project64/Source/Glide64/ucodeFB.h

1109 lines
34 KiB
C

/*
* Glide64 - Glide video plugin for Nintendo 64 emulators.
* Copyright (c) 2002 Dave2001
* Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
//****************************************************************
//
// Glide64 - Glide Plugin for Nintendo 64 emulators
// Project started on December 29th, 2001
//
// Authors:
// Dave2001, original author, founded the project in 2001, left it in 2002
// Gugaman, joined the project in 2002, left it in 2002
// Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002
// Hiroshi 'KoolSmoky' Morii, joined the project in 2007
//
//****************************************************************
//
// To modify Glide64:
// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me.
// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all.
//
//****************************************************************
//
// Creation 13 August 2003 Gonetz
//
//****************************************************************
static void fb_uc0_moveword()
{
if ((rdp.cmd0 & 0xFF) == 0x06) // segment
{
rdp.segment[(rdp.cmd0 >> 10) & 0x0F] = rdp.cmd1;
}
}
static void fb_uc2_moveword()
{
if (((rdp.cmd0 >> 16) & 0xFF) == 0x06) // segment
{
rdp.segment[((rdp.cmd0 & 0xFFFF) >> 2) & 0xF] = rdp.cmd1;
}
}
static void fb_bg_copy()
{
if (rdp.main_ci == 0)
return;
CI_STATUS status = rdp.frame_buffers[rdp.ci_count - 1].status;
if (status == ci_copy)
return;
uint32_t addr = segoffset(rdp.cmd1) >> 1;
uint8_t imageFmt = ((uint8_t *)gfx.RDRAM)[(((addr + 11) << 1) + 0) ^ 3];
uint8_t imageSiz = ((uint8_t *)gfx.RDRAM)[(((addr + 11) << 1) + 1) ^ 3];
uint32_t imagePtr = segoffset(((uint32_t*)gfx.RDRAM)[(addr + 8) >> 1]);
WriteTrace(TraceRDP, TraceDebug, "fb_bg_copy. fmt: %d, size: %d, imagePtr %08lx, main_ci: %08lx, cur_ci: %08lx ", imageFmt, imageSiz, imagePtr, rdp.main_ci, rdp.frame_buffers[rdp.ci_count - 1].addr);
if (status == ci_main)
{
uint16_t frameW = ((uint16_t *)gfx.RDRAM)[(addr + 3) ^ 1] >> 2;
uint16_t frameH = ((uint16_t *)gfx.RDRAM)[(addr + 7) ^ 1] >> 2;
if ((frameW == rdp.frame_buffers[rdp.ci_count - 1].width) && (frameH == rdp.frame_buffers[rdp.ci_count - 1].height))
rdp.main_ci_bg = imagePtr;
}
else if (imagePtr >= rdp.main_ci && imagePtr < rdp.main_ci_end) //addr within main frame buffer
{
rdp.copy_ci_index = rdp.ci_count - 1;
rdp.frame_buffers[rdp.copy_ci_index].status = ci_copy;
WriteTrace(TraceRDP, TraceDebug, "rdp.frame_buffers[%d].status = ci_copy", rdp.copy_ci_index);
if (rdp.frame_buffers[rdp.copy_ci_index].addr != rdp.main_ci_bg)
{
rdp.scale_x = 1.0f;
rdp.scale_y = 1.0f;
}
else
{
WriteTrace(TraceRDP, TraceDebug, "motion blur!");
rdp.motionblur = TRUE;
}
WriteTrace(TraceRDP, TraceDebug, "Detect FB usage. texture addr is inside framebuffer: %08lx - %08lx ", imagePtr, rdp.main_ci);
}
else if (imagePtr == rdp.zimg)
{
if (status == ci_unknown)
{
rdp.frame_buffers[rdp.ci_count - 1].status = ci_zcopy;
rdp.tmpzimg = rdp.frame_buffers[rdp.ci_count - 1].addr;
if (!rdp.copy_zi_index)
rdp.copy_zi_index = rdp.ci_count - 1;
WriteTrace(TraceRDP, TraceDebug, "rdp.frame_buffers[%d].status = ci_zcopy", rdp.copy_ci_index);
}
}
}
static void fb_setscissor()
{
rdp.scissor_o.lr_y = (uint32_t)(((rdp.cmd1 & 0x00000FFF) >> 2));
if (rdp.ci_count)
{
rdp.scissor_o.ul_x = (uint32_t)(((rdp.cmd0 & 0x00FFF000) >> 14));
rdp.scissor_o.lr_x = (uint32_t)(((rdp.cmd1 & 0x00FFF000) >> 14));
COLOR_IMAGE & cur_fb = rdp.frame_buffers[rdp.ci_count - 1];
if (rdp.scissor_o.lr_x - rdp.scissor_o.ul_x > (uint32_t)(cur_fb.width >> 1))
{
if (cur_fb.height == 0 || (cur_fb.width >= rdp.scissor_o.lr_x - 1 && cur_fb.width <= rdp.scissor_o.lr_x + 1))
cur_fb.height = rdp.scissor_o.lr_y;
}
WriteTrace(TraceRDP, TraceDebug, "fb_setscissor. lr_x = %d, lr_y = %d, fb_width = %d, fb_height = %d", rdp.scissor_o.lr_x, rdp.scissor_o.lr_y, cur_fb.width, cur_fb.height);
}
}
static void fb_uc2_movemem()
{
if ((rdp.cmd0 & 0xFF) == 8)
{
uint32_t a = segoffset(rdp.cmd1) >> 1;
short scale_x = ((short*)gfx.RDRAM)[(a + 0) ^ 1] >> 2;
short trans_x = ((short*)gfx.RDRAM)[(a + 4) ^ 1] >> 2;
COLOR_IMAGE & cur_fb = rdp.frame_buffers[rdp.ci_count - 1];
if (abs((int)(scale_x + trans_x - cur_fb.width)) < 3)
{
short scale_y = ((short*)gfx.RDRAM)[(a + 1) ^ 1] >> 2;
short trans_y = ((short*)gfx.RDRAM)[(a + 5) ^ 1] >> 2;
uint32_t height = scale_y + trans_y;
if (height < rdp.scissor_o.lr_y)
cur_fb.height = height;
}
}
}
static void fb_rect()
{
if (rdp.frame_buffers[rdp.ci_count - 1].width == 32)
return;
int ul_x = ((rdp.cmd1 & 0x00FFF000) >> 14);
int lr_x = ((rdp.cmd0 & 0x00FFF000) >> 14);
int width = lr_x - ul_x;
int diff = abs((int)rdp.frame_buffers[rdp.ci_count - 1].width - width);
if (diff < 4)
{
uint32_t lr_y = minval(rdp.scissor_o.lr_y, (rdp.cmd0 & 0xFFF) >> 2);
if (rdp.frame_buffers[rdp.ci_count - 1].height < lr_y)
{
WriteTrace(TraceRDP, TraceDebug, "fb_rect. ul_x: %d, lr_x: %d, fb_height: %d -> %d", ul_x, lr_x, rdp.frame_buffers[rdp.ci_count - 1].height, lr_y);
rdp.frame_buffers[rdp.ci_count - 1].height = lr_y;
}
}
}
static void fb_rdphalf_1()
{
branch_dl = rdp.cmd1;
}
static void fb_settextureimage()
{
if (rdp.main_ci == 0)
return;
COLOR_IMAGE & cur_fb = rdp.frame_buffers[rdp.ci_count - 1];
if (cur_fb.status >= ci_copy)
return;
if (((rdp.cmd0 >> 19) & 0x03) >= 2) //check that texture is 16/32bit
{
int tex_format = ((rdp.cmd0 >> 21) & 0x07);
uint32_t addr = segoffset(rdp.cmd1);
if (tex_format == 0)
{
WriteTrace(TraceRDP, TraceDebug, "fb_settextureimage. fmt: %d, size: %d, imagePtr %08lx, main_ci: %08lx, cur_ci: %08lx ", ((rdp.cmd0 >> 21) & 0x07), ((rdp.cmd0 >> 19) & 0x03), addr, rdp.main_ci, rdp.frame_buffers[rdp.ci_count - 1].addr);
if (cur_fb.status == ci_main)
{
rdp.main_ci_last_tex_addr = addr;
if (cur_fb.height == 0)
{
cur_fb.height = rdp.scissor_o.lr_y;
rdp.main_ci_end = cur_fb.addr + ((cur_fb.width * cur_fb.height) << cur_fb.size >> 1);
}
}
if ((addr >= rdp.main_ci) && (addr < rdp.main_ci_end)) //addr within main frame buffer
{
if (cur_fb.status == ci_main)
{
rdp.copy_ci_index = rdp.ci_count - 1;
cur_fb.status = ci_copy_self;
rdp.scale_x = rdp.scale_x_bak;
rdp.scale_y = rdp.scale_y_bak;
WriteTrace(TraceRDP, TraceDebug, "rdp.frame_buffers[%d].status = ci_copy_self", rdp.ci_count - 1);
}
else
{
if (cur_fb.width == rdp.frame_buffers[rdp.main_ci_index].width)
{
rdp.copy_ci_index = rdp.ci_count - 1;
cur_fb.status = ci_copy;
WriteTrace(TraceRDP, TraceDebug, "rdp.frame_buffers[%d].status = ci_copy", rdp.copy_ci_index);
if ((rdp.main_ci_last_tex_addr >= cur_fb.addr) &&
(rdp.main_ci_last_tex_addr < (cur_fb.addr + cur_fb.width*cur_fb.height*cur_fb.size)))
{
WriteTrace(TraceRDP, TraceDebug, "motion blur!");
rdp.motionblur = TRUE;
}
else
{
rdp.scale_x = 1.0f;
rdp.scale_y = 1.0f;
}
}
else if (!(g_settings->frame_buffer & fb_ignore_aux_copy) && cur_fb.width < rdp.frame_buffers[rdp.main_ci_index].width)
{
rdp.copy_ci_index = rdp.ci_count - 1;
cur_fb.status = ci_aux_copy;
WriteTrace(TraceRDP, TraceDebug, "rdp.frame_buffers[%d].status = ci_aux_copy", rdp.copy_ci_index);
rdp.scale_x = 1.0f;
rdp.scale_y = 1.0f;
}
else
{
cur_fb.status = ci_aux;
WriteTrace(TraceRDP, TraceDebug, "rdp.frame_buffers[%d].status = ci_aux", rdp.copy_ci_index);
}
}
WriteTrace(TraceRDP, TraceDebug, "Detect FB usage. texture addr is inside framebuffer: %08lx - %08lx ", addr, rdp.main_ci);
}
///*
else if ((cur_fb.status != ci_main) && (addr >= rdp.zimg && addr < rdp.zimg_end))
{
cur_fb.status = ci_zcopy;
if (!rdp.copy_zi_index)
rdp.copy_zi_index = rdp.ci_count - 1;
WriteTrace(TraceRDP, TraceDebug, "fb_settextureimage. rdp.frame_buffers[%d].status = ci_zcopy", rdp.ci_count - 1);
}
//*/
else if ((rdp.maincimg[0].width > 64) && (addr >= rdp.maincimg[0].addr) && (addr < (rdp.maincimg[0].addr + rdp.maincimg[0].width*rdp.maincimg[0].height * 2)))
{
if (cur_fb.status != ci_main)
{
cur_fb.status = ci_old_copy;
WriteTrace(TraceRDP, TraceDebug, "rdp.frame_buffers[%d].status = ci_old_copy 1, addr:%08lx", rdp.ci_count - 1, rdp.last_drawn_ci_addr);
}
rdp.read_previous_ci = TRUE;
WriteTrace(TraceRDP, TraceDebug, "read_previous_ci = TRUE");
}
else if ((addr >= rdp.last_drawn_ci_addr) && (addr < (rdp.last_drawn_ci_addr + rdp.maincimg[0].width*rdp.maincimg[0].height * 2)))
{
if (cur_fb.status != ci_main)
{
cur_fb.status = ci_old_copy;
WriteTrace(TraceRDP, TraceDebug, "rdp.frame_buffers[%d].status = ci_old_copy 2, addr:%08lx", rdp.ci_count - 1, rdp.last_drawn_ci_addr);
}
rdp.read_previous_ci = TRUE;
WriteTrace(TraceRDP, TraceDebug, "read_previous_ci = TRUE");
}
}
else if (fb_hwfbe_enabled && (cur_fb.status == ci_main))
{
if ((addr >= rdp.main_ci) && (addr < rdp.main_ci_end)) //addr within main frame buffer
{
rdp.copy_ci_index = rdp.ci_count - 1;
rdp.black_ci_index = rdp.ci_count - 1;
cur_fb.status = ci_copy_self;
WriteTrace(TraceRDP, TraceDebug, "rdp.frame_buffers[%d].status = ci_copy_self", rdp.ci_count - 1);
}
}
}
if (cur_fb.status == ci_unknown)
{
cur_fb.status = ci_aux;
WriteTrace(TraceRDP, TraceDebug, "fb_settextureimage. rdp.frame_buffers[%d].status = ci_aux", rdp.ci_count - 1);
}
}
static void fb_loadtxtr()
{
if (rdp.frame_buffers[rdp.ci_count - 1].status == ci_unknown)
{
rdp.frame_buffers[rdp.ci_count - 1].status = ci_aux;
WriteTrace(TraceRDP, TraceDebug, "rdp.frame_buffers[%d].status = ci_aux", rdp.ci_count - 1);
}
}
static void fb_setdepthimage()
{
rdp.zimg = segoffset(rdp.cmd1) & BMASK;
rdp.zimg_end = rdp.zimg + rdp.ci_width*rdp.ci_height * 2;
WriteTrace(TraceRDP, TraceDebug, "fb_setdepthimage. addr %08lx - %08lx", rdp.zimg, rdp.zimg_end);
if (rdp.zimg == rdp.main_ci) //strange, but can happen
{
rdp.frame_buffers[rdp.main_ci_index].status = ci_unknown;
if (rdp.main_ci_index < rdp.ci_count)
{
rdp.frame_buffers[rdp.main_ci_index].status = ci_zimg;
WriteTrace(TraceRDP, TraceDebug, "rdp.frame_buffers[%d].status = ci_zimg", rdp.main_ci_index);
rdp.main_ci_index++;
rdp.frame_buffers[rdp.main_ci_index].status = ci_main;
WriteTrace(TraceRDP, TraceDebug, "rdp.frame_buffers[%d].status = ci_main", rdp.main_ci_index);
rdp.main_ci = rdp.frame_buffers[rdp.main_ci_index].addr;
rdp.main_ci_end = rdp.main_ci + (rdp.frame_buffers[rdp.main_ci_index].width * rdp.frame_buffers[rdp.main_ci_index].height * rdp.frame_buffers[rdp.main_ci_index].size);
for (int i = rdp.main_ci_index + 1; i < rdp.ci_count; i++)
{
COLOR_IMAGE & fb = rdp.frame_buffers[i];
if (fb.addr == rdp.main_ci)
{
fb.status = ci_main;
WriteTrace(TraceRDP, TraceDebug, "rdp.frame_buffers[%d].status = ci_main", i);
}
}
}
else
{
rdp.main_ci = 0;
}
}
for (int i = 0; i < rdp.ci_count; i++)
{
COLOR_IMAGE & fb = rdp.frame_buffers[i];
if ((fb.addr == rdp.zimg) && (fb.status == ci_aux || fb.status == ci_useless))
{
fb.status = ci_zimg;
WriteTrace(TraceRDP, TraceDebug, "rdp.frame_buffers[%d].status = ci_zimg", i);
}
}
}
static void fb_setcolorimage()
{
rdp.ocimg = rdp.cimg;
rdp.cimg = segoffset(rdp.cmd1) & BMASK;
COLOR_IMAGE & cur_fb = rdp.frame_buffers[rdp.ci_count];
cur_fb.width = (rdp.cmd0 & 0xFFF) + 1;
if (cur_fb.width == 32)
cur_fb.height = 32;
else if (cur_fb.width == 16)
cur_fb.height = 16;
else if (rdp.ci_count > 0)
cur_fb.height = rdp.scissor_o.lr_y;
else
cur_fb.height = 0;
cur_fb.format = (rdp.cmd0 >> 21) & 0x7;
cur_fb.size = (rdp.cmd0 >> 19) & 0x3;
cur_fb.addr = rdp.cimg;
cur_fb.changed = 1;
/*
if (rdp.ci_count > 0)
if (rdp.frame_buffers[0].addr == rdp.cimg)
rdp.frame_buffers[0].height = rdp.scissor_o.lr_y;
*/
WriteTrace(TraceRDP, TraceDebug, "fb_setcolorimage. width: %d, height: %d, fmt: %d, size: %d, addr %08lx", cur_fb.width, cur_fb.height, cur_fb.format, cur_fb.size, cur_fb.addr);
if (rdp.cimg == rdp.zimg)
{
cur_fb.status = ci_zimg;
rdp.zimg_end = rdp.zimg + cur_fb.width*rdp.scissor_o.lr_y * 2;
WriteTrace(TraceRDP, TraceDebug, "rdp.frame_buffers[%d].status = ci_zimg", rdp.ci_count);
}
else if (rdp.cimg == rdp.tmpzimg)
{
cur_fb.status = ci_zcopy;
if (!rdp.copy_zi_index)
rdp.copy_zi_index = rdp.ci_count - 1;
WriteTrace(TraceRDP, TraceDebug, "rdp.frame_buffers[%d].status = ci_zcopy", rdp.ci_count);
}
else if (rdp.main_ci != 0)
{
if (rdp.cimg == rdp.main_ci) //switched to main fb again
{
cur_fb.height = maxval(cur_fb.height, rdp.frame_buffers[rdp.main_ci_index].height);
rdp.main_ci_index = rdp.ci_count;
rdp.main_ci_end = rdp.cimg + ((cur_fb.width * cur_fb.height) << cur_fb.size >> 1);
cur_fb.status = ci_main;
WriteTrace(TraceRDP, TraceDebug, "rdp.frame_buffers[%d].status = ci_main", rdp.ci_count);
}
else // status is not known yet
{
cur_fb.status = ci_unknown;
}
}
else
{
if ((rdp.zimg != rdp.cimg))//&& (rdp.ocimg != rdp.cimg))
{
rdp.main_ci = rdp.cimg;
rdp.main_ci_end = rdp.cimg + ((cur_fb.width * cur_fb.height) << cur_fb.size >> 1);
rdp.main_ci_index = rdp.ci_count;
cur_fb.status = ci_main;
WriteTrace(TraceRDP, TraceDebug, "rdp.frame_buffers[%d].status = ci_main", rdp.ci_count);
}
else
{
cur_fb.status = ci_unknown;
}
}
if (rdp.ci_count > 0 && rdp.frame_buffers[rdp.ci_count - 1].status == ci_unknown) //status of previous fb was not changed - it is useless
{
if (fb_hwfbe_enabled && !(g_settings->frame_buffer & fb_useless_is_useless))
{
rdp.frame_buffers[rdp.ci_count - 1].status = ci_aux;
rdp.frame_buffers[rdp.ci_count - 1].changed = 0;
WriteTrace(TraceRDP, TraceDebug, "rdp.frame_buffers[%d].status = ci_aux", rdp.ci_count - 1);
}
else
{
rdp.frame_buffers[rdp.ci_count - 1].status = ci_useless;
/*
uint32_t addr = rdp.frame_buffers[rdp.ci_count-1].addr;
for (int i = 0; i < rdp.ci_count - 1; i++)
{
if (rdp.frame_buffers[i].addr == addr)
{
rdp.frame_buffers[rdp.ci_count-1].status = rdp.frame_buffers[i].status;
break;
}
}
//*/
WriteTrace(TraceRDP, TraceDebug, "rdp.frame_buffers[%d].status = %s", rdp.ci_count - 1, CIStatus[rdp.frame_buffers[rdp.ci_count - 1].status]);
}
}
if (cur_fb.status == ci_main)
{
int viSwapOK = ((g_settings->swapmode == 2) && (rdp.vi_org_reg == *gfx.VI_ORIGIN_REG)) ? FALSE : TRUE;
if ((rdp.maincimg[0].addr != cur_fb.addr) && SwapOK && viSwapOK)
{
SwapOK = FALSE;
rdp.swap_ci_index = rdp.ci_count;
}
}
rdp.ci_count++;
if (rdp.ci_count > NUMTEXBUF) //overflow
rdp.halt = 1;
}
// RDP graphic instructions pointer table used in DetectFrameBufferUsage
static rdp_instr gfx_instruction_lite[9][256] =
{
{
// uCode 0 - RSP SW 2.0X
// 00-3f
// games: Super Mario 64, Tetrisphere, Demos
0, 0, 0, 0,
0, 0, uc0_displaylist, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
// 40-7f: Unused
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
// 80-bf: Immediate commands
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
uc0_enddl, 0, 0, 0,
fb_uc0_moveword, 0, uc0_culldl, 0,
// c0-ff: RDP commands
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
fb_rect, fb_rect, 0, 0,
0, 0, 0, 0,
0, fb_setscissor, 0, 0,
0, 0, 0, 0,
0, 0, fb_rect, 0,
0, 0, 0, 0,
0, fb_settextureimage, fb_setdepthimage, fb_setcolorimage
},
// uCode 1 - F3DEX 1.XX
// 00-3f
// games: Mario Kart, Star Fox
{
0, 0, 0, 0,
0, 0, uc0_displaylist, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
// 40-7f: unused
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
// 80-bf: Immediate commands
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, uc6_loaducode,
uc1_branch_z, 0, 0, 0,
fb_rdphalf_1, 0, 0, 0,
uc0_enddl, 0, 0, 0,
fb_uc0_moveword, 0, uc2_culldl, 0,
// c0-ff: RDP commands
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
fb_rect, fb_rect, 0, 0,
0, 0, 0, 0,
0, fb_setscissor, 0, 0,
0, 0, 0, 0,
0, 0, fb_rect, 0,
0, 0, 0, 0,
0, fb_settextureimage, fb_setdepthimage, fb_setcolorimage
},
// uCode 2 - F3DEX 2.XX
// games: Zelda 64
{
// 00-3f
0, 0, 0, uc2_culldl,
uc1_branch_z, 0, 0, 0,
0, fb_bg_copy, fb_bg_copy, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
// 40-7f: unused
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
// 80-bf: unused
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
// c0-ff: RDP commands mixed with uc2 commands
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, uc2_dlist_cnt, 0, 0,
0, 0, 0, fb_uc2_moveword,
fb_uc2_movemem, uc2_load_ucode, uc0_displaylist, uc0_enddl,
0, fb_rdphalf_1, 0, 0,
fb_rect, fb_rect, 0, 0,
0, 0, 0, 0,
0, fb_setscissor, 0, 0,
0, 0, 0, 0,
0, 0, fb_rect, 0,
0, 0, 0, 0,
0, fb_settextureimage, fb_setdepthimage, fb_setcolorimage
},
// uCode 3 - "RSP SW 2.0D", but not really
// 00-3f
// games: Wave Race
// ** Added by Gonetz **
{
0, 0, 0, 0,
0, 0, uc0_displaylist, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
// 40-7f: unused
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
// 80-bf: Immediate commands
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
uc0_enddl, 0, 0, 0,
fb_uc0_moveword, 0, uc0_culldl, 0,
// c0-ff: RDP commands
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
fb_rect, fb_rect, 0, 0,
0, 0, 0, 0,
0, fb_setscissor, 0, 0,
0, 0, 0, 0,
0, 0, fb_rect, 0,
0, 0, 0, 0,
0, fb_settextureimage, fb_setdepthimage, fb_setcolorimage
},
{
// uCode 4 - RSP SW 2.0D EXT
// 00-3f
// games: Star Wars: Shadows of the Empire
0, 0, 0, 0,
0, 0, uc0_displaylist, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
// 40-7f: Unused
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
// 80-bf: Immediate commands
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
uc0_enddl, 0, 0, 0,
fb_uc0_moveword, 0, uc0_culldl, 0,
// c0-ff: RDP commands
rdp_noop, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
fb_rect, fb_rect, 0, 0,
0, 0, 0, 0,
0, fb_setscissor, 0, 0,
0, 0, 0, 0,
0, 0, fb_rect, 0,
0, 0, 0, 0,
0, fb_settextureimage, fb_setdepthimage, fb_setcolorimage
},
{
// uCode 5 - RSP SW 2.0 Diddy
// 00-3f
// games: Diddy Kong Racing
0, 0, 0, 0,
0, 0, uc0_displaylist, uc5_dl_in_mem,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
// 40-7f: Unused
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
// 80-bf: Immediate commands
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
uc0_enddl, 0, 0, 0,
fb_uc0_moveword, 0, uc0_culldl, 0,
// c0-ff: RDP commands
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
fb_rect, fb_rect, 0, 0,
0, 0, 0, 0,
0, fb_setscissor, 0, 0,
0, 0, 0, 0,
0, 0, fb_rect, 0,
0, 0, 0, 0,
0, fb_settextureimage, fb_setdepthimage, fb_setcolorimage
},
// uCode 6 - S2DEX 1.XX
// games: Yoshi's Story
{
0, 0, 0, 0,
0, 0, uc0_displaylist, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
// 40-7f: unused
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
// 80-bf: Immediate commands
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, uc6_loaducode,
uc6_select_dl, 0, 0, 0,
0, 0, 0, 0,
uc0_enddl, 0, 0, 0,
fb_uc0_moveword, 0, uc2_culldl, 0,
// c0-ff: RDP commands
0, fb_loadtxtr, fb_loadtxtr, fb_loadtxtr,
fb_loadtxtr, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
fb_rect, fb_rect, 0, 0,
0, 0, 0, 0,
0, fb_setscissor, 0, 0,
0, 0, 0, 0,
0, 0, fb_rect, 0,
0, 0, 0, 0,
0, fb_settextureimage, fb_setdepthimage, fb_setcolorimage
},
{
0, 0, 0, 0,
0, 0, uc0_displaylist, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
// 40-7f: unused
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
// 80-bf: Immediate commands
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
uc0_enddl, 0, 0, 0,
fb_uc0_moveword, 0, uc0_culldl, 0,
// c0-ff: RDP commands
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
fb_rect, fb_rect, 0, 0,
0, 0, 0, 0,
0, fb_setscissor, 0, 0,
0, 0, 0, 0,
0, 0, fb_rect, 0,
0, 0, 0, 0,
0, fb_settextureimage, fb_setdepthimage, fb_setcolorimage
},
{
// 00-3f
0, 0, 0, uc2_culldl,
uc1_branch_z, 0, 0, 0,
0, fb_bg_copy, fb_bg_copy, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
// 40-7f: unused
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
// 80-bf: unused
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
// c0-ff: RDP commands mixed with uc2 commands
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, uc2_dlist_cnt, 0, 0,
0, 0, 0, fb_uc2_moveword,
0, uc2_load_ucode, uc0_displaylist, uc0_enddl,
0, 0, 0, 0,
fb_rect, fb_rect, 0, 0,
0, 0, 0, 0,
0, fb_setscissor, 0, 0,
0, 0, 0, 0,
0, 0, fb_rect, 0,
0, 0, 0, 0,
0, fb_settextureimage, fb_setdepthimage, fb_setcolorimage
}
};