Unsupported
Core Note=
Plugin Note=
[D6D29529-D4EADEE4-C:0]
Good Name=77a by Count0 (POM '98) (PD)
Internal Name=77a By Count0
Clear Frame=0
//Resolution Width=320
//Resolution Height=240
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Default
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[975B7845-A2505C18-C:0]
Good Name=77a Special Edition by Count0 (PD)
Internal Name=77a-SE By Count0
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Default
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[B0667DED-BB39A4B8-C:0]
Good Name=Absolute Crap Intro 1 by Kid Stardust (PD)
Internal Name=<3D>
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[2E7E893C-4E68B642-C:0]
Good Name=Absolute Crap Intro 2 by Lem (PD)
Internal Name=<3D>*<2A>
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[888EEC7A-42361983-C:0]
Good Name=Alienstyle Intro by Renderman (PD)
Internal Name=ReNdErMaN
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[43EFB5BB-D8C62E2B-C:0]
Good Name=Alienstyle Intro by Renderman (PD) [a1]
Internal Name=ReNdErMaN
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[306B3375-05F4E698-C:45]
Good Name=Alleycat 64 by Dosin (POM '99) (PD)
Internal Name=Alleycat64
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[26E43C40-E11F283C-C:0]
Good Name=Attax64 by Pookae (POM '99) (PD)
Internal Name=Ataxx64 by Pookae
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[4E5507F2-E7D3B413-C:0]
Good Name=BB SRAM Manager (PD)
Internal Name=BB Sram Manager
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[3A089BBC-54AB2C06-C:0]
Good Name=Berney Must Die! by Nop_ (POM '99) (PD)
Internal Name=Berney must die!
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=press start
Plugin Note=
[713FDDD3-72D6A0EF-C:20]
Good Name=Bike Race '98 V1.0 by NAN (PD)
Internal Name=Bike Race by NaN
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (mixed)
Core Note=unknown country error
Plugin Note=
[F4B64159-46FC16CF-C:20]
Good Name=Bike Race '98 V1.2 by NAN (PD)
Internal Name=Bike Race V1.2 NaN
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (mixed)
Core Note=unknown country error
Plugin Note=
[C2B35C2F-5CD995A2-C:0]
Good Name=Birthday Demo for Steve by Nep (PD)
Internal Name=happy b-day Steve
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
Status=Issues (mixed)
Core Note=unknown country error
Plugin Note=
[2D15DC8C-D3BBDB52-C:0]
Good Name=Boot Emu by Jovis (PD)
Internal Name=h<>
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Unsupported
Core Note=
Plugin Note=
[95081A8B-49DFE4FA-C:45]
Good Name=CD64 Memory Test (PD)
Internal Name=CD64 SIMMtest
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (core)
Core Note=unknown country error
Plugin Note=
[EDA1A0C7-58EE0464-C:0]
Good Name=Chaos 89 Demo (PD)
Internal Name=<3D>*<2A>
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=unknown country error
Plugin Note=[video] fullscreen res issues; use D3D6
[B484EB31-D44B1928-C:0]
Good Name=Christmas Flame Demo (PD)
Internal Name=Flame Demo 12/25/01
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (mixed)
Core Note=slow
Plugin Note=[video] fullscreen res issues; use D3D6
[7739A454-A2F52A66-C:0]
Good Name=Chrome Demo - Enhanced (PD)
Internal Name=A HORiZON64 RELEASE
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[95013CCC-73F7C072-C:0]
Good Name=Chrome Demo - Original (PD)
Internal Name=Chrome demo
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=unknown country error
Plugin Note=
[4B0313E2-65657446-C:0]
Good Name=Cliffi's Little Intro by Cliffi (POM '99) (PD)
Internal Name=pom-clif
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Interpreter only
Core Note=unknown country error
Plugin Note=
[D2B908C8-E0E73A1D-C:0]
Good Name=Congratulations Demo for SPLiT by Widget and Immo (PD)
Internal Name=congrats split!
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=unknown country error
Plugin Note=
[0E3ED77B-8E1C26FD-C:0]
Good Name=Cube Demo (PD)
Internal Name=h<>
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Unsupported
Core Note=
Plugin Note=
[5B9D65DF-A18AB4AE-C:0]
Good Name=CZN Module Player (PD)
Internal Name=CZN module player
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (mixed)
Core Note=?
Plugin Note=[video] fullscreen res issues; use D3D6
[887C368D-D1663AA2-C:0]
Good Name=Display List Ate My Mind Demo by Kid Stardust (PD)
Internal Name=DL Ate My Mind - TSF
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (core)
Core Note=
Plugin Note=
[B323E37C-BBC35EC4-C:0]
Good Name=DKONG Demo (PD)
Internal Name=DONKEY KONG (DEMO)
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (mixed)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[19E0E54C-CB721FD2-C:0]
Good Name=DKONG Demo (PD)
Internal Name=DragonKing-CrowTRobo
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Unsupported
Core Note=
Plugin Note=
[1194FFD2-808C6FB1-C:45]
Good Name=DS1 Manager 1.0 by RBubba (PD)
Internal Name=DS1 Manager V1.0
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[D7484C2A-56CFF26D-C:45]
Good Name=DS1 Manager 1.1 by RBubba (PD)
Internal Name=<3D>
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[B8E73356-040E42EC-C:0]
Good Name=Dynamix Intro (Hidden Song) by Widget and Immo (PD)
Internal Name= DYNAMIX
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[086E91C9-89F47C51-C:0]
Good Name=Dynamix Intro by Widget and Immo (PD)
Internal Name= DYNAMIX
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[186CC1A9-A0DE4C8D-C:0]
Good Name=Dynamix Readme by Widget and Immo (PD
Internal Name=Dynamix POM Readme
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[97FC2167-4616872B-C:0]
Good Name=Game Boy Emulator (POM '98) (PD)
Internal Name=pom98 GB Emu
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=No
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Interpreter only
Core Note=
Plugin Note=[video] fails@3rd screen
[60D0A702-432236C6-C:50]
Good Name=Game Boy Emulator + Super Mario 3 (PD)
Internal Name=GameBooster 64 v1.1
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Interpreter only
Core Note=gets to the booting screen
Plugin Note=
[5D8B9226-47605A2A-C:50]
Good Name=GBlator for CD64 (PD)
Internal Name=N64 GAMEBOY EMULATOR
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Unsupported
Core Note=
Plugin Note=
[5C1AAD1C-AF7BF297-C:45]
Good Name=GBlator for NTSC Dr V64 (PD)
Internal Name=Gblator NTSC Version
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Interpreter only
Core Note=gets to the booting screen
Plugin Note=
[5D0F8DD2-990BE538-C:50]
Good Name=GBlator for PAL Dr V64 (PD)
Internal Name=N64 GAMEBOY EM6V+4A
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Interpreter only
Core Note=gets to the booting screen
Plugin Note=
[D5CA46C2-F8555155-C:0]
Good Name=MAME 64 Emulator Beta 3 (PD)
Internal Name=MAME-64 beta3
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Only intro/part OK
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[9118F1B8-987DAC8C-C:0]
Good Name=PC-Engine 64 Emulator (POM '99) (PD)
Internal Name=PC-Engine 64
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=No
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (core)
Core Note=slow in game
Plugin Note=
[CA69ECE5-13A88244-C:21]
Good Name=SNES 9X Alpha (PD)
Internal Name=TRAINER INTRO #2 CZN
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Unsupported
Core Note=
Plugin Note=
[4E7DE4EF-0DEC3712-C:0]
Good Name=UltraMSX2 V1.0 (PD)
Internal Name=ultraMSX2
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (mixed)
Core Note=works only first time
Plugin Note=?
[504ABA0A-269AA7F4-C:0]
Good Name=UltraMSX2 V1.0 (ROMS Inserted) (PD)
Internal Name=ultraMSX2
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (mixed)
Core Note=works only first time
Plugin Note=?
[F291B959-A24CBCAF-C:0]
Good Name=UltraSMS V1.0 (PD)
Internal Name=ultraSMS
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=No
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (mixed)
Core Note=works only first time
Plugin Note=?
[DCBE12CD-FCCB5E58-C:0]
Good Name=VNES64 + Galaga (PD)
Internal Name=JL_Picard vNES64
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Default
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Only intro/part OK
Core Note=
Plugin Note=
[66807E77-EBEA2D76-C:0]
Good Name=VNES64 + Mario (PD)
Internal Name=JL_Picard vNES64
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Only intro/part OK
Core Note=
Plugin Note=
[4537BDFF-D1ECB425-C:0]
Good Name=VNES64 + Test Cart (PD)
Internal Name=JL_Picard vNES64
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Only intro/part OK
Core Note=
Plugin Note=
[0E4B8C92-7F47A9B8-C:0]
Good Name=VNES64 Emulator V0.12 by Jean-Luc Picard (PD)
Internal Name=JL_Picard vNES64 .12
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=?
Plugin Note=?
[52F22511-B9D85F75-C:0]
Good Name=Eurasia first N64 Intro by Sispeo (PD)
Internal Name=Eurasia first N64 Intro by Sispeo (PD).v64
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[93A94333-5A613C39-C:0]
Good Name=Eurasia Intro by Ste (PD)
Internal Name=Ste-Eurasia
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=No
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[audio] bad sound
[D49DFF90-8DB53A8C-C:0]
Good Name=Evek - V64jr Save Manager by WT_Riker (PD)
Internal Name=OBS-Evek
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (core)
Core Note=works only first time
Plugin Note=
[3E5D6755-9AE4BD3B-C:20]
Good Name=Explode Demo by NaN (PD)
Internal Name=kaboom v0.9 NaN
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=unknown country error
Plugin Note=
[ECAEC238-EE351DDA-C:0]
Good Name=Fireworks Demo by CrowTRobo (PD)
Internal Name=Fireworks Demo - OBS
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[5CABD891-6229F6CE-C:20]
Good Name=Fish Demo by NaN (PD)
Internal Name=Fishy by NaN v0.3141
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=unknown county error
Plugin Note=
[11C646E7-4D86C048-C:0]
Good Name=Fogworld USA Demo (PD)
Internal Name=This CD by "SPLAT!
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[30E6FE79-3EEA5386-C:0]
Good Name=Fractal Zoomer Demo by RedboX (PD)
Internal Name=Test Program
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[714001E3-2EB04B67-C:0]
Good Name=Freekworld BBS Intro by Rene (PD)
Internal Name=h<>
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[69458FFE-C9D007AB-C:0]
Good Name=Freekworld New Intro by Ste (PD)
Internal Name=fwIntro
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=No
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[CEE5C8CD-D3D85466-C:0]
Good Name=Friendship Demo by Renderman (PD)
Internal Name=PD-HS Friendship
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[2F67DC59-74AAD9F1-C:0]
Good Name=Ghemor - CD64 Xfer & Save Util (CommsLink) by CrowTRobo (PD)
Internal Name=Ghemor CL - OBSIDIAN
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (mixed)
Core Note=
Plugin Note=fails at full screen
[0D99E899-43E0FCD1-C:0]
Good Name=Ghemor - CD64 Xfer & Save Util (Parallel) by CrowTRobo (PD)
Internal Name=Ghemor PP - OBSIDIAN
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (mixed)
Core Note=
Plugin Note=fails at full screen
[2575EF19-D13D2A2C-C:0]
Good Name=GT Demo (PD)
Internal Name=GT Demo (PD) [a1]
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[9856E53D-AF483207-C:0]
Good Name=Hard Pom '99 Demo by TS_Garp (POM '99) (PD)
Internal Name=Hard
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Interpreter only
Core Note=slow
Plugin Note=
[5D391A40-84D7A637-C:0]
Good Name=Heavy 64 Demo by Destop (PD)
Internal Name=Destop production
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Unsupported
Core Note=Crash on load
Plugin Note=
[4072572D-A23DB72C-C:45]
Good Name=HiRes CFB Demo (PD)
Internal Name=h<>
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[BD1263E5-388C9BE7-C:45]
Good Name=HSD Quick Intro (PD)
Internal Name=HSD Quick Intro
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
Clear Frame=0
[A957851C-535A5667-C:0]
Good Name=JPEG Slideshow Viewer by Garth Elgar (PD)
Internal Name=Jpeg Viewer
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (core)
Core Note=works only first time
Plugin Note=
[64709212-699BCF3B-C:0]
Good Name=Kid Stardust Intro with Sound by Kid Stardust (PD)
Internal Name=(<28>
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=No
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] missing:graphics
[8E97A4A6-D1F31B33-C:0]
Good Name=LaC MOD Player - The Temple Gates (PD)
Internal Name=toms fucking demo
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (mixed)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[F828DF21-C5E83F66-C:0]
Good Name=LCARS Demo by WT Riker (PD)
Internal Name=LCARS - WT_Riker
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[7D292963-D5277C1F-C:45]
Good Name=Light Force First N64 Demo by Fractal (PD)
Internal Name=LFC Intro
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[8A8E474B-6458BF2B-C:0]
Good Name=Liner V1.00 by Colin Phillipps of Memir (PD)
Internal Name=h<>
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (mixed)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[A47D4AD4-F5B0C6CB-C:45]
Good Name=Manic Miner - Hidden Levels by RedboX (PD)
Internal Name=Manic Miner 64
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (mixed)
Core Note=too dark to see
Plugin Note=[video] fullscreen res issues; use D3D6
[A47D4AD4-8BFA81F9-C:45]
Good Name=Manic Miner by RedboX (PD)
Internal Name=Manic Miner 64
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (mixed)
Core Note=too dark to see
Plugin Note=[video] fullscreen res issues; use D3D6
[A806749B-1F521F45-C:0]
Good Name=MeeTING Demo by Renderman (PD)
Internal Name=PROTEST DESIGN
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[81A3F478-B6965E3E-C:0]
Good Name=Mempack Manager for Jr 0.9 by deas (PD)
Internal Name=mmjr by deas
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[1EC6C03C-B0954ADA-C:0]
Good Name=Mempack Manager for Jr 0.9b by deas (PD)
Internal Name=mmjr by deas
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[D2015E56-A9FE0CE6-C:0]
Good Name=Mempack Manager for Jr 0.9c by deas (PD)
Internal Name=mmjr by deas
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[6A097D8B-F999048C-C:0]
Good Name=Mempack to N64 Uploader by Destop V1.0 (PD)
Internal Name=Crazy Nation
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[21548CA9-9059F32C-C:0]
Good Name=Mini Racers (Unreleased)
Internal Name=
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] errors:textures
[C811CBB1-8FB7617C-C:0]
Good Name=Mind Present Demo 0 by Widget and Immo (POM '98) (PD)
Internal Name=Mind Present / DNX
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[139A06BC-416B0055-C:0]
Good Name=Mind Present Demo Readme (POM '98) (PD)
Internal Name=Mind Present-Readme
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[9E6581AB-57CC8CED-C:0]
Good Name=MMR by Count0 (PD)
Internal Name=MMR By Count0
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (core)
Core Note=
Plugin Note=
[282A4262-58B47E76-C:0]
Good Name=Money Creates Taste Demo by Count0 (POM '99) (PD)
Internal Name=MCT by WH
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=wait to load
Plugin Note=
[947A4B47-90BFECA6-C:0]
Good Name=Mortal Kombat SRAM Loader (PD)
Internal Name=Mario Kart SRAM
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[94D3D5CB-E8808606-C:0]
Good Name=MSFTUG Intro #1 by Lac (PD)
Internal Name=msftug
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Check Memory Advance
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Unsupported
Core Note=
Plugin Note=
[9865799F-006F908C-C:45]
Good Name=My Angel Demo (PD)
Internal Name=My Angel
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Unsupported
Core Note=
Plugin Note=
[6D2C07F1-C884F0D0-C:0]
Good Name=N64 Scene Gallery by CALi (PD)
Internal Name=The N64 Scene
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (mixed)
Core Note=
Plugin Note=
[71255651-C6AE0EA6-C:0]
Good Name=N64 Stars Demo (PD)
Internal Name=N64 Stars Demo (PD)
CPU Type=Recompiler
Self-modifying code Method=Default
Use Large Buffer=No
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[C4855DA2-83BBA182-C:0]
Good Name=Namp64 - N64 MP3-Player by Obsidian (PD)
Internal Name=Namp64
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Default
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=No
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Unsupported
Core Note=
Plugin Note=
[15DB95D4-77BC52D8-C:45]
Good Name=NBC First Intro by CALi (PD)
Internal Name=h<>
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=No
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Interpreter only
Core Note=slow
Plugin Note=[video] fullscreen res issues; use D3D6
[60E528A6-9500D4D3-C:0]
Good Name=Nintendo Family by CALi (PD)
Internal Name=The Nintendo Family
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (mixed)
Core Note=?
Plugin Note=?
[DD95F49D-2A9B8893-C:0]
Good Name=NBC-LFC Kings of Porn Vol 01 [a1} (PD)
Internal Name=The Kings of Porn
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (mixed)
Core Note=?
Plugin Note=?
[AB9F8D97-95EAA766-C:0]
Good Name=NBC-LFC Kings of Porn Vol 01 (PD)
Internal Name=Kings of Porn Vol 01
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (mixed)
Core Note=?
Plugin Note=?
[011F98B2-1E1C8263-C:0]
Good Name=NBCG Special Edition (PD)
Internal Name=NBCG Special Edition
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (mixed)
Core Note=?
Plugin Note=?
[61A5FCEE-B59FD8D3-C:0]
Good Name=NBCG's Kings of Porn Demo (PD)
Internal Name=The Kings Of Porn
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (mixed)
Core Note=?
Plugin Note=?
[15AA9AF2-FF33D333-C:0]
Good Name=NBCG's Tag Gallery 01 by CALi (PD)
Internal Name=NBCG TAG Gallery 01
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (mixed)
Core Note=?
Plugin Note=?
[84067BAC-87FBA623-C:45]
Good Name=NBCrew 2 Demo (PD)
Internal Name=h<>
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Interpreter only
Core Note=slow
Plugin Note=[video] fullscreen res issues; use D3D6
[3B18F4F7-82BFB2B3-C:45]
Good Name=Neon64 First Public Beta Release by HCS (PD)
Internal Name=Neon64 by HCS
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Interpreter only
Core Note=slow
Plugin Note=[video] fullscreen res issues; use D3D6
[3B18F6F9-8C4BE567-C:45]
Good Name=Neon64 First Public Beta Release V2 by HCS (PD)
Internal Name=Neon64 by HCS
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Interpreter only
Core Note=
Plugin Note=
[6B2AFCC7-EEB27A34-C:0]
Good Name=Nintendo On My Mind Demo by Kid Stardust (PD)
Internal Name=Nintendo On My Mind
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[D1C6C55D-F010EF52-C:0]
Good Name=Nintendo WideBoy 64 by SonCrap (PD)
Internal Name=h<>
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=No
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Unsupported
Core Note=
Plugin Note=
[4E01B4A6-C884D085-C:0]
Good Name=Nintro64 Demo by Lem (POM '98) (PD)
Internal Name= Nintro64 by SPLiT
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Unsupported
Core Note=Unhandled R4300i OpCode
Plugin Note=
[FA7D3935-97AC54FC-C:0]
Good Name=NuFan Demo by Kid Stardust (PD)
Internal Name=TSF - NUfaN
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[7F2D025D-2B7DA4AD-C:0]
Good Name=Oerjan Intro by Oerjan (POM '99) (PD)
Internal Name=oErjan78
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[26AD85C5-F908A36B-C:0]
Good Name=Pamela Demo (padded) (PD)
Internal Name=Pamela Demo Nr.1
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=?
Plugin Note=[video] missing:graphics?
[7D1727F1-6C6B83EB-C:0]
Good Name=Pause Demo by RedboX (PD)
Internal Name=Test Program
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[D851B920-F3D6C0CE-C:0]
Good Name=Pip's Porn Pack 1 by Mr. Pips (PD
Internal Name=Pips PP1
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[EA2A6A75-52B2C00F-C:0]
Good Name=Pip's Porn Pack 3 by Mr. Pips (PD)
Internal Name=PPP3
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[BF9D0FB0-981C22D1-C:4A]
Good Name=Pip's Porn Pack 2 by Mr. Pips (POM '99) (PD)
Internal Name=PoM99 PPP2
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[D072CFE7-CE134788-C:0]
Good Name=Pip's Pong by Mr. Pips (PD)
Internal Name=h<>
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=?
Plugin Note=[input] controller issue
[D072CFE7-CE134788-C:0]
Good Name=Pip's Pong by Mr. Pips (PD)
Internal Name=Pip's Pong by Mr. Pips (PD).v64
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Uncertain
Core Note=?
Plugin Note=[input] controller issues?
[3CB8AAB8-05C8E573-C:0]
Good Name=Pip's RPGs Beta 12 by Mr. Pips (PD)
Internal Name=Pip's RPGs Beta 12 by Mr. Pips (PD).v64
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[56563C89-C803F77B-C:0]
Good Name=Pip's RPGs Beta 14 by Mr. Pips (PD)
Internal Name=Pip's RPGs Beta 14 by Mr. Pips (PD).v64
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[AFBBB9D5-8EE82954-C:0]
Good Name=Pip's RPGs Beta 15 by Mr. Pips (PD)
Internal Name=Pip's RPGs Beta 15 by Mr. Pips (PD).v64
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[DAD7F751-8B6322F0-C:0]
Good Name=Pip's RPGs Beta 2 by Mr. Pips (PD)
Internal Name=Pip's RPGs Beta 2 by Mr. Pips (PD).v64
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[C830954A-29E257FC-C:0]
Good Name=Pip's RPGs Beta 3 by Mr. Pips (PD)
Internal Name=Pip's RPGs Beta 3 by Mr. Pips (PD).v64
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[7194B65B-9DE67E7D-C:0]
Good Name=Pip's RPGs Beta 6 by Mr. Pips (PD)
Internal Name=Pip's RPGs Beta 6 by Mr. Pips (PD).v64
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[DB363DDA-50C1C2A5-C:0]
Good Name=Pip's RPGs Beta 7 by Mr. Pips (PD)
Internal Name=Pip's RPGs Beta 7 by Mr. Pips (PD).v64
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[668FA336-2C67F3AC-C:0]
Good Name=Pip's RPGs Beta x (PD) [a1
Internal Name=Pips AZbeta
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[BB787C13-78C1605D-C:0]
Good Name=Pip's RPGs Beta x (PD
Internal Name=Pips AZbeta
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[762C75D1-AA09C759-C:0]
Good Name=Pip's World Game 1 by Mr. Pips (PD
Internal Name=Pip's World Game 1 by Mr. Pips (PD).v64
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[FC051819-A46A48F6-C:0]
Good Name=Pip's World Game 2 by Mr. Pips (PD)
Internal Name=Pip's World Game 2 by Mr. Pips (PD).v64
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[45627CED-28005F9C-C:0]
Good Name=Pipendo by Mr. Pips (PD)
Internal Name=h<>
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=No
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (mixed)
Core Note=
Plugin Note=[video] missing:graphics
[1077590A-B537FDA2-C:0]
Good Name=Planet Console Intro (PD)
Internal Name=planet console ftp!
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Interpreter only
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[E9F52336-6BEFAA5F-C:45]
Good Name=Plasma Demo (PD)
Internal Name=h<>
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[1BC0CA2C-0F516B86-C:0]
Good Name=Pom Part 1 Demo (PD
Internal Name=Pom Part 1 Demo (PD)
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[ACD51083-EEC8DBED-C:0]
Good Name=Pom Part 2 Demo (PD)
Internal Name=Pom Part 2 Demo (PD)
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[1FE04890-D6696958-C:0]
Good Name=Pom Part 3 Demo (PD)
Internal Name=Pom Part 3 Demo (PD)
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[CFBEE39B-76F0A14A-C:0]
Good Name=Pom Part 4 Demo (PD)
Internal Name=Pom Part 4 Demo (PD)
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[2803B8CE-4A1EE409-C:0]
Good Name=Pom Part 5 Demo (PD)
Internal Name=Pom Part 5 Demo (PD)
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[9D63C653-C26B460F-C:0]
Good Name=POMbaer Demo by Kid Stardust (POM '99) (PD)
Internal Name=POMBAER - TSF
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Interpreter only
Core Note=slow
Plugin Note=
[EDAFD3C0-39EF3599-C:0]
Good Name=POMolizer Demo by Renderman (POM '99) (PD)
Internal Name=Protest Design
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[DAA76993-D8ACF77C-C:0]
Good Name=Pong by Oman (PD)
Internal Name=h<>
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[C252F9B1-AD70338C-C:0]
Good Name=Pong V0.01 by Omsk (PD)
Internal Name=omsk - pong v0.01
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] missing:graphics; use 3rd party plugin
[C5C4F0D5-4EEF2573-C:0]
Good Name=Psychodelic Demo by Ste (POM '98) (PD)
Internal Name=ste - pyscodelic
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Unsupported
Core Note=
Plugin Note=
[F4D89C08-3F34930D-C:0]
Good Name=Quake 64 Intro (PD)
Internal Name=Quake 64 Intro
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[32A92961-DB34982C-C:0]
Good Name=R.I.P. Jay Demo by Ste (PD)
Internal Name=R.I.P JAY
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Unsupported
Core Note=
Plugin Note=
//Resolution Width=
//Resolution Height=240
Clear Frame=0
[C9011D05-EF078B8C-C:0]
Good Name=RADWAR 2K Party Inv. Intro by Ayatolloh (PD)
Internal Name=Live suxx!
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=dark
Plugin Note=
[6FA4B821-29561690-C:0]
Good Name=Rotating Demo USA by Rene (PD) [a1]
Internal Name=h<>
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[79E318E1-86861726-C:0]
Good Name=RPA Site Intro by Lem (PD)
Internal Name=h<>
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[C541EAB4-7397CB5F-C:0]
Good Name=Sample Demo by Florian (PD)
Internal Name=Sample Demo by Florian (PD)
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[9D9C362D-5BE66B08-C:0]
Good Name=Shag'a'Delic Demo by Steve and NEP (PD)
Internal Name=Shag-a-delic/CAMELOT
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] missing:graphics?
[F7DF7D0D-ED52018F-C:0]
Good Name=Shuffle Puck 64 (PD)
Internal Name=Shufflepuck 64
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[18531B7D-074AF73E-C:0]
Good Name=Simon for N64 V0.1a by Jean-Luc Picard (POM '99) (PD)
Internal Name=h<>
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[C603175E-ACADF5EC-C:45]
Good Name=Sinus (PD)
Internal Name=h<>
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[9A6CF2F5-D5F365EE-C:0]
Good Name=Sitero Demo by Renderman (PD)
Internal Name=Protest Design
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[5BBE6E34-088B6D0E-C:0]
Good Name=SLiDeS (PD)
Internal Name=LaMeRS PiC PRoGGie
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] missing:graphics; use 3rd party plugin
Clear Frame=0
//Resolution Width=-1
//Resolution Height=240
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=1
[9303DD17-0813B398-C:0]
Good Name=Soncrap Golden Eye Intro (PD) aka Rad's Bird
Internal Name=Test Program
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
Clear Frame=0
//Resolution Width=320
//Resolution Height=240
[AAA66229-98CA5CAA-C:0]
Good Name=Soncrap Intro by RedboX (PD) aka Rad's Bird
Internal Name=SonCrap Intro
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Default
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[A3A044B5-6DB1BF5E-C:0]
Good Name=Spacer by Memir (POM '99) (PD)
Internal Name=POM-Spacer By Memir
RDRAM Size=8
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Reg Cache=Yes
Use TLB=No
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Off
Status=Compatible
Core Note=
Plugin Note=
[8F5179C4-803526DC-C:0]
Good Name=Spice Girls Rotator Demo by RedboX (PD) [a1]
Internal Name=Space Rotator
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[1FBD27A9-6CC3EB42-C:0]
Good Name=SPLiT's Nacho64 by SPLiT (PD)
Internal Name= NACHO64
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Interpreter only
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[5402C27E-60021F86-C:0]
Good Name=Sporting Clays by Charles Doty (PD) [a1]
Internal Name=Sporting Clays by Charles Doty (PD) [a1].v64
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[E584FE34-9D91B1E2-C:0]
Good Name=Sporting Clays by Charles Doty (PD)
Internal Name=Sporting Clays by Charles Doty (PD).v64
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[029CAE05-2B8F9DF1-C:0]
Good Name=SRAM Manager V1.0 Beta (32Mbit) (PD)
Internal Name=SRAM BACKUP
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[4DEC9986-A8904450-C:0]
Good Name=SRAM Manager V1.0 PAL Beta (PD)
Internal Name=SRAM Manager
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[52BA5D2A-9BE3AB78-C:0]
Good Name=SRAM to DS1 Tool by WT_Riker (PD)
Internal Name=OBSIDIAN - SRAM2DS1
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[98A2BB11-EE4D4A86-C:0]
Good Name=SRAM Upload Tool (PD)
Internal Name=SRAM Upload Tool
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[3C524346-E4ABE776-C:0]
Good Name=SRAM Upload Tool + Star Fox 64 SRAM (PD)
Internal Name=STARFOX SRAM
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[EC9BECFF-CAB83632-C:0]
Good Name=SRAM Uploader-Editor by BlackBag (PD)
Internal Name=h<>
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[4794B85F-3EBD5B68-C:0]
Good Name=Summer64 Demo by Lem (PD)
Internal Name= Split Summer64
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Interpreter only
Core Note=
Plugin Note=
[BB214F79-8B88B16B-C:0]
Good Name=Super Bomberman 2 by Rider (POM '99) (PD)
Internal Name=h<>
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Clear Frame=0
//Resolution Width=-1
//Resolution Height=240
Status=Compatible
Core Note=
Plugin Note=
[1AD61BB9-F1E2BE1A-C:45]
Good Name=Super Fighter Demo (PD)
Internal Name=Super Fighter Demo
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[1AA71519-51360D55-C:0]
Good Name=T-Shirt Demo by Neptune and Steve (POM '98) (PD)
Internal Name=T-Shirt/CML+Antihero
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Needs video plugin
Core Note=?
Plugin Note=?
[81361532-2AEB643F-C:0]
Good Name=Tetris Beta Demo by FusionMan (POM '98) (PD)
Internal Name=Tetris Beta Demo by FusionMan (POM '98) (PD)
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[41B1BF58-A1EB9BB7-C:0]
Good Name=Textlight Demo (PD) [a1]
Internal Name=GONZOiD AMPHETAMiNE
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Check Memory Advance
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Unsupported
Core Note=
Plugin Note=
[44705CED-6FDFDE02-C:0]
Good Name=The Corporation 1st Intro by i_savant (PD)
Internal Name=The Corporation
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Interpreter only
Core Note=
Plugin Note=
[C3AB938D-D48143B2-C:0]
Good Name=The Corporation 2nd Intro by TS_Garp (PD)
Internal Name=The Corporation
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Interpreter only
Core Note=[a1] not supported
Plugin Note=
[93DA8551-D231E8AB-C:0]
Good Name=The Corporation XMAS Demo '99 by TS_Garp (PD)
Internal Name=TC Xmas Demo '99
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Interpreter only
Core Note=slow
Plugin Note=
[5ECE09AE-8230C82D-C:0]
Good Name=Tom Demo (PD)
Internal Name=Tom Demo (PD)
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
Clear Frame=0
//Resolution Width=-1
//Resolution Height=240
[E8BF8416-F2D9DA43-C:0]
Good Name=TopGun Demo (PD)
Internal Name=TopGun Demo (PD)
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[2070044B-E7D82D16-C:0]
Good Name=TR64 Demo by FIres and Icepir8 (PD)
Internal Name=TR64 Demo by Icepir8
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[CB3FF554-8773CD0B-C:0]
Good Name=TRON Demo (PD)
Internal Name=Tron Demo
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[2DD07E20-24D40CD6-C:0]
Good Name=TRSI Intro by Ayatollah (POM '99) (PD)
Internal Name=Live suxx!
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=?
Plugin Note=?
[37B8F920-A58BB3EF-C:45]
Good Name=Twintris by Twinsen (POM '98) (PD)
Internal Name=Twintris
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Unsupported
Core Note=
Plugin Note=
[ED42A2D4-7A71CD91-C:0]
Good Name=Ultra 1 Demo by Locke^ (PD)
Internal Name=Ultra by Locke
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[EF623F50-ECBB509B-C:0]
Good Name=Universal Bootemu V1.0 (PD)
Internal Name=Universal Bootemu
RDRAM Size=8
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=dark
Plugin Note=?
[BB752DA7-30D8BEF4-C:0]
Good Name=Universal Bootemu V1.1 (PD)
Internal Name=<3D>r [xg
RDRAM Size=8
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=dark
Plugin Note=?
[5F44492A-18552A0A-C:0]
Good Name=Unix SRAM-Upload Utility 1.0 by Madman (PD)
Internal Name=h<>
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[3B8E7E01-6AE876A8-C:0]
Good Name=UPload SRAM V1 by LaC (PD)
Internal Name=p&<26>
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[760EF304-AD6D6A7C-C:45]
Good Name=V64Jr 512M Backup Program by HKPhooey (PD)
Internal Name=h<>
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[4BD245D4-4202B322-C:0]
Good Name=V64Jr Backup Tool by WT_Riker (PD)
Internal Name=OBSIDIAN - JR Backup
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[F11B663A-698824C0-C:45]
Good Name=V64Jr Backup Tool V0.2b_Beta by RedboX (PD)
Internal Name=v64jr Backup v0.2b
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Unsupported
Core Note=
Plugin Note=
[1CEACBA0-42BC06D6-C:0]
Good Name=Vector Demo by Destop (POM '99) (PD)
Internal Name=VECTOR DEMO
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Unsupported
Core Note=
Plugin Note=
[34B493C9-07654185-C:0]
Good Name=View N64 Test Program (PD)
Internal Name= R3 VIEWER
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[4F55D05C-0CD66C91-C:0]
Good Name=Virtual Springfield Site Intro by Presten (PD)
Internal Name=VSF INTRO
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
[CA3BC095-9649860A-C:50]
Good Name=Wet Dreams Can Beta Demo by Immo (POM '99) (PD)
Internal Name=POM99 - CAN-BETA
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
Clear Frame=0
//Resolution Width=-1
//Resolution Height=240
[993B7D7A-2E54F04D-C:50]
Good Name=Wet Dreams Madeiragames Demo by Immo (POM '99) (PD)
Internal Name=POM99 - MADEIRAGAMES
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Clear Frame=0
//Resolution Width=-1
//Resolution Height=240
Status=Interpreter only
Core Note=
Plugin Note=
[A3A95A57-9FE6C27D-C:50]
Good Name=Wet Dreams Main Demo by Immo (POM '99) (PD)
Internal Name=POM99 - WET DREAMS
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Interpreter
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Interpreter only
Core Note=
Plugin Note=
Clear Frame=0
//Resolution Width=-1
//Resolution Height=240
[9C044945-D31E0B0C-C:50]
Good Name=Wet Dreams Readme by Immo (POM '99) (PD)
Internal Name=POM99 - README
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=
Clear Frame=0
//Resolution Width=-1
//Resolution Height=240
[1EDA4DE0-22BF698D-C:0]
Good Name=XtraLife Dextrose Demo by RedboX (PD)
Internal Name=Test Program
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] fullscreen res issues; use D3D6
[83F9F2CB-E7BC4744-C:0]
Good Name=Y2K Demo by WT_Riker (PD)
Internal Name=OBS-Y2KD
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (core)
Core Note=slow
Plugin Note=
[83D8A30C-8552C117-C:0]
Good Name=Yoshi's Story BootEmu (PD)
Internal Name=YOSHI BOOT EMU
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Unsupported
Core Note=
Plugin Note=
[E4C44FDA-98532F4A-C:0]
Internal Name=POM-WT_Riker-ATU
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Default
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Unknown
Core Note=
Plugin Note=
//
// New ROMS Unknown to GoodN64 202a below
//
[29A045CE-ABA9060E-C:46]
Good Name=Hydro Thunder (F)
Internal Name=Hydro Thunder
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=Yes
[5C1B5FBD-7E961634-C:46]
Good Name=Hexen (F)
Internal Name=HEXEN
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Plugin Note=[video] map flickers
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Audio Signal=No
[BAE8E871-35FF944E-C:59]
Good Name=International Superstar Soccer 2000 (FI)
Internal Name=I.S.S.2000
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[451ACA0F-7863BC8A-C:44]
Good Name=Rugrats - Die gro<72>e Schatzsuche (G)
Internal Name=RUGRATSTREASUREHUNT
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Clear Frame=0
//Resolution Width=-1
//Resolution Height=240
[486BF335-034DCC81-C:46]
Good Name=Tom Clancy's Rainbow Six (F)
Internal Name=RAINBOW SIX
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
//ROMs below added in RDB 1.6x BETA12
[7435C9BB-39763CF4-C:4A]
Good Name=Diddy Kong Racing (J)
Internal Name=Diddy Kong Racing
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Reg Cache=Yes
Use TLB=No
Use Large Buffer=No
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=
Plugin Note=
Audio Signal=No
[F63B89CE-4582D57D-C:49]
Good Name=A Bug's Life (I)
Internal Name=A Bug's Life
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Plugin Note=
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[A53FA82D-DAE2C15D-C:49]
Good Name=Pokemon Stadium (I)
Internal Name=POKEMON STADIUM
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Delay SI=No
SP Hack=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=1
Audio Signal=No
[EFCEAF00-22094848-C:49]
Good Name=Pokemon Stadium 2 (I)
Internal Name=POKEMON STADIUM 2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
[02B46F55-61778D0B-C:59]
Good Name=Shadowgate 64 - Trials of the Four Towers (IS)
Internal Name=SHADOWGATE64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Core Note=
Plugin Note=
Delay SI=No
SP Hack=No
Audio Signal=No
[2E0E7749-B8B49D59-C:58]
Good Name=Turok 2 - Seeds of Evil (FIS)
Internal Name=Turok 2: Seeds of Ev
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Clear Frame=0
Audio Signal=No
Core Note=(see GameFAQ)
Plugin Note=
[1BDCB30F-A132D876-C:4A]
Good Name=Pro Mahjong Tsuwamono 64 (J)
Internal Name=TSUWAMONO64
RDRAM Size=4
Counter Factor=1
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (plugin)
Delay SI=No
Audio Signal=No
SP Hack=No
Core Note=
Plugin Note=[video] slow. errors:textures
[E1C7ABD6-4E707F28-C:4A]
Good Name=Jikkyou World Cup France '98 (J) (v1.2)
Internal Name=J.WORLD CUP 98
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[3A180FF4-5C8E8AF7-C:4A]
Good Name=Chou-Kuukan Night Pro Yakyuu King 2 (J)
Internal Name=<3D><><EFBFBD>Է<EFBFBD><D4B7><EFBFBD>ݸ<EFBFBD>2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Compatible
Core Note=
Plugin Note=[video] errors:menus;use D3D6 plugin
//ROMs below added in RDB 1.6x BETA13
[6AECEC4F-F0924814-C:50]
Good Name=Legend of Zelda, The - Majora's Mask - Collector's Edition (E) (GC Version)
Internal Name=ZELDA MAJORA'S MASK
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] errors:day_transistion (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=1
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=1
Audio Signal=No
[F3DD35BA-4152E075-C:45] //New entry in RDB 1.6x BETA13
Good Name=Legend of Zelda, The - Ocarina of Time (U) (GC Version)
Internal Name=THE LEGEND OF ZELDA
RDRAM Size=4
Counter Factor=2
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=No
Status=Compatible
Core Note=(see GameFAQ)
Plugin Note=
Clear Frame=0
Self Texture=1
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=1
Cheat0=801DB78B 0002 //Subscreen Delay Fix
Cheat1=D109A814 0320,8109A814 0000,D109A816 F809,8109A816 0000 //End Credits Fix
MD5=B6307CF564259F36B6CC6CD21CE497F8
FuncFind=1
CustomSMM=1
SMM-PI DMA=0
SMM-TLB=0
[F034001A-AE47ED06-C:45] //New entry in RDB 1.6x BETA13
Good Name=Legend of Zelda, The - Ocarina of Time - Master Quest (U) (GC Version)
Internal Name=THE LEGEND OF ZELDA
RDRAM Size=4
Counter Factor=2
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=No
Status=Compatible
Core Note=(see GameFAQ)
Plugin Note=
Clear Frame=0
Self Texture=1
Primary Frame Buffer=0
Culling=1
Emulate Clear=1
Cheat0=801DB74B 0002 //Subscreen Delay Fix
Cheat1=D109A7F4 0320,8109A7F4 0000,D109A7F6 F809,8109A7F6 0000 //End Credits Fix
MD5=05BAF8BD3B3544BD953484406223E7BE
FuncFind=1
CustomSMM=1
SMM-PI DMA=0
SMM-TLB=0
[8473D0C1-23120666-C:4A]
Good Name=Zelda no Densetsu - Mujura no Kamen - Zelda Collection Version (J) (GC Version)
Internal Name=ZELDA MAJORA'S MASK
RDRAM Size=8
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=No
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Counter Factor=2
Save Type=First Save Type
Status=Compatible
Plugin Note=[video] errors:day_transistion (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=1
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=1
Audio Signal=No
[F7F52DB8-2195E636-C:4A] //New entry in RDB 1.6x BETA13
Good Name=Zelda no Densetsu - Toki no Ocarina - Zelda Collection Version (J) (GC Version)
Internal Name=THE LEGEND OF ZELDA
RDRAM Size=4
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=No
Counter Factor=2
Status=Compatible
Core Note=(see GameFAQ)
Plugin Note=[video] (see GameFAQ)
Clear Frame=0
Self Texture=1
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=1
Cheat0=801DB78B 0002 //Subscreen Delay Fix
Cheat1=D109A814 0320,8109A814 0000,D109A816 F809,8109A816 0000 //End Credits Fix
MD5=E1FBB57190D4F7050036F536CF628031
FuncFind=1
CustomSMM=1
SMM-PI DMA=0
SMM-TLB=0
[F611F4BA-C584135C-C:4A] //New entry in RDB 1.6x BETA13
Good Name=Zelda no Densetsu - Toki no Ocarina GC (J) (GC Version)
Internal Name=THE LEGEND OF ZELDA
RDRAM Size=4
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=No
Counter Factor=2
Status=Compatible
Core Note=(see GameFAQ)
Plugin Note=[video] (see GameFAQ)
Clear Frame=0
Self Texture=1
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=1
Cheat0=801DB78B 0002 //Subscreen Delay Fix
Cheat1=D109A834 0320,8109A834 0000,D109A836 F809,8109A836 0000 //End Credits Fix
MD5=D7A1F4E23535E1FD205539C5B7DC39B9
FuncFind=1
CustomSMM=1
SMM-PI DMA=0
SMM-TLB=0
[F43B45BA-2F0E9B6F-C:4A] //New entry in RDB 1.6x BETA13
Good Name=Zelda no Densetsu - Toki no Ocarina GC Ura (J) (GC Version)
Internal Name=THE LEGEND OF ZELDA
DRAM Size=4
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=No
Counter Factor=2
Status=Compatible
Core Note=(see GameFAQ)
Plugin Note=[video] (see GameFAQ)
Clear Frame=0
Self Texture=1
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=1
Cheat0=801DB78B 0002 //Subscreen Delay Fix
Cheat1=D109A814 0320,8109A814 0000,D109A816 F809,8109A816 0000 //End Credits Fix
MD5=6DF4640A22FBC2E4D8F483DFA731010B
RDRAM Size=4
FuncFind=1
CustomSMM=1
SMM-PI DMA=0
SMM-TLB=0
[BCB1F89F-060752A2-C:4A] //New entry in RDB 1.6x BETA13
Good Name=Hoshi no Kirby 64 (J) (v1.3)
Internal Name=Kirby64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (core)
Core Note=(see GameFAQ)
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
Audio Signal=No
//ROMs below added in RDB 1.6.014
[CA1BB86F-41CCA5C5-C:4A] //New entry in RDB 1.6x BETA14
Good Name=Hoshi no Kirby 64 (J) (V1.1)
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (core)
Core Note=(see GameFAQ)
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
Audio Signal=No
[0C581C7A-3D6E20E4-C:4A] //New entry in RDB 1.6.014
Good Name=Hoshi no Kirby 64 (J) (v1.2)
Internal Name=Kirby64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Issues (core)
Core Note=(see GameFAQ)
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
Audio Signal=No
[C954B38C-6F62BEB3-C:4A] //New entry in RDB 1.6.014
Good Name=Jikkyou World Cup France '98 (J) (v1.1)
Internal Name=J.WORLD CUP 98
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=
Delay SI=No
SP Hack=No
Core Note=
[69AE0438-2C63F3F3-C:4A] //New entry in RDB 1.6.014
Good Name=Zelda no Densetsu - Mujura no Kamen (J) (V1.1)
Internal Name=THE MASK OF MUJURA
RDRAM Size=8
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=No
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Counter Factor=2
Save Type=First Save Type
Status=Compatible
Plugin Note=[video] errors:day_transistion (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=1
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=1
Audio Signal=No
[D43DA81F-021E1E19-C:4A] //New entry in RDB 1.6.014
Good Name=Zelda no Densetsu - Toki no Ocarina (J) (V1.1)
Internal Name=THE LEGEND OF ZELDA
RDRAM Size=4
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=No
Counter Factor=2
Status=Compatible
Core Note=(see GameFAQ)
Plugin Note=[video] (see GameFAQ)
Clear Frame=0
Self Texture=1
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=1
Cheat0=801DA78B 0002 //Subscreen Delay Fix
MD5=A405298A3170617A99C9F3637BCAA5EB
FuncFind=1
CustomSMM=1
SMM-PI DMA=0
SMM-TLB=0
[693BA2AE-B7F14E9F-C:4A] //New entry in RDB 1.6.014
Good Name=Zelda no Densetsu - Toki no Ocarina (J) (V1.2)
Internal Name=THE LEGEND OF ZELDA
RDRAM Size=4
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=No
Counter Factor=2
Status=Compatible
Core Note=(see GameFAQ)
Plugin Note=[video] (see GameFAQ)
Clear Frame=0
Self Texture=1
Primary Frame Buffer=0
//Resolution Width=-1
//Resolution Height=-1
Culling=1
Emulate Clear=1
Cheat0=801DAE8B 0002 //Subscreen Delay Fix
MD5=3F4CE28711B96BFC883D684B7AC16CF3
FuncFind=1
CustomSMM=1
SMM-PI DMA=0
SMM-TLB=0
[E86415A6-98395B53-C:50] //New entry in RDB 1.6.014
Good Name=O.D.T (Or Die Trying) (E) (M5) (Unreleased Final)
Internal Name=O.D.T
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Needs video plugin
Core Note=(see GameFAQ)
Plugin Note=[video] unsupported
[2655BB70-667D9925-C:45] //New entry in RDB 1.6.014
Good Name=O.D.T (Or Die Trying) (U) (M3) (Unreleased Final)
Internal Name=O.D.T
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Region issue (c)
Core Note=hangs;use(E)ROM
Plugin Note=[video] unsupported
[917D18F6-69BC5453-C:45] //New entry in RDB 1.6.014
Internal Name=THE LEGEND OF ZELDA
Good Name=Legend of Zelda, The - Ocarina of Time - Master Quest (U) (Debug Version)
RDRAM Size=8
Counter Factor=2
CPU Type=Recompiler
Self-modifying code Method=Check Memory Advance
Use TLB=No
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
Status=Issues (plugin)
Plugin Note=[video] use v1.5.2 plugin
MD5=34FA5A40174A4038CC3CA0D2A0C14E7C
FuncFind=1
CustomSMM=1
SMM-PI DMA=0
SMM-TLB=0
[BF799345-39FF7A02-C:45] //New entry in RDB 1.6.014
Internal Name=MAJORA'S MASK
Good Name=Legend of Zelda, The - Majora's Mask (U) (Demo)
RDRAM Size=8
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Use TLB=No
Linking=Off
Reg Cache=Yes
Use Large Buffer=No
Counter Factor=2
Save Type=First Save Type
Status=Compatible
Plugin Note=[video] errors:day_transistion (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=1
Primary Frame Buffer=0
Culling=1
Emulate Clear=1
Audio Signal=No
[E8E5B179-44AA30E8-C:45] //New entry in RDB 1.6.014
Good Name=Frogger 2 (U) (Unreleased Alpha)
Internal Name=Frogger2
RDRAM Size=4
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
[423E96F4-CE88F05B-C:45] //New entry in RDB 1.6.014
Good Name=Doom 64 (U) (v1.1)
Internal Name=Doom64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Reg Cache=Yes
Use TLB=Yes
Use Large Buffer=No
Linking=Global
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Delay SI=No
SP Hack=No
Core Note=
Clear Frame=0
Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
[1E12883D-D3B92718-C:46] //New entry in RDB 1.6.014
Good Name=Duke Nukem 64 (F)
Internal Name=DUKE NUKEM
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Plugin Note=[video] depth problem
Delay SI=No
SP Hack=No
Core Note=
Audio Signal=No
Clear Frame=0
//Resolution Width=-1
//Resolution Height=210
[B6BE20A5-FACAF66D-C:58] //New entry in RDB 1.6.014
Good Name=Turok - Rage Wars (FI)
Internal Name=Turok: Rage Wars
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Clear Frame=0
Audio Signal=No
Core Note=(see GameFAQ)
Plugin Note=
[44995484-20A5FC5E-C:4A] //New entry in RDB 1.6.014
Good Name=Wave Race 64 (J) (V1.1)
Internal Name=WAVE RACE 64
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
[736657F6-3C88A702-C:4A] //New entry in RDB 1.6.014
Good Name=Bokujo Monogatari 2 (J) (V1.1) //Harvest Moon 64 JAP
Internal Name=<3D>޸<EFBFBD>ޮ<EFBFBD><DEAE>ɶ<EFBFBD><C9B6><EFBFBD>2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[7365D8F8-9ED9326F-C:4A] //New entry in RDB 1.6.014
Good Name=Bokujo Monogatari 2 (J) (V1.2) //Harvest Moon 64 JAP
Internal Name=<3D>޸<EFBFBD>ޮ<EFBFBD><DEAE>ɶ<EFBFBD><C9B6><EFBFBD>2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Clear Frame=0
//Resolution Width=-1
//Resolution Height=-1
[4264DF23-BE28BDF7-C:4A] //New entry in RDB 1.6.015
Good Name=Jikkyou Powerful Pro Yakyuu 2000 (J) (V1.1)
Internal Name=PAWAPURO 2000
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[E0144180-650B78C9-C:45] //New entry in RDB 1.6.016
Good Name=Tony Hawk's Pro Skater v1.1 (U)
Internal Name=TONY HAWK PRO SKATER
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Default
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
[D7891F1C-C3E43788-C:4A] //New entry in RDB 1.6.016
Good Name=Jikkyou Powerful Pro Yakyuu 4 (J) (V1.1)
Internal Name=PAWAFURU PUROYAKYU4
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Cache
Use TLB=No
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
[F82DD377-8C3FB347-C:58] //New entry in RDB 1.6.016
Good Name=TG Rally 2 (E)
Internal Name=TG RALLY 2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Check Memory & cache
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
Status=Compatible
Delay SI=No
SP Hack=No
Core Note=
Plugin Note=
Audio Signal=No
Clear Frame=2
//Resolution Width=-1
//Resolution Height=-1
Emulate Clear=0
//
//[D25C1211-13EEBF67-C:44] //New entry in RDB 1.6.016 - commenting out, ROM does not seem to work, waiting for info.
//Good Name=Turok 3 - Shadow of Oblivion (G)
//Internal Name=turok
//RDRAM Size=4
//Counter Factor=2
//Save Type=16kbit Eeprom
//CPU Type=Recompiler
//Self-modifying code Method=Check Memory & cache
//Use TLB=Yes
//Linking=Global
//Reg Cache=No
//Use Large Buffer=No
//Status=Compatible
//Core Note=(see GameFAQ)
//Plugin Note=
//Delay SI=No
//SP Hack=No
//Clear Frame=0
//Audio Signal=No
//Any entries below this point are for ROMs you have added via the GUI
//[EOF]