![]() This updates the current RDB with some small label fixes. A majority of the games marked as having issues or not supported actually work, but were never changed. I am also redefining what "compatible" means. This will just mean "can it work in Project64" as opposed to "can it work with default settings, default plugins, etc?" Some games actually did have issues, but if you eliminate the plugins causing issues or other factors, they have core issues (such as virtual memory issues, CPU bugs, etc). I also added another dump of NBC-LFC Kings of Porn Vol 1, specifically the alpha 2 dump. This dump works, just needed to be added to the RDB. I removed several bad Good Name titles and replaced them with the proper titles as well. I also fixed the Y2K Demo by WT_Riker by forcing 32-bit engine off and Delay DP off. This makes it run like it should. Besides the games I specifically mentioned, the only other things that were changed were the status. TL;DR updated RDB with more accurate titles, fixed some incorrect status names, and fixed a couple of games while I was at it. |
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.github | ||
Android | ||
Artwork | ||
Bin | ||
Config | ||
Lang | ||
Plugin | ||
PropertySheets | ||
Scripts | ||
Source | ||
.gitignore | ||
BUILDING.md | ||
CHANGELOG.md | ||
Directory.Build.props | ||
JS-API-Documentation.html | ||
Project64.sln | ||
README.md | ||
appveyor.yml | ||
license.md |
README.md
Project64 - Nintendo 64 Emulator
Project64 is a free and open-source emulator for the Nintendo 64 and Nintendo 64 Disk Drive written in C++ currently for Windows (planned support for other platforms in the future)
System Requirements
- Operating System
- Windows XP and later
- CPU
- Intel or AMD processor with at least SSE2 support
- RAM
- 512MB or more
- Graphics card
- DirectX 8 capable (Jabo's Direct3D8)
- OpenGL 1.1 capable (Project64 Video)
- OpenGL 3.3 capable (GLideN64)
Stable Builds
Installer for the latest stable release: https://www.pj64-emu.com/windows-downloads
Follow the instructions in the setup window to complete the installation.
Download nightly builds here: https://www.pj64-emu.com/nightly-builds
Note: x64 builds are NOT recommended for regular use. They are incomplete and very experimental. Due to this, x64 builds are currently slower than 32-bit builds.
Support
Join the official Project64 Discord server to seek help from Project64 developers, contributors, and the community! Please ask questions here first and see if you should open an issue.
Compiling
Visual Studio Community 2015 or later
Load .sln project file and compile.
See the BUILDING.md file for details.
Contributing
Please read CONTRIBUTING.md before contributing, opening issues or pull requests, or for other contributions.
Versioning
We use semantic versioning for Project64. For the versions available, see the tags on this repository.
Author / Contributors
- Zilmar - Current maintainer - Zilmar
- Jabo - Previous contributor - Jabo
- Smiff - Previous contributor - Smiff
- Gent - Previous contributor - Gent
See also the list of contributors who participated in this project.
License
This project is licensed under the GPLv2 License - see the LICENSE.md file for details.