149 lines
4.1 KiB
C
149 lines
4.1 KiB
C
#pragma once
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#if defined(__cplusplus)
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extern "C" {
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#endif
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#include <stdint.h>
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#include "Types.h"
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#if defined(_WIN32)
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#define EXPORT __declspec(dllexport)
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#define CALL _cdecl
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#else
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#define EXPORT __attribute__((visibility("default")))
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#define CALL
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#endif
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// Profiling
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#define Default_ProfilingOn FALSE
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#define Default_IndvidualBlock FALSE
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#define Default_ShowErrors FALSE
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#define Default_AudioHle FALSE
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#define PLUGIN_TYPE_RSP 1
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#define PLUGIN_TYPE_GFX 2
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#define PLUGIN_TYPE_AUDIO 3
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#define PLUGIN_TYPE_CONTROLLER 4
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typedef struct {
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uint16_t Version; // Should be set to 0x0101
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uint16_t Type; // Set to PLUGIN_TYPE_RSP
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char Name[100]; // Name of the DLL
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// If DLL supports memory these memory options then set them to TRUE or FALSE if it does not support it
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int NormalMemory; // A normal BYTE array
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int MemoryBswaped; // A normal BYTE array where the memory has been pre-bswap'd on a DWORD (32-bit) boundary
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} PLUGIN_INFO;
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typedef struct {
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void * hInst;
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int MemoryBswaped; // If this is set to TRUE, then the memory has been pre-bswap'd on a DWORD (32-bit) boundary
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uint8_t * HEADER;
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uint8_t * RDRAM;
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uint8_t * DMEM;
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uint8_t * IMEM;
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uint32_t * MI_INTR_REG;
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uint32_t * SP_MEM_ADDR_REG;
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uint32_t * SP_DRAM_ADDR_REG;
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uint32_t * SP_RD_LEN_REG;
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uint32_t * SP_WR_LEN_REG;
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uint32_t * SP_STATUS_REG;
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uint32_t * SP_DMA_FULL_REG;
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uint32_t * SP_DMA_BUSY_REG;
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uint32_t * SP_PC_REG;
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uint32_t * SP_SEMAPHORE_REG;
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uint32_t * DPC_START_REG;
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uint32_t * DPC_END_REG;
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uint32_t * DPC_CURRENT_REG;
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uint32_t * DPC_STATUS_REG;
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uint32_t * DPC_CLOCK_REG;
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uint32_t * DPC_BUFBUSY_REG;
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uint32_t * DPC_PIPEBUSY_REG;
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uint32_t * DPC_TMEM_REG;
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void (*CheckInterrupts)( void );
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void (*ProcessDList)( void );
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void (*ProcessAList)( void );
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void (*ProcessRdpList)( void );
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void (*ShowCFB)( void );
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} RSP_INFO;
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typedef struct {
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long left, top, right, bottom;
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} rectangle; // <windows.h> equivalent: RECT
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typedef struct {
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void * hdc;
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Boolean fErase;
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rectangle rcPaint;
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Boolean fRestore;
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Boolean fIncUpdate;
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uint8_t rgbReserved[32];
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} window_paint; // <windows.h> equivalent: PAINTSTRUCT
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typedef struct {
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// Menu
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// Items should have an ID between 5001 and 5100
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void * hRSPMenu;
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void (*ProcessMenuItem) ( int ID );
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// Breakpoints
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int UseBPoints;
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char BPPanelName[20];
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void (*Add_BPoint) ( void );
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void (*CreateBPPanel) (void * hDlg, rectangle rcBox);
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void (*HideBPPanel) ( void );
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void (*PaintBPPanel) (window_paint ps);
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void (*ShowBPPanel) ( void );
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void (*RefreshBpoints)(void * hList);
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void (*RemoveBpoint) (void * hList, int index);
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void (*RemoveAllBpoint) ( void );
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// RSP command window
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void (*Enter_RSP_Commands_Window) ( void );
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} RSPDEBUG_INFO;
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typedef struct {
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void (*UpdateBreakPoints)( void );
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void (*UpdateMemory)( void );
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void (*UpdateR4300iRegisters)( void );
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void (*Enter_BPoint_Window)( void );
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void (*Enter_R4300i_Commands_Window)( void );
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void (*Enter_R4300i_Register_Window)( void );
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void (*Enter_RSP_Commands_Window) ( void );
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void (*Enter_Memory_Window)( void );
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} DEBUG_INFO;
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EXPORT void CloseDLL(void);
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EXPORT void DllAbout(void * hParent);
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EXPORT uint32_t DoRspCycles(uint32_t Cycles);
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EXPORT void GetDllInfo(PLUGIN_INFO * PluginInfo);
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EXPORT void GetRspDebugInfo(RSPDEBUG_INFO * DebugInfo);
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EXPORT void InitiateRSP(RSP_INFO Rsp_Info, uint32_t * CycleCount);
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EXPORT void InitiateRSPDebugger(DEBUG_INFO Debug_Info);
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EXPORT void RomOpen(void);
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EXPORT void RomClosed(void);
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EXPORT void DllConfig(void * hWnd);
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EXPORT void EnableDebugging(int Enabled);
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EXPORT void PluginLoaded(void);
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uint32_t AsciiToHex(char * HexValue);
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void DisplayError(char * Message, ...);
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int GetStoredWinPos(char * WinName, uint32_t * X, uint32_t * Y);
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#define InterpreterCPU 0
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#define RecompilerCPU 1
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extern int DebuggingEnabled, Profiling, IndvidualBlock, ShowErrors, BreakOnStart, LogRDP, LogX86Code;
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extern uint32_t CPUCore;
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extern DEBUG_INFO DebugInfo;
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extern RSP_INFO RSPInfo;
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extern void * hinstDLL;
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#if defined(__cplusplus)
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}
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#endif
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