251 lines
7.7 KiB
C
251 lines
7.7 KiB
C
/*
|
|
* Glide64 - Glide video plugin for Nintendo 64 emulators.
|
|
* Copyright (c) 2002 Dave2001
|
|
* Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
//****************************************************************
|
|
//
|
|
// Glide64 - Glide Plugin for Nintendo 64 emulators
|
|
// Project started on December 29th, 2001
|
|
//
|
|
// Authors:
|
|
// Dave2001, original author, founded the project in 2001, left it in 2002
|
|
// Gugaman, joined the project in 2002, left it in 2002
|
|
// Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002
|
|
// Hiroshi 'KoolSmoky' Morii, joined the project in 2007
|
|
//
|
|
//****************************************************************
|
|
//
|
|
// To modify Glide64:
|
|
// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me.
|
|
// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all.
|
|
//
|
|
//****************************************************************
|
|
|
|
static inline void load16bRGBA(uint8_t *src, uint8_t *dst, int wid_64, int height, int line, int ext)
|
|
{
|
|
uint32_t *v6;
|
|
uint32_t *v7;
|
|
int v8;
|
|
int v9;
|
|
uint32_t v10;
|
|
uint32_t v11;
|
|
uint32_t *v12;
|
|
uint32_t *v13;
|
|
int v14;
|
|
uint32_t v15;
|
|
uint32_t v16;
|
|
int v17;
|
|
int v18;
|
|
|
|
v6 = (uint32_t *)src;
|
|
v7 = (uint32_t *)dst;
|
|
v8 = height;
|
|
do
|
|
{
|
|
v17 = v8;
|
|
v9 = wid_64;
|
|
do
|
|
{
|
|
v10 = bswap32(*v6);
|
|
v11 = bswap32(v6[1]);
|
|
ALOWORD(v10) = __ROR__((uint16_t)(v10 & 0xFFFF), 1);
|
|
ALOWORD(v11) = __ROR__((uint16_t)(v11 & 0xFFFF), 1);
|
|
v10 = __ROR__(v10, 16);
|
|
v11 = __ROR__(v11, 16);
|
|
ALOWORD(v10) = __ROR__((uint16_t)(v10 & 0xFFFF), 1);
|
|
ALOWORD(v11) = __ROR__((uint16_t)(v11 & 0xFFFF), 1);
|
|
*v7 = v10;
|
|
v7[1] = v11;
|
|
v6 += 2;
|
|
v7 += 2;
|
|
--v9;
|
|
} while (v9);
|
|
if (v17 == 1)
|
|
break;
|
|
v18 = v17 - 1;
|
|
v12 = (uint32_t *)&src[(line + (uintptr_t)v6 - (uintptr_t)src) & 0xFFF];
|
|
v13 = (uint32_t *)((char *)v7 + ext);
|
|
v14 = wid_64;
|
|
do
|
|
{
|
|
v15 = bswap32(v12[1]);
|
|
v16 = bswap32(*v12);
|
|
ALOWORD(v15) = __ROR__((uint16_t)(v15 & 0xFFFF), 1);
|
|
ALOWORD(v16) = __ROR__((uint16_t)(v16 & 0xFFFF), 1);
|
|
v15 = __ROR__(v15, 16);
|
|
v16 = __ROR__(v16, 16);
|
|
ALOWORD(v15) = __ROR__((uint16_t)(v15 & 0xFFFF), 1);
|
|
ALOWORD(v16) = __ROR__((uint16_t)(v16 & 0xFFFF), 1);
|
|
*v13 = v15;
|
|
v13[1] = v16;
|
|
v12 += 2;
|
|
v13 += 2;
|
|
--v14;
|
|
} while (v14);
|
|
v6 = (uint32_t *)&src[(line + (uintptr_t)v12 - (uintptr_t)src) & 0xFFF];
|
|
v7 = (uint32_t *)((char *)v13 + ext);
|
|
v8 = v18 - 1;
|
|
} while (v18 != 1);
|
|
}
|
|
|
|
static inline void load16bIA(uint8_t *src, uint8_t *dst, int wid_64, int height, int line, int ext)
|
|
{
|
|
uint32_t *v6;
|
|
uint32_t *v7;
|
|
int v8;
|
|
int v9;
|
|
uint32_t v10;
|
|
uint32_t *v11;
|
|
uint32_t *v12;
|
|
int v13;
|
|
uint32_t v14;
|
|
int v15;
|
|
int v16;
|
|
|
|
v6 = (uint32_t *)src;
|
|
v7 = (uint32_t *)dst;
|
|
v8 = height;
|
|
do
|
|
{
|
|
v15 = v8;
|
|
v9 = wid_64;
|
|
do
|
|
{
|
|
v10 = v6[1];
|
|
*v7 = *v6;
|
|
v7[1] = v10;
|
|
v6 += 2;
|
|
v7 += 2;
|
|
--v9;
|
|
} while (v9);
|
|
if (v15 == 1)
|
|
break;
|
|
v16 = v15 - 1;
|
|
v11 = (uint32_t *)((char *)v6 + line);
|
|
v12 = (uint32_t *)((char *)v7 + ext);
|
|
v13 = wid_64;
|
|
do
|
|
{
|
|
v14 = *v11;
|
|
*v12 = v11[1];
|
|
v12[1] = v14;
|
|
v11 += 2;
|
|
v12 += 2;
|
|
--v13;
|
|
} while (v13);
|
|
v6 = (uint32_t *)((char *)v11 + line);
|
|
v7 = (uint32_t *)((char *)v12 + ext);
|
|
v8 = v16 - 1;
|
|
} while (v16 != 1);
|
|
}
|
|
|
|
//****************************************************************
|
|
// Size: 2, Format: 0
|
|
//
|
|
|
|
uint32_t Load16bRGBA(wxUIntPtr dst, wxUIntPtr src, int wid_64, int height, int line, int real_width, int /*tile*/)
|
|
{
|
|
if (wid_64 < 1) wid_64 = 1;
|
|
if (height < 1) height = 1;
|
|
int ext = (real_width - (wid_64 << 2)) << 1;
|
|
|
|
load16bRGBA((uint8_t *)src, (uint8_t *)dst, wid_64, height, line, ext);
|
|
|
|
return (1 << 16) | GR_TEXFMT_ARGB_1555;
|
|
}
|
|
|
|
//****************************************************************
|
|
// Size: 2, Format: 3
|
|
//
|
|
|
|
uint32_t Load16bIA(wxUIntPtr dst, wxUIntPtr src, int wid_64, int height, int line, int real_width, int /*tile*/)
|
|
{
|
|
if (wid_64 < 1) wid_64 = 1;
|
|
if (height < 1) height = 1;
|
|
int ext = (real_width - (wid_64 << 2)) << 1;
|
|
|
|
load16bIA((uint8_t *)src, (uint8_t *)dst, wid_64, height, line, ext);
|
|
|
|
return (1 << 16) | GR_TEXFMT_ALPHA_INTENSITY_88;
|
|
}
|
|
|
|
//****************************************************************
|
|
// Size: 2, Format: 1
|
|
//
|
|
|
|
uint16_t yuv_to_rgb565(uint8_t y, uint8_t u, uint8_t v)
|
|
{
|
|
//*
|
|
float r = y + (1.370705f * (v - 128));
|
|
float g = y - (0.698001f * (v - 128)) - (0.337633f * (u - 128));
|
|
float b = y + (1.732446f * (u - 128));
|
|
r *= 0.125f;
|
|
g *= 0.25f;
|
|
b *= 0.125f;
|
|
//clipping the result
|
|
if (r > 31) r = 31;
|
|
if (g > 63) g = 63;
|
|
if (b > 31) b = 31;
|
|
if (r < 0) r = 0;
|
|
if (g < 0) g = 0;
|
|
if (b < 0) b = 0;
|
|
uint16_t c = (uint16_t)(((uint16_t)(r) << 11) |
|
|
((uint16_t)(g) << 5) |
|
|
(uint16_t)(b));
|
|
return c;
|
|
//*/
|
|
/*
|
|
const uint32_t c = y - 16;
|
|
const uint32_t d = u - 128;
|
|
const uint32_t e = v - 128;
|
|
|
|
uint32_t r = (298 * c + 409 * e + 128) & 0xf800;
|
|
uint32_t g = ((298 * c - 100 * d - 208 * e + 128) >> 5) & 0x7e0;
|
|
uint32_t b = ((298 * c + 516 * d + 128) >> 11) & 0x1f;
|
|
|
|
WORD texel = (WORD)(r | g | b);
|
|
|
|
return texel;
|
|
*/
|
|
}
|
|
|
|
//****************************************************************
|
|
// Size: 2, Format: 1
|
|
//
|
|
|
|
uint32_t Load16bYUV(wxUIntPtr dst, wxUIntPtr /*src*/, int /*wid_64*/, int /*height*/, int /*line*/, int /*real_width*/, int tile)
|
|
{
|
|
uint32_t * mb = (uint32_t*)(gfx.RDRAM + rdp.addr[rdp.tiles[tile].t_mem]); //pointer to the macro block
|
|
uint16_t * tex = (uint16_t*)dst;
|
|
uint16_t i;
|
|
for (i = 0; i < 128; i++)
|
|
{
|
|
uint32_t t = mb[i]; //each uint32_t contains 2 pixels
|
|
uint8_t y1 = (uint8_t)t & 0xFF;
|
|
uint8_t v = (uint8_t)(t >> 8) & 0xFF;
|
|
uint8_t y0 = (uint8_t)(t >> 16) & 0xFF;
|
|
uint8_t u = (uint8_t)(t >> 24) & 0xFF;
|
|
uint16_t c = yuv_to_rgb565(y0, u, v);
|
|
*(tex++) = c;
|
|
c = yuv_to_rgb565(y1, u, v);
|
|
*(tex++) = c;
|
|
}
|
|
return (1 << 16) | GR_TEXFMT_RGB_565;
|
|
}
|