project64/Source/Project64/UserInterface/Settings/SettingsPage-Defaults.h

47 lines
1.9 KiB
C++

/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once
class CDefaultsOptionsPage :
public CSettingsPageImpl<CDefaultsOptionsPage>,
public CSettingsPage
{
BEGIN_MSG_MAP_EX(CDefaultsOptionsPage)
COMMAND_ID_HANDLER_EX(IDC_HLE_GFX, CheckBoxChanged)
COMMAND_ID_HANDLER_EX(IDC_USE_TLB, CheckBoxChanged)
COMMAND_ID_HANDLER_EX(IDC_ROM_32BIT, CheckBoxChanged)
COMMAND_ID_HANDLER_EX(IDC_SYNC_AUDIO, CheckBoxChanged)
COMMAND_ID_HANDLER_EX(IDC_ROM_FIXEDAUDIO, CheckBoxChanged)
COMMAND_HANDLER_EX(IDC_RDRAM_SIZE, LBN_SELCHANGE, ComboBoxChanged)
COMMAND_HANDLER_EX(IDC_COUNTFACT, LBN_SELCHANGE, ComboBoxChanged)
COMMAND_HANDLER_EX(IDC_VIREFRESH, EN_UPDATE, EditBoxChanged)
COMMAND_HANDLER_EX(IDC_COUNTPERBYTE, EN_UPDATE, EditBoxChanged)
COMMAND_HANDLER_EX(IDC_RDRAM_SIZE, EN_UPDATE, EditBoxChanged)
END_MSG_MAP()
enum { IDD = IDD_Settings_Defaults };
public:
CDefaultsOptionsPage(HWND hParent, const RECT & rcDispay );
LanguageStringID PageTitle ( void ) { return TAB_DEFAULTS; }
void HidePage ( void );
void ShowPage ( void );
void ApplySettings ( bool UpdateScreen );
bool EnableReset ( void );
void ResetPage ( void );
private:
void UpdatePageSettings(void);
bool m_InUpdateSettings;
};